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General Discussion  » Love /Hate WoW discussions pointless

15 posts found
  mark2123

Hard Core Member

Joined: 7/24/08
Posts: 239

 
OP  10/07/12 11:40:02 AM#1

I think we all accept that WoW has polarised gamers, because they want to make the game more accessible and therefore the hardcore WoW gamer is being driven away in favour of people who have families/jobs/school and can't spend weeks online just to down a raid boss.

People's lives are getting busier and busier with more serious stuff going on - people working harder to earn the same money to pay higher bills etc.

It makes sense for Blizzard to go where the demand now lies.

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

  Tawn47

Advanced Member

Joined: 7/27/07
Posts: 515

10/07/12 2:41:40 PM#2
Originally posted by mark2123

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

So true.. perhaps mmorpg.com should just close down the forums?

You may not like conflict, but it is the life and blood of this place. Let them get on with it.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/07/12 3:05:07 PM#3
Agree, I don't like the game because its not designed for my playstyle - I'm not into raiding, I'm not particularly into getting gear, I am into large scale persistent pvp.

That doesn't mean its a bad game, its a very good game if you like raiding and dungeons
  david361107

Apprentice Member

Joined: 6/18/08
Posts: 283

10/11/12 9:44:41 AM#4
Originally posted by mark2123

I think we all accept that WoW has polarised gamers, because they want to make the game more accessible and therefore the hardcore WoW gamer is being driven away in favour of people who have families/jobs/school and can't spend weeks online just to down a raid boss.

People's lives are getting busier and busier with more serious stuff going on - people working harder to earn the same money to pay higher bills etc.

It makes sense for Blizzard to go where the demand now lies.

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

The only issue with your post OP is that your totally wrong, and numbers do not lie. When Blizzard started listening to the casual players from that point forward their subs have dropped and CAT was the WoW killer not any other game. I played WoW for 6 or 7 years I can't remember but started with Vanilla, BC was good, WOTLK was not so great WoW started turning into easymode and then CAT the worst thing Blizzard ever did to WoW. The dumbing down of the talent trees was bad enough but people were finishing in a week or two, major bosses down in a week, things like that. So everyone waits for 2 years for something new and finished in a few weeks, lame. When i was playing WoW hardcore I had a number of other things going on in my life including what you posted.

I think the main reason people, including myself, post rants about WoW is because is was a great game. It was fun, players were excited, the subs were booming for Blizzard. It wasn't the people posting bad thing that hurt WoW but WoW itself hurt it, that's what made people so mad. Casual players will never hold a game up, hardcore players will.

Even when I played hardcore i never got to see everything or run every raid or down every boss, that was the fun part about it. It was awesome to know that some guild downs a epic boss, but it took them three months to do it, not three days.

If Blizzard opened up a server with nothing more than Vanilla the population would go to heavy in a day.

 

Peace,

Lascer

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

10/11/12 9:54:34 AM#5
Originally posted by mark2123

I think we all accept that WoW has polarised gamers, because they want to make the game more accessible and therefore the hardcore WoW gamer is being driven away in favour of people who have families/jobs/school and can't spend weeks online just to down a raid boss.

People's lives are getting busier and busier with more serious stuff going on - people working harder to earn the same money to pay higher bills etc.

It makes sense for Blizzard to go where the demand now lies.

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

Why are you here then, don't you like reading others opinions and adding your own?

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19242

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

10/11/12 9:59:31 AM#6
Originally posted by mark2123

I think we all accept that WoW has polarised gamers, because they want to make the game more accessible and therefore the hardcore WoW gamer is being driven away in favour of people who have families/jobs/school and can't spend weeks online just to down a raid boss.

People's lives are getting busier and busier with more serious stuff going on - people working harder to earn the same money to pay higher bills etc.

It makes sense for Blizzard to go where the demand now lies.

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

I've got news for you, people's lives are no busier today than they were 10 years ago when I started playing MMO's nor busier than mine was back in the mid-80's when I started playing my first single player RPG's on my IBM PC clone.

But it may seem that teh back and forth discussion is pointless, in the end its all just part of forum PVP which people enjoy doing almost endlessly.

And you know what, sometimes peoples viewpoints are changed, I've seen countless people who were fans of one title turn against it eventually, and to a lesser extent, go the other way and start enjoying a title they previously vocalized as being firmly against.

 

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  User Deleted
10/12/12 4:53:18 AM#7
Originally posted by david361107
Originally posted by mark2123

I think we all accept that WoW has polarised gamers, because they want to make the game more accessible and therefore the hardcore WoW gamer is being driven away in favour of people who have families/jobs/school and can't spend weeks online just to down a raid boss.

People's lives are getting busier and busier with more serious stuff going on - people working harder to earn the same money to pay higher bills etc.

It makes sense for Blizzard to go where the demand now lies.

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

The only issue with your post OP is that your totally wrong, and numbers do not lie. When Blizzard started listening to the casual players from that point forward their subs have dropped and CAT was the WoW killer not any other game. I played WoW for 6 or 7 years I can't remember but started with Vanilla, BC was good, WOTLK was not so great WoW started turning into easymode and then CAT the worst thing Blizzard ever did to WoW.

For some odd reason you assume that the player base has shrunk because the game got easier in the endgame. While most players (Blizzard statistics, trust them or don't, whatever) aren't max level at any given time during an expansion.

The real reason for the decline is most likely the same as it is for the decline we see in THE ENTIRE games industry - people spending less due to tangible effects of the dodgy economy.

 

Don't just make up stuff because it sort of fits with your view.

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3516

10/12/12 10:30:41 AM#8
The player base shrunk because the game became less appealing. Financial hardship in the western world don't make me laugh.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist), Wildstar

Now playing GW2, AOW 3

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3516

10/12/12 10:31:25 AM#9
Necro ignore

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist), Wildstar

Now playing GW2, AOW 3

  User Deleted
10/25/12 7:19:46 AM#10
Originally posted by Bladestrom
The player base shrunk because the game became less appealing. Financial hardship in the western world don't make me laugh.

I'm sorry but that's just your opinion.

As any industry analyst will tell you, without batting an eye, the game industry was in substantial decline over the past few years.

Wether you wish to believe it is luckily not a very influential factor.

 

http://www.pcmag.com/article2/0,2817,2410940,00.asp

http://news.softpedia.com/news/NPD-Group-Video-Game-Industry-Decline-by-20-Percent-during-February-257648.shtml

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3937

11/21/12 3:44:37 PM#11

I have always loved World of Warcraft. I, like most, have started and stopped, hated one expansion over the other, and been displeased with most of the idiot proofing of the game mechanics.

What I do like though, is this expansion as far as the overall look and feel of the world itself goes. It does have a bit of the old Vanilla feel also. So, if anyone is on the fence about purchasing the expansion I would say get it. Although not as huge, It is as good as The Burning Crusade IMHO.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Tolmos

Novice Member

Joined: 8/26/10
Posts: 131

12/02/12 9:51:25 PM#12
Originally posted by Kyleran
Originally posted by mark2123

I think we all accept that WoW has polarised gamers, because they want to make the game more accessible and therefore the hardcore WoW gamer is being driven away in favour of people who have families/jobs/school and can't spend weeks online just to down a raid boss.

People's lives are getting busier and busier with more serious stuff going on - people working harder to earn the same money to pay higher bills etc.

It makes sense for Blizzard to go where the demand now lies.

What I don't get though is people starting and joining endless for/against WoW threads. If someone loves/hates the game, you really are not going to convince them to take the opposite viewpoint, no matter how well you argue it -  their decision is made, so let them get on with it.

 

I've got news for you, people's lives are no busier today than they were 10 years ago when I started playing MMO's nor busier than mine was back in the mid-80's when I started playing my first single player RPG's on my IBM PC clone.

 

I personally agree with what mark is saying, but not how he said it.

I would restate it as: "The core MMO demographic's lives are getting busier and busier". Every MMO survey I have seen so far puts the vast majority of MMO players around the 20-25 year old mark. Of course there are outliers- people who have played since the dawn of time itself and people who just started on their 10th birthday last week, but this seems to be the core, or largest, group. Back during the time of ultima and everquest this group was the 12 and 13 year old playerbase everyone so hated =D But time has moved, a decade+ has passed and now this group has started to shuffle out of college and into careers and families.

The MMO generation is getting older, and games seem to be shifting to follow them.

http://imgur.com/a/kU0qS
Players of Balmung- a compilation of different characters I've come across during my adventures in FFXIV ARR.

  Marirranya

Novice Member

Joined: 12/13/12
Posts: 154

12/20/12 12:30:42 AM#13
wow will always have a soft spot in my heart :3

There are people who play games and then there are gamers.

http://alzplz.blogspot.com

  Shannia

Novice Member

Joined: 11/06/05
Posts: 2125

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

12/20/12 12:46:48 AM#14

WoW was like a perfect storm.  It launched the same month as EQ2 in 2004.  Nothing had come along in a while, nothing else other than those two was releasing that holiday season.  EQ2 failed to gain any traction and by the time it did, WoW was off to the races selling out every available copy the week of release.  Like it or not, WoW went on to peak  at over 13 million concurrent paid subscribers.  That comes out to almost $200 million per MONTH in revenue and to this day maintains around 10 million paid subscribers per month.  It is that success that has allowed developers to take on $100+ million projects.  I doubt we'll ever see another MMORPG with a paid subscription business model that maintains over 10 million subscribers again.  One may not like WoW, but at least respect it because if it wasn't for WoW's success, I don't think most of these games would have been possible.

  

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  zomard100

Apprentice Member

Joined: 11/16/11
Posts: 232

12/20/12 1:09:41 AM#15
Well i think you have now so much to do in wow like never before. If i try to finish everything only for one class it would take from me a few years ( updates will never let me finish everything to the end). I'm back to wow and i feel like- I want to try this, i want to try that. Only Pet Battles could take few months of my life. First i hated Pandaria expansion (because of forums, normaly) adn when i tried i was hooked again. For me it is best expansion ever. It is normal that people hate champion, do all people love Mike Tyson? Well no. New graphic is amazing on Pandaria, pvp is at his best, open world pvp is back again at full scale, raids on oposing faction cities,so many achivements, pet battles, amazing mounts, huge and different lands, best music ever made in one mmo, epic quests, auction house trading, making mounts and fun things from crafting, every class have 3 specializations and every single feel so different and unique, seasonal events, humor, huge guilds, short queue for bg, so many battlegrounds and every single one is awesome. I could never hate this game :)