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12/17/12 4:13:27 PM#41
May it sounded like daoc when they first talked about it.
But.... Instanced raid endgame Instanced dungeons Instanced zones Don't sound very daoc to me. |
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12/17/12 4:14:53 PM#42
Let me recommend to you, based on your criteria for solid games, SW:TOR :) - Al Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. |
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12/17/12 4:24:36 PM#43
Even though I feel that the "standard MMO format" is bland garbage, I still think people have to make up their own minds. I think that Information is always good to have, but the tone of your public service announcement was at odds with your professed intent.
You want to throw away your money developing something stupid, go ahead. |
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12/17/12 4:30:39 PM#44
Waiting to see but honestly not expecting much.... - Not the same Studio/Team that's responsible for TES single player RPG's. - Not all that long before the announcement of TESO came out one of the main developers responsible for the single-player games responded to fan questions about turning the series into an MMO said that he felt the TES series wouldn't work as an MMO and would make a pretty crappy one if they tried. Whoops! "arrow to the knee", I guess corporate forgot to fill him in on thier plans! FWIW, I tend to agree with him...and he WAS alot of the creative talent that helped make the series popular in the first place.
That being said, it might be worth the price of $30-$40 for a couple month's entertainment....or it might not...we'll wait and see what folks I know (not reporters) have to say about it when it comes out..... worst comes to worst, I can probably check it out F2P in a couple years time. YMMV. |
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Latronus
Elite Member
Joined: 1/10/08
PC is not political correctness, it means Political Cowardice! |
12/17/12 4:32:32 PM#45
Originally posted by Yamota You can put a cute little emoticon at the end of your post but you obviously haven't heard of Caveat emptor now have you. It is YOUR fault if you buy something and it isn't what you expected unless you were obviously lied to. Get a clue dude, it's your money. If buy something and let yourself be fooled it aint the companies fault unless they lied to you. If they did then prove it in a court of law. Now if they totally screw up and made something that is in no way what the market research says the customer wants, then it is their fault, but in my opinion that is not what EA/Bioware did. They stated what there plans were and stupid people twisted that info into what they wanted to hear. In other words, for those that wanted the type of game I listed above it is their own damn fault they got let down if they believed it was going to be SWG2 of a free roam space type of game because that is what Star Wars is all about and in truth, space has almost nothing at all to do with what Star Wars was all about. It was about redemption, period. Now if they are in the group that are all pissed because there are no chat bubbles, or they need add-ons to succeed or in any other small minority of people that hate the game because it doesn't have X then oh well, they should have done more research to see it their must haves were in the game, and since they obviously didn't, it's their fault! My point is still true. Research something before you buy into hype or you will be dissappointed and that is in no way Company X's fault. Gamers like to blame the company for their own shortsightedness and don't like to take RESPONSIBILITY for their actions. It's time to grow the fuck up and stop blaming others for ones own mistakes. **Edit** By the way, if people need to be warned, then maybe they need to find another hobby because they obviously don't learn from mistakes. |
Originally posted by GrumpyMel2 Ummm, they still think it's a bad idea and they still are not developing an Elder Scrolls MMO. like you said, they are letting a completely different developement team take the risk while they just get a percentage off what they sell for using their IP to do it. If Bethesda felt it was a good risk for them to take, they would...but they aren't. Bethesda literally has no hands in the developement of this game. ZERO. They are merely leasing the IP, nothing else. Considering none of the developers from any other Elder Scrolls game are working on ESO, its hard to expect something consistent, at least in terms of gameplay, to any of the previous titles. |
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12/17/12 6:05:45 PM#47
Interesting how people don't even wait for a game to be out in beta before they start to bash it. |
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12/17/12 6:34:23 PM#48
Originally posted by Yamota The "masses" (main stream) is where the most money is. These games tend to be very expensive, so they get directed at the demographic that is likely to bring in the most return on investment. Thats simply how the free market (such as it is) works. There is MUCH more market for theme park games, than for sand box at this point. WoW is a classic example of a theme park. For all of those who howl about Blizzards game, its obvious that millions and millions of people consider it to be of enough value, to continue to pay a monthy subscription...For years and years now. It has made them billions of dollars. I'm going to wait until the game actually launches, and see how it plays. I suggest that everyone make their own decision in that regard. |
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12/18/12 6:06:15 AM#49
Originally posted by Wraithone You spoke true words, BMO. WoW is the major example what kind of players make majority in MMO market. Still, WoW is top quality product in technical terms, based on Lore already established amongst majority of players, Blizzard is huge company with huge experince prior to WoW launch. And, WoW still lives. And how can you take a cut from WoW's market pie, longterm? Can you do it by making MMO with similar gameplay design, only by adding FPV combat which is also simplified compared to original TES. Can you do it with less budget than your competitor, and less support? Why would players abandon WoW or any other similar established MMO to pay and play rader another similar MMO with minor inovations? GW2 had inovations, but is not successful enough. Being new at something for MMO is just not enough. You have to be truly revolutionary and offer something that engages players in quite different ways, and for that fact people would leave WoW type MMO and try something completely new. Unfortunately, ESO didn't present it self in that light, and it is fair to expect not to be the new MMO experience.
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12/18/12 7:23:11 AM#50
Originally posted by Boonshniggle And do you understand for example, franchise based pinball machines while not anything like the material they were taken from, were still very much like pinball, which is what the majority of pinball players actually wanted. Go down there and tell them that if I hear Gangnam style one more time, there will be trouble. |
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12/18/12 7:28:02 AM#51
Sounds awesome, can't wait!
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12/18/12 7:35:32 AM#52
OP, why do you assume that the play style you don't enjoy ins't enjoyed by others?
I am very interested in TEO. But thanks for trying to tell me what games I should support. Who are you again? Oh that's right... |
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12/18/12 7:38:15 AM#53
These guys are going to make a fortune on this game, Every last thing I have heard is a red flag for cutting corners. The name alone will generate massive box sales. This is nothing more than another cash in on a very popular name. You take the ES title off this game and you have nothing.
Waiting for:ArcheAge |
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12/18/12 7:38:42 AM#54
What if you're wrong? They have a three hundred million dollar budget. What if the world is actually fleshed out, there is a lot of content and players don't have to wait three months after release to see the entire game? What if WoW, but Elder Scrolls with fully fleshed out content is exactly what people want? * Bonus What If. What if the game is Buy to Play when it releases? ** edit ** Scratch that. The company just received a three hundred million dollar investment. That's not the budget for the game itself. Join the League For Gamers. |
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12/18/12 7:47:05 AM#55
The whole "It's not an Elder Scrolls game" baffles me.
Do people who use the same logic with Mario games? "Mario Kart isn't a Mario game as It's not a platformer!"
Whatever they develop it IS going to be an Elder Scrolls game. Looks like it's going to be fun from what little I have seen. ![]() |
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12/18/12 7:54:34 AM#56
Originally posted by lizardbones Anybody that has followed MMO's pre and post launch can see the writting on the wall. "megaserver" let me translate that for you massive number of instances. What are instances? they are nothing more than a band aid fix for lack of content. Thus corner cutting. The info on this game is full of BS hype from the devs. They are after the box sales thats for sure. Its kind of like FFXI, it sold a large number of box sales predicated on the name Final Fantasy. It left a sour taste in a lot of FF fans, but XI itself turned out to be an overwhelming success (500k subs for 5-6 years) for a niche type game. TESO is doing the same thing but following the model that has been tried and tested, and only lasts for 90 days max. If I were them I would offer life time subs, and be laughing all the way to the bank. You better believe a cash grab attempt such as this, there will be subs, they can milk a good month or 2 out of it. Ill play this game when it goes F2P just for the lore, atleast I hope they dont screw that up. Waiting for:ArcheAge |
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12/18/12 8:07:22 AM#57
MMOs have always had instances, starting with Ultima Online. You think that was one big contiguous world there? Run across a boundary line and watch the mobs hang out right there at the line sometime. TESO's MegaServer is just a variation on a theme. If it works out to be cheaper to implement, so much the better. At least come up with some decent talking points. Right now people are just hating on the game because it had the temerity to exist. Join the League For Gamers. |
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12/18/12 1:27:19 PM#58
I think the take away for the consumer/gamer is going to be that just because they liked the Elder Scrolls single-player games is no reason to assume they are going to like TESO, it's a different game made in a different format by a different development studio using the same IP. So the consumer/gamer really is going to have to do some research into TESO's own merits qualities to understand if they will like it or not. To use an analogy, I like Buck Knives, I've owned a few and they've always performed well. When I go to the store and see a new model Buck Knife, I can have a reasonably high assurance that I'm going to like it even if I haven't done any consumer research on it. However if go shopping for DvD players and I see one with the same name as one of the Buck Knife models, that doesn't really tell me anything about whether I'm going to like it or not.
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12/18/12 1:29:06 PM#59
Thanks for your imput OP...Ill go play anyways
No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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12/18/12 1:36:04 PM#60
Originally posted by Boonshniggle People are lemmings, surely you've realized that by now. It doesn't matter how bad a game fails and even when all of the potential failings are right there slapping them in the face...as long as it's new and shiny they are going to spend the money. More power to them, it's their time and money. Let them waste it. But this is by no means an Elder Scrolls game and my guess is that the fans that really do enjoy these games like myself can already see the writing on the wall. |
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