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12/14/12 3:24:17 PM#61
Niche game? 250k subscribers was a record back then. That is the biggest problem with games nowadays, and with gamers. Products need a niche. Making a game to try to satisfy everyone inevitably ends up in a game that satisfies no one. DAoC is for me the best game ever made by a country mile. Most people who played it agree that it was one of the best games they ever played. |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
12/14/12 3:32:18 PM#62
Honestly it's not worth bothering with sales figures of games for the reasons Greenman stated. It maybe high on the amazon.com chart but on the amazon.co.uk chart it's 14th just behind Sims 3 pet adventures. Neither of those charts are indicitive of how the games doing at the moment, because they don't display units sold, and they obviously don't tell us usage after sale. 6 million people could buy the game over the next week but if they quit after 5 hours playing then long term the game will suffer. What matters for GW2 is how many people put money down in the CS longterm and were not really going to know that number as ANET keep it to themselves. As Greenman posted, SWTOR had excellent sales figures and some have suggested that because it had a sub it failed and GW2 won't because it hasn't (?!)). Bizzare logic, ultimately GW2 needs a susbstantial number investing in the cash shop to expand in the future, which is why the gem/cash shop is a major feature, (which ANET convinently sidestepped in marketing). Without figures for that we really don't know how well the game is doing. This looks like a job for....The Riviera Kid! |
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12/14/12 3:39:45 PM#63
Originally posted by Omnifish UH - they don't need people investing in the cash shop - that is the point. It is all OPTIONAL. The reason gems are used, instead ot cash (which was done in GW1), is you can now buy gems for in game gold and visa versa. It reasons then, you do not have to buy gems with cash if only for convenience.
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12/14/12 3:41:06 PM#64
Originally posted by shawn01 Yeah - niche game. WoW and GW1 came out 2 years later and what minimum 10X more players than DAoC. So, yes, I would put it in the niche category.
I played it and it was OK. I didn't think it was the second coming of Christ (like some people here think it is) or anything. It had it good and bad points (to me mostly bad and that is why I stopped playing). |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
12/14/12 3:46:04 PM#65
Originally posted by botrytis Thank you for explaining how the CS is OPTIONAL, clearly I needed that explanation, or maybe you haven't read my post. Tell me then, if noone buys anything from the CS at all and just buys the game, how, long term, does the game survive and prosper? Are you suggesting that people in their thousands are going to be buying the game every month then? A bold prediction indeed. This looks like a job for....The Riviera Kid! |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/14/12 3:47:12 PM#66
Originally posted by greenreen You have little confidence in a game released four months ago, a game with one of the most complicated coding sytems amongst mmos? This game simply isnt a go and fetch game, you have events leading to other events and tons in between. You have several newer mechanics in mmos in gw2. Not to mention it is b2p. This entire game is basically one giant experiemnt at the moment, as anet has stated themselves. They are testing the waters and innovating (yes, i said it, innovation) ideas. Fractals are probably one of the best solutions to dungeons i have seen. The rewards, ascended gear, were randomly thrown in to appease people like you who expect everything to be there and now. They have gained tons of confidence, seeing that they retIan high sales rates. They are performing based on reactions of the community, like an experiment as i said earlier, and changing based on those reactions, which they obviously recognize. Unlike of course the typical wow/ tor answer of working as intended. The only thing you are on is a high horse. http://www.merriam-webster.com/dictionary/innovation |
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12/14/12 3:51:54 PM#67
When it was at it's peak DaoC was the number one MMO. Thats not a niche game. Any game that was made so that 5 year olds can play it, as WoW is designed, and then marketed as WoW is marketed would be a success. That is the key to WoW's success, massive marketing campaigns. I cant remember ever seeing a commercial for another MMO on TV. WoW had William Shatner, Mr. T and even Chuck Norris as spokesmen. |
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12/14/12 4:22:37 PM#68
Originally posted by shawn01 This is actually wrong. DAoC has never been the number one MMO, even if we consider just western games and ignore the Asian ones. Everquest, during the whole "peak" of DAoC, always had more than double the players than DAoC. SWG, as funny as it may sound, also always had more players than DAoC at its peak. Even old UO and its dated isometric graphics did better than DAoC until fall 2003.
And of course if we count Asian games, Lineage was crushing everybody.
I wouldn't call it a niche game, it was indeed one of the top western contenders back when there was little choice. Nowadays, a game like DAoC would tank faster than the Titanic after hitting that iceberg. It's only some nostalgic ex-DAoC players who think it was the best thing since sliced bread - the vast majority of MMO players even back then didn't. |
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12/14/12 4:31:37 PM#69
Originally posted by shawn01 Sorry but the number one mmo up until WOW was alway EQ. |
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12/14/12 4:40:55 PM#70
I like how the OP was reported. *shakes head* I've only heard of Green Man gaming a few times and only on this forum. The fact remains, whatever their actual list says, GW2 is still going strong. That's all that matters. It's currently riding high on Amazon, and is in fact the only MMO I see on the top downloads list (there's also a $4.99 EVE starter pack there). It's even ahead of Far Cry 3 and The Walking Dead (Spike TV's so-called GOTY). I agree these threads don't need to be made, but only because it's obvious the game is doing well. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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12/14/12 4:43:35 PM#71
Originally posted by botrytis you forget EQ was what 450,000, SWG was 300,000, AC was 200,000 If you compare to wow - EVERYTHING IS NICHE |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/14/12 4:51:07 PM#72
I found it interesting today that the only MMOs advertised in previews before the movie "Hobbit" (which I saw today :) was GW2 and WoW. Smart move in my opinion. Lots of people will see the movie and they will see the advertisement too.
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12/14/12 5:01:59 PM#73
Strong words. The Green Man chart clearly updates very frequently. A couple of people have pasted very different top 10's into this thread already, and looking at http://www.greenmangaming.com/pc-download/ right now, it's very different again. GW2 is at #3 at the moment, for what it's worth.
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12/14/12 7:45:55 PM#74
Originally posted by KingJiggly Always the same, can't garner any defensive debate points so you resort to personal attacks or talk about things that weren't on the table. Go ahead, claim anything I stated to be a lie, you can't. The size of my horse is not the debate but attempt at insulting me personally taken, that means you are out of juice. |
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12/14/12 7:58:27 PM#75
Originally posted by Banquetto Strong how, it was lying, we can't corroborate what they claimed in the article.
What is a more appropriate word for what PC Gamer posted other than lying? Do share that word since you believe that I have incorrectly categorized it. They knew that people would read the article at least 1 minute after it was published and beyond that. What was the basis to publish the blurb other than to try to sway an audience that comes to an aggregate just to avoid researching for themselves.
P.S. I don't care if that game was the most purchased in every outlet on the planet. They could be taking their own cash shop money and buying their own games. Sales are not a promise of people in the game. If you didn't see the sale and the person behind it and poll them on their ideas of the game AFTER they play it, you have no proof they will stay. The population was the heart of the matter and I believe the post. Also without actual sales, you have no clue what the numerical advantage is. What if a person buys 2 games on the top 10 list - where do they fit into this "sales trumps all" argument. It's no better than the people that use xfire to try to make predictions. Here, try this example with numbers behind it ( totally made up for this purchase) - then see if it makes any sense to know that you are trying to come up with a+b=c without having b in the equation. The same mistake that people make when they say that "Full" servers mean that the game is fine. They don't know if full is 200 people or 2k but just the word "Full" implies a capacity limit that is put there for marketing purposes. The fans will gloriously flaunt it though they can't even put together 5 man groups and need other server overflows to do it sometimes (already posted links to that).
Scenario A 1. Guild Wars 2 - 100,000 people purchased
Scenario B Which Scenario was in your mind when you read the topic without numbers behind it, which more closely matches it. Did you believe that all sales were 1 tick in difference or did your brain say - hey, the things on top usually have lots of headway - you don't need to give me numbers to prove it - my brain will infer it for you. Do you see any difference now, do you see that the popularity can be quantified with the entire equation. Still, at the end of the day, it doesn't equate to literal population increases. You don't have section b of the equation, you don't know the gap between the sales. There was a thread recently that claimed they banned over 30 THOUSAND bots - until they add in 30 THOUSAND new players, they have lost population by their own words.
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/14/12 8:18:11 PM#76
Originally posted by greenreen [mod edit] I believe what I stated are facts. Simply becuase you can't argue against them shows your position. I am sure anyone posting here will be kind enough to take what I said to be true, no game, especially one as complicated as GW2 will be smooth and perfect at launch or even a year from luanch. Dont say WoW expansions are, becuase adding one class is not comparable at all to a new full blown game. Look at tsw, swtor, gw2, the other couple hundred mmos you will find on this site. And I sware you will find that they are still going through balance. They have kept there promises fully, they have fixed what they can at the moment and are working on more. They are giving out FREE content to players, lost shores, halloween and now Christmas event. While they do have there intial problems, they are all implementations of a great idea that Anet can look at and say "hey, what can we fix here?". [mod edit] http://www.merriam-webster.com/dictionary/innovation |
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12/15/12 4:53:28 AM#77
Players mostly gouge the population on basis of players they seen in respective zones. So no matter how many box GW2 sels if the zones are empty that doesn't make a difference to the players although good sales is something ANet will appreciate.
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12/15/12 4:58:14 AM#78
Originally posted by Whitebeards The perception that the 'world in the 20-70 is empty' was actually accepted as 'Fact' by ANet Dev in a recent Reddit Q&A session. Whether a fan likes this 'fact' or not is irrevelent now. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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12/15/12 5:16:43 AM#79
i don't really see GW2 failing as such, but by the same token, i would imagine that everyone by now who was interested in the game, has probably already bought it. Although, the game is still selling quite well at amazon, though GW2 is currently #14 in pc games best sellers. 1. Starcraft II heart of the swarm 2. football manager 2013 3. sims 3 seasons 4. far cry 3 5. sims 3 supernatural 6. farming simulator 2013 7. sims 3 8. sims 3/mac 9. assassins creed III 10. elder scrolls; skyrim 11. COD; black ops II 12. sims 3 pets expansion 13. xcom enemy unknown. 14. guildwars 2 15. dishonoured. 16. world of warcraft mists of pandaria. personally, i found the best seller list at amazon a bit disturbing, so many sims games, and .. farming simulator!!! |
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12/15/12 5:41:36 AM#80
Hm, some people like GW2: http://www.mmorpg.com/showFeature.cfm/loadFeature/6954/page/1 Anyway, I like the fact, that TSW is still looking good in many of these rankings. Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need. |
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