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12/11/12 11:53:55 PM#41
Originally posted by Celcius Really? Worthless content patches? Sigh. TSW is an awesome game and the patches are wicked aswell. The only Dev that equals them or slightly trumps is Trion. As a big TSW fan I feel for you guys this is the same doom and gloom TSW has gotten. Chin up, both great games and if TSW can survive so can Rift. :) THE SECRET WORLD - PAY ONCE PLAY FOREVER - Give it a go! http://www.thesecretworld.com/buy/ |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
12/11/12 11:56:20 PM#42
"As much as one-third of the development team working on MMO Rift at Trion Worlds was let go on Tuesday"
"refused to confirm either the number affected or whether it was the Rift team specifically"
Those two statements from the article contradict each other. I call bullshit until more is disclosed.
...wish people would read things properly and journalists (if you can even call them that) had some brains and weren't just trying to score more website hits with their tricks. |
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12/12/12 12:28:51 AM#43
Originally posted by Acidon No, its not logical. The logical thing to do would be to start work on the next expansion. Or at the very least assign people to your newly acquired MMORPG (End of Nations).
Ive been playing MMORPGs for well over a decade at this point. I have never seen a game that Ive played (EQ, WoW, EQ2 mostly) massively layoff staff after an expansion.
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12/12/12 12:37:13 AM#44
Originally posted by Vannor These journalists have their sources and there have been multiple reports that Rift staff has been hit.
You have fan site operators posting on the official forums mentioning a friend of theirs that has been with the company for a long time has been let go.
It does seem to be mostly Q&A but not all.
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12/12/12 12:41:49 AM#45
Originally posted by KhinRunite Thats just it...Quite often in the software industry when a project is done then quite a few of the devs are laid off, especially if there is nothing on the horizon.....If they decide to do another expansion, then they hire a new round of devs to work on it..... I still have never believed the hype for this game and that it was doing all that well......The quest hub to quest hub theme park is dying a slow death..... |
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12/12/12 12:45:18 AM#46
Not really surprising. Most video game companies fire a lot of their employees shortly after release. Probably the same thing here. Once the expansion was out the door, some of the employees became superfluous. Its not necessarily an indicator of success or failure.
Is a man not entitled to the herp of his derp? |
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12/12/12 12:57:47 AM#47
Originally posted by Ginaz Im really curious as to where this comes from.
Name AAA MMORPG expansions where this has happened. I cant think of a single set of layoffs that wasnt due to poor performance. |
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12/12/12 1:03:58 AM#48
Originally posted by Vannor And we would have gotten away with it too if it weren't for that dang dog and those meddling kids. |
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12/12/12 1:28:38 AM#49
Originally posted by strangiato2112 While not an example of a MMO expansion, this is a good writeup on the issue in general as it relates to the gaming industry. Not exactly proof of Trion's case, but It is actually quite common. http://www.wired.com/gamelife/2012/10/lionhead-layoffs/ It’s just business as usual in the game industry. Developers staff up to make a huge game, then shed members once it ships because they no longer have anything for them to do. It happens again and again, whether the game is successful or not: Take-Two had a huge hit with Red Dead Redemption in 2010, then immediately canned 40 workers from its Rockstar San Diego studio, calling the layoffs “typical.” |
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12/12/12 1:46:11 AM#50
If t wasn't for the standard WoW combat Rift could have been a great game.
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12/12/12 2:33:22 AM#51
Supprising to hear with all that content rolling out.
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12/12/12 2:49:42 AM#52
I have a friend that worked for Trion World's as customer support. He was actually let go last month, so this isn't much of a surprise to me.
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12/12/12 4:00:48 AM#53
sad news indeed..especially for a dedicated team that trion is.not to mention this time of year as well.that makes it xtra sad
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knapu
Hard Core Member
Joined: 5/03/09
A little knowledge is a dangerous thing. |
12/12/12 4:06:51 AM#54
Easy answer they concetrate on theyre new mmofps .All about money...
I am the punishment of God... |
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12/12/12 4:33:46 AM#55
I wish them good luck. Rift is doing its best to become my favorite MMORPG. I really hope it'll stay subscription.
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12/12/12 4:36:20 AM#56
They are good at pumping out new content and I like the effect they've had on the industry with tsw & gw2 also putting out lots of updates. It shames the likes of ea and blizzard for the cash cow milkers they are.
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12/12/12 4:40:57 AM#57
My entire guild transfered from WoW hoping to find a new challenge when the game launched and on the whole we were initially enjoying the game. It didn't take long before we began to get bored of the game though and this was primarily due to the completely overpowered macro system.
If you had a guild who are capable of getting out of the fire the only challenge in maximising your dps in Rift was copying and pasting the right macros. This meant just about every encounter became a gear check rather than the player's skill level being able to make a difference.
If it wasn't for that one significant issue I suspect our guild might well still be playing Rift as there really were a lot of things to like about the game. It sounds like Trion haven't taken their foot off the accelerator ever since and hopefully one day if they fix combat I'll play again.
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12/12/12 4:41:02 AM#58
Could it be possible that the extra 40 people needed to produce the expansion are no longer needed?
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12/12/12 4:44:49 AM#59
Sliver
It's the same in wow, all you need is a few quid for a macro keyboard. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
12/12/12 4:56:48 AM#60
Originally posted by korvass
Well, in theory, they would still be needed to start work on the next one?
I personally think that Trion's issues are not Rift, I feel you have to look at their whole raft of projects when considering this news. They are spending a whole shedload of cash right now, with only Rift brining money in, but maybe reducing costs across the board is the only way to appease investors to deliver one of the other projects (EoN or whatever).
Who knows for sure? The way some folks here are jumping to conclusions on very little real information here though to just hate is a bit pitiful. |