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12/04/12 12:46:40 PM#181
Nari
You just described diablo3 a non mmo. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/04/12 12:50:55 PM#182
Originally posted by nariusseldon Since the only manner of interaction in most video games is to kill the other person, I can kind of understand why some people would have no idea that there are other possible ways for it to happen. They've probably never been exposed to it.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/04/12 12:56:55 PM#183
Originally posted by ShakyMo it is not a MMO .. why would it be a MMO? It does have a similar play style compared to many MMOs, and has a AH, but it has no world at all. |
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12/04/12 1:02:05 PM#184
I agree with the OP but my short response is: People who avoid PVP do not like the unpredictability of playing against a "real" person - which is much harder than learning new dance steps in dungeons and raids. Also - many die hard PVEers like the "working together" aspect of raiding and feel that PVP is lacking in that area. I LOVE PVP and find PVE boring as hell - just waiting for Darkfall 2.0...yeah baby yeah! Currently playing as Lord Helmet on Rift (Faeblight) |
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12/04/12 1:09:54 PM#185
Ah the usual arrogance rears it's ugly head.Whislt I enjoy both aspects of MMORPGs PvE and PvP I don't think I have the right to enforce my preferences on everyone else.SOme peopel play games to chill out and ghave fun and so don't enjoy PvP for whatever reason.That is their right and it's the height of arrogance to belittle them for it and force your preferences on them. I would say the same thing of hardcroe PvEr's saying that all PvPers are just gloryhounds who prefer griefing instead of working with others for a common goal. |
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12/04/12 1:14:29 PM#186
I think PvP turns many away for many reasons.
First, I believe a lot of people lack confidence in themselves to compete in PvP. Many do not realize that they will become better with practice. Many high end PvE players want to jump into PvP and be the best, but do not realize that there is a whole new aspect involved, and that is an unpredictable enemy. You can fight the same person over and over, and never have the same (AI if you will) . Second, I believe people look at PvP games to only strictly revolve around PvP; However in reality the focus may be PvP but there are many other activities to enjoy, PvP is just sometheing that may potentially occur while you enjoy other events. It makes the game more thrilling to me. It can be annoying when you lose a few hours of work because you get killed, but next time you will bank more often, or you will roam with a larger group of people. PvP to me promotes grouping which has lost its value with the questing solo MMO rpgs that have come about. Finally, I think people view PvP as a gankfest full of griefers. When in reality griefers are actually the minority in these games. It is just the fact that new players are afraid to socialize with other new players to take on the griefers. If you really think about it, the griefers typically pick on new players, because they think its cool but in reality it is simply because they cannot compete with experienced players.
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12/04/12 1:20:14 PM#187
Originally posted by phantomghost Not in instanced pvp. The point is that you control what you want to play. OWpvp loses taht control. In an arena, i know what i am getting into. If i just want to do my auction, why would i want to subject to pvp which may interrupt that? |
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12/04/12 1:24:22 PM#188
I was scared of PvP when I first started playing MMO's (Lineage 1 beta in 1999) because... well, I was bad at it. Getting wrecked by other players bruised my ego
Over the years though, PvP has become my favorite thing. PvE cannot compare to the excitement of facing another human. |
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12/04/12 1:29:44 PM#189
Originally posted by nariusseldon Why limit yourself to one aspect of the game.
If you want to strictly do your "auction" you can. Stay in one town, where you are safe. PvE games also have creatures that spawn that can kill you when you run.
Open world pvp just means you need to be more careful. To me it makes it more fun. If you want to get rich in the game through the market, you may need to take risks to do so. What is not fun to me is knowing any action I take will not have repurcussions (unless I decide to get myself banned).
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12/04/12 1:46:40 PM#190
What about gamers like me who enjoy and play PVP allot in other genre of games, be it FPS, RTS type of games? I don't care much for PVP in MMORPG, though occasionally I enjoy the thrill from either the hunt or the being hunted in a MMORPG and to me the reward is the fight, the win or perhaps even when loosing, I don't care about full loot or rewards or rankings, I just care that when I PVP it contains challenge, at some point fairness (don't see why that lvl 50 warrior wants to duel me at lvl 10) and overall if it's fun.
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12/04/12 1:50:39 PM#191
Originally posted by phantomghost I don't. I play PS2 too .. which is OWpvp only. But .. it is LESS fun for me if i need to be more careful only if i want to mine. Thus, i don't want owpvp .. becuase it is annoying .. not that i cannot be careful .. in my pve game. Fun is subjective. Obviously what is fun for you is not for me. |
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12/04/12 2:01:30 PM#192
Originally posted by Loktofeit I avoid it because I can't stand PvP at all. I'm not afraid of it, I'm just not interested in it. I have no interest in the way PvP destroys the game experience I want. If I'm going to play a game with other people, I'd rather have those people on my side against the world instead of having to watch my back for the moron who wants to stick a knife in it. It's the same reason why I play FPS but I never, ever, ever under any circumstances play them multiplayer. It's just not fun. Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/04/12 2:06:21 PM#193
Reading the last round of posts from PVPers, the thing I am finding scary is how many there are here that aren't able to understand playstyles outside of their own.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/04/12 2:15:40 PM#194
Originally posted by lizardbones I am fine with open world and ffa pvp, but what I won't bother with is pvp where you can be looted, Battlestar galatica onkline has a rather unique system, when you die in a pvp death, your killer gets loot, however its the same loot he would get off npc's just in greater numbers, your ship loses none of its items. This way pvp is rewarding in a sense, but it also doesn't have any real negative effects on the player that was killed, well other than the costs to repair your ship, which actually get painful if your in a fully upgraded lineship-class vessel. The first DF died because it was a full looting greif/gank fest, high levels would gank new players, and take their worthless stuff for spite, which after this happens a few times, said new player just gets sick of it and cancels. DF:UW has some newbie protection but its not really protection cuz the real newbei zone will just be moved to the next zone where the same stuff will take place. The other problem in general is the immaturity of mmorpg players these days, they can't really play a ffa game like they used to be played there are too many immature players out there. You know the ones who will gank people who cannot put up a fight, but they run like pussies with their tail between their legs the second anyone who can put up a fight shows.
The other problem with ow/ffa pvp games is if your not in the first inital wave of players your bascally screwed, Especally in darkfall where it uses a more elder scrolls type of leveling where skills raise by being used. You will always be behind till the ones miles ahead of you cap, and once they cap, they will be there ganking the lower skilled people for fun since the game offers nothing to do really. In reality its not that people are scared of ow/ffa pvp-type games, its just they can't be bothered to deal with the annoyence of that kind of playstyle. Its why daoc did it best, all major pvp takes place in BG's or in the frontier which is a huge zone that all 3 factions can access. While in your home factions places your safe. People just dislike forced pvp thats all it is really. It does get rather stressfull playing a game with open world pvp because your always paranoid that someone is going to kill you, creates a semi-stressful envirnment. I used to hate rising force online due to this, outside of your main citys zone its open pvp vs the other 2 factions so you always had to watch your back. Dying just cost u some pvp points, and the time to run back but its still annoying when your deep in a zone and have to run back lol. If a game like DF:UW is going to survive it needs to move all the open world pvp to one zone, so therefor it becomes a choice insted of a requirement, while DF fans may disaggre with this, look at most of the other ffa pvp mmo's. They all die in less than 6 months due to lack of new players to replace the older ones who get bored. I was thinking of givign df:UW a try but, meh, I dunno, it'll prob be dead in 3 months like it predecessor was. Not sure i wanna buy a mmo that is doomed to die soon after release. Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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12/04/12 2:23:53 PM#195
Originally posted by Loktofeit A lot of people here are fairly close minded, and only like sandbox open world pvp, and can't see other play style. But it is ok. It is not like devs only cater to them. There are plenty of choices from owpvp only game (PS2), to MOBA, to instanced pvp games, to no pvp games. So it is all good. |
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12/04/12 2:27:07 PM#196
Originally posted by Siveria That is the beauty of the free market. People can scream about that they want in forums, but all boils down to players voting with their wallets.
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12/04/12 3:41:52 PM#197
Some people enjoy challenging other players. Others enjoy cooperating. Neither play-style is wrong.
That said, I'm not really into PVP but if I had to choose what type it'd be open world. Group vs Group can be fun too. Dueling is just annoying.
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12/04/12 4:06:00 PM#198
Originally posted by Loktofeit Pretty much a given. How often do we see fans of specific games that just don't get games that answer the same design problems differently? It's less common here than on game-centric message boards, actually. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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12/04/12 4:11:03 PM#199
Originally posted by nariusseldon Aah now we come to the point: wallets, LoL. Make sure you've read this thread then come back and tell us all about the glory about PS2: http://www.mmorpg.com/discussion2.cfm/thread/370814/page/1 |
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12/04/12 4:16:06 PM#200
Originally posted by WhiteLantern Agreed, I buy and play games for the content in it and not for some pvp fight wich are better in real pvp games like battlefield. |
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