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Guild Wars 2

Guild Wars 2 

General Discussion  » Anyone else think its getting a bit quiet out there?

6 Pages « 1 2 3 4 5 6 » Search
102 posts found
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7007

12/10/12 8:23:19 PM#81
Originally posted by eyelolled
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

yeah, well good luck with your ultra tough hard-core only mmo. Maybe they make new forums "ultra-hard-core mmo gamer" and they can have a qualifier. You have to play at least 150 hours each week to be allowed to post. 

Seriously though, I wish they made a game for you and the handful of people that have nothing but free time, but for those people that actually have a life to attend to, casual is important.  IF you don't like casual, you can go play some other game, but quit trying to make every game hard-core only. The majority of us are sick of it.

They did PS2.

 

Majority? Nah not really. There is a market for people like you, but not as big as you might think, see swtor, see gw2. 

  stygianapoth

Advanced Member

Joined: 2/14/12
Posts: 171

12/10/12 8:24:47 PM#82
well if the majority feel the way i do, they quit cause it isn't a good game. don't care if it has no monthly fee, i'd rather pay a monthly fee for a better game.
  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

12/10/12 8:28:54 PM#83
Originally posted by bcbully
Originally posted by eyelolled
Originally posted by DMKano
Originally posted by umie214
Originally posted by karmath

Why does it seem that most people in this thread are surprised? Every single last clone to date has the exact same problem regardless if it was well received like Rift/GW2 or badly like AoC/SWTOR.

 

GW2 was the first original MMo since WoW and has revolutionized the industry. it's the best MMO out right now, period. too bad MMO's suck in general. 

Revolutionize? GW2 just made it an ultra easy ultra casual game that has pseudo grouping and removed all actual social interaction. To me this is a step in the wrong direction, its devolution, it is wowification in the worst way.

yeah, well good luck with your ultra tough hard-core only mmo. Maybe they make new forums "ultra-hard-core mmo gamer" and they can have a qualifier. You have to play at least 150 hours each week to be allowed to post. 

Seriously though, I wish they made a game for you and the handful of people that have nothing but free time, but for those people that actually have a life to attend to, casual is important.  IF you don't like casual, you can go play some other game, but quit trying to make every game hard-core only. The majority of us are sick of it.

They did PS2.

 

Majority? Nah not really. There is a market for people like you, but not as big as you might think, see swtor, see gw2. 

So, where do we look for to see the market for people like you? BTW casuals are scattered. They have so much options to choose from so if you're going to count the market, at least take into consideration all other casual MMOs out there as a whole and not individually.

  User Deleted
12/10/12 8:33:14 PM#84
Population definitely seems to have dropped a bit on Tarnished Coast.  I think it's a good thing though, because now I can actually play the game without being forced into a zergfest.
  grndzro

Advanced Member

Joined: 2/21/06
Posts: 1094

12/10/12 8:35:29 PM#85
The lag and constant D/C is making GW2 unplayable for just about everyone.
  rastapastor

Advanced Member

Joined: 3/16/12
Posts: 131

12/10/12 11:00:17 PM#86

Well ppl now farm fractals so they don't have to wander around the world. Maybe in next patches ArenaNet will update or change events in old zones to make it more fresh, so the players can go outside and experience them. I every day walk around orr and do events, and 95% of the time i meet 324242432343242343534 of ppl there ofc it isnt 2134254353653252543523452542352523 ppl as it used to at the release but still, there is more ppl than in SW: TOR for sure :). Yesterday i made an alt and i met some ppl too, we even did a pt to explore the content together (i've done like 10 events i didnt do on my main char, so it was new to me :D).

 

Definetly GW2 is not for everyone, ppl that are used to old EQ, WoW scheme will not enjoy the GW2 and i don't blame them. GW2 is different and it should be different, we have enough EQ,WoW clones on the market. 

  Jyiiga

Apprentice Member

Joined: 3/03/10
Posts: 1008

12/10/12 11:13:06 PM#87
Add me to the Fractal hater list. I have literally not logged into the game since it went live. Was fun to lvl up in, fun to wvw a bit. Then they took a turn down merry little dungeon grind lane. I have plenty of other games that I am established in for that kinda gameplay. 
  Jyiiga

Apprentice Member

Joined: 3/03/10
Posts: 1008

12/10/12 11:15:12 PM#88
Originally posted by rastapastor

Well ppl now farm fractals so they don't have to wander around the world. Maybe in next patches ArenaNet will update or change events in old zones to make it more fresh, so the players can go outside and experience them. I every day walk around orr and do events, and 95% of the time i meet 324242432343242343534 of ppl there ofc it isnt 2134254353653252543523452542352523 ppl as it used to at the release but still, there is more ppl than in SW: TOR for sure :). Yesterday i made an alt and i met some ppl too, we even did a pt to explore the content together (i've done like 10 events i didnt do on my main char, so it was new to me :D).

 

Definetly GW2 is not for everyone, ppl that are used to old EQ, WoW scheme will not enjoy the GW2 and i don't blame them. GW2 is different and it should be different, we have enough EQ,WoW clones on the market. 

The fractal system is not some innovation. Its the same stuff we see in other games. The same kinda gear progression we see in other games. So how exactly is it setting itself apart from these other titles?

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1364

12/10/12 11:30:35 PM#89
Originally posted by Jyiiga
Originally posted by rastapastor

Well ppl now farm fractals so they don't have to wander around the world. Maybe in next patches ArenaNet will update or change events in old zones to make it more fresh, so the players can go outside and experience them. I every day walk around orr and do events, and 95% of the time i meet 324242432343242343534 of ppl there ofc it isnt 2134254353653252543523452542352523 ppl as it used to at the release but still, there is more ppl than in SW: TOR for sure :). Yesterday i made an alt and i met some ppl too, we even did a pt to explore the content together (i've done like 10 events i didnt do on my main char, so it was new to me :D).

 

Definetly GW2 is not for everyone, ppl that are used to old EQ, WoW scheme will not enjoy the GW2 and i don't blame them. GW2 is different and it should be different, we have enough EQ,WoW clones on the market. 

The fractal system is not some innovation. Its the same stuff we see in other games. The same kinda gear progression we see in other games. So how exactly is it setting itself apart from these other titles?

I wish there was a real EQ clone.  I've played the game and I have so many alts that my highest is lvl 72.  I'm assuming I'll care about what a fractal is when I hit 80?  I'm sure I would already know this but my guild all quit the game within two weeks of release.

 

I have no idea how people leveled to 80 without a number of alts as this game is reallllly boring with the limited number of skills/weapons available and thus why I had to create 600 alts in an effort to create some variety.

  KhinRunite

Novice Member

Joined: 11/05/10
Posts: 897

12/10/12 11:33:08 PM#90
Originally posted by Jyiiga
Originally posted by rastapastor

Well ppl now farm fractals so they don't have to wander around the world. Maybe in next patches ArenaNet will update or change events in old zones to make it more fresh, so the players can go outside and experience them. I every day walk around orr and do events, and 95% of the time i meet 324242432343242343534 of ppl there ofc it isnt 2134254353653252543523452542352523 ppl as it used to at the release but still, there is more ppl than in SW: TOR for sure :). Yesterday i made an alt and i met some ppl too, we even did a pt to explore the content together (i've done like 10 events i didnt do on my main char, so it was new to me :D).

 

Definetly GW2 is not for everyone, ppl that are used to old EQ, WoW scheme will not enjoy the GW2 and i don't blame them. GW2 is different and it should be different, we have enough EQ,WoW clones on the market. 

The fractal system is not some innovation. Its the same stuff we see in other games. The same kinda gear progression we see in other games. So how exactly is it setting itself apart from these other titles?

ANet already said they will make Ascended items available outside of Fractals, so just sit tight.

  Crosswire

Apprentice Member

Joined: 11/28/06
Posts: 245

12/10/12 11:53:52 PM#91

Not been playing all that long, but I would say the population was growing and not shrinking.

People everywhere.

  Dalano

Novice Member

Joined: 8/21/04
Posts: 115

12/11/12 7:55:58 AM#92
https://forum-en.guildwars2.com/forum/game/gw2/So-where-is-all-the-people

Playing: FFXIV, EVE

  Crosswire

Apprentice Member

Joined: 11/28/06
Posts: 245

12/11/12 8:05:12 AM#93
Haha! Eve, the winner of the pants award.  :)
  Mothanos

Elite Member

Joined: 10/20/10
Posts: 1789

12/11/12 8:13:18 AM#94

If you look at Tier 1 servers in WvW EU side then yeah its pretty bad to say the least.
havent had a queue in a month.....
Queue was 3 to 5 hours at launch for WvW, so go figure -_-

This might just be how it goes in todays mmo's.
MMO # 13212 gets released - sells 2 million+ boxes - 2 months down the road its empty.
Doesnt matter how good or bad the mmo is, this just seems to be to case in todays world of mmo's.

Also WvW is in pretty bad state tough, arcade battleground wvw with no rewards and 1 massive bug called Culling made it all the worse.
Nothing more frustrating then getting dropped by a 30 men zerg you wont see before your death.

But yeah it seems even GW2has a insane drop in players these days.

http://speedtest.net/result/2112016336.png

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1838

12/11/12 8:40:22 AM#95

It's actually very unfortunate.  Wasn't the whole purpose of de-leveling so that all zones would remain populated even after level cap?  What happened to the constantly changing/new dynamic events for existing zones? 

I stopped playing because the game was really devoid of population on my server during the times I played.  For a game that was designed to play with oithers, with "events" designed for mass people, it really suffers when the population becomes so segregated.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2445

12/11/12 9:17:32 AM#96
Originally posted by Dalano
https://forum-en.guildwars2.com/forum/game/gw2/So-where-is-all-the-people

They are arguing the same things we do. If server load was based on accounts registered on a specific server, we would always see full not 'Very High' then to 'Full'.

 

A.net did not explain it well but I also think they don't want to give all their secrets away. More information for hackers to use then.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1838

12/11/12 9:18:36 AM#97
Originally posted by botrytis
Originally posted by Dalano
https://forum-en.guildwars2.com/forum/game/gw2/So-where-is-all-the-people

They are arguing the same things we do. If server load was based on accounts registered on a specific server, we would always see full not 'Very High' then to 'Full'.

 

A.net did not explain it well but I also think they don't want to give all their secrets away. More information for hackers to use then.

huh?

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2445

12/11/12 9:21:18 AM#98
Originally posted by grimal
Originally posted by botrytis
Originally posted by Dalano
https://forum-en.guildwars2.com/forum/game/gw2/So-where-is-all-the-people

They are arguing the same things we do. If server load was based on accounts registered on a specific server, we would always see full not 'Very High' then to 'Full'.

 

A.net did not explain it well but I also think they don't want to give all their secrets away. More information for hackers to use then.

huh?

If you look at the quoted there - there was another link, inside that. It was that point I was trying to suggest.

 

I still thinkA.Net needs to explain themselves better.

 

I hope some of these PvP changes will help. I still want GvG, as that was always fun.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  pedrostrik

Novice Member

Joined: 4/07/10
Posts: 400

12/11/12 12:11:13 PM#99
yesterday at 22:30  at Jormag was more than 100 people, later at 3:00 was almost 50, server:underworld: so its always people around those nasty meta bosses to play with. maybe theres some dead servers but overall its always people around any map on my server - more at dungeons or L70+ maps ofc
  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1318

To busy playing GW2 to post much around here... *shrug*

12/11/12 1:04:51 PM#100
Originally posted by sfc1971

*snip*

Soccer clubs spend a LOT of time on their junior teams because they know that you need new blood to survive. MMO's put any new player in lonely world with an ever bigger level gap to cross and wonder why they die out.

Great analogy and the best reason why Ascended Gear is a threat to the game's survival.

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