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The Pub at MMORPG.COM  » Why PVP scares some people?

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256 posts found

Novice Member

Joined: 11/10/12
Posts: 1338

12/09/12 7:47:49 PM#241

- Because they know they suck at PvP.

- Because they need a reaon to call all who are good at PvP "griefers".

- They feel everything is "unfair" and "unbalanced"

- They are scared by pixels which are not controlled by computer AI and therefore harder to beat

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Novice Member

Joined: 6/09/09
Posts: 150

12/09/12 9:05:50 PM#242

There will always be people who like A, and some who like B, and some who don't care.   And there will always be a small subset of the first two groups that work themselves into a frenzy trying to prove that how they think is right because it can be proven from first principles, is a rule of the universe, etc., even though we are dealing with human opinions, not mathematics or "hard" sciences.

It is not enough for these people to just enjoy the style they prefer, they must squash emphatically anyone who thinks differently.   The argument(s) that the OP presents are very much like the arguments of any run-of-the-mill religious fanatic.   If I feel unhappy in a given pvp game, or happy for that matter, you simply cannot "argue" me out of my feelings, particularly by insulting me, claiming that I just don't understand why my feelings or preferences are wrong.   Which is the biggest insult, perhaps.

But you can annoy me.

It is ironic that some of the responses have had some interesting insights.  Go figure.




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Advanced Member

Joined: 1/17/06
Posts: 549

12/09/12 11:27:22 PM#243

PvP don't scare me, it's just pisses me off mostly when I am in a hardcore mood that want's to go to win most of the times, but i've get the opposite of what i wanted and when i bitch at the team, they bitch at me thinking that I am the noob that preventing the team to win, everyone's a god damn troll and suffer from extreme case of mental retardation, ignorance, and stupidity that just wish i have a gun that just shoot down these fucking assholes though my computer towards there. This is why I stop play and started hating all moba games, PvP in each and every game, survival games that has a hardcore PvP looting like DayZ, WarZ, and other piece of shit games that support such things that attracts assholes and douchebags.

Ever since more and more games are coming out that is wanting to be more like dark souls and moba games, the more i'm staying away most of these games because of how pissed off i could be that really makes me break my controllers and shit. That's why I've play single-player games and try to cool off or find some fun in the game or something engaging that makes me want to progress further, something that i rather enjoy then getting pissed off.

The more that I see ignorance, stupidity, and fucking assholes, the more that I think the whole fucking world is just black and gone to hell...


Advanced Member

Joined: 7/25/11
Posts: 896

12/10/12 1:50:00 AM#244
yeah im scared of button pushers LOL PVPers make me laugh, come by my gym put on some boxing gloves and we will do some REAL PVP.
  User Deleted
12/10/12 3:21:25 AM#245
I don't have a problem with PvP.  I just have a problem with the types of people it tends to attract.  I miss the RPG elements to MMO's and you just don't get that with your average PvP player name of "Saturdays Pancakes" or  "Pvpdonu" or whatever.  I expect that in CoD, but it's just annoying in an MMO.

Hard Core Member

Joined: 1/02/08
Posts: 1544

Let em put a slave ring thru u're nose u're prob not going to like where they're taking you. Think.

12/10/12 3:40:18 AM#246
The OP is correct.  PvP is down right uncomfortable.  I hate it or am scared of it or whatever you want to say.  You can say it makes me piss my pants if you want to, I don't care.  If I want someone to focus their violent aggressions at me I can find PLENTY  of people to do so in real life.  I don't want to go get it in a gaming world as well.  Games are suppose to make me feel like life is worth living.  Not like someone is just waiting to slice me all to hell.  I live in a city.  I get that from real life.

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Novice Member

Joined: 9/06/07
Posts: 278

12/10/12 3:44:50 AM#247

A lot of people  just question the legitemacy of the PvP encounter, and are attached to their virtual characters. There's this one insult to describe them.



Hard Core Member

Joined: 10/10/03
Posts: 5731

12/10/12 3:55:51 AM#248
I hear noobs on this thread.

Apprentice Member

Joined: 11/21/11
Posts: 7246

12/10/12 4:10:22 AM#249
Probably some snide will report my post and I will get another ban what the hell.

If you skim through this post you will see lots of pop psychology from the anti pvp brigade, words such as "sociopath" .

So I will do a little back

My take - many of those with extreme pro pve / Anti pvp stances have difficulty distinguishing between fantasy and reality. They associate dieing in A GAME with loosing something in real life, they are unhealthily attached to their characters. They associate being a "killer" type IN GAME with sadistic and sociopathic tendencies in real life.

Apprentice Member

Joined: 10/02/12
Posts: 511

OP  3/01/13 3:08:57 PM#250
Originally posted by Nikopol

OP; to me, it's the other way around. I don't care for organized PVP systems like battlegrounds or even RvR, but I like open world PVP. Without any systems, or maybe even incentivization. And I'm primarily a PVE player.

To me, PVP should not be something that's a goal but something that just happens. Something that pisses you off, keeps you from accomplishing some other thing. A hindrance you should overcome. You're going for a resource, some enemy player is going for the same resource, you duke it out. You want to go into a dungeon, and some enemy players are there and want the place for themselves, you duke it out.

That's the only way PVP can be - to use a popular phrase around here - "meaningful" to me, because it's all part of the te?ture then. Part of the overall progress. Other players become obstacles to your goal, which makes said accomplishment feel more fulfilling.

So, how about PVP for PVP's sake? Doesn't work for me. All the PVP systems make the PVP feel somewhat phony. I never get that sense of purpose. I like having goals that reach far and wide and have to do with the open game world mechanics - be it fishing a special item, mining some hot ore, running a good transport route or whatever. Organized PVP, especially as it is in modern games, feels isolated to me. Any system you bring in, you limit what PVP can mean.

EVE is probably the one game where even "PVP for PVP's sake" ends up more than PVP.  Or rather, everything ends up one form of PVP or another. :)

I think the same. I dislike "minigame PVP" too.

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  User Deleted
3/01/13 5:02:24 PM#251

Necro-ing your own 3 month old thread?
<shakes head>


Novice Member

Joined: 9/14/09
Posts: 2009

3/01/13 5:05:47 PM#252

This is one of the most stupid thing I ever read.  Maybe those people dont' want to pvp?

It's kind of like a guy raping a girl and asking why she dont' want to have sex with him.



Apprentice Member

Joined: 10/02/12
Posts: 511

OP  3/01/13 5:19:19 PM#253
Originally posted by Vidir
Originally posted by WhiteLantern

I'm not against PvP. I certainly am not "scared" of it (love how people use the word scared for people who don't like things, but i digress).

However, I'm what you would call a "terribad", so I avoid PvP for the most part.

 Agreed, I buy and play games for the content in it and not for some pvp fight wich are better in real pvp games like battlefield.

Battlefield lacks the political/social/economic background that give good reasons to pvp.



"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)


Apprentice Member

Joined: 10/02/12
Posts: 511

OP  3/01/13 5:25:39 PM#254
Originally posted by Adamai
People dont hate pvp !! They hate bullies, campers, greifers, indescriminant attacks, ass hattary, random player kills, player farming......nn its by no means fear but hatred for pvp players in genral.

I beleive for a true pvp game you must have extreme death penalties and a good police system in the games mechanics to prevent retarded ass hattery by the pvp player najority that race to end game gear then spend the rest of their days killing noobs and not so well equipped players!!! I call you stat whores others call you gimps. Both are correct.

Pretty correct!

I think that because i passed MUCH more time playing L2 than WoW, i think about the harsh punishments for indiscriminated ganks as a natural thing, a "must" in every mmo, so necessary that is redundant to ask for and to speak of. The people used to play mmos where there is not penaltys to indiscriminated and unfair gank (like WoW and its clones) thinks different.

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)


Apprentice Member

Joined: 10/02/12
Posts: 511

OP  3/01/13 5:28:11 PM#255
Originally posted by killion81
Originally posted by maccarthur2004
Originally posted by killion81

Easiest way to explain is through analogy.  If I decide I want to play golf for a few hours and I get out to the course, am having a good time and suddenly someone runs up to me a forces me to play tennis, I'm not having fun anymore.  I don't want to play tennis.  If I did want to play tennis, I would go to the tennis courts, not the golf course.


For those that may need an explanation, PvE and PvP are different games.  It's acknowledged within the OP that they are fundamently different.  I equate golf to PvE, as it can be a single player game or a team based game.  You can compare score, but you are never really directly influencing the gameplay of anyone else.  Tennis is PvP because you are directly competing with someone and your actions are chosen to cause the opponent to lose.  If it was possible to be forced to play tennis while playing golf, I imagine golf would be a much less popular sport.


Just because someone doesn't want to play your game does not make you better than them.  It does not make them scared of you or your game.  It does not make you hardcore.  It does not make them a carebear.  If you want to be "hardcore" and do something competitive that people may be afraid of doing or may make people afraid of you, take up competitive fighting of some sort.  Video games are not the correct venue for you to accomplish what you seem to hope to accomplish.

This analogy can only be applied if you regard mmos as  "lobbies" or "clubs" where a bunch of players gather to play some e-sports or minigames at will. I regard mmos more as "virtual worlds" where there is dangers, war, political disputes, disputable resources, economics and social challenges.

I dont see sense, in a world, in recriminating a country, a realm, a feudal lord, faction or rogue groups by "forcing" war into us, i see them like dangers to be combated or avoided, a challenge.


You can see it how ever you want, but the fact remains that it's a game, just like golf or tennis.  It's a massive multiplayer online roleplaying GAME.  People play games for entertainment.  If you want to play a game that is more like a "dangerous virtual world", that's your choice.  I assume that is what entertains you.  However, your preference is no more valid than someone else's preference for a PvE oriented experience devoid of PvP.

The problem arises only when these 2 different mindsets are put together to dictate the ruleset and features of a mmo...



"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)


Apprentice Member

Joined: 10/02/12
Posts: 511

OP  3/01/13 5:32:49 PM#256
Originally posted by Cephus404
Originally posted by maccarthur2004

As YOU said, pve isn't made by killing mobs for fun, but killing mobs to obtain things, and my quoted phrase refers to the fight itself excluding the rewards.



I think killing mobs, just for the sake of killing mobs, is very fun.  That's half the reason people play shooters, just to kill things.  They rarely ever get something special for each mob they kill, it's the joy of mowing down enemies that they want, not the rewards that they get for doing so.

So you disagree with Loktofeit. Quote and answer to him so. :)



"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

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