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12/27/12 12:02:42 PM#41
It was a fun co-op game for a couple months. Its just not a very good MMO.
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12/27/12 12:23:39 PM#42
As far as themepark MMO's good SWTOR is one of the few worth playing. Its worthwhile playing through each character class as each has it's own story. The flashpoints and operations are fun to do a few times. The space missions are pretty meh and it woulda been nice to have actual in content in space but for being just a minigame they aren't to bad and are great for xp. The PVP is a joke. It's nothing but a minigame. With the Star Wars ip any pvp should be meaningful faction vs faction warfare. There should be fighting for territory and resource control. I still pay the sub for it because at least until I finish each class it's worth it for me. Their F2P model is pretty terrible though. The only upside to it is that anything you get from the cartel market you can sell/buy on the in game market for credits. Since credits are pretty easy to make it is easily F2P with no restrictions. Right now it's the only themepark worth playing. TSW is like a diseased infested hooker who will rob you afterwards. SWTOR is like that pretty girl that just lays there and doesn't do much. Eve is the sultry seductress that does that killer trick with her tongue that keeps you coming back again and again. |
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catlana
Apprentice Member
Joined: 11/18/08
Playing Rift, ToR, PoE |
12/27/12 1:06:23 PM#43
I am still having fun working my way through the various storylines in SWToR. The HK addition was fun and I hope to see more like it in the future. Legacy was cool in that I could mail to my alts on the other faction. I had a good time during the events as well.
However, f2p is not listed among my top five things from SWToR. The community has suffered some due to f2p as well as server crowding. |
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12/27/12 1:58:33 PM#44
I love the posts below stating that if you bash SWTOR in any form, you are an entitlement douche bag. Now granted I'm sure some of SWTOR's former subs were, but that statement is so biased it's not even funny. I'm not suprised the comment was made by what many would deem a "fanboy". Game isn't a 0, it's a decent game for sure. I beta tested it, bought CE and played for several months. Problem with the game as what will happen again in 2013 is player retention. SWTOR just doesn't offer enough in terms of things to do compared to other games. The fans wanted open world space, pod racing and meaningful open world pvp to name a few. Bioware gives us a legacy system, couple of rinse repeat raids and then a F2P conversion with a cash shop. Then instead of adding in those features they still choose to milk their fans. I find the latter the most insulting of them all. They hid in the dark about F2P for months while they secretly were developing it. They essentially let their game die out and pulled a SOE in the hopes that fresh blood would refill the ranks of players. Just like the NGE, the F2P has been doing the same thing to turn off former subs and even prevent new players from enjoying the game. I for one feel a bit ripped off with funding their F2P conversion. Why do I feel this way? Well James Ohlen made a Twitter account and started asking for feedback here and there from the fans. He stopped posting for months now because it pretty much was all BS to make us believe that they were actually listening. Players wanted new species, we get nothing, maybe Cathar "eventually" but then more types depend on how well it sells on the Cartel Market. Pazaak, Pod Racing, Sabaac, Space? A pipe dream and Jeff Hickman (being the douche he has been known for) even had the nerve to carrot the fans into saying he's played it, it rocks and you can't haha. The game when it released I would say probably was a good 7-8/10 for production values. Post launch though they've been 3/10 at best, they have just lost touch with their community. It's sad to think SWG died for this game. Even though SWG had problems, it had a way better community and tools then SWTOR will EVER HAVE. |
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12/27/12 2:21:22 PM#45
Originally posted by GwapoJosh I agree. It's as if some executives on this site are actually being paid to puff these games not review them. |
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12/27/12 2:57:18 PM#46
Originally posted by MikeB Only because "Game is crap" wasn't an option on the exit pole. Saying it's not worth the sub fee is as close as one can get. EA can read that however they want I guess. |
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12/27/12 3:05:15 PM#47
Originally posted by Shaike 40gigs? EA knows how to punish f2p players since im subbed and the game its only 20.5gigs^^ |
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12/27/12 5:34:50 PM#48
Wish Bioware was independent again.. Ea and there cash quick attitude is bad.. Just be wary of any mmo that's being released that has Ea as the publisher..
This game could have really blown the gate open with the f2p, but that was also rushed like the launch of the game |
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12/28/12 12:20:58 AM#49
I finally caved in and downloaded the game but after having to download an additional 20gb or whatever at F2P rate (250kbs) I stopped and removed. Not going to download something at that rate when my ISP lets me get 1.7mbs - 2.1mbs. Remove the rate cap for F2P accounts and I will try it. |
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12/28/12 4:42:13 AM#50
While this game is acknowledged by most to have great potential it still remains the hottest controversy of this year in MMO's. The level of hype before launch skyrocketed the level of disappointment after a few months people played it.
It is also a fact that so many players left this game but there is a fewer number of people that feel TOR is their game. And that is ok. Opinions, as respected as they are, cannot hide the truth, TOR failed not because many people are the "entitled" MMO goons that cosnpired to hate this game but because it has basic and fundamental flaws upon its design and management, starting or current.
As for those 5 additions the game had in its first year there is not much to write home about, no reason to cheer firing your 25 free rockets on your fleet station.
5. Group Finder. Yes this must be the most welcomed addition, a feature that should have been from the start helping the minimal staying power this game has. This feature came very late.
4.HK 51 companion. It was an ok idea and a welcoming one but it was just some added content, like other MMO's add a small zone or a dungeon or a raid. In fact it was a content long awaited but quickly consumed not like the above mentioned examples. Nothing great or groundbreaking about it, but the lack of features in this game shows this content as something spectacular.
3. Events. The Rakghoul plague event was a good one, people enjoyed it but the acquisition race was not that great. I still remeber people waiting in line to open the box, is that sort of idea of fun? And talking about events i m counting the Cartel Shop Life Day event, i feel sad every time i am thinking about it . But again lacking other features we have to mention those, and try not to compare them with the events other new MMOs had at the same time.
2. Legacy. Some perks Legacy brings are very usefull to some, the buffs are extremelly useful when leveling an alt but many others are just fluff, imho. Yet it is good to have them than have nothing. But still, it is not a feature that will bring players in or help grow the game at its current state.
1. Free to Play. There is none. It is just a generous freemium model that never fails to remind the player how great it will be if the player was subbed. And to think that "F2P" was implemented because people "didnt want to pay a sub", it is crazy. Focused primarily on Cartel Shop sales even affecting their subscribers, it is the most hated feature in the game. It might bring some players back or make some new players play but its main usage is to constantly milk those cows still left in the farm.
TOR has many nice features, no auto attack and companion system are well made, the flashpoints and operations are very interesting when there are no bugs (And there are so many Known issues added in every patch), their WarZones were ok before 1.2, it really has the Star Wars essense. It is not a Great Game but it is an ok one with a huge retention problem.
I hope the second year of SWTOR will bring the notion of common sense to their developers and managers, to help them make a great game this company and this franchise deserves and not a first rate milking machine the game is now. |
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12/28/12 5:41:37 AM#51
The SWTOR team left the feeling they can't do it right. What ever they did, it was a flawed copy of something or that uninspired it nearly hurts. And as they recognized, they had bet their money on the wrong horse, they did not change the horse, they tried to dope the old one. Look at the last added F2P model, it shows, they just don't understand, how to reach the playerbase. It is time to either change the management or a good part of the game. The latter won't happen with the first, so... |
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12/28/12 7:29:12 AM#52
Originally posted by SuperDonk This. Especially given most of the complaints about F2P restrictions can be removed using the cartel coins. I have all 4 games too and the one that draws me back is SWTOR. It's just more fun, especially the PVP. |
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12/28/12 1:54:09 PM#53
I bought the two month subscription as I figured that it would keep my interest at least that long, but could only play for the first month after release. PvE became boring and I'm not a pvper. Classes were slightly different but played essentially the same-same, got tired of doing the same kinds of quests over and over, the extensive and expensive voice acting was nice but only nice, travel was a pain whether running, riding, or between planets, class stories were different but the same, etc. etc. Was supposed to be a story-driven game: um, lots of the same kinds of stories, so, no. It wasn't engaging for me. No "oh, wow" factor at all. Won't go back now that the f2p model is so bad. Bottomline: nice, same, urgh, nice, same, urgh, nice, same ..... gone. |
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12/28/12 2:01:22 PM#54
I am just not enthused. If the game were buy to play like TSW or GW2 then I woud probably consider it worth while and play for nostalgia's sake now and again just like I do with those other two mentioned games. However, their freemium model is atrocious and they have not added any content worth exploring. I've moved on.
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1/07/13 8:33:12 AM#55
As an admitedly SWG fanboy, I gave SWTOR a chance and played for about a month or so before becoming SO bored with the WoW like flavour. (No, I am not a big WoW fan either) I decided to come back after it went f2p and logged on to find only 2 character slots avaliable. Ok, well that's a normal limitation. Logged into to my level 40ish Bounty Hunter only I was missing all my aciton bars. Well, they changed the ui so I have to set them back up... wtf I have to PAY to have more action bars? This renders the game unplayable at higher levels unless you pony up... KTHXBI UNINSTALL
(Sony, have you totally wiped the SWG servers? Maybe we can do the right thing and turn them back on?) Played: Asheron's Call(still the best fantasy MMO!), EQ1, EQ2, Vanguard, DAoC, Horizons, City of Heroes/Villians, WoW (crap), LOTORO, D&D Online, Eve, Anarchy Online, and still playing SWG daily. |
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catlana
Apprentice Member
Joined: 11/18/08
Playing Rift, ToR, PoE |
1/07/13 12:32:28 PM#56
Originally posted by dwarfus Outside of Rift, the only MMO I feel drawn back to is SWToR. The game works really well especially played more in a co-op mode. I would rather spend time enjoying life than bemoaning fate. |