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Funcom has announced that players taking advantage of Age of Conan's free to play option will now have new benefits added to help them enjoy their play time. Among other things, Funcom has unlocked all character classes for F2Pers.
Read the full announcement on the Age of Conan site. Thanks, Marz.at.Play, for the tip! Associate Editor: MMORPG.com |
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12/15/12 8:11:01 AM#2
Wow , i guess this makes me wanna try for sure this time, cause the limitations were kinda bad before
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12/15/12 8:13:08 AM#3
they still have the max lvl advancement on lockdown tho i guess?
"I'll never grow up, never grow up, never grow up! Not me!" |
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12/15/12 8:21:36 AM#4
Would have preferred AoC go the B2P option similar to TSW but this is still a good step in the right direction. Now we have a better trial to 80. :)
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Elsabolts
Hard Core Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
12/15/12 8:25:33 AM#5
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12/15/12 8:28:04 AM#6
AoC has 50k players or less, and is in an entirely different genre of game from Eve. Why would CCP be nervous? Join the League For Gamers. |
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Elsabolts
Hard Core Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
12/15/12 8:29:42 AM#7
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12/15/12 8:30:37 AM#8
Still need to pay for the expansion area (lvl 80 bit)...then NO
Not planning on paying for something that should be free, i dont mind the other things your supposed to pay for but come on..every lvl 80 area is locked down
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12/15/12 8:32:33 AM#9
Originally posted by darkbamy My feelings exactly. |
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Rhoklaw
Elite Member
Joined: 1/12/04
My Top 3 List: |
12/15/12 8:34:16 AM#10
Honestly, the only reason I stopped playing was cause of the 2g CAP and now that you can carry up to 10g per person, thats interesting enough for me to give it another try. Cause yes, I was trying to build a T3 city by myself.
Currently Playing: LOTRO - SWTOR - PS2 - BF3 Waiting For: Camelot Unchained cause Mark Jacobs is a friggin genius. |
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12/15/12 8:35:18 AM#11
Perfect timing. To be honest, I thought SWTOR's F2P restrictions were bad, then I realized Bioware and EA weren't the first ones to imeplement asshattery business models. SOE and FunCom were just as notorious, but looks like FunCom is starting to see their errors. Lifiting some of those restrictions will surely draw in a crowd once again (albeit small for sure), but at least they're rectifying their mistakes. I just looked at the latest F2P restrictions on AoC and I see a number of things are finally available to free members. THIS is how you set up F2P restrictions for your game. Not the bullshit that Bioware/EA has done on SWTOR.
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12/15/12 8:36:10 AM#12
Originally posted by Butch808 You've never paid for an expansion before? |
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12/15/12 8:51:31 AM#13
This is good news..I might actually give it a shot !
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12/15/12 9:27:17 AM#14
The problem with this game, you are channeled everywhere. I did not mind the character restrictions nor the gold, although it would have been a pain at higher levels. I wish them luck, but I found the game less interesting to play than most of the other themepark fantasy games. |
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12/15/12 10:00:47 AM#15
Why don't they do Aoc free play like tsw?
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12/15/12 10:30:11 AM#16
Originally posted by Ozmodan "channeled everywhere" ? what could that mean
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12/15/12 10:30:39 AM#17
i'd be all over this....if i wasn't playing PS2 and waiting or DF UW....so much good stuff being thrown at us...
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12/15/12 10:39:32 AM#18
Nice. Curious to see if population comes back for this.
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12/15/12 12:02:31 PM#19
Originally posted by hockey98 [mod edit] He is talking about the issue in which customers who paid for the expansion are asked to pay for it again in order for it to be unlocked (and only weekly and for each zone seperately). So they are taking something away from you which you have already paid for and putting it behind a paywall and that is unacceptable.
I won't be going back unless they change this and find a solution for AA. |
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12/15/12 12:14:55 PM#20
Originally posted by black_isle
exactly. well presented. aside though from your points, there is the whole question of game viability in an f2p game, if the community of players is split too much. for a successful community to develop the game needs to provide as consistent an experience as is viable for both paying and nonpaying customers. there's no point in having a surge in players if the community can't play a significant segment of content together. [mod edit] "There are at least two kinds of games. |
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