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12/13/12 4:21:18 PM#21
Its been a long time since I played that game. Played a Lugian Tactician and was quite funny. Good times! |
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12/13/12 4:25:46 PM#22
Oh sweet baby jesus. I never played it, but i heard it was an awesome sandbox. Definately gonna grab it.
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12/13/12 4:27:05 PM#23
Guess the contract or whatnot with Microsoft wore off? Either way, I'm super stoked!
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12/13/12 4:27:21 PM#24
Originally posted by svandy Well, crafting for example, lets use Craigstone; People needed to work together the re-build the forge to craft at. Initially they announced that we as played would re-build cities but I never seen it happen. |
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12/13/12 4:28:33 PM#25
Site seems to be down, must be popular :)
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12/13/12 4:31:47 PM#26
AC2 was basically a nice bridge between the old harsh MMO's and the newer themeparks. You are not locked into any specific class roles and can change your build anytime. The combat was very fun and fast paced. Will be interesting to see how it runs on these beastly machines we have now. Back in 2002 this game looked amazing but due to the new engine and high art quality, it ran poor on most machines.
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12/13/12 4:35:00 PM#27
Wow~!
Downloading now.
Shout-out to all the former WintersEbb peeps!
AoD FTW PigEye McNasty |
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12/13/12 4:35:16 PM#28
I have a feeling this is a Warner Bros. move for them to squeeze every dime of revenue out of their tubine purchase. Also as far as I know, when Turbine bought the Asheron's Call franchise from Microsoft, they were able to do whatever they wanted. Which leads me again to think this is WB looking to maximize as many revenue streams as possible.
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12/13/12 4:37:03 PM#29
I'd play this if it was f2p, even just for now while its in beta. I enjoyed the game way back.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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12/13/12 4:37:22 PM#30
Where are you guys downloading it from? I'd like to try it out as well :)
Nevermind found it on the main post lol.
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12/13/12 4:37:27 PM#31
How was PvP in this game? I have read that first it was just in some zones of the world, but later they introduced a Kingdom vs Kingdom (3 kingdoms to choose) system. I would love if it was a sandbox where there is guild vs guild, politics etc, but I think it won't be like that, any old player can explain a bit?
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12/13/12 4:40:38 PM#32
Is it going to have a new engine, textures, and models? Or is Turbine going to shortcut it iand just re-release the old game as it stood. I think mixing vague nostalgia with current expectations and reality is an explosive mixture. Remember that old saying, "You can't go back."? They should do this right and reboot it, not just reopen servers as an experiment. Also why would they go sub with this when both DDO and LotRO have been more successful under Freemium? That seems to forewarn that it isn't a reboot but just a relaunch of the old. At least this will give those who want more of the old and a sub an opportunity to put their money where their mouth is. |
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12/13/12 4:41:40 PM#33
These are the things I really want to know...
Did i thave player housing? Did it have a player driven economy (as in almost all items of real value were purchased from players)? Did it have item decay so as to make crafting more viable? |
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12/13/12 4:45:51 PM#34
I consider Asheron's Call 2 the last innovative MMO game to be developed for one and only one reason, it had SEASONS. A huge chunk of the world would get reskinned/textured/changed sounds for months on end because the living breathing world was going through winter time. Every game since then, which is too lazy to even add occaisional weather, or god forbid a day/night cycle, just makes me doubt the caliber of the developers.
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12/13/12 4:57:49 PM#35
Nice! And unexpected! I gotta check this out, as I thought this was a gem I never got to try out :) |
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12/13/12 5:01:50 PM#36
Originally posted by Torvaldr From what I read they basically just turned up a server and they are calling it "beta". Interesting, I think. They've probably been seeing all the chatter about sandboxes coming out in 2013, and decided to pull AC2 out of the dustbin in response. Smart move, if you ask me. I don't mind playing dated games if they are fun, and if this one pulls enough people back, who knows what may happen. Makes sense from a business standpoint. There's almost zero risk, and server / bandwidth is dirt cheap compared to what it was 5-10 years ago. If it starts bringing people in, they would be crazy not to continue updading it. |
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12/13/12 5:02:20 PM#37
Great game but i dont know where you guys are getting "Sandbox" from, Asherons call 2 is Asherons call 1 making a transition into the themepark formula.
The only sandbox feature AC2 has imo is the Dev's team ability to change the landscape depending on "Player Choices" which i cant even recall if it worked as advertised the first time around. |
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12/13/12 5:07:36 PM#38
Originally posted by BillMurphy There were no contract with Microsoft. When Turbine left MS years ago Turbine bought all their games from MS. Asheron's Call, AC2, etc, Of course I could be wrong, but I've never heard anything about a contract after they left MS. But I've been wanting them to bring back AC2 for years. I've talked to a number of people that said they wanted AC2 back and many said they'd be willing to pay a monthly fee for it. Kinda sucks we have to start all over but I'm fine with it. So I'll be checking it out here in a few. Got 1.6/2.2 GB left, roughly 16-20 mins or so. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
12/13/12 5:10:38 PM#39
Originally posted by Zekiah AC 2 is NOT a sandbox. It was/is one of the early linear game experiences where you go from dungeon to dungeon, zone to zone to level your character. It has very few sandbox elements, unlike its predeccessor and the game was basically a precursor to Lord of the Rings Online. |
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12/13/12 5:13:06 PM#40
Holy crap, this is amazing! This is a game I still /mourn from time to time. The only thing that could make this better is if they reverted the crafting changes that they did not long before it shut down..
Even still, time to see if it can hold up to my rose-tinted glasses.. It will be interesting because this sounds like it's the same exact game - just live again. Which is, of course, much different than trying to go back to EQ1.. Because they've gutted the core of that game by "modernizing" it.
We'll see! Just happy to have the opportunity to try. Now Playing: Rift, Defiance, And occasionally TSW, APB
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