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12/09/12 7:04:26 AM#41
Originally posted by Aragon100 Not really. |
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DarthRaiden
Hard Core Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/09/12 8:05:21 AM#42
Originally posted by Kaminaxius Don't let you misinform by peeeps who wanna lure you playing DF for the wron reasons. Darkfall is not a sandbox game ! Especially the fact that this poster didnt know that alignment plays no role in game anymoreshows how much misinformation you can get listening to such guys.
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/09/12 8:26:33 AM#43
Originally posted by Lucylooselegs Painting will do you no good..... Really? You do realize that without artists there would be no computer GAMES period. Tasos works with artists to make a living - so he would probably not be vary happy with you speaking for him in such an uninformed manner. |
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12/09/12 8:32:40 AM#44
Originally posted by stealthbr Don't know if it's been said already but Perpetuum is worth a shot. Its UI is very similar to eve, but it has WASD movement and, in my opinion, more engaging combat as well as terraforming, base building, etc. The skill training is similar, but all of your EP that you earn over time goes into a pool and you spend it as you please (i didnt play EVE but for 10 minutes, but I am told you have to choose which skills to train up and you accumulate XP in those skills only, I could be wrong). Community is much smaller though, so that could sway your opinion. |
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12/09/12 9:00:53 AM#45
Originally posted by bunnyhopper I played for two years and sure as hell did not play the game as a "big PVP-arena". The game certainly could have used more depth, but to label it as an arena game is misleading and false. "I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26 |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
12/09/12 9:19:31 AM#46
Originally posted by stealthbr Origins of malu and archage may also be worth looking at when they get released(or world of darknessm but i think this one's a way off). Possibly even age of wulin/wushu but i wouldn't hold my breath that these are anything really different from the norm. |
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12/09/12 10:47:53 AM#47
Originally posted by DarthRaiden GOD you're so retardedly stupid i'm amazed, you have obviously not read the blogs the last 6 months. PLEASE stop posting here. EVERY SINGLE answer i found from the official darkfall blog. Please don't try to give out information about the game when you're either trying to scare people away by giving false information or just simply have no clue about the features of the game. I'm guessing you were so terribly bad at 1.0 that you now have some sort of vendetta against the game after getting youre ass handled? I'm amused. Sure darkfall is not a full sandbox mmo like UO was but anyone denying that it has sandbox elements are retarded. |
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DarthRaiden
Hard Core Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/09/12 11:23:24 AM#48
Originally posted by Kaminaxius
But i dont blame you. I blame AV and Tasos, iraki information minister. You must know that they misinform the community and everything they say is not certain and either they forget what the said before and change it without informing anyone. (Do i need more proove on this other then they the very recent promise of pre order last week and well the week passed and of course no pre order) Lets test it : According to what you know, will salvage skill be included in lauch or not ? According to what you know, will dying armor will be included in laucnh or not? According to what you know what does the role "Primalist" contains ?
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/09/12 1:45:12 PM#49
Originally posted by Kaminaxius
If it isn't a full sandbox, then it can not have sandbox elements. Sandbox elements are all about design and not the descriptions that you have been reading in the blog posts. Many of the elements in DF would be great sandbox features, but most are not designed that way.
Remember everything in DF is designed to supplement the " fast, paced PvP ". |
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12/10/12 6:15:16 AM#50
Originally posted by thinktank001
wtf? Of course it can have sandbox elements without being a full sandbox, no game in history has been a complete sandbox so far if you have such retarded view of sandbox(maybe minecraft, but that is not an MMORPG).
And no, not everything in DF is designed to supplement "fast paced PvP", get a clue before you start spewing.
The whole idea with sandbox is that you have ability to shape the world around you and player freedom to do what you want. If we look at those points Darkfall was very much a sandbox, with the only limitation that building stuff was in pre-set location only(and this was a decision done on very good grounds, although it sucks a bit). But no other games offer a huge seamless world where you are free to do so much but still having consequences in your actions, except for EVE, but combat is much more boring there. Darkfall Unholy Wars: |
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12/10/12 6:44:17 AM#51
You missed the point. Sandbox or themepark are design and design are not made of features, elements as you call them, but it is the way they are implemented.
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12/10/12 6:48:25 AM#52
Originally posted by Gdemami
Well that is true I guess, however I fail to see how anyone can think of DF as more of a themepark than a sandbox.
Darkfall Unholy Wars: |
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12/10/12 6:51:05 AM#53
Because of lack of depth. There is basically PVP there only and anything else is just a "filler", same way for themeparks where leveling and story is core game idea. Compare that to EVE - there is no endgame, the game is 100% horizontal and everything you do has an impact on the game as a whole and the game is founded on dependencies - crafting, exploration, mining, etc isn't just something you can do when you are bored of PVP, it is a vital part of the game and the game world. |
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12/10/12 10:32:35 AM#54
Originally posted by Gdemami
As it is with Darkfall. PvE and crafting fuel PvP and territory control. The key difference is that in DF PvP isn't a matter of clicking a few times on your screen and enjoying the blob.
(Uzik ibnYaraq in game. Always willing to help.) |
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DarthRaiden
Hard Core Member
Joined: 11/20/05
i make art, Forum Terrorist |
12/10/12 10:42:35 AM#55
Originally posted by Uzik Whats up with the clanless ? Whats up with those dont own property ? with the dedicated solo player and small clans who arent after a city that allows territory control ?
They should play another game like EvE i guess and NOT Darkfall. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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12/10/12 10:43:59 AM#56
Originally posted by bunnyhopper Everything you describe is in Age Of Wushu but Age Of Wushu also has farming, a prison system, a kidnapping system and public execution in the former of beheading for serious law breaker's. You also stay on in the world after you log out as an npc manning you stall or doing chores for your faction. |
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12/10/12 11:20:40 AM#57
Originally posted by Rimmersman
It also has tab-targeting and boring, non-immersive combat compared to DF. Combat in Darkfall is more reliant on the skill of the actual player than any other MMORPG, that is a huge plus.
I mean sure AoW sounds interesting enough, it's not your typical themepark, but it's no darkfall. Darkfall Unholy Wars: |
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12/10/12 11:27:14 AM#58
Originally posted by DarthRaiden
what the fuck are you on about? Small clans and solo players still has tons of things to do, like character progression, PvE, working as mercs, pillaging villages, crafting, camping moon gates, open world PvPing, trying to take land/sea-towers, etc....
EVE is even more locked down by the huge corps mate, so way to be clueless as usual. Darkfall Unholy Wars: |
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12/10/12 11:44:52 AM#59
Originally posted by DarthRaide
I played as a solo Good aligned human for about 6 months at one point. Leveled my character, killed reds, visited different chaos cities (as a blue) etc. Made a lot of good trading contacts and friends with other solo players. Also started up a small racially aligned clan and was able to get protection from a larger alliance and we were able to get our own little hamlet through diplomacy.
The difference is that you need to accept that there are CONSEQUENCES for actions in a sandbox game. As a solo player you WILL NOT be able to claim a city for yourself, go out on large PvP expeditions, compete for resources against large alliances etc. Your little 5 man clan WILL NEED TO interact with larger clans to do certain things, and as a solo player you will NEED TO interact with other players. This is not a single player RPG or some Themepark.
It is this "I want EVERYTHING without sacrificing ANYTHING" mindset that is the opposite of everything a sandbox truly is. (Uzik ibnYaraq in game. Always willing to help.) |
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12/10/12 11:48:44 AM#60
Originally posted by ZushakonOriginally posted by Rimmersman Nope the combat is not your typical mmo tab targetting combat, the combat is very immersive. |
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