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12/07/12 5:43:24 PM#61
Originally posted by Talgen ↑ This |
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12/07/12 7:24:41 PM#62
what makes it so cool?
and what is the businessmodel? sub? how much? Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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12/07/12 7:49:52 PM#63
Originally posted by Hancakes This ^ |
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12/07/12 8:48:16 PM#64
Originally posted by Badaboom Sorry but I've got to call you out on this one. DarkFall had a very poor retention rate. DarkFall's population only stayed relatively strong within it's first year because of the increased skill gains+summer update and CtS Expac as well as server transfer. Back then, Clans of 100-200 members were pretty common, and most of these clans had a decent level of activity. Fast-forward to 2010-2011 (long before Wipe was ever mentionned, along with DF2.0) and the average amount of players per clan ranged from 30-100 (ignoring the smaller clans), and this number continued to dwindle down to the point where players complained daily about the difficulty of finding PvP, and you're telling me DF had high player retention rates? Bollocks. ------ |
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12/07/12 9:11:38 PM#65
Originally posted by tom_gore this guy knows stuff. |
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12/07/12 11:21:35 PM#66
Originally posted by Elandir90 Haha please don`t play day one, as I don`t want an F5 competition with more players than nessecary.
Let us that have been killed and clean looted a thousand times take the first hit. When the mayhem from the first days starts to settle, then you can start looking for a clan. Pick a clan with a city/hamlet and join the awesomeness called darkfall. |
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egotrip
Apprentice Member
Joined: 12/24/08
Never fear i am here and if you don't like it kiss my rear |
12/08/12 5:46:23 AM#67
Originally posted by Hancakes Can i have a (credible) source for that ?
I ask because the only quote i ever heard about "500.000 players" was from Tasos and he said that there were 500.000 people INTERESTED in the game ; and he based that on the number of people subscribed to the Darkfall forum.
A forum subscription does not equal a sale or even trial for that matter...at least to my experience. Iiii-iiiiiit's.... me!!! *Hooray* |
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12/09/12 4:03:33 AM#68
Originally posted by OG_Zorvan I'm glad to see that Darkfall has affected you so badly. I can feel your anger - let it alllll out......
And at all the people saying "Prove it had xxxxx players or yyyyyy subscribers" - why do you care? You're clearly only here to bash a game that you either played and quit because you got bashed, or have never played and just like to troll. I hope you're having fun. I know I will be when Darkfall: Unholy Wars launches :) |
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12/09/12 4:10:49 AM#69
Originally posted by egotrip Can i have a (credible) source for that ? |
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12/09/12 5:27:47 AM#70
Originally posted by Maejohl No, no. I am merely here to wipe the fog from those rose colored glasses. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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12/09/12 5:40:05 AM#71
Originally posted by kadepsyson player acting like a business suit. Hilarious. what do I care about "profits" and "sub numbers"? Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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Omnifish
Advanced Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
12/09/12 5:49:05 AM#72
This will be number 1 in a top ten of, 'MMOs bailed out by a lead developers dad', list. If you buy this on faith alone, you deserve to let this lot steal your money, really you do. You've had enough warnings.
This looks like a job for....The Riviera Kid! |
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Omnifish
Advanced Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
12/09/12 5:54:20 AM#73
Originally posted by FromHell
Success means a game grows and sticks around longterm. It also means that a profitable business models means the developers don't have to change payment models around to try and squeeze the playbase. That's kinda obvious, unless you like companies nickle and diming you. Then again is this the new TSW fans argument? *Who cares how many it sold?!?! I'm not a, 'suit'!!!, 'suits' are bad, I'm cool!!!!* Different I suppose, I'll give you that. This looks like a job for....The Riviera Kid! |
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12/09/12 6:10:20 AM#74
Originally posted by Hancakes Umm... that IS small for over a 3 year period. |
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12/09/12 6:15:34 AM#75
Originally posted by Badaboom Yes and no. If a game is of good to high quality then the game will have high sub numbers. And by high I'm not refering to WoW's or GW2's high sub numbers. If the game lacks anthing enticing or to make it stand from the rest then it will fail in the sub number dept. People who cite that sub numbers don't matter are the fanbois who are defending their precious game. Sub numbers provide a high amount of creditability for a game. People who play the worst games (like DDO) will continually cite that subs don't matter and that their game is the best. While sub numbers aren't the end all be all they certainly do have a high amount of creditability for a game. |
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12/09/12 6:38:27 AM#76
It's the best Hardcore Sandbox I've ever played but it's definitely not my favorite mmo. DAOC still holds dear to my heart.
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NightBandit
Hard Core Member
Joined: 1/25/07
Make friends not money, then wealth will follow. |
12/09/12 6:42:20 AM#77
Originally posted by Talgen Lols @ this spot on... |
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12/09/12 6:51:39 AM#78
Originally posted by OG_Zorvan Players looking forward to the sequel of the most challenging, skillbased, brutal, competitive and heart thumping MMO to grace the genre in over 10 years is hardly looking at things with rose tinted glasses. |
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12/09/12 4:36:25 PM#79
Originally posted by SysFail And there you go, bringing EvE into the discussion again.
Originally posted by Omnifish No, that's Henrik of Mortal Online's claim to fame. See, even I can defend Darkfall when it warrants it. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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12/09/12 4:37:38 PM#80
Darkfall is already #1 game of all time.
(Uzik ibnYaraq in game. Always willing to help.) |
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