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12/09/12 12:35:34 PM#41
Originally posted by Redemp I think it's more to do with western devs and publishers that are afraid to think outside the box, it seems that some Asian devs are. You have to remember that western devs are under pressure to follow the money train. SOE will not be in that situation with EQ Next. |
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Originally posted by lizardbones "Where are they? Playing Eve?" Um, excuse me? I am one of these players and have zero interest in Eve so that is not true at all. I also am not interested in WoW or RIFT, I played Guild Wars 2 for a bit but realized it really wasn't that dramatically different and got bored of it soon afterwords.
There is indeed a fact an audience for these types of players. You don't see us because we don't just all play "Eve" like you seem to think. Smile |
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12/09/12 12:44:42 PM#43
Originally posted by Razeekster Sorry if I wasnt clear then, I was combining stuff from multiple responses to your original post. I dont feel the East is doing anything but making annoying games based on my bullet points. The final sentence was in response to someone saying yes we are losing it, look at Archage. |
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Originally posted by snapfusion It's not just ArcheAge. Look at Age of Wushu, look at B&S, look at Black Desert, look at Mabinogi II: Arena, look at Project S... I'm hopeful for World of Darkness in the West, but that's about it. Smile |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/09/12 2:53:12 PM#45
Originally posted by Robokapp Pretty spot on. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/09/12 6:09:22 PM#46
Originally posted by Loktofeit Sometimes I think the studios in that region spend more money on marketing than on actually building what the marketing department promises. I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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12/09/12 6:18:25 PM#47
Originally posted by Razeekster I have looked at all the games you mentioned, and again see my original list. I just dont like the way the East makes game. The all play look and play like kids games. Like in the 8 to 12 year old range. And not just kids but kids that have grown up in the East. There is just nothing there for me. Allot of American kids today were raised on Eastern influenced cartoons and games, I was not. So to me it just looks like kids stuff. |
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12/09/12 6:29:34 PM#48
If you dont think Asia is the new super power yet your just doubting yourself they are the new num 1 nation, is this a bad thing? No why would it be who cares. If they start to make the better games there will be english versions of these games just like there are dif language versions of our popular games. We all like to have fun I dont see whats the problem with them being more advanced they always have been more advaned with electronics they brought us the Nintendo and beyond why any1 would think the next best game wouldnt have something to do with asian development is beyond me. There is a reason blizzard has a headquarters in korea.
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12/09/12 6:44:22 PM#49
When you say Western, you must be referring to the US, disregarding the quality, the EU has produced EvE, Salem, MO and Darkfall, none, of which are like the standard US themeparks.
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/09/12 6:47:24 PM#50
Originally posted by ObiClownobi Europe often seems to be the forgotten part of the west in many of these discussions, which is a shame because the amount of variety in both MMOs and RPGs that come from Europe is amazing. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/09/12 6:54:22 PM#51
ArcheAge cost twenty five million dollars to produce. Including yourself, and every person on these forums who wants ArcheAge to get made, you need another million people or so for a game like ArcheAge to get developed and released in the U.S. or Europe. I keep hearing about this audience, but there's nothing to indicate it has a significant number of people, other than forum posts like these saying it has a significant number of people. I'm sure there is an audience for games like ArcheAge in the West, but it's not big enough to warrant actually producing something like ArcheAge in the West. Join the League For Gamers. |
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12/09/12 6:55:34 PM#52
Do you really want to include Mortal Online in that list? It's certainly different, but it's also certainly a piece of cr@p. Join the League For Gamers. |
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12/09/12 6:57:01 PM#53
Asian games look 10 times better than western games. They are grindy as hell and rely on RnG way too much though. If western games catch up to Asian games in pure eye candy, keep their chart and skill based game play they will run Asian games over. On the other side, if Asian games get away from the RnG and move toward loot tables and skill based, charted progress paths, they will eat western MMO's up. Both sides have something people want. Both sides have something people want to avoid as well. |
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12/09/12 6:59:16 PM#54
Originally posted by lizardbones Lol agreed. Concepts were / are not bad but actual realistation / implementation is utter crap in MO. |
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12/09/12 7:03:50 PM#55
Originally posted by free2play Ermm, Age Of Wushu has no classes or levels, it's skill based. |
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12/09/12 7:27:48 PM#56
Originally posted by Rimmersman So was TSW but the skills were all vanilla versions of each other and it ended up being a gear grind. |
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12/09/12 7:29:50 PM#57
In sheer numbers? Yes. They have ten games to our one. In quality? I think both make equally crappy games as of late.
http://thewordiz.wordpress.com/ |
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12/09/12 7:33:20 PM#58
Originally posted by free2playOriginally posted by Rimmersman Not so IN AGE OF WUSHU plus the best items are player made. |
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12/09/12 7:38:06 PM#59
Originally posted by Razeekster
[2] Sometimes i think AA is "so good to be true". "What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song) |
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Originally posted by Loktofeit Like Black Gold Online which is literally getting zero press coverage. Smile |
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