| 119 posts found | |
|---|---|
|
12/19/12 4:46:11 AM#81
Originally posted by Karteli You do realize that character animations are amongst the last things getting polished, right? Look at SWTOR and GW2 early footages. SWTOR's were choppy as hell, while GW2 characters were floating/skating all the time. I voiced these concerns on many forums and was very sceptical especially about GW2 floating, but they have proven me wrong when game went live. As long as TESO developers implements casting/swinging while moving, I'm not worried. About OP's post, it's clear that he didn't read any info on game or is trolling hard. This game has more similarities to Skyrim than anybody actually expected: no class limitations on armor or weapons, stamina for running and dodging, sneak, only 3 stats: stamina, health, magicka + armor&weapon power, reticule aiming, as many caves as in single player TES games. Also, no quest hubs but quest layout similar to GW2 heart quests. The only thing that I'm concerned is exploration/world design part, which they announced. If roaming the world is similar to GW2, WoW etc, I'm Ok with it. If they pull SWTOR's maps' with canyons and no way to stray off beaten path, i'm definitely not buying it.
|
|
|
12/19/12 5:18:07 PM#82
Originally posted by DeniZg Actually I hope that you are wrong regarding this one. Don't take me wrong but as much as I don't like hubs the way how it's done in GW2 is pretty much same. Specifics (how you get tasks to do) changed but general mechanics are no different. Still same old go to village A, do stuff, finish, go to B and never come back to A. Less linear than in other themeparks out there but still not enough. It won't take long before ppl start realising that (perhaps they even already started). What I really expect regarding quests is that they will be handled same way as in other TES games. Quest givers exist but totally no to little hubs. |
|
|
12/20/12 6:29:21 AM#83
They already said questing would be similar to the single player games. You have to actually talk to various NPC's to find out if they have something that needs doing. And when you come across a point of interest (a cave for example), there may be an NPC standing outside that needs your help to go find something or someone in the cave. And while you will have a compass that points you in the direction of nearby points of interest, you have the option of turning it off if you want to.
|
|
|
12/20/12 6:32:11 AM#84
Why do they need an npc standing outside? is the cave not inviting enough to explore? |
|
|
12/20/12 6:54:21 AM#85
Originally posted by Nitth They might not be allowed into the cave becuase they are the wrong faction and need help getting something :( |
|
|
12/20/12 9:33:12 AM#86
Originally posted by Maelwydd at least its a radical new design that stays in line with the spirit of elder scrolls. Oh wait we have already been informed: its not possible it is possible but we dont want it its not why people play elder scrolls fan base shut the F8ck up and finally reasons.. does your game have rainbow sprinkles and magic ponies!? |
|
|
12/22/12 7:09:22 AM#87
Originally posted by Nitth He could be inside. The point is, either way, he won't have a giant exclamation mark over his head. You'll have to actually talk to him to find out if he has anything for you to do. |
|
|
12/22/12 7:19:50 AM#88
I don't care if this game is WoW with TESO skins lol. With all the junk thats came out lately its a guaranteed 60$ worth of fun!
Hero Evermore |
|
|
12/22/12 7:21:15 AM#89
Originally posted by WhiteLantern These are my thoughts as well. I think it would be wise to wait until we near launch before we get too critical. |
|
|
12/22/12 7:30:27 AM#90
All of you havn't mentioned the most important, game-breaking feature. The feature that, if not implemented, myriads upon myriads of people will boycott the game.
Whether or not they are going to have spears. |
|
|
12/22/12 8:58:17 AM#91
Originally posted by chromekatana And here I thought you were talking about sweetrolls.
|
|
|
12/23/12 10:32:10 AM#92
i will buy the game and see for myself as i never listen to the opinions of whiners. i never expect to play a theme park style game more than a couple months at a time anymore so longevity isn't an issue for me. also, from the interviews i have seen and read, it actually does play like an ES game. maybe not exactly but it does have similarities. if that's an issue for you oh well, you can go cry about it some more then go cry about the next title you will be disappointed with as well. its a never ending cycle. |
|
|
12/30/12 10:31:24 AM#93
Just another combat only game. oh, joy. *sighs*
|
|
|
12/30/12 11:39:51 AM#94
I'm keeping an eye on this title just because it seems to feature core mechanics of daoc (faction segregation, 3-way rvr, siege etc) as well as the team being lead by one of daoc designers who left mythic before its downfall. I couldn't care less what lore is based on (or not), and all these "asks us anything" interview that are all about lore zealots and fanatics pointing out timelines and genealogies and if those city ruins are more or less ancient in TESO or Skyrim make me laugh: seriously guys, get a life. If it delivers what I've been waiting years for someone to deliver, good. If not, too bad: yet another missed opportunity to fill a niche market that has been left with nothing to play for too long. |
|
|
12/30/12 11:48:36 AM#95
Originally posted by keithian I only buy collector editions that have something I would like to have in them lol. I bought Fable 3's collector edition for the fake book, had no interest in the game, but the extra's were neat and I gave the game to my son for Christmas lol. I bought on of the Fallout CE's for the pipboy which I modified by hollowing it out and making it wearable and putting a real touchscreen tablet into lol.
Mortal Kombat for the fight stick.
I don't want corny statues or art books I can view online. Novels and such I'm down for, but not reproduced art books. |
|
|
12/30/12 11:49:05 AM#96
It's going to turn out exactly how it turns out, because companies don't care to make there games hard anymore, as most of the people want easy-mode.
~
When companies realize we want AC1/UO/EQ1 classics maybe games will be more successful, but I doubt that will happen at 99% of populations as states wants easy mode.
~
HF spending 60 bucks on another AC2/EQ2/WOW/SWTOR gimmickry.
|
|
|
12/30/12 11:54:45 AM#97
Seeing how people was outraged when they bought a BW game and got a BW game i am pretty sure the OP simply give up.
There is no saving the general population. This have been a good conversation |
|
|
12/30/12 11:58:12 AM#98
Originally posted by AlBQuirky Not prerelease. Any hate SWTOR got prerelease was drowned in hype. This game is getting nothing but hate since its announcement. |
|
|
The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
12/30/12 12:00:01 PM#99
Originally posted by Boonshniggle I've never played Elder Scrolls. If TESO turns out to be just the usual WoW clone Themepark, guess what? It will belly flop like the past clones have. Just have to wait and see. I'm not expecting much from it myself.
What happens when you log off your characters????..... |
|
12/30/12 12:37:56 PM#100
On the other hand, if it turns out to be the elder scrolls but as an MMO, you will be pleasantly surprised. I don't put much stock into these types of gloom and doom posts. Especially on these forums. If a game isn't a f2p, browser, sandbox, FFA full loot pvp game, it's labeled a WoW clone and doomed to failure. And it doesn't matter what anyone says, those people will believe it's going to be that way. And some of them will actually try to make it fail. |
|