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I was basically determined to purchase Darkfall: UW, but now with the monthly fee reveal of $15, I have decided against it. An MMORPG just isn't worth almost twice the price of Netflix, Amazon Prime, Hulu Plus, Xbox Live, and Playstation Plus. At Darkfall's price point, I could subscribe to Gamefly or Blockbuster and have an unlimited supply of new games to play. With other sandbox games like the Repopulation, which is free to play, coming out, I just don't see a reason to subscribe to Darkfall at the price point the developer has set.
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12/13/12 6:10:34 PM#2
15$ a month is fine to me i can blow 15$ on something that might last me a day hell even an hour or less without thinking twice about it
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12/13/12 6:10:57 PM#3
1.0 had a $15 sub fee; why wouldn't 2.0?
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12/13/12 6:14:16 PM#4
Yeah I agree... $0.50 a day isn't worth unlimited entertainment... Some people... |
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12/13/12 6:22:27 PM#5
Originally posted by ice-vortex We care. |
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12/13/12 8:08:40 PM#6
The repopulation isn't going to be F2P if you want to do anything meaninful in it. Its going to be freeiumum. If you want to have a clan, own land, be in a clan, create your own factions, etc etc you better be willing to pay. Sorry to burst your bubble.
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12/13/12 8:19:04 PM#7
Originally posted by ice-vortex too bad even that quantity of things put together still do not equal the fun and excitement Darkfall would have brought you |
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Graveblade
Advanced Member
Joined: 11/26/04
"In the wheel of chance and fate, spinning as we watch and wait" |
12/13/12 8:21:13 PM#8
I think you are forgetting the fact that, even more so in a sandbox mmorpg compared to a themepark, development will continue as people are subscribed and the company needs money to keep the wheel spinning. It is like this for any mmorpg and different mmorpg's work better with different models. The price is actually fine in my opinion and perfectly comparable to other mmorpg's pricing plans.
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12/13/12 8:22:45 PM#9
Damn .50C per day sure is a lot to ask for hours of entertainment per day eh...
I'd rather go get a large pizza and eat that in a few hours for $15 than play 100-200 hours worth of a video game. |
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12/13/12 8:23:52 PM#10
Originally posted by RDBeast If that approach were in fact the end all to player retention, DFO would have been a lot more popular. From my time on the forums it seemed most people were unhappy with how few problems Aventurine fixed over time. Im praying they dont botch this too. I want a real pvp sandbox game this time around, not just a bunch of hollow promises wrapped in 1990s graphics. |
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12/13/12 8:28:45 PM#11
Originally posted by Pivotelite WOW!! Darkfall only costs HALF A CENT per day? That's dirt cheap!!! |
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12/13/12 8:37:43 PM#12
Originally posted by Zyzra Cheapest around. |
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12/13/12 8:38:51 PM#13
Originally posted by Pivotelite I know. I mean a year's subscription is under two bucks according to you. Awesome to hear. |
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Graveblade
Advanced Member
Joined: 11/26/04
"In the wheel of chance and fate, spinning as we watch and wait" |
12/13/12 8:43:38 PM#14
Originally posted by Callidor
Well it seems to me that the money they have made and any other money injected into development has resulted in them actually overhauling and re-releasing the game to give the playerbase a new and improved experience instead of giving the older playerbase minor patch's every now and then. |
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12/13/12 8:52:10 PM#15
Originally posted by Zyzra I know, don't know how they make any money though, but idc, it's awesome! |
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12/13/12 9:37:32 PM#16
its 50 cents a day op its not that exspensive
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12/13/12 9:45:50 PM#17
Originally posted by Zyzra Haha not when many games now cost 0.00 cents a day to play !!! case: Coolermaster HAF932 |
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12/13/12 9:50:09 PM#18
IMO it should be $50 a month to keep teenagers and poor crybabies out of the game.
(Uzik ibnYaraq in game. Always willing to help.) |
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12/13/12 9:51:26 PM#19
Originally posted by Uzik But that is their target audience. Even if subscription was free, they'd probably not have many subscribers :( |
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12/13/12 10:08:11 PM#20
Meh, game will prob die in 3 months or so, mostly due to the player corpse looting, I bet you if they made a server with a slightly diff ruleset, namely the no player corpse looting, it'd be the most full server they got, i got a ton of friends that would play DF:UW if the player corpse looting on any death part was removed, or if it offered a server with that rule removed. Besides, passing on darkfall UW your not missing much at all, other than the annoyed and frustration of asshats ganking you while yer fighting a monster, or griefers camping low lv area's on a high skilled char just to be a jerk. Its not that people are scared to lose items (As i understand it items were easy to replace in the orignal darkfall) But its more the fact that everytime they die they are going to have to waste time out of their playtime to run around town like a moron to replace gear, just to go back out and probally get ganked again and have to repeat the process. IMO you should only have a *chance* for stuff in inventory to be dropped, and equipped gear cannot be looted period. I mean think about it: would you rather the game die in a few months? or would you rather it live? with the current ruleset in todays mmorpg market I doubt the game will last long. The so called "hardcore" pvp crowd is so tiny that its not enough to support a game and make it profitable. Removing one rule, will piss off a few of the so called hardcore people (however most of these hardcore people are the types who kill low lvs and run like a chicken from anyone who could fight back). But in return they will get alot more subs, alot more revenue, and the game will life a bit longer. But I'll be honest I don't expect any mmo released recently to last more than 6 months before having to go f2p or die. People are just getting tired of the subscription model, when most of the time they can find the same kind fo gameplay or even better gameplay out there somewhere for free. Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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