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LFGame  » Which MMO do I want to play?

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61 posts found

Novice Member

Joined: 12/31/12
Posts: 16

12/31/12 10:33:41 PM#41

Heh, you're pretty determined huh. I forgot my account's name on this site so had to create new one. This is pretty off the wall suggestion, but as your taste is similar and I also haven't been satisfied with any MMORPG, or any game in general for a good while, may I suggest trying out Dota 2. At first it seemed like poor mans RTS game, but once it opened up a bit to me, it clicked right away, and I haven't felt so in long time. It's the cooperative gameplay with comfortable level of strategical depth, it gives me the WoW 5 man vanilla and TBC dungeon and small scale PvP feel. Countless of characters (heroes) to choose from, and that is perfect for me as ex-altoholist, as I can re-roll after every game. People seem to be social, at least if you start socializing. Not MMORPG by any means, but it can substitute some of the fundamental elements of MMORPG's, or at least today's MMORPG's.


Other than that, IMO Wurm is potentially quite cool, but takes too much time for me. Would get deeper into that otherwise, I'm sure the community is great. For you this might be very interesting game, I feel.


I'm checking out Asheron's Call 2 now that it is possible. Sounds fun. Maybe of interest for you?


Novice Member

Joined: 12/13/12
Posts: 154

12/31/12 11:14:04 PM#42
play mists of pandaria with me :3

There are people who play games and then there are gamers.


Apprentice Member

Joined: 3/30/10
Posts: 4411

Zombie - Dead. Just dead.

12/31/12 11:23:46 PM#43
Originally posted by adeptuz
Tell me when you find that game :)


It was 5 years ago.  The OP has probably been through a dozen since, and is still looking.



Apprentice Member

Joined: 11/20/06
Posts: 100

OP  7/29/13 7:17:47 PM#44

It's been six months, so I'll dig it back up and pretend I missed a game launch that suits me.

Picked up Skyrim, played a billion characters, each to about two levels higher than the previous, but kept starting over.  I imagine I'll always have that problem with single player games that are not procedurally generated.  Rather than trying to take my favorite character through what the game throws at me, I try to take different character concepts through the same game.  (NWN2 problem all over again.)

I love The Binding of Isaac and Rogue Legacy, for obvious reasons.  Shadowrun Returns is an awesome premise, but not my type of game.  Been spending most of my time in Planetside 2 and Football Superstars, because I just can't make myself play any RPGs.

Maybe my ideal game has changed, though the sound of these things running through my head are probably pretty close to my posts so far in the thread.  The game need not include the entire list (that's asking too much), but as many as possible and not a game I've played before...

Procedurally generated content deeper than "loot tables".

Crafting system that matters.

Skill based advancement rather than level based.

Skill based character development rather than restrictive classes.

Open world that gives a reason to explore, bigger the better.  Fast travel not required.

PvP is undesirable, but when entirely optional (no character advancement from it), its presence is okay.  Exceptions to this for full time PvP games that are done well, but this is rare, and I still don't prefer it.

Lots of players grouping frequently and in all level ranges.  Ideally, twinking would be prevented or minimized, or it should at least be possible to find people actually playing through the game as a character instead of trying to "beat" the game, especially when they consider their previous characters having done so as their reason to make alts.

Neuromancer?  Tolkien?  Forgotten Realms?  Star Trek?  Theme really doesn't matter if its done well for what it is.

Multiple ways to complete the same content.  I should be able to choose any style from Sam Fisher to Incredible Hulk and succeed if I use my skills correctly and have trained and equipped sufficiently.

Edit - Tried Neverwinter Online.  Might as well have named it Champions Faerun, because Cryptic can't make any other game.  Good for super hero games, utter crap for fantasy.

Also edit - I have an active SOE All Access subscription that only gets used for Planetside 2, and an active Champions Online subscription that rarely gets used.  I also subscribe to, on principle.  Even if I never log in, it should not cease to exist.


Elite Member

Joined: 9/16/11
Posts: 2080

7/29/13 8:48:37 PM#45

How about Guild Wars 1?

Even if there are no living players around, you still have Heroes/henchmen. I know that they are not the substitute, but you seem to have the exact same problem as I do:

Games. Cater. To. DPS. Crybabies.

Ie solo overload. You seem like a Support player that is looking for a group actually. And I share your pain. These modern games are just...ARGH! Stop with the solo garbage ok? Let the DPS 15/16 year loss grow up and learn that they are not "t3h savi0yurz" just because the entire game is constructed around them...

edit: I'd suggest Vanguard as well. It's...troubled, but one of the best MMOs still standing imo. And I agree with all you said. These recent(Heh recent! What a joke!) MMOs are turning into WoW 1.001, WoW 1.002 etc. And not one of them pegged down what made WoW famous: polish and combat without delays. Tho I would kill for a good LoTR/Warhammer Fantasy mmorpg myself. They are just so...rare.

You could also wait for EQNext/AA/EC/... Seeing how, hm, ancient this thread is, it can't hurt. Can it?


Apprentice Member

Joined: 11/20/06
Posts: 100

OP  7/29/13 9:17:45 PM#46

Support?  I play rangers.  Range DPS and melee DPS and support and stealth.  Not always the best at each, plus a few toys unique to them.  That said, it's still all about the animal companions and the bows.  :)

I own GW1, not seeing a reason to go back to that over Baldur's Gate or Neverwinter Nights.  Hell, I'd rather try to find a decent, well populated MUD.

Part of the problem with most games is not the fact that most or all classes can solo, it's what particular enemies they are able to solo.  A cleric should handle undead and demons, and not much else.  Magic users for other magic users or things not resistant to magic, fighters for fighters or things specifically resistant to magic.  Maybe a little more complexity to the rock-paper-scissors metaphor, but most types of enemies should be out of reach of most classes, and grouping would allow you to tackle some of the others.

I definitely plan to try Everquest Next.  Most of my problem may go away within the next year anyway, as Ubisoft is poised to kick all genres squarely in the balls.  The Crew, The Division, and Rocksmith 2014?  I may actually not have time for Planetside 2, even.

I will probably bump this thread forever, waiting patiently for games to go back to playing for the sake of playing, instead of playing to gain levels.  "Progress" should be a side effect of everything else in the game, not the reason for it.


Apprentice Member

Joined: 7/18/13
Posts: 613

7/29/13 9:25:20 PM#47

Have you looked at FF XIV? It seems to have lots of group oriented content on earlier levels, and it has an interesting crafting system. I am not sure if it'd be able to keep all the lower areas active, but I think that'd depend more on expansions, if any.

FF XIV's Archer class actually builds into a Bard.

Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?


Apprentice Member

Joined: 12/14/03
Posts: 94

7/29/13 10:02:20 PM#48

Kinda in the same boat as you having tried oodles of titles and finding the pickins pretty slim.

MMO's are my favored gaming pastime and I like some depth to my virtual adventuring.


I will also add to a few others that have suggested giving Final Fantasy XIV : ARR a look see. It's about ready to launch and there is a fair amount of information floating around about it.

I've never even tried a FF MMO but this one has captured my attention. the crafting sounds delicious.

Without investing anything but your curiosity I suggest at least reading some about it you may be surprised at what is portends to offer.

Beings I read this entire thread I am left wondering if you ever tried any of the more successful MUDS?

Gemstones maybe or Dragonrealms?


adding a website that has some very good forums


Novice Member

Joined: 7/18/04
Posts: 760

Do you want to improve the world? I don't think it can be done. -Lao Tzu

7/30/13 4:32:57 PM#49
Originally posted by Desirsar

Games I've played before...  *runs electric current into the brain to remember them all from so long ago*  ...Everquest, DAoC, AO, AC, GW, LOTRO, WoW, AA, Jumpgate, SWG, EQ2, Planetside, Puzzle Pirates, CoH, DDO, EVE, Lineage 2, Tabula Rasa, Vendetta Online, and I've tried just about every pay-to-play style "free" MMO there is.

Hi OP; you've had quite the journey.  Did you know VO is now out for Smartphones and the Oculus Rift?

"To be what you are not, experience what you are not." -Saint John of the Cross
Authored 110 missions in Vendetta Online
Check it out on Steam


Apprentice Member

Joined: 11/20/06
Posts: 100

OP  11/06/13 4:13:45 AM#50

Like every year, it's getting to November or December and I am bored of what I've been doing, but haven't heard about anything I'd rather be doing...

Currently playing 1-3 hours of Rocksmith 2014 a day.  I'm now better on bass than guitar and regularly smashing up people in the competitions.

Still pretending Football Superstars isn't dying, but I play maybe one match per day on average.

Still in my Planetside 2 outfit, but not nearly active enough compared to them.  (But it's still an option.) 

I have an open invite back to my WoT clan, but haven't gotten around to trying to get back into it.

Firefall has been pretty good, but it's not always as active as I'd like or as social as it could be for the size of world and repetitiveness of its content. 

Gave up on Champions Online.  I get character ideas, but don't want to do the same *EVERYTHING* for each character up to level 15, maybe 20.  At least CoH had some options for progression. 

I still have two EVE accounts active, and the "alt" is trained up to the point of being extremely useful, but I still don't actually do it. 

Poked into Path of Exile...  meh, I'd rather buy Diablo 3.

Tried SWTOR again, just couldn't stick with it.

MWO is probably a year away from where I am willing to put time and money into it (clan mechs, Timber Wolf in particular.)

I peeked back onto the site because of Darkfall UW, which looks stupid having played Darkfall before, and ended up looking into progression servers for EQ, which aren't interesting to me currently (and might never be.  Luclin plus LDoN skipping PoP would sell me.  Yes, locked, not actual progression.)

So, after all of this, I'm willing to settle.  I already know my desire for procedural content is beyond the capacity of any game dev alive today, and beyond the budget of any publisher with executives willing to take risks.  All I ask is REAL flexibility in classes or skills (including the game's use of twitch), some people that actually group at low level (ideally, the game would force this), with a good number of those being people who play the game rather than glue their face to a window open to a spoiler site, and I don't care about genre or mechanics (although I will not play a game with cheesy stereotypical Asian art style.)  Does it exist and I haven't already tried it?


Hard Core Member

Joined: 5/31/09
Posts: 221

11/06/13 4:42:37 AM#51
If toa was out then i would have said you should play that give it a look Beside that, then there aren't really any game that fullfill what you want. Maybe archeage, vindictus?


Novice Member

Joined: 10/18/13
Posts: 338

11/06/13 6:43:58 AM#52
You should check out starbound which is entering beta soon.

VERY focussed on crafting and role play.

Apprentice Member

Joined: 11/20/06
Posts: 100

OP  2/06/14 2:03:05 AM#53

Independently of the suggestion in this thread, I have purchased Starbound.   I get more play from Civ V, CCGs on my phone, and old Roguelikes.  It has all the elements I'm looking for except "3D RPG" or "MMO".

Rust and Nether looked interesting, but the PvP issues could be glossed over - server size cannot.  I should state that "MMO" is emphasized over every other thing I ask for in this thread, if it wasn't enough that I state my disdain for instances of any kind.

I'm on the mailing list for ToA, but their Kickstarter doesn't look like something I'd touch, for entirely different reasons I won't go near Star Citizen (and I'd put money that I'll never have the chance to, to go totally off topic.  :)  )  I did the Kickstarter for OGRE from Steve Jackson Games because I knew they'd finish the project even if they lost money at it.

I will peek at the few other suggestions so far, as well as anything on the game list on the site that launched recently.  Since my last post, I've played Football Superstars maybe twice in as many weeks, and any reason I had to play it is largely dying off.  I've played Planetside 2 even less.  Rocksmith is still at least a daily thing, to the point that I'm now recording myself playing so people can see why I smash up their scores (and pretending that some local band will see them and decide they want me to join, of course!)


Elite Member

Joined: 7/29/10
Posts: 3544

Magic Propels my Rolly Chair.

2/06/14 2:10:34 AM#54

This thread is 7 years old lol...

TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development


Apprentice Member

Joined: 11/20/06
Posts: 100

OP  2/06/14 2:12:28 AM#55
Originally posted by Nitth

This thread is 7 years old lol...

I'm well aware of that.  Sad that I haven't found a game that I can stick to like I did to EQ1 in as many years as I played EQ1.


Novice Member

Joined: 11/20/03
Posts: 303

2/06/14 1:14:18 PM#56
Pretty tough to touch a classic like EQ1. Maybe in our lifetime another will revolutionize the genre can only hope. 

Main Game: Eldevin (Plat0nic)
2nd Game: Path of Exile (Platonic Hate)


Hard Core Member

Joined: 2/21/07
Posts: 2117

2/06/14 4:26:28 PM#57
I've given up trying. Most of the MMOs out there have a different skin and a different name but are pretty much the same.

Apprentice Member

Joined: 11/20/06
Posts: 100

OP  7/15/14 3:04:26 PM#58

As much as I like many of the concepts introduced in ArcheAge, it has too many things that definitely put me off of paying to beta it early, and maybe enough to keep me from trying it at all.  I really, really do not like "second hand" MMOs, where it is licensed in my region, usually behind its native region by some months, and little or no feedback from my region's players actually reach the developers or have an impact on design.  Also, why ruin a great leveling and "class" concept by allowing unlimited switching in real time.  Travel back to a hometown each time you want to switch?  I could have lived with that.  Just seems like they're talking a novel combination of features that exist in other games, but not fully implementing any of them.

Wildstar is right out.  I got maybe to level 4 and uninstalled it between vomit bags.

Still mostly looking for D&D style stat systems or classes systems like you'd find in Diku MUDs where having more abilities makes it take longer to level.  As much procedural generation as possible, as open world as possible (few or no instances), and meaningful crafting.

Would settle for a game where people still play it, together, from level 1 to whatever.  If they're selling a service of leveling a character to "catch up" to the game's content, it is probably not going to be my choice.


Hard Core Member

Joined: 8/17/09
Posts: 1080

7/15/14 3:24:46 PM#59

I didn't read the whole thread but TSW might appeal for: MMO, fantastic roleplay, build-your-own-class, solo friendly til endgame and you don't want to miss the dungeons, incredibly deep lore that magically sucks you in, and very simple crafting that's needed to upgrade your gear or sell on the AH.


Apprentice Member

Joined: 11/20/06
Posts: 100

OP  7/15/14 3:49:45 PM#60
Looked at TSW too.  It's only an MMO as much as SWTOR is, which is "not entirely".  It's a single player game with multiplayer tacked on.  Your description of its crafting doesn't help sell it any.  Also, I know it's almost entirely instance, if not entirely.  That's the primary reason I don't go back to DDO.  (That, and they got hold of the Forgotten Realms license and managed to use it *worse* than Neverwinter.  That's not easy.)

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