Trending Games | Skyforge | Shards | World of Warcraft | Guild Wars 2

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,032,245 Users Online:0
Games:843  Posts:6,484,169
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Quests within MMO, are they still a good concept?

3 Pages « 1 2 3 » Search
48 posts found

Advanced Member

Joined: 8/18/07
Posts: 146

11/30/12 12:44:06 AM#21

I think quests are needed, whatever form they take, to give you some direction and to add immersion and life to the game world.

As someone else said, they shouldn't be designed around your character being "the" hero, though. In the example of EQ's epic weapons, what irked me was it was written as though your character was the only one in Norrath who was working on this quest, and you'd have the only weapon in existence... It should have just been something more akin to "If you are able to collect these rare, fabled items, I can create a totes awesome scimitar that farts leaves"

Also, tasks, such as "We're trying to rebuild our village and need buttloads of wood, iron, etc..." are passable. They give you something to do, some experience, some monetary reward, and it makes sense that numerous players would be doing the same thing.


Advanced Member

Joined: 3/05/07
Posts: 3922

11/30/12 1:46:58 AM#22

      I prefer a combonation of GW2 and EQ..  The only quest I want to see exist in a MMORPG are "epic" quest such as those that existed in EQ..  As for mob encounters I only want to see dynamic events (GW2), camp locations (EQ) or general roaming mobs..  I also prefer "turn in" rewards like those we had in EQ (deathfist belts)..  What we see in WoW and other games since are nothing more then chores and task..  I find those linear as hell because they split up the playing community..  People are seldom on the same phase or questline, and because of this, most don't group up.. I actually find the use of questing to be anti social..

     GW2 does address this using DE's and adjustable character level, however it still doesn't tackle the need for people to group up..  IMO if we really want to see the need for people to group up outside of instance, there needs to be static locations of action.. such as EQ camps..  Camps need to be too hard for anyone to solo, but a little more rewarding for the desire to want to do them.. OH, and there needs to be enough of them so that multiple groups aren't fighting over them..  Furthermore camping a location needs to generate equal amount of rewards, if not people will still take whatever route rewards them the best.. 


Novice Member

Joined: 9/25/12
Posts: 2604

11/30/12 5:02:30 AM#23

Real quests? As in, quests before WoW, where they weren't the primary way to level up? Yeah, they were great. They fleshed out the world, helped you discover new places, new mobs, gave you unique loot now and then, and gave you some difficult puzzles to solve.


WoW style busy work quests? No. They need to be entirely eradicated.


Novice Member

Joined: 10/23/11
Posts: 79

11/30/12 5:12:44 AM#24
Originally posted by ShakyMo
Mmo pve needs a radical reworking.

It's very boring compared to single player games like skyrim, dishonoured & farcry 3.

I'd give a partial exception to tsw with its multistage 20 minute long one at a time quests and for bringing in puzzle and stealth elements and dropping quest hubs like gw2. Unfortunately end game was same old same old as were the item quests.

I'm currently playing tsw and find the quests absolutely brilliant, however the problem with it is that the quests are very single layer focussed so it ends up being a single player game with other people around. I truely believe that story is a way foward,however game devellopers need to find a way of telling amazing stories which takes plce in a truly multiplayer environment. I think guild wars 2 had the right idea, they just didn't get it quite right...


Apprentice Member

Joined: 11/21/11
Posts: 7246

11/30/12 5:28:41 AM#25
Yeah I think tsw and gw2 tried to nudge it in the right direction.

If you took the big quests from tsw but not the item quests
And the des from gw2 but not the hearts or story

And kinda merged them somehow. Would be moving a little better also.

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/30/12 5:30:59 AM#26
Vanilla wow had some good class quests, to get warrior stances, shamen totem, warlock pets etc..

For some bizarre reason they dropped them, always thought that was one if the better things in wow.

Spotlight Poster

Joined: 5/26/08
Posts: 929

“If I had asked people what they wanted, they would have said faster horses.”- Henry Ford

11/30/12 5:38:03 AM#27



As a Runescaper, I don't see the 'quests' in most MMO's as real Quests to begin with.


Advanced Member

Joined: 1/12/06
Posts: 846

OP  11/30/12 6:45:35 AM#28
Originally posted by Helleri



As a Runescaper, I don't see the 'quests' in most MMO's as real Quests to begin with.

But the Quest as the only means to level is truly becoming an epidemic. Even if you don't believe them as true Quests, they are indeed Quests that is being used in Everywhere now. Thats why I think its a problem.

Life is a Maze, so make sure you bring your GPS incase you get lost in it.


Advanced Member

Joined: 12/21/07
Posts: 22588

11/30/12 1:40:27 PM#29
Originally posted by ShakyMo
Vanilla wow had some good class quests, to get warrior stances, shamen totem, warlock pets etc..

For some bizarre reason they dropped them, always thought that was one if the better things in wow.

I think the totem quests were still in teh game last time i play.

They did not make more for obvious reasons ... it is more cost effective to make one quests for all players, instead of just some players that play a certain class. That is the same reason why they have 3 levels of difficulties in raids.


Novice Member

Joined: 8/07/12
Posts: 12

11/30/12 3:53:18 PM#30
The only good quests in a MMORPG are given by players. I rather play a singleplayer or co-op game if I want NPC quests.  

Novice Member

Joined: 11/29/12
Posts: 21

12/09/12 8:08:24 PM#31
yes, for me it is one of the most important parts of mmo games

Novice Member

Joined: 4/10/09
Posts: 809

12/09/12 8:29:07 PM#32
Originally posted by Lucioon

Quests in Pen and Paper RPG, and Single player games work because you can start and finish it whenever you want. Either with a group of friends when playing PnP, or by yourself. 

But in MMO, Quests are shorten so that other players you meet during your quest can join in without being left out., or they become Instanced Quests that only people at that certain stage can join in. 

How many times have you, yourself try to play with your guildmates but found out that they are two stages ahead of you in the quest, or you are ahead and have to wait for them. 

So my question is, are Quests still viable in Modern Day MMO's

Are they the only way to get Progress within a story?

Guild wars 2 changed the quest system alittle, so that as long as you are in the vicinity, the quest automatically goes into your log, so anyone can jump in and participate. 

But is that as far as we can take it?

Can Quests be eliminated all together? 

What kind of alternatives is available? 


I do not see how making quests more accessible is progress. The idea that anyone else can do the quest that I am on or that I can do the quest that anyone else is on is just another step towards negating any differences between players.

Quests that progress stories could be linear, such as being able to do one quest after the next. One quest is a prerequisite to do the next quest and this could continue for some time to complete one story. Most quests do not tell stories. They are just there for you to play fetch and be led along by the nose. Quests that tell stories could be totally soloable or require groups to complete. If the quests are soloable then who cares if you want to play with guildmates or not. It's a superfluous question if you don't NEED quildmates. If a quest is meant for groups then there will always be someone somewhere who also needs to do the quest to progress, since they will have to do it to progress the story too. Or the guild could hold an event for one night every week where they do a certain quest that people need. This promotes group conent way more than making quests for accessible for anyone to do.


Novice Member

Joined: 4/10/09
Posts: 809

12/09/12 8:30:32 PM#33
Originally posted by muffins89
Originally posted by Quirhid

Well, events in GW2 are a promising step forward, but even when they have no traditional quests at all in that game, I see the tasks ("heart symbols") as a step between quests and events. I don't see traditional quests enjoying much popularity in the future, atleast not in the traditional form. Heavy quest grinding gets exhausting fairly quickly. Alteast I had an unpleasant reaction to the Continent of the Ninth's excessive use of trivial miniquests for what felt like everything you did. Didn't like that at all...

Arenanet talked about having multiple end states in the events (more than pass/fail), with which you could build elaborate webs of events rather than just separate strings of events (which are essentially a form of quest-lines). However, the downside to this would be the same as with all branching content: it takes a lot of effort to produce those alternate paths.

Still, I wouldn't mind using quests for a more long term goal or objective - only a few active at any given time.

i disagree that events are a "promising step forward".   they are nothing more than traditional quests in a different wrapper.  i played gw2 today and an event i did was escorting a lady around while she collected fruit.  i would rather collect the damn fruit myself.   DE's in gw2 are just kill x,  gather x,  go to x,  quests presented a different way.


quests are still viable imo.  they've just become to trivial and meaningless.  give me a quest that is an actual QUEST.  make me travel a great distance.  make the quest take days to complete.  make me complete many smaller quests in order to complete the main quest.

Yes Sir


Elite Member

Joined: 3/30/10
Posts: 4746

I don't Forum PVP. If you feel I've attacked you, it was probably by accident.

12/09/12 8:39:11 PM#34

I think questing is a useful mechanic in MMORPGs.  However, I think there are design issues with quests being too quickly completed.


For example, to you, which would be the most tedius?

1. 5,000 quests to level cap.

2. 500 quests to level cap.


I'm of the opinion that reducing the number of quests but increasing their value would be a step in a positive direction.


Novice Member

Joined: 11/05/10
Posts: 897

12/09/12 8:46:09 PM#35
Quests are necessary to move a story, and to give players some goals to strive for, so I say they're still a good concept. But as far as presentation goes, GW2's event system is the way to go, or much better, a (really polished) Radiant system like in TES. From the moment I played my first MMO it felt weird to encounter a quest giver who needs help saving his town from wolves but only ask me to kill 10 of them...and the town will actually never be saved. In SRPGs the devs can make the world move along with you so the town can be saved. In GW2 the town will be saved for a short time until the event triggers again; and in phasing MMOs (SWTOR, WoW), the town remains saved permanently at the cost of you getting disconnected from other players, an effect I find highly undesirable for a MMO.

Hard Core Member

Joined: 7/29/10
Posts: 185

12/09/12 8:57:04 PM#36
I've not read all the replies so someone may have already said this.  I think they are a good concept.  They just aren't good as a primary means of leveling.  In pen and paper the majority of you experience comes from the rp/combat/puzzle/trap encounters, but not from actually finishing the quest.  I usually reward xp at the end of the session based on those things.  I could care less if they succeed in the quest or not.  The quests are there for immersion purposes.  I would like to see similar in games.  Obviously rewarding xp for RP is a bit far fetched in a MMO, but the rest are doable.  Let the quest occasionally have a reward (decorative, componant, monetary, or something), but the normal reward not be xp or gear.  I am ok with gear sometimes, but I prefer the gear to be a player crafted thing.  Get rid of the quest hubs, and the short kill x whatevers and make actual quests.  Make them long in depth chains that tell a story.  Another player can hop in at anytime and contribute (just like in pen and paper).  They may not get all the details, but they contribute to their part and help craft their characters story.  I guess I am describing more of a world type deal, but thats what I envisioned from these games when I made the leap to them.  One day I hope to see it fullfilled.  

Novice Member

Joined: 8/08/09
Posts: 1327

Not Safe For Woona (NSFW)

12/09/12 9:06:48 PM#37

I think quests should be a bit more dynamic.

Lets say an NPC needs some ingredients gathered from the woods. Well, you go gather the ingredients, and turn them in. Well, the NPC no longer needs any more of that ingredient, so there's a global cooldown on that particular quest, but the NPC has a bunch of other ingredients that need gathered, so you, or some other people gather other ingredients and whatnot. If the NPC has no more tasks, no problem, there are more NPC in the area who do.

So essentially, it makes it a bit more intereting and a bit more challenging.


Advanced Member

Joined: 3/05/07
Posts: 1297

12/09/12 9:13:29 PM#38


  Questing is good.  I like getting entangled in some awesome spanning plot that drives me to do things.  Stepping outside of the box in quest design is good too.  Perfect World had a really awesome quest type, for example.  They were platforming quests that you'd find in a city.  You had a certain amount of time to get to a chest and loot it.  But the chest wasn't just sitting in some really easy to path to place, most times you had to do it over and over trying to even find a way to scale the terrain up to it.  One had me jump from a box to a tent to a rooftop then leap over a few fallen pillars and catch a broken section of wall before I could leap up to the catwalk the chest sat on.  It was fun, it took you away from the kill x mentality for awhile and let you really appreciate the world and how much thought went into the city itself.



EDIT : Entangled not Intangled.  How in the sunny hell did that one slip by me and my spellcheck??


Elite Member

Joined: 11/19/12
Posts: 2068

12/09/12 9:14:24 PM#39

The only thing I used quests for in any game was to get some idea of the NPC stories or the lore.

I do have a habit of clicking next,next,next but only when the writing becomes labored reading or my mood suits me - blame it on Windows installations if you like, I do sometimes. 

In reality, I don't really care about the NPC stories unless they are especially intriguing because I stopped reading fiction books years ago. I found too often that they filled my head with non facts and things that were difficult to discuss with someone that had not read the same book. Other than participating in imaginary gossip or moral lessons, I don't really understand the reasoning behind fiction books now. My morals are fine, I don't need enlightenment on how to act at this age. Instead when I read about history, that can be littered with fun facts/trivia that are great conversation movers and the moral lessons are much better because they involved a real person if they are needed for conversation.

Probably why I favor sandbox type games without quests all over. I would care more about quests if playing them different ways adjusted the game. An alignment system is a good way to explain it - if I can help or harm and that would change the outcome of the game I was given - good. The problem with this system though is that again, because of morals, most people want to reward good actions and punish bad ones. Maybe I want to toy with being bad, mud pie eating, sailor mouthed, disgusting and foul being that farts in church. Maybe I want to live out grumpy cat in roleplaying - What would my reward be for such actions, probably not the kingdom the way most games play out. Even playing horde in wow, alliance people seemed to believe that they were the good guys and me the bad just because I chose the darker ways.

  User Deleted
12/09/12 9:33:31 PM#40

Quest are ok in games, but what we call quests in mmorg are side quest in sp games. When a sp game has 50 side quests for each smal part of the main story you tend to get tired of em. Its the same for mmorpg.

Another problem with questing in mmorpg is how unfriendly they are to do as coop/group, the system realy want you to do em alone and it works a little against the purpose of mmorpg. We all like to be able to solo em now and then, but alot of us also want to have company when we do em.

3 Pages « 1 2 3 » Search