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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
12/08/12 7:35:30 PM#21
Originally posted by Banquetto Even though you are wrong, you certainly can disagree. Likely the dark ages of MMORPGs will continue a few more years, but there does appear to be light on the horizon. "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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12/08/12 7:36:03 PM#22
Here's looking forward to the Repopulaton, EQNext, and TESO (with a wary eye). In the mean team it's PS2. Atleast the nailed the mmo part of mmorpg. Maybe DFUW will take care of my rpg needs.
edit - don't sleep on Age of Wusu either. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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12/08/12 7:41:13 PM#23
Who said anything about dark ages or light on the horizon? I was disagreeing with his statement about sameness, not any statement about quality. |
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12/08/12 7:45:09 PM#24
Originally posted by Banquetto How on Earth did you manage not to notice the sea of stagnation that is this genre? This should be common sense after all of these years. "I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26 |
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12/08/12 7:45:39 PM#25
Having too much fun playing the Firefall beta to wonder if I will be playing Firefall next year. I'm not going to grovel. There are way too many REALLY good games out right now to care.
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12/08/12 7:51:26 PM#26
There are more than 600 games listed on this site. If you only managed to notice the small number of high-profile "copy WoW and add one or two new ideas" releases like Rift and SW:TOR, and none of the others, I don't think you're in a position to accuse me of "not noticing" things. |
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12/08/12 8:03:39 PM#27
Originally posted by Banquetto To be fair, it isn't a small number of releases that have copied WoW. I also do not think he literally meant ALL the MMOs for the past 7 years are the same. I think he is talking about the general trend in the MMORPG genre specifically. Certainly no one seriously thinks literally all the MMOs are the same. |
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12/08/12 8:13:51 PM#28
I'm enjoying Guild Wars 2 a ton. Very fun an different type of Theme-park. Otherwise the genre is kinda bleh. Gw2 has re-instated my joy in the genre for now though.
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12/08/12 8:21:27 PM#29
Originally posted by niceguy3978 Damn! I honestly got that wrong....the style of it threw me for a second. And i just read Cold Days. Shame on me. |
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12/08/12 8:34:43 PM#30
i will enjoy Darkfall Unholy Wars in 2013, and same as when i played the prequel Darkfall Online i will be involved in major ingame politics and wars and wont have time for any other game
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12/08/12 8:39:55 PM#31
In another twelve days I'll be back in Age Of Wushu beta . A FFA sandbox MMO and before you log into the game it tells you that it's a pvp game and are you sure you want to proceed.
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Razperil
Novice Member
Joined: 9/13/04
Everything has it's time and its place, know yours? |
12/08/12 8:49:32 PM#32
Originally posted by Torgrim When the kids can stop comparing every game to Borecraft, the genre might have a better chance. Not every MMO has to succeed like Junkcraft. I agree with Eve. That is not a game for the borecraft kids, it requires thinking and risk. We can only hope for more games that require more input by the player; not things given to them without sacrifice. The lust of those sacred treasures and that seriously rare kill has been forgotten. And to those that follow my post, I speak honestly on how Borecraft ruined what was. I'm not going to bash a game people like, I have my opinion of it and that is all. We have great technology on making great MMO'S. Rift and Tera both add to the Genre, regardless if people think they are too much like Junkcraft. The Secret World added something new too, however, kids hate puzzles. Yeah, I do need to leave those kids alone. Afterall, I should not judge anyone by what they play or like. As far as the topic goes, we can only hope for some great MMO's. Even if none come, there are still some good ones to play. (All in opinion of course). |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/08/12 8:50:37 PM#33
Originally posted by Torgrim You're seeing the same copy and not seeing the other routes because, for one reason or another, you reject them as they do not fit your criteria for a real MMO. Massively multiplayer online gaming hasn't stagnated - it has passed you by.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/08/12 8:59:51 PM#34
Originally posted by night_gamer Welcome to 2003. That was the last MMO year I think anyone could call "Golden" |
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12/08/12 10:06:02 PM#35
Originally posted by ezpz77 There maybe more popular mmo's now a days but for some like me even if it's a niche game we want something long term and fun. Not a game thats being rehased over and over again. See the copy and paste of SwTor from WoW. Not saying SWtOr was a bad game just a game most people who played wow will quickly or who have quit playing the game for that very same reason.
I've played countless MMO's FFXI, WoW, CoH, AoC, RoM, WaRHamm, Aion, Tera, SwtOr, GW2, Star Trek, FFXIV 1.0 & Alpha 2.0, and other ones. Out of all those I've played only WoW, FFXI, And Star Trek are the only MMo's to last longer past the First Month freebie!
There is still innovative idea's out there to build an MMO on, you also don't have to completely scrap all past designs either. Build on what works best and go from there! Gear grinds aren't going to forever work or pointless pvp won't hold. Below is where we can disscuss and come up with new ideas for Sandparks! http://www.mmorpg.com/discussion2.cfm/post/5164689#5164689 |
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12/08/12 10:44:30 PM#36
Well, I got sucked in by GW2 for a bit. It was okay for a few months, but it was never a keeper. In any case, World Of Darkness or ArcheAge for me. CCP has shown they can make a server architecture that doesn't completely suck and they seem to treat their customers pretty well. As for ArcheAge, well, maybe it's a pipe dream but damn is it ever a good dream to have. Enter a whole new realm of challenge and adventure. |
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12/08/12 10:50:48 PM#37
Originally posted by Yodi2007
These games aren't copied and pasted. The people who are constantly moaning about how every game is a clone of "insert themepark game here" are cynical bittervets and should probably step away from the genre for a bit. I know that's like just my opinion, man, but it's true from my perspective. You're (not anyone specifically) bored and burned out by the genre? Take a break. It's not rocket science. When you get that MMO itch, there are TONS of different games to choose from. I'd say it's a pretty good/exciting time to be an MMO gamer.
When I play WoW, Rift, GW2, SWTOR, Tera etc. I have a different experience in each because they all have their strong points. WoW has great instances. GW2 is awesome if I just want to pop in and do some exploration and partcipate in RvR. I can get my story fix from SWTOR. I get to play completely differently in Tera with their action combat. I don't see how any of them are clones. Yes, they all have questing, instances and PVP. Imagine that... games within the same genre (sub genre, even) have similarities. Who would have thought?
I get that people want innovation and gigantic leaps forward, but it's not going to happen. MMO's are slowly evolving. It's observable in the games that are being produced. You aren't going to see some massive paradigm shift in a year, two years, or even five years. That's now how things work in an industry where the product can cost 100's of millions of dollars, and you are at the mercy of an incredibly volatile core audience. There's a lot of disenfranchised MMO'ers out there that need to take a step back and think about what they're actually asking companies to do. |
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12/09/12 11:32:28 AM#38
Right now the bar for success is really low do to many failures. That does open the door a little bit to optimism as hopefully someone steps up to fill the void. The long developement cycle though means it will probably be something we already know about, and the only two games that really excite me for mmos are Repopulation and Archeage. Of course, GW2 could flesh it's feature set and blossum. Time will tell.
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12/09/12 1:01:35 PM#39
The past 7+ years has been amazing for the MMO genre. Despite the 'omg sandbox / back in my days' cries from the vocal minority, we have more $$$ / games in this genre than ever before. We have MMO actually be mainstream and in our culture for the first time. If you are a fan of MMOs and enjoy that other people play them then you have to be happy with how the genre progressed. 2013 looks to be another exciting year and I for one look forward to more MMOs to play. As a 'content locust' I fully intend to drop most of them within 3 months though. :) Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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12/09/12 1:08:11 PM#40
alot of mmo's have failed me, this does not mean they were bad or anything. But this year Gw2 gave me and is still giving me a great time. In 2013 / 2014 i guess like most people Star citizen is on the wishlist ^^ but personaly i am also waiting for Elder scrolls online. The one Mmo i have always missed was Lotro back in the Shadows of Angmar days, when turbine was actaully working on stuff. For some reason everytime i see a elder scrolls video or play the rpg's i recap that lotro feeling from back then ^^
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