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The Pub at MMORPG.COM  » Darth Debate: SWG Vs. SWTOR

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190 posts found
  Recon48

Apprentice Member

Joined: 12/03/06
Posts: 219

12/06/12 3:38:29 AM#121

I was on my way home from work tonight and the car just ahead of me in the other lane had a (random) licence plate with 3 numbers & 3 letters.  The letters were SWG.  I  /saluted  them.  Had the letters been NGE, it probably would have been /rude instead.

 

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2227

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/06/12 4:42:46 AM#122

Even the NGE is better than SWTOR

I also think that if SWG started off in NGE state and changed to pre-CU then pre-CU would then get as much hate for it. I played the flightless bird after SWG closed, and after years of getting used to the NGE, I could not get into the pre-CU version. I do not know how I played it at all.

pre-CU is certainly remembered through rose tinted glasses.  What people are hating is the change, not the NGE itself (except the 2005-2006 version), but the many changes did bog down the game and create unfixable lag.

The NGE in 2005 was bad though, but SWG in 2011 was just as good, if not better, than pre-CU. SOE kept making the game better from 2005-2011, as the devs communicated with playerbase, unlike before hand when they just did what they wanted under LA reign.

  dinams

Advanced Member

Joined: 6/17/10
Posts: 1402

12/06/12 4:48:50 AM#123
Although nostalgia always wins, in this case Nostalgia might very well be right for a change

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Eladi

Advanced Member

Joined: 11/23/06
Posts: 1043

12/06/12 4:49:05 AM#124
no discussion here, even the Emu is better then Tor.. hell event he bugged beta end first months of swg were far better then Tor, personal oppion tho, SWG i played 8 years,  TOR 8 weeks.
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2099

12/06/12 5:09:36 AM#125

I did prefer SWG beacuse there were so much to do and you had freedom to do it, sure it had bugs some bugs never got fixed but nonetheless I enjoyed it for 2 years in full.

TOR on the other hand, well, it was bland, everything was on rails, no freedom just follow A-B-C and listen to huge amount of VO when 90% of the VO for me was pointless, just beacuse there is VO and cinematic won't help the quest being more epic when after listen to the babbling you still have to kill 8 trash mobs standing 30m from you.

If it's not broken, you are not innovating.

  Crucial

Apprentice Member

Joined: 1/08/07
Posts: 22

12/06/12 6:02:25 AM#126
Originally posted by grimal
Originally posted by Crucial
SWG because SWG was a virtual world.

So is Second Life.

 

Wrong, wasn't a Second Life, was much more, SWG was a true star wars life simulator, and TOR .... so, you can call it of Star WoW or WoW of Stars, you choose. SWG was inovative and with alot of things for fun in a true Star Wars universe.

  Calavry

Novice Member

Joined: 11/06/11
Posts: 12

12/06/12 6:39:05 AM#127
It was the amazing resources spawn system and crafting that captured me in SWG for way to many years. SWTOR was just KOTOR 3 for me. Played it, finished it and moved on.
  User Deleted
12/06/12 6:42:52 AM#128

SWTOR should have been KOTOR III, they said they wanted to do more content... they did more, but they sacrificed most of the things that many fans loved about this series.

I only tried out SWTOR and MassEffect to imagine what KOTOR III could have been like if they hadn't put so much effort and resources translating it into completely different things.

Also the old games' distinctive visuals strangely resulted more appealing to my eyes, in a retro kind of way. Maybe the characters had different proportions and the objects didn't felt like plastic toys. 

  Konfess

Hard Core Member

Joined: 10/10/07
Posts: 656

12/06/12 7:11:06 AM#129
SWG was a theme park. The ride was called, “Lets all unlock Jedi.” A few of you may have hung around Anchorhead and did PvP. They player base I saw vanish back in Nov ‘04 didn’t. They chose a newer theme park to ride on.

I was an Elder Jedi, I played for 3+ years, and I had 5 subs. The economy was inflated beyond reason. They was only one viable armour set composite. Entertainer missions didn’t work during the heydays of SWG, so buffing in cantinas was their only career.

SWG was a great game, but TOR was the better MMO.

Pardon any spelling errors
Konfess your cyns and some maybe forgiven
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

12/06/12 7:14:37 AM#130
Disney, are you reading this thread? I hope so.

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Jackdog

Advanced Member

Joined: 3/19/04
Posts: 6201

12/06/12 7:42:38 AM#131
Originally posted by Krayus
Originally posted by Jackdog
the rudest and most unhelpful customer service  of any company in the history of MMO's

Yea, unlike TOR's Customer service where you wait for 5 hours and be told they can't help you when the website stated they could. Yea, that's friggin' awesome Customer Service.

 

I never had problems with SWG's customer service, except Virrago is a dick.

would not know anything about Tors CS as I never had any issues with it. SOE on the other hand lost a 4 year Pass holder over a 20 dollar overcharge ( not related to  SWG). The CS guys even admittted they had over charged me but said they wes powerless to refund it. becasue I waited too long to bring it to thier attention LOL. I noticed it on a fFriday night after their phone CS was closed and when I called Monday afternoon they claimed it was too late even though I had emailed them as soon as I noticed it. SOE sucks period, that is why all their games end up failing. EQII, SWG, Vanguard could have al beeen grreat games if  SOE's management were not idiots

seems as if most of the fans of SWG here were more in love with the concepts of SWG than they were the execution. My opion is If ToR had SWG's concepts or if SWG had launched with TORs polish and management team I would be playing one or the other right now instead of playing Halo and Assasins Creed III on my XBox. Got a lifetime sub to LoTRO, 3 lvl 50's on ToR, and GWII and I can't force myself to play any of them for free even. If someone ( other than SOE) were to relaunch SWG minus the bugs pre CU I would pay and play in a heartbeat even with the 2003 graphics

I miss DAoC

  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2621

12/06/12 9:22:30 AM#132
Originally posted by superniceguy

Even the NGE is better than SWTOR

I also think that if SWG started off in NGE state and changed to pre-CU then pre-CU would then get as much hate for it. I played the flightless bird after SWG closed, and after years of getting used to the NGE, I could not get into the pre-CU version. I do not know how I played it at all.

pre-CU is certainly remembered through rose tinted glasses.  What people are hating is the change, not the NGE itself (except the 2005-2006 version), but the many changes did bog down the game and create unfixable lag.

The NGE in 2005 was bad though, but SWG in 2011 was just as good, if not better, than pre-CU. SOE kept making the game better from 2005-2011, as the devs communicated with playerbase, unlike before hand when they just did what they wanted under LA reign.

Pardon me, but anyone whos spends $10k-$30k of real cash on an MMO, (which you have admitted in posts previously) might not have the best judgement about it.

SWG was 5X the game before the NGE than any time after. No 250 point skill system, 20+ professions lost, loot becoming king/the heavy reduction in the importance of the crafting game, and on and on. Plus the introduction of the TCG post NGE was yet another kick in the groin.

Bottom line is that 300k people were playing SWG before the NGE and less than 30k were playing after.

Nothing more needs to be said.

 

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 2227

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/06/12 10:11:46 AM#133
Originally posted by Burntvet
Originally posted by superniceguy

Even the NGE is better than SWTOR

I also think that if SWG started off in NGE state and changed to pre-CU then pre-CU would then get as much hate for it. I played the flightless bird after SWG closed, and after years of getting used to the NGE, I could not get into the pre-CU version. I do not know how I played it at all.

pre-CU is certainly remembered through rose tinted glasses.  What people are hating is the change, not the NGE itself (except the 2005-2006 version), but the many changes did bog down the game and create unfixable lag.

The NGE in 2005 was bad though, but SWG in 2011 was just as good, if not better, than pre-CU. SOE kept making the game better from 2005-2011, as the devs communicated with playerbase, unlike before hand when they just did what they wanted under LA reign.

Pardon me, but anyone whos spends $10k-$30k of real cash on an MMO, (which you have admitted in posts previously) might not have the best judgement about it.

SWG was 5X the game before the pre-cu than any time after. No 250 point skill system, 20+ professions lost, loot becoming king/the heavy reduction in the importance of the crafting game, and on and on. Plus the introduction of the TCG post NGE was yet another kick in the groin.

Bottom line is that 300k people were playing SWG before the NGE and less than 30k were playing after.

Nothing more needs to be said.

 

I agree, and it took me years to just accept the NGE as a new game, but once I did, I got into it just as much as I did pre-cu, maybe even more so. The 10,000 hours I did in Xfire was all from Oct 2005 which is mostly the NGE, but I did play the game way more before NGE and more before CU. It took tonnes of effort to get past the NGE change which I can fully understand 270k people having no desire to do it.

It was still just as good as pre-cu when the game shut down, but in its own right.  If the NGE did not happen, and they just added all the stuff NGE had at the end, without removing 32 professiona and the 250 skill point system, then it would have been a lot lot better again, but SWG without all those years of added extra content just makes it really lame, just like when they took away professions with the NGE. Going from pre-CU to NGE brought loss, and going from NGE as at 2011 to pre-CU will also be loss.

 

  Vlhad77

Novice Member

Joined: 8/10/12
Posts: 147

12/06/12 11:18:14 PM#134
Originally posted by Vunak23
Originally posted by grimal
Originally posted by Crucial
SWG because SWG was a virtual world.

So is Second Life.

 

Second Life is exactly what the title of the game implies....

SWG was a virtual world but it was still a Game..

Stupid Life really, oh crap sorry i mean Second Life, i would rather eat, sleep, drink, piss, and go without sex oh and play SWTOR or the most boring game out there instead of that piece of $h!t waste of computer space.

  Vlhad77

Novice Member

Joined: 8/10/12
Posts: 147

12/06/12 11:21:21 PM#135
Originally posted by Konfess
SWG was a theme park. The ride was called, “Lets all unlock Jedi.” A few of you may have hung around Anchorhead and did PvP. They player base I saw vanish back in Nov ‘04 didn’t. They chose a newer theme park to ride on.

I was an Elder Jedi, I played for 3+ years, and I had 5 subs. The economy was inflated beyond reason. They was only one viable armour set composite. Entertainer missions didn’t work during the heydays of SWG, so buffing in cantinas was their only career.

SWG was a great game, but TOR was the better MMO.

excuse me but are you on fu$%ing drugs or drunk or something????  TOR the better MMO to SWG LOL.  this is hilarious.

  LoverNoFighter

Novice Member

Joined: 9/05/12
Posts: 334

SWG pre cu > all

12/07/12 3:43:17 AM#136
Originally posted by aRtFuLThinG
Originally posted by eddieg50

  I can certainly appreciate the fact that you liked SWG, but to spend a month working on my house would cause me to commit suicide

Houses in SWG has a more diverse function than any others games. In most cases people spend a lot of times decorating it because it is actually their shop and storefront - it is where people sell their wares.

 

A lot of the decoration actually displays to customer what they sell and what are their price ranges as soon as customers walk in.

The effort and passion some players took in decorating their houses were nothing less than amazing.

Anyone who's played SWG know what I'm talking about.

Players invented and made their own furnishing etc. There were only so many generic furniture items but the creativity of the players really shone through.

Damn I miss SWG.

  LoverNoFighter

Novice Member

Joined: 9/05/12
Posts: 334

SWG pre cu > all

12/07/12 3:46:08 AM#137
Originally posted by aRtFuLThinG

I got a feeling that people who voted for swtor over swg here mostly voted based on either the quest element or the melee/lightsaber combat element; because, I must admit, the lightsaber combat and quest element in swtor is just superior to swg in every way.

 

However though even considering the age of swg, it still did the range combat side much better than swtor. So I got a feeling somehow that people who like playing jedi and quests tend to go for swtor, and people who like freedom, bounty hunters and smugglers, space, crafting, realistic economy and community side will go for swg.

The lightsaber animations of SWG pre cu beats the crap out of SWTOR any day tbh.

  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2776

12/07/12 3:48:24 AM#138

As an aside: I'm pretty sure that there are more people on this board who claim SWG was the greatest thing since sliced bread, than there were people subbed to SWG when the closure was announced.

 

 

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  calranthe

Hard Core Member

Joined: 1/29/05
Posts: 358

12/07/12 3:55:09 AM#139

Even after the NGE there was still  a lot of content and fun in SWG, Like many here we spent years playing that game actually more than playing some of us lived that game.

It was not just the crafting or social clothing, it was more than the vistas without zone lines, it was a true Massively multiplayer ROLEPLAY game.

NGE actually improved the comunity, nolonger were people grinding through entertainer class to become force sensitive, people in the cantina dancing were entertainers and wanted to be there.

One day I just though Hey why don't I live on a ship for a year and I did, that mining vessel was amazing many many adventures.

SWTOR should have been kotor 3 with co-op multiplay addon not an mmo.

As many of us found out later Sony had its hands tied by lucas who wanted it to be more like wow.

SWG was special and sadly a lot of us did not realise how good or how special till it was too late.

  Sandbox

Hard Core Member

Joined: 8/23/06
Posts: 309

12/07/12 3:58:32 AM#140
Originally posted by WhiteLantern

As an aside: I'm pretty sure that there are more people on this board who claim SWG was the greatest thing since sliced bread, than there were people subbed to SWG when the closure was announced.

 

 

For most people SWG died November 2005, thats why.

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