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12/12/12 7:00:56 PM#41
My CS degree was 90% math and physics, 10% programming. Don't learn computer science if you don't like math, someone should have told me that before I started. I now do art school, a lot of it is science, from color theory to anatomy. I don't really know of any degrees that don't involve science in a way. |
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12/12/12 7:17:17 PM#42
Originally posted by Adamai Everyone wants to make a polished product. The key difference is not in who wants to make a polished product, but in who can deliver actually one in the real world within a reasonable time frame. |
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12/12/12 7:17:26 PM#43
The gaming industry is a shitty career compared to other programming jobs in the industry.
Software programming is sometimes called "software engineering", but software engineering is more specifically used to refer to the process of managing a sofware project (checking in code to a central respoitory, doing builds in particular ways, scoping out what feature are wanted or needed etc.)
In truth there is not much "engineering" in software programming yet. We are still making it up as we go along. But at the same time what the OP is calling engineering is not really accurate. Engineering may utilize math but the process of engineering itself is a systematic way of creating technical things. Emphasis on the systematic.
Are people in the gaming industry engineers? Some are, many aren't. The people who deal with graphics generally need strong knowledge and ability with math. People dealing with QA or network stuff need a good grasp of engineering systematism. But the systematic approach that many engineering disciplines use are either somewhat straightforward or very well settled over decades and centuries of use. Software does not have that. Someone who designd the RPG system of a game needs none of that really.
Many people in the gaming industry are more like artists who happens to not be scared of math or logic. I have known many engineers who were also quite artistic. The two situations though are not analogous even though the two people may both be equally good at math and art. |
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