Trending Games | Final Fantasy XIV: A Realm Reborn | Guild Wars 2 | Neverwinter | Elder Scrolls Online

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Is a perfectly balanced game actually really boring?

2 Pages 1 2 » Search
29 posts found
  TheScavenger

Elite Member

Joined: 7/05/12
Posts: 561

Those who ask a question, are stupid for 30 seconds. Those who never ask, are stupid for life.

 
12/25/12 2:49:14 PM#1

15 or so years ago a MMO came out, a no-budget MMO...not that popular. Don't even remember the name, and its not talked about anywhere, and I don't even remember the first letter it started with. Probably closed down a decade ago.

 

However, this MMO said "most classes of any MMO! Over 50 classes to choose from!"

 

Yeah...all the classes had different abilities. But each ability had the same stats as every other classes abilities. I think there was like 30 abilities and spells for most of the classes...and each of those abilities, while visually different, was pretty much exactly like the other classes 30 or however many abilities/spells.

 

And it was the most boring MMO I ever played. It was so perfectly balanced...there was no point in most of the classes. It wasn't fun. Everyone was pretty much exactly the same. There was no character to it...none of my spells felt powerful, they didn't feel weak...but they were so balanced...the spells were just...boring. It felt like if it was an FPS game, and every gun was exactly the same...just with a different type, model and skin.

 

Would you play this MMO? A perfectly balanced MMO that I described? Would you actually enjoy it? Or would you too find it rather boring?

 

 

Current MMOs: Defiance, Guild Wars 2, TERA, SWTOR

  aleos

Advanced Member

Joined: 1/02/07
Posts: 1828

Imagination is the only weapon in the war against reality.

12/25/12 2:54:53 PM#2
imagine 2 children leveled out on a see saw. 
  Quizzical

Guide

Joined: 12/11/08
Posts: 11229

12/25/12 4:45:51 PM#3
One class with 50 different graphical effects for it is not the same as 50 different classes.  The problem wasn't that the game was balanced.  It was that there wasn't much variety.
  TheScavenger

Elite Member

Joined: 7/05/12
Posts: 561

Those who ask a question, are stupid for 30 seconds. Those who never ask, are stupid for life.

 
12/25/12 5:09:00 PM#4
Originally posted by Quizzical
One class with 50 different graphical effects for it is not the same as 50 different classes.  The problem wasn't that the game was balanced.  It was that there wasn't much variety.

there were summons for some classes, one had a skeleton and another some kind of elemental. The elemental was a lot stronger, but got balanced to be the same as the skeleton (stat wise).

 

There was healing of various types. heals over time, pure full healing and shielding effects.

 

The shielding effects being most unique and varied, as one class had a shield that protected slash, and bludgeoning, and another class defended more for elemental attacks. These actually had different stats among the classes, and were the only spell type that was varied (stat wise).

 

There was tanks and dps. And some crowd control.

 

There was variety, but probably a lot of classes not needed. Even if they narrowed it way down...I never felt powerful with any of the classes. I never felt weak...just average

 

That was the problem. I just felt average. Not powerful or unique or anything..just average. Even SWG I felt did this really well, you could be an average joe...but it never truly felt average. That was a lot I think, because how great the crafting was...so I could be a trader and focus on that, and I felt unique. I could make unique items.

 

On the other hand, if SWG crafting was in the MMO I'm talking about. Every single item would have the exact stats, the only difference being higher level items being better than lower level items. Just boring. (edit: Well outside of slashing/bludgeon/elemental types...but every item still had the same exact stats, as long as they were the same "level")

 

Maybe some people would like that. Personally, I don't want a balanced MMO...that just seems so boring.

 

 

Current MMOs: Defiance, Guild Wars 2, TERA, SWTOR

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 1949

12/25/12 5:17:46 PM#5
Originally posted by TheScavenger

 

 

Yeah...all the classes had different abilities. But each ability had the same stats as every other classes abilities. I think there was like 30 abilities and spells for most of the classes...and each of those abilities, while visually different, was pretty much exactly like the other classes 30 or however many abilities/spells.

 

 

 

 this is actually why i left WoW years ago. in their attempt to please veryone they gave everyone pretty much the same abilities. they had a different visual effect but in the end everyone got CCs, Stuns, Armor, Bleeds, Pets, Teleports, "oh shit" buttons, life leaches, stealth, etc, etc.

it doesn't make things more balanced, it only makes every class play the same and every encouter play the same. boring.

perfect balance is: if i screw up you win, if you screw up i win, if no one screws up this is going to go on until one of us does, or someone else jumps in.however, in an mmo the rock, paper, scissor is also very enjoyable as long there is no "lazer sword" flavour of the month.

 

  skeaser

Novice Member

Joined: 6/13/07
Posts: 3515

Don't die mad, just die.

12/25/12 5:21:29 PM#6
You talking about Shadowbane? Only game I can think of with that many classes that got cancelled but it came out in '03 and closes in '09 or '10 (ish). Other one that comes to mind is DAOC.


A casual stroll through the lunatic asylum shows that faith does not prove anything.
-Friedrich Nietzsche

  TheScavenger

Elite Member

Joined: 7/05/12
Posts: 561

Those who ask a question, are stupid for 30 seconds. Those who never ask, are stupid for life.

 
12/25/12 5:23:05 PM#7
Originally posted by Jakdstripper
Originally posted by TheScavenger

 

 

Yeah...all the classes had different abilities. But each ability had the same stats as every other classes abilities. I think there was like 30 abilities and spells for most of the classes...and each of those abilities, while visually different, was pretty much exactly like the other classes 30 or however many abilities/spells.

 

 

 

 this is actually why i left WoW years ago. in their attempt to please veryone they gave everyone pretty much the same abilities. they had a different visual effect but in the end everyone got CCs, Stuns, Armor, Bleeds, Pets, Teleports, "oh shit" buttons, life leaches, stealth, etc, etc.

it doesn't make things more balanced, it only makes every class play the same and every encouter play the same. boring.

perfect balance is: if i screw up you win, if you screw up i win, if no one screws up this is going to go on until one of us does, or someone else jumps in.however, in an mmo the rock, paper, scissor is also very enjoyable as long there is no "lazer sword" flavour of the month.

 

yeah, that was pretty much how the unknown MMO was as well. While there was variety in roles, every class pretty much had similar stuff. The exceptions being shields, and not every class had pets. But they aimed to make it the most balanced game...in return...it was most boring MMO I ever played

 

It is like WoW, everyone gets similar spells (well there is a bit of variety, but its all similar really)...and even the factions had to be perfectly balanced. Hence paladins for Horde, and Shamans for Alliance. That was...well...lost a lot of flavor with those two. It isn't about not making classes useful...but there should be at least some variety in there and classes better at dps, better at tanking or better at healing...and some classes should be better at one of those roles. Not perfectly balanced where it doesn't matter.

Current MMOs: Defiance, Guild Wars 2, TERA, SWTOR

  ZombieKen

Spotlight Poster

Joined: 3/30/10
Posts: 4019

Zombie - Dead but still moving.

12/25/12 5:27:46 PM#8

If everyone is strong, then noone is strong.  That's one of the reasons I like classes with a great deal of diversity.

 

I'm of the opinion that making a character stronger in one area (for example by specialization) should make them weak in another.

 

Some devs seem to hold back on diversification, very likely to make it impossible to gimp a character.  Personally I like a game that will let me gimp a character if it also allows me to build one that's strong.  Specialization becomes a mini-game.

 

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

12/25/12 5:31:57 PM#9

Balance does not really make a game boring, it is the lack of customization that does that.

Many balanced games do have little customization to make balancing easier.

Another problem with loads of classes is that as I see it all classes should have unique mechanics, not just different attacks and gear.

If another class uses the exact same mechanics as a warrior there is no need to make them 2 different classes, it is more fun to just let them be different speccs of the same class.

The biggest difference between most pen and paper RPGs and MMOs is that in P&P you usually have a ton of customization which allows your character to be unique. In games like Pathfinder you can have 6 players of the same basic class that are completely different. Say everyone makes rogues, then you have 1 ninja, 1 cat burglar, 1 poisoner, 1 scout, 1 Swashbuckler and 1 spy. All these templates have unique skills and abilities and no character would be just like the rest.

Of course allowing customization like this is a lot of work and makes the game hard to balance but it isnt the balance in itself that is the problem here.

Games with little real customization are boring, not games with balance.

  StonesDK

Elite Member

Joined: 8/06/11
Posts: 1623

12/25/12 5:34:07 PM#10
Add PvP to the mix and you have a recipy for a ton of crying, if the classes aren't completely balanced. Whaah! Stunlock! Whaah! Fear! Whaah! Pets!.. you get my drift
  skeaser

Novice Member

Joined: 6/13/07
Posts: 3515

Don't die mad, just die.

12/25/12 5:36:41 PM#11
Originally posted by Starpower
Add PvP to the mix and you have a recipy for a ton of crying, if the classes aren't completely balanced.

I think this comes from the single-player trend. Everyone wants to be able to go at everything on their own. I'd really like an MMO that focuses more on group synergy and less on equality. Look at the old days of EQ1, there were plenty of classes that couldn't solo very well but put a party together and they're pumping the DPS numbers through buffs and throwing up all sorts of wards and mezzes making a well formed group a well-oiled killing machine. Now it's all interchangable tank/dps/heals.


A casual stroll through the lunatic asylum shows that faith does not prove anything.
-Friedrich Nietzsche

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

12/25/12 5:38:36 PM#12
Originally posted by XAPGames

If everyone is strong, then noone is strong.  That's one of the reasons I like classes with a great deal of diversity.

I'm of the opinion that making a character stronger in one area (for example by specialization) should make them weak in another.

Some devs seem to hold back on diversification, very likely to make it impossible to gimp a character.  Personally I like a game that will let me gimp a character if it also allows me to build one that's strong.  Specialization becomes a mini-game.

That is true to some degree, but it is far too common in games like that where only a singhle build for each class is OP and everyone just copies if off the net.

Classes doesnt really have to be balanced but there must be some balance betweens the skills and feats you pick when you customize your character. It doesnt have to be perfect but close enough so people wont demand you to have a specific build to let them join a PUG.

Allowing people to find odd specialization builds and skills that work well together is fun but no balance still takes the fun out of it.

Let us make our own weird builds, some better than others but dont let it be a minigame to find the one perfect because that one will be out on the net a week after launch and then everyone will use it. Having hundreds of possible builds is not fun if ony one of them are really good.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

12/25/12 5:46:06 PM#13
Originally posted by Starpower
Add PvP to the mix and you have a recipy for a ton of crying, if the classes aren't completely balanced. Whaah! Stunlock! Whaah! Fear! Whaah! Pets!.. you get my drift

There are 3 types of playing styles in MMOs: solo, group and PvP.

Some builds just will be better in one of those than in the rest. With plenty of customization each class should have good builds for whatever you play but some people just needs to stop whining or start playing classless games instead.

Perfect balance wont happen in MMOs, what we need is plenty of customization and enough balance to not make a class completely useless (we seen that in MMOs before, some classes that just dont have good speccs for anything).

When you are making a PUG you shouldn´t feel that a certain class is a waste of a spot, no matter if you want to PvE or PvP. The soloing part isnt as important since you dont need to find a group for it and some people want a higher challenge. But there should always be a reason to bring any class when you play with others, or the class is just a waste of developer time.

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 4952

Waiting for Archeage but not banking on it.

12/25/12 5:54:58 PM#14

No any game can be great if the developer is any good.

Thge problem is Balance  is impossible,games are pretending to do it just to keep everyone happy.

Well i guess if everyone was the exact same class/player/race then ya it would be balanced.However you have player styles that come into play.Example some might like to melee better than sit back and Kite or have any kind of magic management.

A huge problem with balance is it does not meet the req's of all players.Example some like to JUST heal,balancing measn they would have average healing and feel non important.Why woudl anyone need that player top heal if they can heal themselves for the same?

Why give a player the same dps if some players don't want to dps?

I feel that was the lack of foresight by Anet,they simply do not understand that MANY RPG gamers WANT a role to play,they don't want a jack of all trades balanced game.

Also with balancing issues,you can guarantee the forums will be constantly crying over which class is better than the other,nerf this nerf that or just make everyone o/p'ing.The whole reason ROLES work in a RPG is that is what the game is SUPPOSe to be about,balance has NOTHING to do with Role playing.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3050

RIP City of Heroes!

12/25/12 6:06:12 PM#15
Originally posted by Loke666
Originally posted by XAPGames

If everyone is strong, then noone is strong.  That's one of the reasons I like classes with a great deal of diversity.

I'm of the opinion that making a character stronger in one area (for example by specialization) should make them weak in another.

Some devs seem to hold back on diversification, very likely to make it impossible to gimp a character.  Personally I like a game that will let me gimp a character if it also allows me to build one that's strong.  Specialization becomes a mini-game.

That is true to some degree, but it is far too common in games like that where only a singhle build for each class is OP and everyone just copies if off the net.

Classes doesnt really have to be balanced but there must be some balance betweens the skills and feats you pick when you customize your character. It doesnt have to be perfect but close enough so people wont demand you to have a specific build to let them join a PUG.

Allowing people to find odd specialization builds and skills that work well together is fun but no balance still takes the fun out of it.

Let us make our own weird builds, some better than others but dont let it be a minigame to find the one perfect because that one will be out on the net a week after launch and then everyone will use it. Having hundreds of possible builds is not fun if ony one of them are really good.

 I think people like customization in two ways:

1) one to be a goldfish/peacock.

2) To find an OP build.  Although they often can't admit it.

  Banaghran

Novice Member

Joined: 1/17/12
Posts: 841

12/26/12 3:39:58 PM#16
Originally posted by waynejr2
Originally posted by Loke666
Originally posted by XAPGames

If everyone is strong, then noone is strong.  That's one of the reasons I like classes with a great deal of diversity.

I'm of the opinion that making a character stronger in one area (for example by specialization) should make them weak in another.

Some devs seem to hold back on diversification, very likely to make it impossible to gimp a character.  Personally I like a game that will let me gimp a character if it also allows me to build one that's strong.  Specialization becomes a mini-game.

That is true to some degree, but it is far too common in games like that where only a singhle build for each class is OP and everyone just copies if off the net.

Classes doesnt really have to be balanced but there must be some balance betweens the skills and feats you pick when you customize your character. It doesnt have to be perfect but close enough so people wont demand you to have a specific build to let them join a PUG.

Allowing people to find odd specialization builds and skills that work well together is fun but no balance still takes the fun out of it.

Let us make our own weird builds, some better than others but dont let it be a minigame to find the one perfect because that one will be out on the net a week after launch and then everyone will use it. Having hundreds of possible builds is not fun if ony one of them are really good.

 I think people like customization in two ways:

1) one to be a goldfish/peacock.

2) To find an OP build.  Although they often can't admit it.

2) is why we usually agrue for more diversity in activities, so that there is less chance for one build to be op in most cases.

Old timers might remember that it wasnt always "just raids", that once we had "soloing", "aoe" and "grouping" (pve and pvp :) ), where different classes and build could shine, not even mentioning niche things like resource gathering and evade and steal.

Flame on!

:)

  FelixMajor

Advanced Member

Joined: 12/27/07
Posts: 257

12/26/12 3:48:30 PM#17
I think a lot of people get mixed up with what balancing should be like.  I honestly like the variety of outcomes players can come up with.  Having a boat load of skills, items, game mechanics, environments to manipulate and use to your advantage is wonderful.  Balancing a game is more in the stats and numbers, it's really just math and science, but as far as how players use what they are given, developers should realize that people ARE creative, and can maniupulate the world around them, smarter players should be rewarded in that way, and a game that can capture that essence is a win for me.
  madazz

Advanced Member

Joined: 10/07/03
Posts: 1052

12/26/12 3:49:54 PM#18
Originally posted by aleos
imagine 2 children leveled out on a see saw. 

But that isn't how a see saw works.... You don't just hop on and wait for perpetual motion to kick in, you have to push off the ground man, PUSH! lol

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1052

12/26/12 3:51:08 PM#19
Originally posted by Loke666
Originally posted by Starpower
Add PvP to the mix and you have a recipy for a ton of crying, if the classes aren't completely balanced. Whaah! Stunlock! Whaah! Fear! Whaah! Pets!.. you get my drift

There are 3 types of playing styles in MMOs: solo, group and PvP.

Some builds just will be better in one of those than in the rest. With plenty of customization each class should have good builds for whatever you play but some people just needs to stop whining or start playing classless games instead.

Perfect balance wont happen in MMOs, what we need is plenty of customization and enough balance to not make a class completely useless (we seen that in MMOs before, some classes that just dont have good speccs for anything).

When you are making a PUG you shouldn´t feel that a certain class is a waste of a spot, no matter if you want to PvE or PvP. The soloing part isnt as important since you dont need to find a group for it and some people want a higher challenge. But there should always be a reason to bring any class when you play with others, or the class is just a waste of developer time.

Couldn't agree more.

  MMOdad72

Novice Member

Joined: 12/21/12
Posts: 94

12/26/12 3:52:49 PM#20
Originally posted by skeaser
Originally posted by Starpower
Add PvP to the mix and you have a recipy for a ton of crying, if the classes aren't completely balanced.

I think this comes from the single-player trend. Everyone wants to be able to go at everything on their own. I'd really like an MMO that focuses more on group synergy and less on equality. Look at the old days of EQ1, there were plenty of classes that couldn't solo very well but put a party together and they're pumping the DPS numbers through buffs and throwing up all sorts of wards and mezzes making a well formed group a well-oiled killing machine. Now it's all interchangable tank/dps/heals.

This x1000.

In EQ my druid could quad kite even level mobs to max level while a warrior would struggle against one even con past level 10 or so and have to sit down forever to heal after solo.

A cleric was almost impossible to solo also compared to say a necro.

But warriors and clerics were necessary and needed by all and never lacking for a group while the druids and necros were optional , in fact enchanters likely ranked right behind warrior-cleric for group needs.

I loved the dynamic that was like this in EQ. 

I really don't like the current trend of everyone has to be able to do everything.

I liked defined roles and actual major class differences.

2 Pages 1 2 » Search