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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
12/23/12 3:55:09 AM#41
Originally posted by Muke More nonsense. This used to be the case 5+ years ago but now MMORPGs are much more mainstream. I personally think this is bad as it has dumbed down the genre but it is what it is. |
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12/23/12 4:13:19 AM#42
Originally posted by Yamota In some respects, both are correct ways of looking at it. Expressions that still floats around, both in and outside "the community" - "no lifers" and "get a real life". As in those who play these things heavily don't have real lives and live in fantasy worlds to compensate for it. MMORPG was also *THE* focus for showing problems with computer games for quite some time and still is pointed at as a problem area. The old D&D to computers.. Back in the "EverCrack" days on up to modern times. Hell, College students *STILL* spend times in these games doing "psychological and sociological" studies for their college papers, most still with negative slants to them. You'll find their posts across a spectrum of game forums asking for feedback on questionnaires that often are heavily slanted in the direction of "have you stopped beating your wife yet? Yes - No". It's funny to read some of them. You will find those who are trying to recast them in a less negative light yet those papers tend to find publishing in "back pages" more than headline style. As such, it does get a bit of a negative rap.
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12/23/12 4:13:38 AM#43
Originally posted by CalmOceans That discussion is in no way political in nature. It would a psychology discussion. Anyway let poeple whining about voilent games. They have done so since the beginning of time and constantly jump on the newest media. Also in the US murder rates have been strangly the same since the 1960s and violent crimes have seen a reduction since the 1990s. I guess the "bad guys" are to busy playing violent games to actually commit an act of voilence. I enjoy the games and really do not care what others make of them. I |
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12/23/12 4:14:19 AM#44
Originally posted by Vesavius That's an excellent point, and I certainly agree. What I was trying to get at were the knee-jerk reactions that occur without much thought. I suppose a dose of reflection is needed all around. |
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12/23/12 4:40:23 AM#45
I agree with you OP.. I too am concerned that the original MMORPG genre is crossing the line into FPS type games.. When I look at games like Call of Duty and Counterstrike, they are all about " pew pew I win, you lose". These games when they go live often sell millions of copies and that is just too attractive to the MMO bosses.. Just like the days of Vegas mafia, it's just too much $$$$ opportunity to ignore.. So what we see are devs designing instance PvP, arena type mechanics to go after that PvP esporters.. Then you end up with games like Planetside 2, which is basically nothing more then Call of Duty with a sub.. Just to prove the OP's point.. IF you removed ALL instanced PvP from today's games like WoW, SWTOR, and Rift, etc etc.. how many copies do you think they would of sold and maintained?
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12/23/12 4:46:49 AM#46
The desensitation argument is bunk. People, even children, can tell the difference between real violence and imaginary violence. The three stooges didn't lead to a outbreak of people poking each other's eyes out. If anything video games reduce violence by providing an outlet for the agressive feelings common in adolescence. The thing overlooked is the murder rate is actually dropping slowly and has been for years. The rate of video games playing has increased. There is neither correlation nor causation. Now I agree we can probably do without the really over the top games like Postal but to blame any MMO is nonsense of the purest form.
"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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12/23/12 5:03:35 AM#47
Too late! it's already happening. MMORPG was the classic genre. What we have now is MMO[add style here]. Heck, some games are not that massive, just single player games with online features. This site is becoming obsolete!
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12/23/12 5:29:10 AM#48
Originally posted by IAmMMO Citation needed. I did battle with ignorance today, and ignorance won. To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance. |
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12/23/12 5:38:01 AM#49
Total Buiscuit on the subject of video games being accused to be the cause of violence. It's a good video, tbh. http://www.youtube.com/watch?v=5uwAo8lcAC4&feature=youtu.be
Anyway, regardless of OPs beliefs, games being accused of causing violence is hardly restricted to FPS. Mass Effect, for example. Star Craft. There's more that's been accused of being the reason for violent behaviour, but those will serve as examples for now.
Of course, it's total idiocy to believe they would, but hey.. people aren't that smart. If the news, even if it's Fox, tell them that it's the case - then it has to be true! Media, to the average Joe, is writing the truth. Why would they print stuff if it isn't correct? Media, however, is of course out to make money. But I digress - my apologies.
Back on topic! MMOs being associated with FPS or not is irrelevant - it's a game. Ergo, people think it's a cause of violence. It doesn't really matter what it's about. Time and time again World of Warcraft have been part of the focus of media when violence ensues (for example, the blasted mass murderer in Norway). They're already after your precious MMO's, OP. Don't fool yourself into thinking otherwise.
EDIT: At that, kids are of course not meant to play violent videogames. When this happen it's the fault of the parents, however. The ESRB ratings are there to prevent this from happening. If you cannot control your child, or you allow your child to play M-rated, or T-rated, games when they are still in their early teens or preteens, you're doing it wrong. |
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12/23/12 6:12:58 AM#50
Originally posted by zymurgeist
Just for lulz... And yet, we hold written books, non-interactive media, as inciteful of violence and corruptive & destructive attitudes. This is well documented across decades of research. Now take the book, go with "Avatars" in an interactive "play" setting and tell me how those "words on pages" showed one way, yet these "interactive games" don't? As I pointed out to a ganker type who said "It's just a GAME!" - "How should we think of people? Based upon what they must do for a living or what they choose to do for their fun? - You choose to cause as much misery as you possibly can 'for fun' - so what does this say about you as a person?" Now when you take the "good guys" who stop corruption and violence and make it so they *CANNOT* stop it (and ride-off into the sunset), while making the "bad guys" able to live forever and cause misery... You disuade those who would try and stop it -- they can't, while enticing more to the "bad guys" view of self-service and feeding off the misery of others. "If you can't beat them, join them" - and this is going to improve social interactions in what way? ... Not fun stuff to look at but it's there. |
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12/23/12 6:22:49 AM#51
Gun manufacturers have more money than games manufacturers
Want to know why games take the blame, follow the money. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
12/23/12 12:28:30 PM#52
Originally posted by Durao
Yeah, gamers need to stop with the siege mentallity and take a realistic view at all sides of what's being said. I personally usually find the truth of any debate like this lies inbetween the more polarised of views. The conversation isn't simply 'a game made me shoot him', or 'games have zero negative impact on the me'. I also think that the people who are crying 'nonsense' and 'bullshit' to this subject, and seemingly unable to recognise the slightest of truth in that the media we expose ourselves too has any impact on us, the loudest are usually pretty desensitised themselves already and just don't recognise it. I guess that's part of what makes them so hard to reach. |
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12/23/12 12:50:40 PM#53
now my 2 cents about games and violence.. You bet damn right video games can have an effect on the mental state of people.. EVERYTHING on this Earth has that ability, raither it be playing sports, bullying, family abuse etc etc.. Any and ALL enviroments and communities can effect the people involved and around them.. I have seen drama caused from school sports to the work place, effect mental stability.. We all know that any abuse through childhood, verbal or physical can alter and effect how the mind works.. School bullying can effect people into depression and worse.. Video game exposure is NO DAMN DIFFERENT.. To deny the effect the cyber world can have is just lying to yourself and others.. Rather it be Facebook games, to online chatrooms, peoples minds and lifestyles can be altered for the better or worse.. I personally believe that today's FPS infactuation is more detramental to society then a benefit.. But that is just my opinion from my personal observations.. FPS games like Call of Duty I believe do not "cause" events, No more then smoking "causes" cancer.. BUT I do believe there is a relationship between the two.. Same can be said about drinking and liver problems.. I do believe there is a relationship between violence and video games, but how and when.. OH.. btw.. This applies to Hollywood movies as well.. Imagine how many BILLIONS are made from violent entertainment, and you think many will want an unbiased report on that? I'm still trying to understand how VIOLENCE = entertainment? Really? Think about it.. |
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12/23/12 1:22:29 PM#54
Originally posted by CalmOceans Sorry I don't see the difference in killing another player ingame in a MMORPG then I would in a FPS. FPS in the way we speak about it in this topic is meant to be a First Person Shooter. I have truly no idea what type of FPS you use to play that was more fantasy like. Wolfenstein, Doom are just 2 of the very first type of FPS games, they sure where voilent. Already at that time I imagined a computer age where all that almost looked reall. We are getting there. Does this mean I accept voilence. In games yes, in real life I truly dislike voilence. Maybe you looking to deep into this whole subject, perhaps some news here or there shocked you where games seemed to influence crimes people committed. In a way I could say I am atracted to voilence but only if it's in a game/movie/tv type of way. I am truly against all forms of voilence in real life!!! And....you think MMORPG's could not have bad influence on people already?? 10 Most Bizarre Gaming Incidents If people do bad things it's because of them, perhaps something triggered them, but those things have always been a part of that person. Luckely most of use understand the difference between game-voilence and real life. Example I have never been in war myself, respect those who have. But in a way when for example the first time playing Cod 3 I truly felt a certain rush of how it must have been like in a war. I just looked so realistic that it completely drew me in. Immersion is what I seek out of my playing experiance
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12/23/12 1:23:06 PM#55
Originally posted by CalmOceans I agree with you. I would also add that in my experience, FPS games attract a different crowd than MMORPGs. Or at least they used to. Now the lines are getting blurred and a lot of MMOs are attempting to cater to them. I've never been interested in the 5 minute kill-fests in FPS. I guess it's the same reason I intensely dislike scenario PVP with their FPS-style scoreboards. Give me large scale open world continuous PVP like in DAoC or GW2 any day of the week over that esport garbage. I also could care less if an MMO has combat like a martial arts arcade game. As a matter of fact if an MMO features that in their marketting, I usually stay away. But yeah I feel the same way about modern soldier FPS as I do about the GTA franchise...they're sort of morally dodgy. I guess pimps and mercs would like thme though :P |
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12/23/12 1:31:54 PM#56
I was playing hello kitty online. And I was hitting on all this fluffy animal. That is way too violence... Eventhough you can't actually kill anything in that game only daze thing, but still... hitting on animal! Violence! What is with mmorpg all about killing stuff. And fighting each other? |
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12/23/12 2:25:01 PM#57
Rydeson
There is scientific proof widely accepted by 99.9% of scientists that smoking causes cancer There is zero scientific proof that playing cod turns you into a serial killer. Your belief is just that, a belief. |
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12/23/12 2:33:20 PM#58
Or playing wow turns you into a fascist terrorist.
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12/23/12 2:47:43 PM#59
No, MMO's have been associated with people who lose at life... much like Dungeons and Dragons.
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12/23/12 3:17:17 PM#60
OP, take a look at this lol http://db.mmo-champion.com/q/25614/the-only-way-down-is-in-a-body-bag/
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