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Raventree
Elite Member
Joined: 5/12/10
It is a double pleasure to gank the ganker. |
12/05/12 5:01:35 PM#21
I have to assume that if WoW launched now the graphics would be better, but still cartoony. I really think that it would be lost among all of the other titles that are out there and be seen as nothing special, much like the fate of almost every MMO to come out lately. While there were MMOs back then, WoW sort of hit the jackpot of the right time and the right place and it is very difficult to replicate those condtions with so many options available right now. I guess what is more impressive is that WoW is able to hold on to so many subscribers, given the abundance of choice we currently have. There are a lot of really good MMOs out there but WoW still stays on top of the mountain. Currently playing: |
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12/05/12 5:16:27 PM#22
Not vanilla WOW, but they wouldn't have released vanilla WOW today. They would have released an MMO with group finders, heroics and probably lots of other additional features. It's the other companies that seem to think they can release a vanilla WOW clone in 2010+ and be successful. Those companies also tend to miss key attributes that made WOW special on release and in its first few patches.
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remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
12/05/12 5:18:30 PM#23
No, but only because it looks like dogshit visually.
Playing: Nothing Played: AC1, AC2, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
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12/05/12 5:30:12 PM#24
Originally posted by Tindale111 And just about every game after it. |
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coretex666
Advanced Member
Joined: 1/03/12
"I shall take your position into consideration" |
12/05/12 5:39:39 PM#25
There is something strange about WoW that just keeps pulling me back.
Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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12/05/12 5:44:01 PM#26
To answer the title of the thread: Yes. If the WoW that was released 8 years ago would be released now it still would be successfull. Back then WoW was almost - but not quite - an old-school MMORPG, heavily influenced by the mechanics found in EQ and DAoC. That's how Blizzard got it's WoW fanbase. What all the other games (a.k.a clones) did wrong was not to copy the WoW from 8 years ago but to copy the WoW as it is now. Currently WoW is an old game slowly losing subscribers. And that's what the clones copy: an old game losing subscribers.
I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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12/05/12 5:47:06 PM#27
Originally posted by remyburke It's sad when so many seem to think this equals the success rate of a game. Mechanics>Graphics....ALWAYS. |
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12/05/12 6:01:22 PM#28
WoW would'nt be WoW if released today. We would be calling it today another 'Evercrack Clone' if released today.Even though it is a EQ Clone on steroids. WoW changed alot for mmorpg's and for people that are playing them now, it's pretty much the benchmark on what players look for in a mmorpg today (sadly me being part of the Evercrack Generation). But if sure would be interesting in WoW never existed, think about that one and how mmorpg's would be different today. Not to derail the thread, but I believe we would still have Star Wars Galaxies amoung many other still around. |
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12/05/12 6:15:10 PM#29
Originally posted by Goatgod76
and then every game copies WoW. So I guess the only credit can go to the very first games, because the original ideas were done then (even if implementation and execution of those ideas are better). |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/05/12 6:25:34 PM#30
Originally posted by Derros Very good question. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/05/12 7:42:24 PM#31
Originally posted by Tindale111 no, it did not. WoW and EQ share genre similarities. Outside of both games placing a strong emphasis on game world/lore (one of the big keys to their successes), they share little in common outside of those genre similarities. |
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12/05/12 7:43:57 PM#32
Originally posted by FrodoFragins the interesting question is this: would group finders exist without wow inventing them? |
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12/05/12 7:53:51 PM#33
A lot of its "competition" wouldn't have existed if WoW wasn't made 10 years ago so yeah it would be succesful. Bnet, Warcraft and Blizzard fanbase is too good.
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12/05/12 7:56:29 PM#34
No. See my sig.
Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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12/05/12 8:12:35 PM#35
The OP doesn't give sufficient background to the hypothetical situation in question. What sort of MM slO market are we looking at in this scenario? It is hard to say. One thing is for sure, Blizzard/Activision isn't half as innovative or passionate as Blizzard was prior to 2008.
Error: 37. Signature not found. Please connect to my server for signature access. |
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12/05/12 8:12:35 PM#36
Double post bug ftl.
Error: 37. Signature not found. Please connect to my server for signature access. |
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12/05/12 8:39:23 PM#37
Originally posted by grimal That's a hell of a sig. Completely sums up my thoughts on WOW's timing and success in one tight little nutshell. "I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26 |
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12/05/12 11:46:54 PM#38
Before we answer what WoW would be like if it released today we have to first answer the question: what would the MMO genre be like today without WoW?
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12/06/12 1:23:30 AM#39
Originally posted by Thorbrand
Vanilla WoW was cake for former EQ players: A. no death penalty b. could solo easily and mobs 4-5 levels above your character c. raids were smaller d. former eq players actually understood concepts like single pulling and crowd control
I think WoW would do just fine today but everyone would be calling it a Rift clone (Of course Rift wouldnt exist if it was for copyuing and pasting WoW though)
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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
12/06/12 1:34:42 AM#40
If it would be released with its current graphics and gameplay. No. It would totally bomb. Actually there are P2P games now that are better (all considering) Only thing WOW would have for itself is size of the content. If it would be released with same content size as at its original release. It would be total dud.
You have to understand. WOW was a perfect storm. There was nothing like that when it released. And it was polished , run on most of PCs and had great brand name and hype behind it. To have same impact today you would have to release something like HALO the MMO , or WOD with all its advanced graphic and sandbox elements.
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