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12/28/12 12:10:30 AM#21
Originally posted by Hancakes By permanent I meant your items dissapearing for good. The example of Darkfall where your entire inventory is wiped is a permanent issue, as your items are gone. Mortal's glitch you brought up of items dissapearing is (a majority of the time at least, I never heard of items dissapearing for good) just them going invisible but still there. |
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12/28/12 12:23:25 AM#22
Originally posted by Draron What does Darkfalls BETA or any other game have to do with the bugs currenlty in MO? |
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12/28/12 12:43:52 AM#23
Originally posted by Hancakes Never said it did. Just saying even if one wasn't beta, the two bugs still aren't comparable. |
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12/28/12 12:49:57 AM#24
Originally posted by Draron So why do you keep bringing it up? MY question was pretty simple, what are the current issues in MO>. http://www.mmorpg.com/discussion2.cfm/post/5476830#5476830 Why do you insist on comparing MO to other games? How is that remotely relevant to my question or this thread? |
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12/28/12 1:00:35 AM#25
Originally posted by Hancakes Because you compared them yourself, like I said time and time again. |
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12/28/12 1:21:44 AM#26
Originally posted by Hancakes ....Anndddd this is why you proof-read. For one, Darkfall has been out longer than Mortal Online. This new one is nothing but a grind reduction and new disgusting spamming UI. And i'm refering to Darkfall, the game that has the item persistence bug that everytime you log out, crash, etc you lose ALL of your inventory and bank. Mortal never had that issue im afraid. You want to talk release as well? Darkfall Unholy Reskin was scheduled to be released in November (keyword RELEASED), it was then delayed till December and THEN delayed again for a pay to enter beta. To think they'd release a game where none of your valuables save when you log off... servers can't stay up... there is immense amounts of lag... the UI is horrible... so many more things. If you're going to come at Mortal, at least be a fan of a good game. |
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12/28/12 1:23:03 AM#27
Originally posted by Draron /resetui Will fix that issue for you. No relog needed. Inb4 Hancakes "GAME BROKE COS YOU HAVE TO DO DAT!". Darkfall is a game that started development in like 2000... thats damn near a 13 year old game that still sucks lolol. |
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12/28/12 2:00:37 AM#28
Got to love the MO vs DF battles... Brings back sweet memories from 2009-2010. Those were the days! Nowadays, years later, it's rather pathetic to watch fans argue about which game is most broken and failed. It's as if time has stood still when it comes to indie sandboxes and the hopeless devs making them. I can't believe people still keep their hopes up for these games. |
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12/28/12 2:14:42 AM#29
Originally posted by Biskop You don't have to. Some enjoy the games even with issues, considering they give something no other game can (in b4 "THOSE THINGS ARE BUGS"). |
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12/28/12 5:34:13 AM#30
Originally posted by Biskop LOL. Too true... "Hey we aren't the absolute WORST!!! Look, someone is worse than us!!" "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-) |
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1/02/13 9:46:18 AM#31
Originally posted by Biskop That wouldn't happen if there was a AAA sandbox title like one of these, unfortunately that will probably never happen. The last good one was back in UO. I have to say though I still love DFO with it's flaws, the peristence bug and server crashes will be fixed before they launch the game obviously so bringing that up is pointless. I would assume most of the issue lies with the debug client and not the release client. |
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1/02/13 11:37:12 AM#32
Originally posted by MaGicBush Are you really that naive? |
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1/02/13 11:45:54 AM#33
If Mortal proves too buggy, glitchy or ganky for you check out Age of Wushu. It's not full loot, but the sandbox elements and pvp are great in my experience so far in the open beta. |
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1/02/13 11:54:31 AM#34
I also re-downloaded recently to try it out and it really is that bad. Its pretty much still Alpha gameplay and very quiet indeed of players.
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1/02/13 11:54:50 AM#35
Oh lord, OP brought back memories from MO's launch days. Sausage Lake anyone...............................Havent played it since, game has potential, but far too buggy with a dev team that is clueless.
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1/02/13 12:24:01 PM#36
Originally posted by MaGicBush Have you tried AoW? Definitely an AAA game. Like another poster mentioned it's not full loot but still totally oPvP without any safe zones, non-linear gameplay, EVE-style classless skill system, advanced player policing/aligment system complete with bounties, jail and executions, player-run economy, etc. Lots of unique features like kidnapping, spying and so on. Oh, and it works, too. ; )
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1/02/13 3:02:19 PM#37
Originally posted by Biskop I may give it a shot if DFO flops, but I find it hard after playing DFO to ever return to a game with no full looting as that just adds to much to the gameplay. Also what is AoW? At first I thought you meant AoC, but noticed after re-reading you said AoW. |
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1/02/13 4:54:54 PM#38
Originally posted by MaGicBush Age of Wushu. If you're into sandbox games and oPvP you should really give it a try. |
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1/02/13 11:07:12 PM#39
Originally posted by Biskop little bit to aisan for my tastes, but i might give it a go. at least until dfuw releases there are 2 types of mmo, imitators and innovaters. |
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1/03/13 1:32:49 AM#40
Originally posted by deathshroud Yeah, that's what I thought first, too. Not really a fan of the whole Wuxia thing or the Asian style of games. However, I know a good game when I play one, and AoW is one of a kind. It has its flaws but compared to MO and DF it's a miracle of good programming and game design. |
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