| 146 posts found | |
|---|---|
|
12/04/12 1:48:33 PM#121
Originally posted by nariusseldon 1. Quote me where I said it is unethical. You seem to have confused me with someone else. 2. I said it myself as well. 3. I meant continuous payment for game vs. one time payment for whole package as in classic box game. Sub was just an example. Can be cash shop or long-string of DLC's or something similar. 4. Like I said I did not say in my post it is unethical. Please read carefully next time. Aside of that - yes I mean me, just as you mean you or you are choosen to be an representative of some larger amount of people? |
|
|
12/04/12 2:02:07 PM#122
Originally posted by versulas Actually you *can*. There is a trial function. I tried my current bolt sniper rifle before putting in the cert to buy it. The game isn't bad. So far i have fun, and pay nothing. In fact, i don't think i ever need to pay anything in this game to have fun.
|
|
|
12/04/12 2:03:12 PM#123
Originally posted by fenistil In that case, all good. Then you should have no disagreement with what i said, particularly the part about free market, and that you can't have everything you want. |
|
|
12/04/12 2:07:48 PM#124
Originally posted by nariusseldon Of course you can read my post to know that I have no disagreement with free market. I also never said that I demand everything I want. I am simply stating that I don't like turning all games into services because it is non-beneficial for me. Don't jump the gun so fast next time. |
|
|
12/04/12 2:12:11 PM#125
Originally posted by fenistil That is fair. It certainly is your perogative to dislike a particular form of business arrangement, as a personal preference. |
|
|
12/04/12 4:06:48 PM#126
From my perspective having played about every monthly mmorpg i can tell you they are also fremium except the money the player spend to advance their cause goes to chinese gold shop and the like... there is no monthly payment game currently that has no usd for gold website . The problem isn't with the company budget plan but with the community. If you want fair game you're better off going back to social skill such as poker , pool or chess. |
|
|
12/05/12 2:36:05 AM#127
Originally posted by nariusseldon I know. That's why I was surprised that you brought big guns at me. |
|
|
12/05/12 3:18:21 AM#128
Part of my astonishment at some posters has nothing to with freemium, themeparks and such debates. It is that they seem to start from the position that the gaming industry is perfect, cannot be critiqued and has never been better. This year was better than last year and no doubt to them, next year will be better than this year. This is why I think of them as wearing a rather rosy pair of spectacles when it comes to gaming. The DLC at day one issue shows that the gaming company withheld content from the game you brought at launch. They kept back what you had paid for. This is not development of extra content it is dividing up the content of a game you have made and keeping back some slices, expecting players to fork out more from day one. Once again though I am sure some posters will not get this, as it shows the gaming industry in a bad light and for them the industry can do no wrong. |
|
|
12/05/12 12:38:49 PM#129
Originally posted by Scot Don't know if you are talking about me. However, there is a difference from "being perfect", and that it is a "normal" state of things. Sure i would like cheaper games, more games to my liking, and so on .. but the point is that the free market is working as it should be. The game industry has freedom to sell stuff as they see fit, and you have the freedom to use (or not use) their products as you see fit. There is no such thing as "perfect". It is a matter of preference. The industry want all your money. They can't have that. You want free games. You can't have that. Whatever you get .. in between the two extreme ... is how the free market operates. The concept of "right" and "wrong" simply don't apply here, as long as they are not breaking laws and commiting fraud. It is only whether a particularly person like it enough to do business. |
|
|
12/05/12 2:44:41 PM#130
Freemium is here to stay for awhile. For a small MMO to get a following, Freemium is about the only option. If I could sub I would.
Thanks, |
|
|
Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/05/12 3:15:28 PM#131
Originally posted by Scot Can you link to the posts that you derived that from. I would normally ask you to link to the posts that say that, but I think we both know no such posts exist. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
|
12/06/12 9:03:26 AM#132
Just taking these from a few of the threads we have atm: If you think there is nothing wrong with themeparks, wanting to be a content locust, Freemium, DLC on day one and instanced PvP trash; then I think it is alright to say some posters on here think the industry is perfect. I don’t really think I need to cite posts when we see the same posters coming back again and again with never a word against any of this. I am not saying you should think all of that is wrong, I am saying it is a blinkered view when you think it is all fine. I put this forward as a counter to those who say all we do is complain. All some do is find everything wonderful or a non-issue. I really do not think this is a question about a free market. At every stage of gaming history we have had a free market. Gaming has been influenced by innovative founders, good and bad business practices and corporate philosophy but the free market has not shaped games in a like manner. It has simply supported those games and fads which make the most money. I appreciate a small MMO can be difficult funding wise. But you can still play it two ways. You can set prices like they did in Allods, leaving players thinking they had put the decimal point in the wrong place. Or try for something on a fairer basis. Good luck to anyone trying to get a MMO of the ground with today’s locust gamers. |
|
|
VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/06/12 10:41:15 AM#133
There is a very big difference between people thinking that there is nothing inherently wrong with themeparks, dlc on day one and freemium content and people thinking the industry is perfect. To make that stretch requires a pretty incredible logic leap. I don't believe anyone has stated or even implied that the industry is perfect, however many have stated they like where it is now and where it is going. Whether someone is content locus, and intance pvp is trash is entirely subjective so not worth a comment on that. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
|
Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/06/12 11:52:58 AM#134
Originally posted by Scot And the question again, is where are these posts where people are saying all of those things together are fine? "Part of my astonishment at some posters has nothing to with freemium, themeparks and such debates. It is that they seem to start from the position that the gaming industry is perfect, cannot be critiqued and has never been better." - Scot Just interested in how you got the impression anyone felt that way.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
|
12/07/12 4:40:50 AM#135
Well look at VengeSunsoar and nariusseldon’s posts. To them non of the issues held any weight, I am just picking those two out as they did reply to my post. Simply saying you want to see more of the same but cheaper means that apart from pricing the gaming industry is at an all time zenith. Clearly that is pretty near damn perfect. If you think nothing is wrong with the gaming industry on any of those issues, then you think the industry is perfect. Here is my definition of perfect - nothing needs to change. So if you think all those issues had no weight you think the industry does not wish to change one iota. Now I could be wrong, please tell us about what you see as a bugbear in the industry currently. |
|
|
Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/07/12 4:51:29 AM#136
Originally posted by Scot It seems like you are under the assumption that if they aren't actively complaining on message boards about things they don't like and they have little or no problems with the things you don't like, then they see the industry as being perfect. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
|
VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/07/12 11:05:56 AM#137
Originally posted by Scot Um no. Once again those are very different issues and requires a fantastic leap in logic to bridge. I like current games and would like to see more of them. I don't mind dlc on day one, especially if I know what I'm getting into before I do it, I don't mind freemium... That does not mean I think the genre is perfect. There are many things I would like to see - even more variety in payment options, more skill based, more puzzles, I like longevity but dislike grind (that will take some creative thinking), I like housing brick and board style... The industry is far from perfect however I still like current games and don't have an issue with the companies providing more of them. edit - and personally I don't care about cheaper. Actually I could care less about the payment model. To me that is the least important aspect of my game and has nothing to do with my immersion or enjoyment. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
|
12/07/12 3:16:02 PM#138
Originally posted by Scot What is a "bugbear" in the industry? Rigid pricing structure like a fix box price, and then sub fees. Sub fees are very inflexible and force player commitment. F2P is a much better model, and thankfully it is taken hold. Another "bugbear"? Artificial high price (like $60 games) because of inefficient distribution. Do you know that retailers like Gamestop can take 1/3 of the price? Direct distribution like Steam should help ... but price is still equal (like a new AAA game is still $60 on steam) for now. Hopefully that will change. Indie games, OTOH, are priced accoding to value & demand. Who says the industry should not change? Just not the stuff you want change. |
|
|
12/08/12 5:36:38 AM#139
I don’t see this as being something where if you do not agree with me on every issue the industry must be perfect. I am not that bothered about PvP trash for example, I prefer faction based open world PvP, but like instanced PvP for a quick bash. I just grabbed a few current themes, I was not putting forward a manifesto. Fair enough if you want MMO’s that are skill based, more puzzles and housing. We don’t get those in many MMO’s, that shows you want things to change. You shy away from questioning the current state of the genre though. For me there is just too much that is off kilter for me not to question the state of gameplay. Not sure what board style is, board gaming? Some games are overpriced, I don’t get concerned too much about that, retailers need to make a profit after all. F2P has turned MMO’s downmarket, I see no benefits to that. I have played the odd F2P game, PS2 currently, I always end up thinking it would have been better as a sub game. I am a fan of the indie game concept but it is harder to produce a quality game with fewer resources and the content locusts which are the baulk of the player base are utterly unforgiving. But this is all about finance, nothing about gameplay, if you don’t think gameplay needs to change at all then you think the gaming industry is nigh on perfect. After all the industry is about making games. |
|
|
12/08/12 12:08:47 PM#140
Originally posted by Scot So we differ in HOW the industry is imperfect. But you can't claim that i think it is perfect. I just posted a list of things i like to see changed. And we differ in opinions of WHAT need to be changed. Business-wise, i like to see MORE F2P .. because it allows less commitment, more game hopping. I am sure you disagree. On the gameplay side, i like to see more innvoation in blending MMO with other genre, you want pure old school MMOs. Don't get me wrong, i hate easy-questing gameplay too ... but i think the fix is more actiony diablo 3 type combat, with difficulty levers .. instead of going back to group based kill-any-mob to level gameplay.
|
|