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If they came out with a new server so everyone started fresh and kept it Pre t2a...or at least pre trammel. I would play.
Now: Skyrim |
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11/24/12 11:47:07 AM#2
you know that Siege perilous is a pre tramel shard? Launched in 1999 and was always there. if you want inform yourself: http://www.uoguide.com/Siege_Perilous
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12/04/12 4:45:05 AM#3
Originally posted by Rolero Siege, pre-trammel? What a joke. That shard has suffered from every crappy expansion the others have. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/04/12 4:50:29 AM#4
Originally posted by King-Kong What exactly do you think would happen with any pre-T2A or pre-UOR shard they release? filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/04/12 4:52:20 AM#5
Originally posted by Loktofeit Pretty sure the point he was trying to make was obvious. We want a 'classic' shard without all of those updates. |
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12/04/12 5:24:57 AM#6
Originally posted by Loktofeit Some people are after a non updated "classic" shard. |
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12/31/12 5:07:21 PM#7
Yeah, would be fun for sure. I don't have much time to play games atm because of school, but I heard there was one in the making called uoforever or ultimaforever, something like that.
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2/11/13 1:13:51 AM#8
I dont' understand why these idiots have not done this already. It makes me sick that such irresponsible humans are allowed to have anything to do with UO. There are thousands of people who would do anything for that Shard to happen.
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3/04/13 3:51:28 AM#9
The problem with a classic shard is that the nostalgia doesn't last long for most. The reason we all wanted a classic shard was because it was the good era, the one we remember fondly, the one of discovery. The problem now days is that there is no more discovery and the era would stagnate and people would get bored quickly. We know pretty much everything there is to know about the game: how to GM all skills quickly, where all the best loot is, how to make characters that are best suited for whatever we need them to do. Classic eras were that of discovery. It was fun because we were in the process of figuing out how everything worked, running around lands that we have never been to and having the prospect of how the game would evolve. All those things wouldn't exist with a new shard based in a former era. Ultima Online |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/04/13 4:18:45 AM#10
Originally posted by mcrippins I didn't question that. His point is very obvious. He wants a 'classic' shard. I wasn't even going to touch that idiocy because if he is so into getting a classic shard but has not followed or taken part in any of the discourse with the developers on that topic over the past three or four years, then he's really not that interested in finding out and I can't be bothered explaining it.
My question was, once it is released, then what? What does he think will happen with a pre-T2A or pre-UOR server? Will it stay like that forever? If so, how many people would continue to play past the first 3 months? 6 months? When they get tired of the bugs and lack of updates, will they ask for patches and, if so, will they want the problems solved in a different manner than they were the first time around? If so, then once those patches roll out (which means completely different development branch) will it still be the 'classic' server you wanted?
Everyone else has had this discussion, taken the surveys and attended the meetings. Where were you? filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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3/05/13 9:26:43 PM#11
UO forever !
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