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12/27/12 6:38:17 AM#101
You are not making very good points. When you make a good point, maybe I won't have to repeat myself. You are also picking out specific sentences in the conversation, so the posts lack any sort of context for anyone else reading it. I expect the next post will have specific words pasted together from other posts. Every person who contributes results to XFire statistics has made a choice to install XFire. That's a bias. The general population of gamers do not exhibit the same bias, otherwise most or all gamers would have XFire installed and would be using it. It's an indicator that the people who install XFire may not be representative of the general population of gamers. This is relevant if the idea is to use XFire as a population estimation tool. If the bias is acknowledged, and then if necessary adjusted for, it means the difference between getting good information and getting noise. Join the League For Gamers. |
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12/27/12 6:39:11 AM#102
Originally posted by zymurgeist It's nowhere near 10% off, I already posted something that shows that they are counting more people than exist on the planet with this 1/522 number but they didn't address it. It's just glazed over and buried in the pages of arguments. This person has made their mind up. They didn't post to discuss, they posted to be right. Well, they are wrong because the numbers show it. What can you do if they won't listen. When you stop debating they keep posting saying they won as if noone is saying anything valid in retort. Well so be it, they won, in their head lol |
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12/27/12 6:39:50 AM#103
I don't know how long I'm going to keep it up, but the post just above yours is an initial attempt at seeing how accurate or consistent XFire is for a known population. Join the League For Gamers. |
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12/27/12 6:49:15 AM#104
Pretty bad for judging populations, but good for looking at trends. Ie. all new MMOs coming out get played less and less, and this is reflected well by xfire.
- vigilo confido - |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by zymurgeist No, this is all in your heads. Atleast I have not said that we should swallow anything as proof. It seems like there are some people who cannot talk about a subject unless it is 100% verifiable and scientific and those people better stay well away from XFire discussions. What XFire is, is the best tool we currently got. Is it good enough? Does it matter if its the only tool we got? But I digress, why do you people have the need to come to these threads with people who are trying to use any tools available to get an estimate just to bash them? Don't think XFire is valid, then why post over and over again saying it is not. Ok we got it the 10th time or the 100th time. Now move on already! |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
So to try and get this thread back on track. Are there any MMOs beside Eve which has published their sub. data or which can be extrapolated by any other accurate means to calculate the XFire factor?
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12/27/12 6:58:35 AM#107
Originally posted by Yamota WoW's sub numbers are public and Blizzard loves to update the figures whenever they have a chance to. If you have historical data (no idea how far back XFIRE can go), LoTRO, DDO also had historical data before they went F2P a few years back. LoL has some numbers which was released recently. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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12/27/12 7:03:11 AM#108
Originally posted by Yamota It's 0% verifiable. Less than 0% verifiable actually because it has been shown to be unreliable many times. There is no corellation. If the best tool you have for driving a nail is a rotten bananna would you even try to use it? Your assertion that it is in any way a tool for estimating game populations is provably false why do you keep insisting it's useful? You apparently didn't get it the 10th time or the 100th time or the 1000th time. Move on already! "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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12/27/12 7:06:07 AM#109
So how do I read these numbers WoW link Players and Hours per Day.
The hours per day part I'm guessing is a cumulative for all sessions, and then averaged over the period?
Players. Would that be average number of players per day, or total number of players for the period?
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by jpnz Do you know the WoWs sub number in the West or where I can find them? |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by XAPGames Total number of unique players per period (day). And hours is the total nr of hours per period, across all players. |
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12/27/12 7:12:40 AM#112
Originally posted by Yamota
Okay, I got it. Shows the last day as current data. Then the chart is just a historical. |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by zymurgeist no, I dont agree with your assessment that it is not useful, I think it is. So I am going to use it, regardless of what you think. And the purpose of this thread was to use XFire as a population measurment tool. You dont find it accurate, great. Move on then. I dont need to move on because this thread is based on the assumption that XFire is accurate. If you want to debate that then start a thread discussing it and I will happily stay away from it. |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by XAPGames Yes but unfourtunately the historical data is only for hours played. |
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12/27/12 7:21:29 AM#115
Originally posted by Yamota Not right now but there was a way. Their 2011 / 2010 financial figures had the total amount of $$$ by online products which did not include COD:Elite since it was after their reporting period. (or something like it). http://seekingalpha.com/article/3064...&find=blizzard http://www.mmo-champion.com/threads/1121820-Blizzard-Q1-2012-financial-report-WoW-subs/page3
Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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12/27/12 7:23:42 AM#116
Originally posted by Yamota If you dont think EQ2 has over 100k, fine. If you dont think they have over 50k, you have no business trying to judge MMORPG populations. If you dont think Rift has well over 60k people, well...see the last sentence. These games are proof to anyone capable of rational thinking that your little 'xfire factor' is worthless. Just accept it an move in.
And as for the Beatles analogy, of course it fits. Beatles are not a heavy metal band. Xfire is not a MMO population tool. Sure, you could argue Helter Skelter is a metal song but 99% of the catalog is certainly not heavy metal. Just like 99% of the time xfire is useless is MMO population estimation. That one % is the case where we know a sub number to start with and a corresponding # of xfire users. That is almost never the case, and it only applies to that particular game, not to any other game.
You started a thread that suggested it would discuss xfires merits as a population indicator. When anyone with half a brain comes in and tells you it isnt (except for rare circumstances), perhaps its time to admit you were wrong and move on. |
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12/27/12 7:24:10 AM#117
XFire has an XML interface that can be used by registered users to pull data beyond what is available on the public website. I know the hours played historical data exists, I'm not sure about the number of concurrent players. ** edit ** For instance, without any sort of authentication, the following list of feeds in XML format is available: http://www.xfire.com/xml/ Join the League For Gamers. |
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12/27/12 7:28:56 AM#118
Since the entire population of any game in question doesn't use xfire, you'd have to have a decent random sample size to get accurate statistical information from xfire data.
I'm sure xfire can provide a large enough sample size for some games, but the problem is that the sample is not random. (People have to willingly sign up and want to use xfire)
Thus xfire data can only be used anecdotally, and can not be considered accurate. |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by lizardbones Thanks, but unfourtunately if you try to access the more useful data it requires authentication. I asked on their forums for access, let's see what happens. |
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12/27/12 5:40:36 PM#120
You cant use Xfire as a pop tool simply because not every game offers it along with the download...in fact, I have been playing MMOs almsto 15 years and have only had Xfire come up once in all that time as a download option......So lets say GW2 comes with Xfire optional download...Well that puts GW2 at a huge advantage over say TSW which doesnt offer the optional download....WHile there will be some crossover and some TSW users will ahve Xfire, the chances are much higher that GW2 users will have Xfire and TSW users will not.....It simply skews the numbers. I dont have any facts to back this up, but it also seems that Xfire is geared towards younger gamers who play with their friends (as it is used to see what your friends are playing) rather than older gamers who probably are not as inclined to care about what their friends are playing. |
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