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12/21/12 9:04:36 PM#61
lol make up your mind. either xfire numbers is correct or not. you have said in the past that xfire numbers dont count (when it was in favor for swtor). check your posting history if you forgot. its fun lurking the forums reading post from a side line of a view... a lot of high horse riding and flip flop flip flop... ;) SWG: Astromechs & Friday Features and Guides from SWG O-forums (2003-2005) (Read last post first for clarity) |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/21/12 10:01:43 PM#62
Originally posted by Vortex5oo Xfire count xfire users and hours spent playing game - a sample of population. I am very causious in using the xfire numbers. And I don't think I was ever overly excited about xfire numbers for SWTOR or in fact any game. I think we can with high probability say that WoW has more players then GW2 and GW2 has more players then SWTOR. But SWTOR has more players then Rift, Aion, LOTRO etc. which are trailing SWTOR far far behind in count. For me Xfire is like a poll. It's tells you approximately with certain percentage error who is on the top and who is on the bottom, but I would hesitate to attach population numbers to it.
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12/21/12 10:31:59 PM#63
This isn't enough content for an expansion so they justify it by lowering the cost to $10-$20. That doesn't work EA... Not only that but this expansion can't be bought with cartel coins. The problem is that extremely devoted fans will pay anything and beyond (subscription + $100 in CC gamble market + $10 expansion + ???). The fans are paying off SWTOR expendatures thinking it will directly improve the game but it is mostly keeping it afloat. There isn't much improvement happing. If this is evidence of what is to follow then I can't expect BW to ever give SWTOR the massive feature and game system additions that it needs, and needed a year ago. What longevity can follow with such a minimalitic approach to updates? |
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12/22/12 10:45:35 AM#64
I agree both on cons and pros, but still my love to SWTOR is so big, that I'm not bothered a lot of cons. I would love to have class quests developing, some new class or crafting or alike ... but I'm still happy with my best game.
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12/22/12 10:37:59 PM#65
Been in the game for about a month now. Went from F2P to subscriber in the first week, and so far I've loved the game. No, it's not perfect, the crafting should be more important, the leveling seems to be a bit off as I'm over-leveling the content too fast, space based content needs work. Having said that I do look forward to the expansion/DLC (whatever they want to call it). It will keep me going I hope until The Repopulation finally gets released.
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12/24/12 3:18:55 AM#66
Originally posted by JeroKane Kind of made me chuckle too although to be fair at the time the game was p2p. I think it makes sense to charge for this for non subbers. Frankly though anyone that has or does sub to the game should get this for free. Makes no sense not to especially since by doing so they could in theory increase their sub base. All this will do is piss some supporters off and give more ammo for those already having a field day at trashing this game. Then again considering a lot of this was well under way in development when they still thought the game would be a substantial hit more than likely this is going to be the only real expansion this game ever gets and is simply a money grab. Not that EA would ever do something like that. >_> 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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1/01/13 3:52:41 PM#67
I wish the game was buy to play now, because I already bought it and subbed and now I have to be restricted as an old subscriber, oh well... Why can't we just have buy to play games? Companies seem determined to ruin the free to play idea everyway possible with failed freemiums and rediculous locked content, you can't unlock everything even when you're willing to pay because it isn't even sold in the store to unlock!! They lock all of your character slots, can't we get a huge unlocker for a reasonable price say $10 or even $20 to create 30 or 60 characters? It would enable people who were already max character slots to have a reason to buy Cathars, otherwise who is going to buy new races when you are already maxed out? Who would buy new classes or buy an expansion for them when you are maxed out on character slots? You can't even use another server, because the game already takes that into account, so then they have you starting up extra "free" accounts, just to get some character slots due to your main account being maxed on characters... Who thought up the title and helmet option display costing money? Who thought up bank space being real money only? You can't buy inventory with in-game currency, why not? Lord of the Rings Online works fine allowing me to use turbine points that I grind or in-game gold... Way to create the worst fail freemium ever EA/Bioware, lol... |
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1/01/13 3:56:07 PM#68
I mean only subscribers get to use in-game currency to open inventory slots, really lame... They can't create content or fun stuff to buy in the shop, so they fleece you with restrictions forcing subscriptions, I re-downloaded it and logged in and there's nothing I'm interested in buying on the market, I just want to unlock my account to a usable state, but that could take another $40-$60 on top of the initial box and subscription that I had already previously paid, lol, and there's still lacking content, when I'd rather just buy content in the shop... |
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1/01/13 3:59:48 PM#69
greed is really ugly for some. and it doesnt suit ea at all.
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