|22 posts found|
12/30/12 11:50:39 PM#21
It's kind of silly I know, but X3 has been sitting idle on my hard drive for a couple of years now. I just couldn't bear the thought of having to get through that humungous (non-printable) manual while only sitting in front of my office PC.
Pointing out the Obvious to the Oblivious since 2006
12/31/12 11:19:52 AM#22
Originally posted by Castillle
AND an actual twitch based flight model for every ship. Unlike Eve's relitive motion flight model. You actually "Fly" the ships in X3. It's a lot of fun once you climb over the initial learning curve which will hit you in the face like running into a brick wall if you don't do some research first. I watched some "Let's Play" videos on YouTube that got me started. It's a great game that can be majorly confusing at first but with time can be a blast. The last game I played I had a Carrier, 2 Battleships, over 60 fighters, a dozen or so smaller capital ships and a few tenders in my main fleet being funded by a fleet of about 100 or so commercial trader frieghters.
Best advice I can give is start building a trade empire first and then use the revenue to build your military fleet. What's also great is you can let AI fly the ships in your fleet or you can jump into any ship you own and fly it manually as long as both ships are docked together somewhere. It's the greatest space sim I've played to date bar none.