Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,845,441 Users Online:0
Games:732  Posts:6,222,054
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Winds of Change

6 Pages « 1 2 3 4 5 6 » Search
107 posts found
  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

12/21/12 10:18:02 PM#81
Originally posted by Vorthanion
Something tells me the industry will be looking very closely at the profitability and longevity of GW2's revenue model before they make any plans to copy.  Don't forget that GW1 was heralded as a landmark game in its time, yet no one has copied it.

TSW already has adopted it :)  

 

  RedJorge

Apprentice Member

Joined: 1/07/11
Posts: 105

Sheldon Cooper: Leonard, be serious. We're playing a game here. (Big Bang Theory)

12/21/12 10:18:23 PM#82

GW2 does not innovate anything in the MMORPG/MMO world.

GW2 just amalgamated the best features of several games (with some improvements) in one game. Actually, the areas where they tried to be different from their raw models are exactly the worst areas of the game.

It is not a bad game but does not deserve all the hype it got. Unfortunately for me, GW2 has a very short life span. I played it for a bit more than 2 months and 700 hours and I am bored to death.

I played all my favourite MMORPG´s during several years (each one of them, since 1997). GW2 is a game for casuals, not a game for a dedicated, permanent and active community. In GW2 I participated in hundreds of parties and only once the party chat went beyond "Hi...". But we could do all dungeons, fractals, events, etc without communicating. Basically its a zerg fest. Most challenging mobs have a basic AI and zillions of HP points that waste our time taking them down. So, if you have enough firepower you do it easily.

In other games, usually, many bosses are "tank and spank". In GW2 we dont have tanks or healers so its "spank and spank".

Leonard: Penny, you are on fire.
Penny: Yes, so is Sheldon.
[laughs]
Sheldon: Okay, that's it. I don't know how, but she is cheating. No-one can be that attractive and this skilled at a video game.
[walks away]
Penny: Wait, wait. Sheldon. Come back, you forgot something.
Sheldon: What?
Penny: This plasma grenade.
[explosion]
Penny: [laughs] Look! It's raining you.
Sheldon: You laugh now. You just wait until you need tech support. (Big Bang Theory)

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1909

12/22/12 1:05:03 PM#83
Originally posted by GrayGhost79
Originally posted by Vorthanion
Something tells me the industry will be looking very closely at the profitability and longevity of GW2's revenue model before they make any plans to copy.  Don't forget that GW1 was heralded as a landmark game in its time, yet no one has copied it.

TSW already has adopted it :)  

 

Then they are jumping the gun.  In the MMO arena, GW1 was not that profitable compared to other revenue models from different MMOs.  GW2 has yet to prove anything, but it will be interesting to see how much money they make a year from now.

  SuperXero89

Advanced Member

Joined: 8/16/09
Posts: 2609

12/22/12 1:13:05 PM#84
We're already seeing other MMOs implement features from GW2. On its own merits, I do not see GW2 as a very good game, but it has zome nice features. My favorite is the mob tagging system.
  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2666

12/22/12 1:51:28 PM#85
Originally posted by Pivotelite

GW2 has not revolutionized anything, let's see the sales on their first expansion before we claim anything.

 

SW;TOR won more awards than GW2 has and you don't see anyone bragging about SW:TORS undeniable success..

 

The fact I had all my guildies manage to last 3-6 months in TERA and none of them make even the 2 month mark when we switched to GW2 says more than enough about the game. Considering TERA is a shell of a game itself.

The thing is no one is playing SWTOR whereas GW2 is one of the most played PC games.

Nuff said.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Ice-Queen

Advanced Member

Joined: 1/02/08
Posts: 2434

"Always borrow money from a pessimist. They won't expect it back."

12/22/12 2:51:51 PM#86
Originally posted by botrytis
Originally posted by Tayah
Originally posted by killion81

What new features did GW2 bring that we will see in these MMORPGs of the future?  

Do you mean the "action oriented combat", variants of which were found in several MMORPGs and RPGs prior?  

Perhaps the emphasis on personal story, kind of like SWTOR?

The WvW copied from DAoC but done better in DAoC?

Instanced sPvP "battlegrounds" as found in just about every MMORPG since WoW?

Yah, they said their WvsW was influenced by DAOC's. That had me interested, but it's nothing like Pre-ToA DAOC, sadly. So they lost me, since that's all I was interested in. It's just way too much instanced, controlled, to be anything like Pre-TOA DAOC was.

DAOC - blah blah blah - sorry GW2 was influenced by GW1 NOT DAOC - sorry.

As others have stated, you're wrong. Arenanet has stated WvsW was influenced from DAOC RvR.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1909

12/23/12 9:41:58 AM#87
Originally posted by fivoroth
Originally posted by Pivotelite

GW2 has not revolutionized anything, let's see the sales on their first expansion before we claim anything.

 

SW;TOR won more awards than GW2 has and you don't see anyone bragging about SW:TORS undeniable success..

 

The fact I had all my guildies manage to last 3-6 months in TERA and none of them make even the 2 month mark when we switched to GW2 says more than enough about the game. Considering TERA is a shell of a game itself.

The thing is no one is playing SWTOR whereas GW2 is one of the most played PC games.

Nuff said.

I still play SWTOR.  I also still play EQ2 and every once in a while, EQ1.  Despite what you may think, there are a lot more gamers out there who do not play GW2 than there are those who do.  Hell, GW2 doesn't even come close to WoW numbers even after its decline, let alone when it was at the peak of its popularity.  If your game was the Messiah that you guys drool about, I would expect that to be reversed.

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4108

12/23/12 9:50:09 AM#88
Originally posted by niceguy3978
Ugh, I clicked thinking they were making some major changes to the game.  Hopes dashed.

Me too, thought it was about systems being added and a new direction for GW2, instead it's another apparent fan overhyping the game yet again.

The only thing GW2 will change, and it already has, is the open tapping, pvp being less gear oriented and how dynamic content works.  I'm seeing open tapping in Lotro now and changes to PVP in games like Lotro, SWTOR, Rift and so on in regards to gear.  Anything else, though no.  The game seems to hit a niche crowd and IMHO shows the Trinity design is still a concrete design and one to not eschew.  At least not in such an extreme way the likes of which GW2 shows us.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  Zalmon

Apprentice Member

Joined: 12/02/11
Posts: 323

12/23/12 9:56:27 AM#89
Originally posted by GrayGhost79
Originally posted by Zalmon
Originally posted by Darth-Batman
Its already happening but if theres something a person doesnt want to see then they wont. Its easy to not see something that you dont want to.

That is one hell of a pedantic statement. I have my eye on every new release for next year and beyond and i don't see where is this 'wind of change' alereing MMO genre for good.

You have seen the changes if you've been following MMO's. 

WoW is making changes based on GW2, Rift made changes based on GW2, TSW went b2p based on GW2, TES is looking at doing away with the trinity based on GW2. 

 

If you don't want to see the changes thats whats going to happen. Your likely to just brush this off and claim otherwise, but it's expected. Others are seeing it though. 

Once again B2P is not a feature of MMOS and that is not what OP is about.

You are being very vague. I am still open to admiting it if you can actually show me the 'wind of change' as it has been claimed several time in thsi topic.

And may i say that you being one of the hardcore GW2 fans, trying too hard to push this one on those who don't agree with you? and yes that is also expected.

See two can play that game.

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

12/23/12 10:45:32 AM#90
Originally posted by snapfusion

lol the winds of change you say?  So I have heavily instanced, quick travel only, mountess, 7 skill insert tumble time, every man for himself MMO's to look forward to from now on?

Ill jut kill myself now if this is the future of MMO's.

THIS ^

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2070

12/23/12 10:45:56 AM#91
Originally posted by fivoroth
Originally posted by Pivotelite

GW2 has not revolutionized anything, let's see the sales on their first expansion before we claim anything.

 

SW;TOR won more awards than GW2 has and you don't see anyone bragging about SW:TORS undeniable success..

 

The fact I had all my guildies manage to last 3-6 months in TERA and none of them make even the 2 month mark when we switched to GW2 says more than enough about the game. Considering TERA is a shell of a game itself.

The thing is no one is playing SWTOR whereas GW2 is one of the most played PC games.

Nuff said.

Really?  I can log into The Prophecy of the Five TOR server at any time of day and always find people in the zone I decide to go to. 

In GW2, unless you are in the 1-10 or 80+ level bracket, you'll be hard presses to find more than 5 other people.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

12/23/12 7:19:33 PM#92
Originally posted by Zalmon
Originally posted by GrayGhost79
Originally posted by Zalmon
Originally posted by Darth-Batman
Its already happening but if theres something a person doesnt want to see then they wont. Its easy to not see something that you dont want to.

That is one hell of a pedantic statement. I have my eye on every new release for next year and beyond and i don't see where is this 'wind of change' alereing MMO genre for good.

You have seen the changes if you've been following MMO's. 

WoW is making changes based on GW2, Rift made changes based on GW2, TSW went b2p based on GW2, TES is looking at doing away with the trinity based on GW2. 

 

If you don't want to see the changes thats whats going to happen. Your likely to just brush this off and claim otherwise, but it's expected. Others are seeing it though. 

Once again B2P is not a feature of MMOS and that is not what OP is about.

You are being very vague. I am still open to admiting it if you can actually show me the 'wind of change' as it has been claimed several time in thsi topic.

And may i say that you being one of the hardcore GW2 fans, trying too hard to push this one on those who don't agree with you? and yes that is also expected.

See two can play that game.

I'm not sure what game we are playing but I'm not exactly sure how I was vauge. I've repeatedly stated changes in upcomming and current games influenced by GW2. 

TESO - Trinity/Threat changes, the adoption of the GW2 style questing system (Seemless quests or Dynamic Events they haven't clarrified this completely yet but have made refference to GW2's questing in comparisson), Combo fields. I wish I could be more detailed but all I have to go on are the interviews and information from the developers. No videos or detailed explanations as of yet. 

TSW - Adopting GW2's business model. And yes lol, business model has always been a part of MMO's. B2P isn't used typically by MMO's, seeing it used by games outside of Anet is note worthy. 

World of Warcraft - Changes in WoW can be said to be derived from other games but they did not happen until the success of GW2. Community quests were added (Yes I know War did these, but the game was not successful and the features of the game were not held in high regard due to this.), Monks gaining a bit of hybrid action style mechanics such as dodge roll. Scenarios that now don't rely on the trinity. 

 

Rift and LotRO - adopted "Open tapping" making it so you aren't competing with those not in your party for kills and such. Everyone gets credit grouped or not. 

 

 

Would you like me to continue?

When a games popular other developers and publishers try to find out why. They break the game down into pieces and try and figure out which pieces are the most popular. Every developer and publisher will do polls, research the forums, and make guesses as to what piece or pieces made said game popular. They then begin incorporating them. 

Developers like Blizzard try to do so while said game is in development. Others take a wait and see approach and incorperate after success has been proven. 

 

Seeing the influence and or impact GW2 has had on MMO's is easy, but it's also easy to close your eyes and try to ignore it or simply write it off or give credit elsewhere if you simply aren't a fan. 

  RizelStar

Apprentice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

12/23/12 7:31:00 PM#93
Originally posted by killion81

What new features did GW2 bring that we will see in these MMORPGs of the future?  

Do you mean the "action oriented combat", variants of which were found in several MMORPGs and RPGs prior?  

Perhaps the emphasis on personal story, kind of like SWTOR?

The WvW copied from DAoC but done better in DAoC?

Instanced sPvP "battlegrounds" as found in just about every MMORPG since WoW?

DAYYUUMMMMM you said all that shit but named different games for each, thought you where going to name one for all. 

 

Idk I guess underwater combat lol, DE's done better somehow replacing quests, possibly stuff like this in a sandbox OH SHIT!!!!!!!

 

PVP possibly being like GW1/2 in upcoming games.

 

Edited:  Though course there are changes or things different in GW2 I never said if they where better because that's subjective, but well give credit where credit is due.

Oh and I must say if there is a themepark like GW2 already made I sure as hell would be playing it, and TSW had a sub plus PVE isn't as fun to [me] as it is with GW 2(;ack of DEs) but still not as boring or similar  to previous themeparks, so that being said  something in these two games have to be [different], like I'm dead ass, I couldn't and still can't play a standard run in the mill themepark that's not my style, and that unfortunately is a [fact]. That's just being [real] and [honest] for y'all simple asses.

Eh well, you guys take care of yourselves and enjoy life, peace.

 

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

12/24/12 5:10:57 AM#94
Originally posted by Pivotelite
Originally posted by eyelolled

With the plethora of awards that this title is receiving, there is no doubt that the developers of future games will be taking notice,  Do you think that there is a new generation of mmo's on the horizon that are going to break beyond the standard definition of mmorpgs?

 One question... what did GW2 change?

 

Dynamic events, WvW, no trinity, it has all been done in other MMOs. It is not innovative.

To get technical, they didn't even innovate by removing the trinity, they just changed how it works and called it Damage / Control / Support instead of Tank / DPS / Heal.....

So even the stuff the fan boys claim they innovated was nonsense....

No trinity? Marketing bullshit...

Dynamic Events? Copied from WARs public quest system.

WvW? Copied from DAoC / WAR with even less tangible meaning / replay value...

 

Pfft....not much to see here...

Driz

  saurus123

Hard Core Member

Joined: 4/12/06
Posts: 508

12/24/12 5:22:19 AM#95
Originally posted by ImperialSun
Originally posted by Pivotelite
Originally posted by eyelolled

With the plethora of awards that this title is receiving, there is no doubt that the developers of future games will be taking notice,  Do you think that there is a new generation of mmo's on the horizon that are going to break beyond the standard definition of mmorpgs?

 One question... what did GW2 change?

 

Dynamic events, WvW, no trinity, it has all been done in other MMOs. It is not innovative.

To get technical, they didn't even innovate by removing the trinity, they just changed how it works and called it Damage / Control / Support instead of Tank / DPS / Heal.....

So even the stuff the fan boys claim they innovated was nonsense....

No trinity? Marketing bullshit...

Dynamic Events? Copied from WARs public quest system.

WvW? Copied from DAoC / WAR with even less tangible meaning / replay value...

 

Pfft....not much to see here...

Driz

from what i saw theres no trinity

 

you dont stand in town yelling lf1m healer or tank

you gather your friends and go do the stuff

everyone is damage, support and control

 

dynamic events are way better done than these in WAR or Rift

 

PvP based on skill of the player not the gear!!!

  Zalmon

Apprentice Member

Joined: 12/02/11
Posts: 323

12/24/12 5:31:10 AM#96
Originally posted by GrayGhost79
Originally posted by Zalmon
Originally posted by GrayGhost79
Originally posted by Zalmon
Originally posted by Darth-Batman
Its already happening but if theres something a person doesnt want to see then they wont. Its easy to not see something that you dont want to.

That is one hell of a pedantic statement. I have my eye on every new release for next year and beyond and i don't see where is this 'wind of change' alereing MMO genre for good.

You have seen the changes if you've been following MMO's. 

WoW is making changes based on GW2, Rift made changes based on GW2, TSW went b2p based on GW2, TES is looking at doing away with the trinity based on GW2. 

 

If you don't want to see the changes thats whats going to happen. Your likely to just brush this off and claim otherwise, but it's expected. Others are seeing it though. 

Once again B2P is not a feature of MMOS and that is not what OP is about.

You are being very vague. I am still open to admiting it if you can actually show me the 'wind of change' as it has been claimed several time in thsi topic.

And may i say that you being one of the hardcore GW2 fans, trying too hard to push this one on those who don't agree with you? and yes that is also expected.

See two can play that game.

I'm not sure what game we are playing but I'm not exactly sure how I was vauge. I've repeatedly stated changes in upcomming and current games influenced by GW2. 

TESO - Trinity/Threat changes, the adoption of the GW2 style questing system (Seemless quests or Dynamic Events they haven't clarrified this completely yet but have made refference to GW2's questing in comparisson), Combo fields. I wish I could be more detailed but all I have to go on are the interviews and information from the developers. No videos or detailed explanations as of yet. 

TSW - Adopting GW2's business model. And yes lol, business model has always been a part of MMO's. B2P isn't used typically by MMO's, seeing it used by games outside of Anet is note worthy. 

World of Warcraft - Changes in WoW can be said to be derived from other games but they did not happen until the success of GW2. Community quests were added (Yes I know War did these, but the game was not successful and the features of the game were not held in high regard due to this.), Monks gaining a bit of hybrid action style mechanics such as dodge roll. Scenarios that now don't rely on the trinity. 

 

Rift and LotRO - adopted "Open tapping" making it so you aren't competing with those not in your party for kills and such. Everyone gets credit grouped or not. 

 

 

Would you like me to continue?

When a games popular other developers and publishers try to find out why. They break the game down into pieces and try and figure out which pieces are the most popular. Every developer and publisher will do polls, research the forums, and make guesses as to what piece or pieces made said game popular. They then begin incorporating them. 

Developers like Blizzard try to do so while said game is in development. Others take a wait and see approach and incorperate after success has been proven. 

 

Seeing the influence and or impact GW2 has had on MMO's is easy, but it's also easy to close your eyes and try to ignore it or simply write it off or give credit elsewhere if you simply aren't a fan. 

I think you should because you are once again confusing payment model for a game feature. OP is about changes in terms of features not who is adopting B2P model.

As far as TESO is concerned game isn't even in alpha yet and they have already changed their game design twice. WHo know what final version be at release. And from whatever i have read so far TESO is trying to be more like Skyrim and other TES games and not like GW2. You are just trying too hard to find the similarities.

Other than that you have example of WOW where changes can be said to be influneced by GW2 although there is no clear explanation on specifics of that. And an open tapping system in LOTRO and RIFT.

So much for 'wind of change' altering face of future MMOS.  I think you are trying too ahrd here to see what isn't there but that is expected if you are a fan which follows GW2 with eyes closed.

 

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1131

12/24/12 5:36:12 AM#97
The main thing I see GW 2 influencing is payment model. Already TSW has gone B2P and I expect and hope that more and more MMOs will try that model from release instead of the failing box price+monthly subscription for less than a year then convert to freemium a la SWTOR.

Camelot Unchained Founder
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

12/24/12 5:38:42 AM#98

Some but not a lot.

Just like GW2 took ideas developed from other games themselves and further developed and broadened their scope. Change takes time as you can see certain aspects doing over the years in mmos. I certainly don't think this game is the starting point of any such notion if that is the implication meant.

Simply another stepping stone in the process.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

12/24/12 5:45:15 AM#99
Originally posted by saurus123
Originally posted by ImperialSun
Originally posted by Pivotelite
Originally posted by eyelolled

With the plethora of awards that this title is receiving, there is no doubt that the developers of future games will be taking notice,  Do you think that there is a new generation of mmo's on the horizon that are going to break beyond the standard definition of mmorpgs?

 One question... what did GW2 change?

 

Dynamic events, WvW, no trinity, it has all been done in other MMOs. It is not innovative.

To get technical, they didn't even innovate by removing the trinity, they just changed how it works and called it Damage / Control / Support instead of Tank / DPS / Heal.....

So even the stuff the fan boys claim they innovated was nonsense....

No trinity? Marketing bullshit...

Dynamic Events? Copied from WARs public quest system.

WvW? Copied from DAoC / WAR with even less tangible meaning / replay value...

 

Pfft....not much to see here...

Driz

from what i saw theres no trinity

 

you dont stand in town yelling lf1m healer or tank

you gather your friends and go do the stuff

everyone is damage, support and control

 

dynamic events are way better done than these in WAR or Rift

 

PvP based on skill of the player not the gear!!!

Thats your opinion and you are entitled to it. That however is not how the devs spun it prior to release.

 

You can continue to spin it any way you choose to however the combat roles in this game ARE based on a trinity of Damage / Support / Control. Just because they changed how it works slightly does not mean there is no trinity.

Dynamc events better than WAR? Oh that must be why everyone slates them then...and are equally bored with the hearts that thinl veil all of the go fetch this, go kill 10 of that, go milk a cow and collect some flowers type quests. You know the sort of hum drum standard MMO quest type fayre that Anet would not be prevalent in their game.

 

PvP based on mindless zerging with about six buttons on your toolbar...priceless.

Combine that with the fact that most players are now deserting the game claiming there is not enough about the game to hold their interest for more than a month or so....

This truly is the messiah of MMORPGs like we were promised it was going to be :)

Even SWTOR has more players and more buzz about it these days lol...

Driz

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

12/24/12 6:02:46 AM#100
Originally posted by ImperialSun

Even SWTOR has more players and more buzz about it these days lol...

Driz

SWTOR is proof that having "more buzz" is not always a positive thing.

...and I have no idea if SWTOR has more players or not but one would hope it would considering it is f2p, the ip, and the popularity of Bioware in general and their other Star Wars games.

The only ones that claimed this game to be "the messiah" are the same ones that claim every mmo is going to be Jesus on a hotrod time and time again.

 

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

6 Pages « 1 2 3 4 5 6 » Search