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Ultima Online

Ultima Online 

Britannia Tavern (General)  » Best sandbox game ever = Ultima Online

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55 posts found
  Xthos

Elite Member

Joined: 4/18/10
Posts: 2569

12/31/12 9:57:08 PM#21
Originally posted by chomite

People are really trashing UO?

If it wasn't for that horrible update, and god forsaken retarded route that developers suddenly wanted to take the UO into pile of trash, it would still be the best mmo out there - granted once it brings its graphics and controls up to date. 

Yeah, if they went back to a classic type game, and made content with that style forward, I would be back in a heartbeat.  I have gone back here and there, but I do not like the current setup of skills and the systems.  I am fine with the 2Dclient, but it seems they will not be bringing an official classic server back.

 

 

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1256

12/31/12 10:06:13 PM#22
Originally posted by Scorchien
Originally posted by mindw0rk
Originally posted by madazz
Originally posted by mindw0rk
EVE Online > Age of Wushin > Darkfall: UW > UO > other sandboxes

I disagree! It's hard for me to argue against EvE, but UO had much more freedom than Age of Wushu and Darkfall: UW. I have both of those games currently installed and have been playing them so it's from experience.

And where exactly "more freedom" you saw in UO compared to AoW. Lets compare PvP systems. In UO its pretty much only PK. While there are numerious different ways to PvP in AoW: school battles, clan battles, head bounties, spying, patrolling, caravan grabbing, offline players stealing, prison breaking, etc.

 

you obviously dont know mucha bout UO ...

I don't think people truly understand what they missed out on. Sure they hear stories, but they still missed it ;)

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1256

12/31/12 10:07:51 PM#23
Originally posted by Loktofeit
Originally posted by mindw0rk
Originally posted by madazz
Originally posted by mindw0rk
EVE Online > Age of Wushin > Darkfall: UW > UO > other sandboxes

I disagree! It's hard for me to argue against EvE, but UO had much more freedom than Age of Wushu and Darkfall: UW. I have both of those games currently installed and have been playing them so it's from experience.

And where exactly "more freedom" you saw in UO compared to AoW. Lets compare PvP systems. In UO its pretty much only PK. While there are numerious different ways to PvP in AoW: school battles, clan battles, head bounties, spying, patrolling, caravan grabbing, offline players stealing, prison breaking, etc.

"And where exactly "more freedom" you saw in UO compared to AoW."

Player owned structures

  • - custom house construction
  • - tools and features to create everything from a basic forge to a full library to a shopping mall complete with consignment contracts
  • - permission system for
  • - freeform decoration and placement of the 600 to several thousand items you can store, lock down or set security/permisisons for

Non-combat career paths

  • - browse this link here to give you an idea
 
 
"In UO its pretty much only PK."
 
 
We'll start there. :)
 

 

 

 

Oh, and you could cut off heads and lock them to your doorstep until they decayed! LOL, either way, you did all the work for me. You da man. And you are correct, that is just a start.

Just so its clear, I wasn't trying to bash Age of Wushu at all.

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1256

12/31/12 10:12:07 PM#24
Originally posted by Xthos
Originally posted by chomite

People are really trashing UO?

If it wasn't for that horrible update, and god forsaken retarded route that developers suddenly wanted to take the UO into pile of trash, it would still be the best mmo out there - granted once it brings its graphics and controls up to date. 

Yeah, if they went back to a classic type game, and made content with that style forward, I would be back in a heartbeat.  I have gone back here and there, but I do not like the current setup of skills and the systems.  I am fine with the 2Dclient, but it seems they will not be bringing an official classic server back.

 

 

Imagine where the game could of been now had they stayed on course! They could of refined so much more, expanded more, improved AI and more and more.... And people were talking about GM's interacting with the community, well UO was a great example of that too.

I will admit, I would note have been subbed all year long every year in UO, but knowing me and my track record, they'd get 6 to 8 months of my year each year anyways. Even with just the old 2D client! Such a shame.

  Pale_Fire

Advanced Member

Joined: 4/04/04
Posts: 359

12/31/12 10:12:41 PM#25
Asheron's Call was better.
  redcapp

Novice Member

Joined: 5/13/11
Posts: 733

12/31/12 10:13:25 PM#26
agree with op
  DarkVergil

Novice Member

Joined: 2/07/06
Posts: 78

12/31/12 10:13:42 PM#27

[mod edit]

Back on topic, yeah UO is the best sanbox ever with Star wars galaxies being a close second. You actually have the idea of "freedom" while playing those games [mod edit]

Archeage better not dissapoint that I do kno

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1256

12/31/12 10:18:42 PM#28
Originally posted by DarkVergil

[mod edit]

Back on topic, yeah UO is the best sanbox ever with Star wars galaxies being a close second. You actually have the idea of "freedom" while playing those games [mod edit]

Archeage better not dissapoint that I do kno

HAhahah that was harsh, but you are right about the sense of freedom. I didn't feel it as much in AoW

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6481

12/31/12 10:47:44 PM#29
Originally posted by Draron
Originally posted by mindw0rk
EVE Online > Age of Wushin > Darkfall: UW > UO > other sandboxes

UO (only because it actually offers content that doesn't revolve around combat and supplying those combatants unlike EVE) > EVE > Darkfall >>>>>>>>>>> Age of Wushu

You mistaken about Wushu. I'm fortune telling as we speak. After that I will do some calligraphy.  The cool thing about it is. It's not just click a button and produce. 

  mindw0rk

Advanced Member

Joined: 8/31/06
Posts: 1316

12/31/12 10:48:14 PM#30
Originally posted by Loktofeit
 
We'll start there. :)
 

See? All you could name is few standard for any sandbox features. UO has nowhere near as much PvP options as in AoW or EVE. I wont even start how horrible and outdated combat in UO feels now.

Your nostalgy makes you loose objectivity.

 

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11358

Currently playing EVE, SMITE, ESO, and Combat Arms

12/31/12 11:41:44 PM#31
Originally posted by mindw0rk
Originally posted by Loktofeit
 
We'll start there. :)
 

See? All you could name is few standard for any sandbox features. UO has nowhere near as much PvP options as in AoW or EVE. I wont even start how horrible and outdated combat in UO feels now.

Your nostalgy makes you loose objectivity.

I like how you threw EVE in there in order to give some level of validity to your argument. I also like how you ignored the majority of my post, too.

I guess UO has outdated combat. It has collision detection, mounted combat, naval combat, no contrived taunt system, complete freedom to what skills/weapons you want to use, co-op spells and many other combat features that have long since disappeared as MMOs have gotten shallower and shallower. However, that wasn't the point being questioned, was it?

 

 

"Your nostalgy makes you loose objectivity."

Actually, none of what I presented in my post was subjective. It was a list of features of the game. If you lack a counterpoint that's fine, but resorting to ad hominems is just a really cheesy out. 

 

Happy New Year!

 

  mindw0rk

Advanced Member

Joined: 8/31/06
Posts: 1316

12/31/12 11:56:06 PM#32
Originally posted by Loktofeit

I like how you threw EVE in there in order to give some level of validity to your argument. I also like how you ignored the majority of my post, too.

I guess UO has outdated combat. It has collision detection, mounted combat, naval combat, no contrived taunt system, complete freedom to what skills/weapons you want to use, co-op spells and many other combat features that have long since disappeared as MMOs have gotten shallower and shallower. However, that wasn't the point being questioned, was it?

 

And what did I miss in majority of your post? I asked you about PvP, and after you realised you cant name many options in UO, you started on home decoration and smelling flowers. Believe me, there are plenty of flowers in AoW. And if you say "UO is the best sandbox EVAR!", why cant I take examples from EVE which is also sandbox? Much deeper sandbox then UO tbh.

About combat. On paper it has this, and has that, and even all these. But in reality here is your combat:

http://www.youtube.com/watch?v=FugqmDp_wdQ

ps/ Happy New Year you too.

  ZekkCC

Novice Member

Joined: 7/10/06
Posts: 275

1/01/13 12:18:12 AM#33

To act like UO combat wasn't awesome is just silly. (pre noto patch)

 

1) Field of View

Let's start at the beginning.  The view used in the game.  UO used a 3/4 view which allowed players to see any player who was capable of attacking them.  You couldn't sneak up behind someone (without sneaking/hiding skills) and ambush them (thus determining the end result of the battle before it began).  

 

2) Precasting

Precasting allowed a more strategic flow to combat based on reading your opponents moves and reacting accordingly.  It also allowed a person to prep a heal in preparation for a combo being landed.  Group fighting was heavily coordinated and a difference in the ability to time your spells would lose you the battle, as it should.

 

3) Magery system

The magic system in UO allowed for a fairly skill-based (strategy,timing) back and forth during battles between even skilled opponents.  The battle could swing either way until someone swung home their advantage into the kill.  

 

4) Full loot

Dying had consequences.  As such, combat had consequences, typically making it a more intense experience.  Side Note: even looting was something of a mini game with the most manually dextrous players getting the most loot.

 

5) Thievery

The thievery system in UO, though not THAT useful in combat, was amazingly fun.  There was nothing more hilarious then stealing a mages regs and watching them just stand there as they figure out that they are now screwed.

 

Don't get me wrong.  I don't play UO anymore but the game they call UO is not much like the versions I played and enjoyed.  There's probably a bit of nostalgia affecting my opinion but the aforementioned are straight up facts, JACK!

 

Is UO the best game at being a sandbox or just the best game that had sandbox qualities, I dunno...but it sure was fun while it lasted. :P

 

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11358

Currently playing EVE, SMITE, ESO, and Combat Arms

1/01/13 12:41:41 AM#34
Originally posted by mindw0rk
Originally posted by Loktofeit

I like how you threw EVE in there in order to give some level of validity to your argument. I also like how you ignored the majority of my post, too.

I guess UO has outdated combat. It has collision detection, mounted combat, naval combat, no contrived taunt system, complete freedom to what skills/weapons you want to use, co-op spells and many other combat features that have long since disappeared as MMOs have gotten shallower and shallower. However, that wasn't the point being questioned, was it?

 

And what did I miss in majority of your post? I asked you about PvP, and after you realised you cant name many options in UO, you started on home decoration and smelling flowers. Believe me, there are plenty of flowers in AoW. And if you say "UO is the best sandbox EVAR!", why cant I take examples from EVE which is also sandbox? Much deeper sandbox then UO tbh.

About combat. On paper it has this, and has that, and even all these. But in reality here is your combat:

http://www.youtube.com/watch?v=FugqmDp_wdQ

ps/ Happy New Year you too.

I think you're confusing me with another poster at this point. I never said UO was the best, only that it had more freedom and sandbox features than Age of Wushu. As for EVE... you'd be hard pressed to find any post or article by me in the past ten years that wasn't praising the game, so you're preaching to the choir there. EVE would be up there with UO in games that offer far more sandbox gameplay than AoW.

 

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2398

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/01/13 12:50:25 AM#35

I played on Tram for about 2 weeks and didnt find the game particularly "all-that".  It was ok but the graphics and 2d really were a put off for me.

 

 

Now Asheron's Call was the best Sandbox ever IMO.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Arglebargle

Elite Member

Joined: 6/13/07
Posts: 965

1/01/13 1:14:51 AM#36

[mod edit]

 

Although it does point out the perenial confusion:  People mistaking what their preferences are for the one true way of absolute rightness. 

 

The devs changed UO because it had ... (gasp!) ....  Problems!   I mean, what can you say about a game where you can besiege a town by piling old furniture around it.   They had to change things in the game constantly, because the greifers, ganksters, and tricksters were so good at finding way to use and abuse things in a very, very, gamey way.   Not quite the World of Immersion everyone likes to pretend it was all the time.

 

Glad you all had a fun time with it. 

If you are holding out for the perfect game, the only game you play will be the waiting one.

  maccarthur2004

Advanced Member

Joined: 10/02/12
Posts: 404

1/01/13 1:52:52 AM#37

As a MMO, i think UO is the best already made until the present date and explored the most the possibilities of the genre. Archeage seens the closest of it that a AAA mmo will reach in the near future.

 

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11358

Currently playing EVE, SMITE, ESO, and Combat Arms

1/01/13 2:34:44 AM#38
Originally posted by Arglebargle

[mod edit]

Although it does point out the perenial confusion:  People mistaking what their preferences are for the one true way of absolute rightness. 

The devs changed UO because it had ... (gasp!) ....  Problems!   I mean, what can you say about a game where you can besiege a town by piling old furniture around it.   They had to change things in the game constantly, because the greifers, ganksters, and tricksters were so good at finding way to use and abuse things in a very, very, gamey way.   Not quite the World of Immersion everyone likes to pretend it was all the time.

Glad you all had a fun time with it. 

Yes, UO had problems. And the 'problem' you describe is the result of emergent behaviour - the desired outcome of a sandbox environment. If your players aren't doing unexpected things with the tools and toys you gave them, then either your sandbox isn't doing well or your tools and toys weren't all that fun to play with.

But, to stick with that 'problem'... does it really break the immersion so much for you that people use solid wooden objects as barriers? Barriers that another player can use an axe to smash? That breaks immersion for you?

...but game worlds where you can only keep object in egg-carton style bags and pockets, and where placing an object on the ground is impossible... that works for you?

Yes, I found myself immersed in the world of Britannia. A world where people didn't magically pull an invulnerable horse out of their ass and where proximity to other players meant something. A world where the various niches and communities were more than just IRC-style chat windows but were actual player venues in the game world itself. The game was flawed and far from perfect, yet still leaps and bounds ahead of what many of the sandbox style games of what a decade and a half later has to offer.

 

  Rayshe

Apprentice Member

Joined: 11/30/11
Posts: 1291

1/01/13 3:14:34 AM#39
Sorry but Face of Mankind in its prime still sits as my #1 Sandbox. A game that when i look back at it. i get a emotional responce. There has been no sandbox as deep as what Face of Mankind had. Unfortunately it has been ruined last i checked.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Mavolence

Advanced Member

Joined: 5/22/05
Posts: 162

1/01/13 3:28:23 AM#40
Hands down UO is tje best sandbox ive played with EVE avery very close second.
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