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12/13/12 12:45:47 PM#21
Originally posted by KingJiggly I highlighted in red, since you didn't read the original comment regarding jumping puzzles. Being a great game is subjective. A great single player game? meh .. A great MMO? Not in my opinion. Want a nice understanding of life? Try Spirit Science: "The Human History" |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/13/12 12:49:37 PM#22
Originally posted by Karteli Oops, my fault. It doesnt change what i say though about it obviously being a themepark. And yes, it is subjective. However, in my opinion, compared to many other mmos out there, it is the best. http://www.merriam-webster.com/dictionary/innovation |
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12/13/12 1:14:08 PM#23
I love love LOVE that I can step away from GW2 for a couple weeks to play other offline games that I would otherwise tend to neglect when playing an MMO, and feel absolutely no pressure to log on. And then when new monthly content rolls around, I get all excited again and have a blast for a week or 2. It's the freedom I've always looked for in an MMO since I hung up my hardcore progression raiding boots.
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12/13/12 1:16:22 PM#24
Originally posted by KingJiggly
Exactly - sounds awfully familiar. I know, they might actually fix all the major things that players want. More than what can be said of most disappointing MMOs. but it's always next month, and people will only fall for that, for so long. Honestly, it could be a year or more, before they do enough to really make the game worth sticking with..
Some will wait for it, some will come back for it, but some won't come back, once they're gone. More, the longer it takes. Attachment to our characters and all that fades pretty quickly. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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12/13/12 1:34:21 PM#25
Originally posted by Homitu It's strange b/c it feels like most of this forums posters actually are looking for another job and mmo which will addict them to log in daily for 3 years. otherwise the game fails.. |
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12/13/12 1:49:37 PM#26
Looks like I'll have to get back into GW2 Its been a while and I like what others are saying about
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12/13/12 2:15:40 PM#27
GW2 is the fat free cake that tastes delicious of MMRPGS.
You pay once, you have it forever. Play as little or as much as you want. Take a 5 month break and come back. You don't feel everyone has passed you buy because there is no hamster wheel (i.e. raid progression).
GW2 is the best value one can get in a game. Hate on it all you want, but you'll come back in the future because you never have to pay again to do so. |
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12/13/12 2:21:34 PM#28
Originally posted by Vhaln Remember when they said there wouldn't be a gear treadmill too? Oh yeah..... I'll believe culling is fixed when it's actually fixed in game. I'll praise WvW additions when they're actually in game. I'll cheer for new sPvP modes when they're actually in game. Class balance at launch? We're 4 months out and there are classes that are absolutely pointless to use in any competitive team composition. Anyway, point being I'll be happy when they actually do something instead of just promising and failing to deliver. Twitter: @Nephaerius |
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12/13/12 3:14:00 PM#29
Let me speak for the older guy crowd in this genre when I say, "The last damn thing I want to do is more fluff kid's stuff." Where is the drama and the struggle? Are ALL these games aimed at twelve year old kids and women now? I'm not trolling I just feel like ALL the games put this crap out now, even SWTOR (which I dont play now) has some Christmas festival crap going on. Gathering candy corn around the world was absurd and this is yet another absurd event. Where is the REAL content? The Karka invasion was lagfest of crabs, I swear to god these developers have lost their way or maybe I just expect 'more'. |
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12/13/12 3:14:51 PM#30
Originally posted by QSatu Different people are different. I would say I've either changed as an MMO gamer or I'm simply more aware of what I've always wanted. I'm not sure which it is. I was definitely once one of those 4 hour a day (at least) daily players who played for years straight, and I obviously felt like I enjoyed it, or else I wouldn't have played. Yet, every time I stepped away for a few months (as it seems everyone in every game eventually does), there was always a huge sense of relief. So even in my most intense raiding days, the sudden lack of a gaming obligation and subsequent availability of other games (and other activities) during my free time would always feel liberating. As for these montly updates, my favorite moments in MMOs have always been the release of a new expansions, or even launch days. GW2's monthly updates have all managed to capture the *feel* of expansions thus far. Players congregate in the same areas for new content. There's an air of wild exploration and discovery of all the new stuff. And so far, I think most of GW2's new stuff has been interesting and different (Clocktower, Fractals, 1 time events, mini games.) |
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12/13/12 5:38:24 PM#31
A group game that does not have enough players to actually join a group = FAIL! (Not everyone lives in the same time zone) Adding one time events, will not do anything to fix this problem!
Having said that, I will be there somewhere grinding on the stuff that is actually killable when playing solo. Don't see any point in running up to a champion to do NO damage (may as well be using tooth pick for a weapon, also not interested in fighting the same dam thing for extended periods of time!) to it and get killed on its first attack! |
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12/13/12 5:45:27 PM#32
Originally posted by zastroph Don't worry they will probably give everyone everything for free, they seem to do that after events are over. |
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12/13/12 7:35:15 PM#33
This actually sounds really fun, I enjoyed the halloween events quite a bit, just wished there was more time to finish the pumpkin carvings! The lost shores... didn't enjoy so much. Can't wait to do everything in this holiday event. :)
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12/13/12 8:24:46 PM#34
I am going to be a total Grinch and say that not only do I not care about the Wintersday material, but I resent the fact that instead of fixing all of the reported bugs, implementing suggested improvements, etc, they are wasting their programming resources on this fluff.
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/13/12 8:25:55 PM#35
Some people obviously do not follow forums. With this update there will be balancing changes.
http://www.merriam-webster.com/dictionary/innovation |
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12/13/12 8:33:18 PM#36
Originally posted by Vhaln It's the holiday season! Once this enormously resource consuming event is over, I'm sure the devs can start looking into those content upgrades and modifications (if they need or want to). Christmas and Halloween are event times for pretty much all MMORPGS (just check the site promotions...) :D |
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12/13/12 9:57:11 PM#37
Originally posted by Nephaerius They already have a fix for player culling in WvW in that it will cull your side, and not theirs, and they are working on a bigger fix. Also they have a big update for WvW planned, with balance changes, in this very update. Perhaps you should read the notes before complaining. "On a happy note, players will no longer be able to cheaply escape defeat in WvW by crashing the client with ALT+F4. Anyone that does will be instantly killed, death penalties applied and loot handed out. Hey, if you can’t take the beating, stay out of the battleground. ArenaNet is also making some other big changes. For one, an advanced notifications via message broadcast for updates will be given so you don’t drop down a trebuchet just to get a sudden disconnect and lose it and all of your resources. Another change comes in the form of keep walls. These will no longer be able to be rebuilt the moment they collapse. Instead, players will have to repair the wall to 10% before it returns, giving invaders ample time to trample your merry group of defenders. The last one is a rather big one. WvW is getting a new feature called “Breakout Events”, which will trigger if one or more factions are pushed out of a given WvW map. These events are aimed at aiding the defeated players in reestablishing a foothold. Here’s what Designer Matt Witter wrote about the new feature, so be ready for a hefty fight if you see the dreaded commander charging your area on the battlefield." |
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12/13/12 11:12:19 PM#38
My computer crapped out on me so I don't get to see this :( Have fun for me everyone
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12/14/12 1:49:55 AM#39
They invest more time on holiday event then much needed WvW attention. Realy tought Anet would give prio to PvP before anything, but it seems the other way around. Proves for me that no studio is any better then Blizzard tbh. Glad the pve champs get to play something nice tough :) Hawken is the perfect game for me now. http://speedtest.net/result/2112016336.png |
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12/14/12 3:29:35 AM#40
https://forum-en.guildwars2.com/forum/pvp/wuvwuv/Coming-Soon-To-WvW/first#post965551 Updates to WvW coming at Wintersday Block the trolls, don't answer them, so we can remove the garbage from these forums |
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