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The Pub at MMORPG.COM  » bored of wow clone themeparks? STOP BUYING THEM!

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29 posts found
  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

 
OP  12/02/12 8:31:44 PM#1

it seems that people on this forum purchase almost every single mmo that comes out and then complain about lack of innovation and wow clone themeparks. $60 is a nothing, no big deal right?

Wrong

everytime you buy a cookie cutter wow clone mmorpg you are basically telling devs/suits that they can continue to release such games because you will keep buying them. dont get caught up in the advertising hype. by purchasing un-innovative games you are encouraging companies to make un-innovative games. 

  DSWBeef

Apprentice Member

Joined: 8/11/09
Posts: 792

12/02/12 9:18:10 PM#2
Originally posted by oluanji
[mod edit]

You make me think, the articles that you write . asked if, in practice, the effect of good . Dafuq did i just read?

On topic. Many people believe the hype even when the evidence is right in their faces. Take swtor for example, I bought a CE and told myself it wasnt gonna be wow in space even tho long time beta members told otherwise. I told my self "its Bioware and 300milllion$ they cant screw this up" 

Its really hard to judge a game until you actually try it as devs only show what they want.

Playing: War Thunder, World of Warcraft, and Grim Dawn
Waiting on:Everquest Next and The Black Desert

  DrunkWolf

Hard Core Member

Joined: 5/07/09
Posts: 1115

12/02/12 9:22:35 PM#3
Originally posted by bishbosh

it seems that people on this forum purchase almost every single mmo that comes out and then complain about lack of innovation and wow clone themeparks. $60 is a nothing, no big deal right?

Wrong

everytime you buy a cookie cutter wow clone mmorpg you are basically telling devs/suits that they can continue to release such games because you will keep buying them. dont get caught up in the advertising hype. by purchasing un-innovative games you are encouraging companies to make un-innovative games. 

I have been saying this for years, but people dont listen. the sheep will continue to run out and pre order the next big MMO just off hype alone. then they will play it for a month and complain for a year about how bad it is and how its just like the other 10 games they pre ordered.

in the end its the players fault we have crap games. if people would stop buying the garbage games then companys would stop makeing them.

horrible games like star wars that sell a million pre orders only hurts the genre in the long run. and whos fault is it? the poeple who buy it.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19399

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

12/02/12 9:22:37 PM#4
Sound advice actually, and I only recently came to agree with it. I passed on GW2 because I knew it wasn't what I want and went back to EVE to wait until DF:UW releases.

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Novusod

Apprentice Member

Joined: 5/30/09
Posts: 875

12/02/12 10:30:52 PM#5

Actually it is not so much people buying WoW clones it is that people are NOT buying the "dare to be different" games. Vanguard was probably the last triple AAA sandboxy MMO and yet it was ignored by MMO players even after all the bugs were fixed. Don't blame people for buying WoW clones but blame the people who avoid sandboxes.

The only games that seem to do well outside of wow clones are cheap Free 2 Play games.

  Quizzical

Guide

Joined: 12/11/08
Posts: 13682

12/02/12 10:49:29 PM#6
Originally posted by DSWBeef

You make me think, the articles that you write . asked if, in practice, the effect of good . Dafuq did i just read?

It's a gold spammer who is looking for forums of some other language (I'm guessing German) and is lost.  It would be good if you delete his links from your quote, though.

  Rossboss

Novice Member

Joined: 10/26/10
Posts: 241

12/03/12 12:15:13 AM#7

I agree. But my addiction to online gaming does not.

That being said, it's not as easy to find another game once you've invested years of your life in it just because they keep doing the same thing. I like my typical MMORPG, it's not broken, why do we need to fix it?

I played WoW up until WotLK, played RoM for 2 years and now Rift.
I am F2P player. I support games when I feel they deserve my money and I want the items enough.
I don't troll, and I don't take kindly to trolls.

  muffins89

Apprentice Member

Joined: 10/15/12
Posts: 1255

12/03/12 12:17:02 AM#8
but,  but,  it's so shiney!!! i can't contain myself.

I think the prostitute mod corrupted your game files man. -elhefen

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

12/03/12 12:18:14 AM#9

Havent bought a new mmorpg since Rift (and i like rift), because i just cant stomache the garbage being released at an alarming rate. I went old school to get my mmorpg kicks, dont care about graphics, i have a real mmo that im playing not some konsole kiddie wetdream.

 

But many new sandboxes are coming, that i will invest in :)

  User Deleted
12/03/12 12:22:15 AM#10
Originally posted by bishbosh

it seems that people on this forum purchase almost every single mmo that comes out and then complain about lack of innovation and wow clone themeparks. $60 is a nothing, no big deal right?

Wrong

everytime you buy a cookie cutter wow clone mmorpg you are basically telling devs/suits that they can continue to release such games because you will keep buying them. dont get caught up in the advertising hype. by purchasing un-innovative games you are encouraging companies to

Who exactly are you addressing this to?  I'm looking for the people who have been begging for more wow clones and buying them and then complaining that the game is a WoW clone - can't find them.

I'd like to know what 'un-innovative' games you are referring to.  

 

  fatboy21007

Novice Member

Joined: 3/24/10
Posts: 419

12/03/12 12:23:35 AM#11
1 problam OP. Most wow clones are free to play now!, so that being said, everyone likes free ^_^
  Rayshe

Novice Member

Joined: 11/30/11
Posts: 1295

12/03/12 12:24:28 AM#12
Donno what your talking about, i don't feel i got burned at all. Didn't buy GW2, Didn't buy SWTOR, Didnt Buy Tera, Bought TSW and still love it to this day. i just wish they would release content more quickly, but i also understand im being a little unreasonable to ask for more than once a month.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  cronius77

Apprentice Member

Joined: 4/26/12
Posts: 1310

12/03/12 12:26:00 AM#13

heres the thing , some of us like doing quests and when we want to play a real good sandbox we play minecraft and not this indie garbage that comes out every other month claiming to be the best sandbox only to have like 100 people playing it a few months later. Name one sandbox that has released in the last few years that can keep subs like a themepark game can? I can only think of one game now still running strong and thats eve and you see threads here all the time about vets running off new players there. There is nothing at all wrong with themepark games , be it wow clones or something a little different as long as they can get the games released with decent updates and content out of the box.

The issue isnt wow clones or some sandbox , the issue with games nowadays is they all release with limited amounts of content that cannot handle even casuals getting to end game faster than they can release something worth while. No game including rift to this day can release content out the door fast enough to satisfy most gamers and thats because they ALL release with limited features because of time constraints or unrealistic goals like GW2 and SWTOR. When game companies stop releasing stuff to fast and listening to crappy distributers like EA then you will see a good game staying on the market a long time without losing most of its community.

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

12/03/12 12:26:18 AM#14
Originally posted by fatboy21007
1 problam OP. Most wow clones are free to play now!, so that being said, everyone likes free ^_^

I dont, not when it comes to my mmorpg's! These free games are like an invasion of turd monsters,

  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4778

The only luck I had today was to have you as my opponent.

12/03/12 12:29:47 AM#15

didn't we agree that free games aren't free games?

 

I could've sworn we reached that conclusion in another topic.

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

12/03/12 12:29:51 AM#16
Originally posted by cronius77

heres the thing , some of us like doing quests and when we want to play a real good sandbox we play minecraft and not this indie garbage that comes out every other month claiming to be the best sandbox only to have like 100 people playing it a few months later. Name one sandbox that has released in the last few years that can keep subs like a themepark game can? I can only think of one game now still running strong and thats eve and you see threads here all the time about vets running off new players there. There is nothing at all wrong with themepark games , be it wow clones or something a little different as long as they can get the games released with decent updates and content out of the box.

The issue isnt wow clones or some sandbox , the issue with games nowadays is they all release with limited amounts of content that cannot handle even casuals getting to end game faster than they can release something worth while. No game including rift to this day can release content out the door fast enough to satisfy most gamers and thats because they ALL release with limited features because of time constraints or unrealistic goals like GW2 and SWTOR. When game companies stop releasing stuff to fast and listening to crappy distributers like EA then you will see a good game staying on the market a long time without losing most of its community.

You fell on your head? Minecraft a good sandbox? And indie garbage that comes out every other month? You mean the 287 themeparks that have been released since rift that all failed? THink you mixed up sandbox with themeparks.  Hasnt been a huge release of sandboxes llike this you speak of. 

 

Oh and there hasnt been a true sandbox released in a long long time. So this statement is......... well we will just leave it at that. But i can name a good 7-10 new sandboxes coming out that will blow most that  other stuff out of the water if you like ;)

  RizelStar

Apprentice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

12/03/12 12:33:49 AM#17
Originally posted by Kyleran
Sound advice actually, and I only recently came to agree with it. I passed on GW2 because I knew it wasn't what I want and went back to EVE to wait until DF:UW releases.

Yea it's great advice, why i bought GW2, and passed on a lot of other MMORPG's.

I do like EVE's concept, except I don't do subs but I must agree it just like GW2, DF:UW, TSW, and fin I'll throw in PSO2 as well, these MMOs aren't wow clone themeparks

 

That's what the OP talking about right wow clone themeparks, not themeparks, sandboxes, and MMOFPS...right? I hope so lol.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  fatboy21007

Novice Member

Joined: 3/24/10
Posts: 419

12/03/12 12:34:52 AM#18
the Sandbox King is---------Second Life. You can do anything in that game that you can in real life with no limitations and a true sandbox has 0 limitations. and ive yet to see a game rival this one.
  Mawnee

Apprentice Member

Joined: 3/16/12
Posts: 185

12/03/12 12:46:21 AM#19
I agree. For a few years after the golden age of MMOs I was guilty. Bought games like AC2, Matrix, Tabula Rasa, AoC, ect  and played each maybe a month. The last few years I've waited for reviews or gotten into the betas of games I'm following to better guage if they are worth my money.
  bishbosh

Apprentice Member

Joined: 3/21/11
Posts: 401

 
OP  12/03/12 2:39:35 AM#20
Originally posted by cronius77

heres the thing , some of us like doing quests and when we want to play a real good sandbox we play minecraft and not this indie garbage that comes out every other month claiming to be the best sandbox only to have like 100 people playing it a few months later. Name one sandbox that has released in the last few years that can keep subs like a themepark game can? I can only think of one game now still running strong and thats eve and you see threads here all the time about vets running off new players there. There is nothing at all wrong with themepark games , be it wow clones or something a little different as long as they can get the games released with decent updates and content out of the box.

The issue isnt wow clones or some sandbox , the issue with games nowadays is they all release with limited amounts of content that cannot handle even casuals getting to end game faster than they can release something worth while. No game including rift to this day can release content out the door fast enough to satisfy most gamers and thats because they ALL release with limited features because of time constraints or unrealistic goals like GW2 and SWTOR. When game companies stop releasing stuff to fast and listening to crappy distributers like EA then you will see a good game staying on the market a long time without losing most of its community.

this thread really isnt aimed at you. if you enjoy themeparks style mmorpgs, congrats-- u were born at the right time. make the most of it while it lasts and have fun.

the problems with content u are describing is an issue themeparks have and it cant really be solved. it takes several days to design, create, test and implelment a dungeon. it takes a couple of hours max to complete that dungeon. it is pretty much impossible for any developer to make content that fast. you would have to pay something like a $500 sub so they could hire enough devs to push out content that fast. sandbox games solve the whole issue because the content is the players and how they interact and change the mmo world. 

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