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WvWvW is pointless everyone just switches the winning server causing the other two to be stupid far behind. I play on EB and Mag and CD are so far ahead its scary because we are outmanned by a retarded amount and I know personally 4 people who have switched to be on one of the better teams. Soo good job with your ground breaking pvp system anet, its rubbish.
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12/03/12 12:39:04 AM#2
Yeah they kinda messed up with the transfer thing.
No factions, no names, easy transfers = no hatred, no rivalries, no competitiveness. On top of that, no ranks, or gear to get.
The realization hit me about 3 weeks in. The only point seemed to be a gold sink. While under level 80, the gem shop is constantly tugging especially in WvW. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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12/03/12 12:46:51 AM#3
i agree, it absolutely pointsless to be honest! and the dungeons arent much better..its also crap, so i am focussing on spvp, but that will get old soon Cyrah - Legar - Erinys - Astavia - Swirlsie - Cerr |
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I would say this was not the problem but whenit first reset, CD was ahead but not 100k points ahead just like 1-3k and it stayed this way for 1-2 days and the zergs seem fairly the same size but as the week went on I noticed that there was less of us and more of them, so I asked my guild and 4 of them said I changed to CD or I changed to Mag. Its sad, such a good system destroyed by xfers..... |
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12/03/12 1:00:32 AM#5
the lack of factions makes it even more pointless than it would be.
I think the prostitute mod corrupted your game files man. -elhefen |
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12/03/12 1:04:25 AM#6
WwW in .GW2 is really poor.
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
12/03/12 1:10:59 AM#7
Playing video games is pretty pointless but this is something we do to have fun.
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12/03/12 1:21:39 AM#8
heh its fun but yea definately needs something
but transfer stuff is annoying
dont understand either its not that hard to make it so you cant wvw for a week after transfers that would stop anyone trying to jump ship to winning team and getting any reward for it |
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Originally posted by azzamasin Yeah, we play them to win, generally if we lose over and over you would not play them.
I think they should make it to where you can't xfer to a current opponent server. |
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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
12/03/12 1:40:16 AM#10
Wait ? Transfers are still free ? i thought you will have to pay for them ? |
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12/03/12 1:43:51 AM#11
According to Anet some of their developers played Dark Age of Camelot, and since it was their favorite mmo for pvp they designed their WvWvW system off of good ol DAoC. The bad part is that they put in too much keep and tower crap and crammed it into a tiny zone. The frontiers of DAoC were huge, with only 7 keeps to take, not talking about the relic keeps. They should've only put in about 1/3 of the amount of stuff to take, and made the zones at least 5 times their current size. It seems that for people to say they modelled it after DAoC how could they get it so wrong?
In a world of sharp knives, you would be a spoon. |
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12/03/12 1:46:22 AM#12
Originally posted by Serenes
I'm not sure WTF you're talking about honestly. I "lose" at video games all the time and they manage to remain fun. Did you not play Battletoads as a kid? How about Ninja Gaiden? Dark Souls? Mega Man? I Wanna Be the Guy?
It's more fun when a game pisses you off so bad you get phyiscally violent i.e. the race level on Battletoads or pretty much anything in IWBTG, but it feels awesome when you finally beat it.
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Originally posted by ezpz77 All of those games were hard. Not impossible. right now its impossible for my server to win at WvWvW from lack of players and people switching making it even worse. So your point is moot. |
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12/03/12 3:20:25 AM#14
Originally posted by Serenes They do need to fix the PvE guesting server and change the free transfer to once a month, yes. But one could wonder why some people have so little server pride, if my server does badly I play more and try to get my guildies to do the same. In fact when we done badly before people are usually recruiting up gangs in Lions arch. We in Seafarers rest arent such whenies that we change server just because everything doesnt go our way. :) |
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Originally posted by Loke666 This game appeals to casuals thats why there is no server pride. Casual - We are losing WvWvW, Okay just changing servers then. Hardcore - We are losing WvWvW, Okay lets get the fuck in there and win!!!!
Its what ArenaNet gets for making a casual game, and expecting hardcore people to want to play it. Spvp on the other hand, very good. |
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12/03/12 3:25:37 AM#16
Originally posted by Serenes Actually, I play to become better so I can win, the sweet victory after turning something around is a kick. But yeah, they should. However do I think the reason they havnt is that they plan to get in the guesting system soon, after that you will probebly have to pay for full server transfer (or you get one each month or something) while you can PvE on all servers. |
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12/03/12 3:34:06 AM#17
Originally posted by Serenes I wouldnt call me either but I have been playing 460 hours by now and a bit of everything. That part of the game cateer to casuals is something we have to live with because you need them to get enough players so you are able to get a large enough team to make a AAA MMO. Even CCP have huge problems and had to steal people from WoDO to get Dust running. But I think guild Vs Guild partly will fix the problem, right now is guildpride not really as good as it should be. When youre guild is one of the top guilds on a server they wont jump and belonging to a good guild will become more important then. Still, Seafarers do have server pride. :) |
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12/03/12 3:34:54 AM#18
Hmm... Don't know why OP is so upset... I'm from CD BTW. Before, we were like rank 6 or rank 5 and now were in rank 10. We came down to rank 10 because week by week we lost. But I didn't complain. It's life, you get ups and downs sometimes. if you're behind Meguma then your server must really suck or just unorganized because Meguma zergs are comparable to zombie swarms. You get what I mean?
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12/03/12 3:52:03 AM#19
Originally posted by motmot84 Well, too be fair this is a LOT of server hopping. I'm over on FA and one of the larger guilds just had a bunch of drama because they were going to switch to a winning server. However, the other guilds all called them out on it, and I think they decided against that decision. You're right, though. A lot of people are using the problems of WvW as an excuse for why they are losing. A lot of it really does come down to skill and superior strategy. I've had my zergs get taken out by a smaller group of well coordinated players, just as I have been that group of small coordinated players taking out massive zergs. I don't go whining about it when we lose, and even when we lose because we get night capped repeatedly, we play for the situations we can control, and to see how well we can do with what we have. I'd like to see Anet do more to cut down on server hopping, but a lot of the more organized guilds are fairly set on their individual servers. It's mostly the PUG / zerg guilds that are hopping to win, instead of trying to become better players. |
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12/03/12 4:12:35 AM#20
Biggest problem is no rivalry due to no names, the server pairings swapping around and players hopping servers.
You need good enemies just as much as good friends in this style of pvp. It's why planetside 2 does it better imo. |
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