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12/04/12 2:58:15 PM#421
Originally posted by VengeSunsoar Which Naturally will lead to people either demonstraiting their skills against each other through different means or Socially interacting? A True Master who Knows his own limit... |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/04/12 3:02:50 PM#422
Originally posted by Makmax6666 Social interaction doesn't mean competition, it is just one form. That is the difference between "the purpose of something" and a "one of many purposes" You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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12/04/12 3:19:35 PM#423
I have been playing mmos forever..not really..but for quite a long time. IMO OPvP ususally ends up being 80% ganking, griefing,corpse camping more often than legitimate skill based fighting. I play games for a couple reasons...to take a break from RL happenings and to have fun. It is no fun to me to login and have to run back for my corpse every 15mins, or not be able to complete an objective due to the opposite faction camping said objective. I get that true pvp'rs want an open world to pvp in, so the best solution is to have dedicated OPvP servers and dedicated PvE servers. Keep all you uber pvp'rs togather and let the rest of us enjoy our game w/o having to be griefed by the pvp'rs. It has been said numerous times in this thread...OPvP breeds griefing, not by all, but by a vast majority.
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12/04/12 3:27:05 PM#424
Originally posted by Phynn Every 15 minutes? Are you serious or making that up? Because i have played mmo's forever and never was i killed that many times lol. Because if you die every 15 minutes i think its the player not the game. Because i get ganked more in an instanced battlezone than anything. And often times the team are stacked. opvp doesnt breed griefing, the people do. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/04/12 3:30:27 PM#425
IMO opinion it's not even possible to gank in an instanced battlezone simply because you have to intend to join that specfic situation.
You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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12/04/12 3:33:38 PM#426
Err like you have to intend to join a pvp server or play a pvp orientated mmo.
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12/04/12 3:33:44 PM#427
Originally posted by Phynn Griefing is a game design flow that can be fixed in my opinion through many ways A True Master who Knows his own limit... |
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12/04/12 3:36:45 PM#428
Originally posted by Onomas +1 How many MMO were released in past two years that alow you to do it!!!! NONE All MMO nowdays are made for forum-pve-whiners, and they r getting more and more like single player games, with players forced to interact at endgame for raiding or battleground nonsence. |
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12/04/12 3:37:43 PM#429
Oh don't be stupid, you all know what ganking means. Like it was ever unclear. [mod edit]
Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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12/04/12 3:44:41 PM#430
Originally posted by Quirhid Who's being stupid? No need to be offensive. Like every term used on this site, people have a hundred different definitions. People can't even agree on what is a sandbox or theme park. Hell, people are having a tough time agreeing on what an MMORPG is. So let's hear it, Quirhid. What's your definition of "ganking". "When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." -Stephen F Roberts |
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12/04/12 3:47:10 PM#431
ganking =anytime a group of people kill you solo or your small group. To kill without mercy. High level killing low level players thoughout the world. Which in any case an instanced pvp zone with teams does allow room for ganking. How many times have you joined a warzone or raid and some of your team drop out, or you join mid-game and you join the smaller team? Or even having all max level on one side and your team is outgunned? Think the last warzone i played in SWTOR it was 12 vs 5(6 maybe).
Ganking in instanced pvp is very doable. |
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12/04/12 4:10:38 PM#432
Originally posted by mmoDAD Don't care for PvP so not everyone is a carbon copy of you sir. That's not to say I would be opposed to open world PvP with a few ground rules in place to keep the gankfest away. Pick on someone your own size - meaning you can't begin a PvP with someone 3 or more levels below you .... but hey you can start one up with anyone at or above your level Tarzan. Anyone pulled into a PvP not wanting the battle may "submit" at no penalty. The submitting acct may not be challenged by that aggressor's acct for 24 hrs. Go away and stay away. Under those rules I would be able to let my PvE game co-exist with your PvP mentality. |
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aktalat
Spotlight Poster
Joined: 1/30/11
Wookiee. Jetpack. Lifeday moomoo. Flying into the SWG sunset on Lok. |
12/04/12 4:22:01 PM#433
Originally posted by Psychow Well since you mentioned it.... :) It's not that SWG (or Ultima Online for that matter) did it better and made everything else look like 'trash'... it's that so many games are so craven and cowardly in their implementations. SWG had a lot of flaws, but it attempted to be something more than a cash shop zergfest Pay-2-Win grinder. Sure, world PVP can get a bit ganky, but I've ganked / been ganked upside down and backwards and didn't find it bad. Hey that's life, sometimes you run into 20x as many as you... that's how Heroes are made, right?? :) Not everything in life is 5 vs 5 with identical gear. I realize how shocking that is to a lot of younger MMO people, but gosh it's true, yes really. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/04/12 4:57:01 PM#434
Originally posted by Onomas In instanced pvp you are at most 9 lvls higher/lower so the high level thing is out. In instanced pvp the teams are the same size so the solo/gropu thing is out. So no I don't think it's very doable. People can certainly leave, but it starts out the same, and more people can come in. edit - I've never joined a team that was smaller at the start or more than 1 or 2 people smaller during the actual event. I have had people drop out but they are replaced usually in seconds. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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12/04/12 5:00:58 PM#435
Originally posted by Onomas Let's talk about preferences instead of what define "ganking". If i go into an instanced pvp, i am fully prepare to face someone try or succeed in kiling me. What is wrong with NOT wanting to face that possibility when i am doing pve. That is my choice. And when i like to play like that, i join a pve game and turn off my pve flag. Very simple. Now if you have a owpvp game, i don't have that playstyle option. And if i don't want my pve to be interrupt by pvp, i have to find a game without owpvp, right? Very logical. |
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12/04/12 5:08:31 PM#436
Typically in tupperware pvp games like wow or rift you get guys in "phat epic" picking on "noobs in greens"
Give me daoc style pvp in a themepark mmo any day, where you at least loose to who organised their forces best and has the best morale rather than some basement dweller who can grind 16 hours a day. Eve style for a sandbox |
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12/04/12 5:19:34 PM#437
Originally posted by ShakyMo you have no clue how instanced pvp works. Do you know that WOW arena (and many other matching games like LOL) use a ELO (if you don't know what it is, look it up) ranking and matching system. If you are a high ranking player in "phat epic", you don't get to play with "noobs in greens". E-sports, and the algorithm to match the right opponents is not a new thing you know. Chess has done it for decades (where the ELO system was first used), and most professional sports do too. |
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12/04/12 9:40:44 PM#438
Originally posted by VengeSunsoar Yes I quite agree with you here. These idiots know they will get all the attention, that is obviously why they do it. Problem is, in open PVP it is really hard to ban or discipline these players because then it is a slippery slope as to what is acceptable and what is not. Everyone has a different opinion on that. |
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12/05/12 12:45:51 PM#439
Originally posted by Boneserino That is why usually the simplest solution is not to have OWpvp. And only have consensual pvp. |
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That is a terrible idea. What they need to do is completely remove all forms of PvP Rewards. If this was done, nobody would want to play redundant BGs. Nobody would want to constantly gank greens and greens for PvP XP. |
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