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11/26/12 5:01:52 AM#41
Originally posted by evilastro That's a fun fact about a game supposedly meant to have no endgame grind (or the endgame being the entire game, start to "finish"). It's just so ridicoulously IRONIC. Putting it mildly... http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615 |
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11/26/12 5:26:57 AM#42
Originally posted by dimnikar End-game is about looks. Theyve always stated this, so what did you expect ? |
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11/26/12 6:05:23 AM#43
Gear looks like garbage while leveling up. Get to 80, check the gear vendors. Those armor and weapon skins look amazing. |
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11/26/12 6:13:17 AM#44
imho, it needs alot more different weapon models then it has now.......not everyone is 80 already (yeah, i am an altoholic).
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11/26/12 6:32:33 AM#45
Yes, this is true. Armor models are also recycled for the first 30 levels or so, after that it steadily gets better. But for my elementalist I kept using the same "Gandalf cane" wooden staff up until 80, no variety whatsoever. For my guardian I'm using the same basic dull sword up until max level as well, with a few rare exceptions. When I replaced my yellow 80 staff with an exotic I ended up with a seashell on a stick, it was quite a though search to find a fitting model to transmute it. I did eventually find a good looking model btw, but they are hidding away a bit too much. Except of course the dungeon models, but many of those look rather shitty imo. |
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11/26/12 6:38:29 AM#46
I made a thread about the lack of armor 1-79 a while back. My toon looked the same from 1-57 (I stop playing at 57). The lack of customization was a problem for me aswell.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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11/26/12 6:44:45 AM#47
Originally posted by Zeus.CM Good MMOs have a large weapon variety without making you do legendaries. DAoC had dozens and dozens of mundane sword models so that I wouldn't get bored just recycling the same model over and over. |
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11/26/12 7:31:19 AM#48
I have had numerous skins over the levels and at endgame and I have bought extra bank space to accomodate. I would suggest looking at one of the various GW2 databases out there that show images of the varieties and what they look like in game and finding something you like and how to acquire it.
One thing I have noticed repeatedly over the levels is that alot of times different styles will share the same icon. This frustrates me to no end and has led me to do what I previously mentioned quite often as I love playing dress up with my characters. Over all though I believe GW2 to have a good amount of variety. I wish the variety was on par with something like DCUO but we can't have our cake and eat it too, so they say...
Don't get me wrong there can always be more and I hope they continue to add to the catalog as time goes on. |
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11/26/12 8:54:17 AM#49
Originally posted by Caliburn101 This right here. In MMORPGs, I always go the route of crafting my gear and relying on drops for my stash. I never buy items from vendors as I am playing an adventurer starpped for cash. To limit the skins to vendors to the extent it does is the stupidest thing I have ever seen. Ironic. Here you have a game with some brilliant design sitting alongside some of the stupidest.
Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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11/26/12 8:55:24 AM#50
Originally posted by Djildjamesh It's really great when they touted endgame starts at level 1! Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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11/26/12 9:34:11 AM#51
Anybody else sensing irrelevant claims here.
I already know who's gonna say it's relevant but oh well. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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11/26/12 9:36:08 AM#52
Originally posted by Incomparable AHH - you don't need the CS for that - all items for the mystic forge cana be gotten in game. CS is a convenience is all. |
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11/29/12 6:54:35 PM#53
For a game thats skin>stats... there really isnt much skin choices....
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11/29/12 7:01:47 PM#54
Hmm apparently you didn't google because they're alot out there. And its not so obvious to get some only come from faction choices. Other only come from actual quest choices. And most come from pvp and wvw followed by dungeons. Also map completion has a chance at rare skins as well. They don't just give it to you if that is really what your looking for it. Nope you gotta earn it so get it there. This link you can look at the skins and then google the where abouts of the skin easy enough. Silentstorm Host of |
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11/29/12 10:08:18 PM#55
There are a tons of weopons and armor skins out there and this is just the first 3 months of the game. Wait until we are a year in or 5 years in. Can you imagine the amount of skins and different looks? I'll have a set of armor and weopons for every different map I go to. |
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11/29/12 10:57:46 PM#56
This thread has appeared like 3 or 4 times since release and every single time, someone comes with a link of all the skins available to prove them wrong. Then the thread just dies. At first it was funny, now it is just sad.
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11/30/12 10:19:20 PM#57
Originally posted by PaRoXiTiC GW2 will most likely lose a lot of relevance in a year, I doubt that anybody here will be playing this in 5 years ( due to much better MMORPG technologies coming out, I think that most current mmo games will become irrelevant) The lack of diversity of weapon models never bothered me as how I look in MMORPGs is of least importance to me, to me it's all about how many different activities can I partake in the virtual world. |
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