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The Pub at MMORPG.COM  » What freemium MMO has been a long term success and not end up pay to win?

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33 posts found
  Nevulus

Hard Core Member

Joined: 8/23/06
Posts: 1004

11/29/12 5:35:59 PM#21
Aion & eq2
  CalmOceans

Advanced Member

Joined: 5/06/11
Posts: 1528

11/29/12 5:51:22 PM#22
Originally posted by Loktofeit
Originally posted by Vunak23
Originally posted by nariusseldon
Any PvE MMOs, since there is no "winning" in them.

Except when you dont get invited into Parties/Groups/Raids/Dungeons etc becaues you dont have the key items from the cashop that everyone else has. 

What MMOs is that happening in?

Every MMO?

In Vindictus if people don't have 14k ATK you don't get to play, without the cash shop you don't reach 14k, simple as that. Luckily I play with people I know, but don't say it doesn't happen, it happens in every MMO.

 

 

Same in Everquest1, while you can play for "free", if you don't get a subscription that unlocks your AA and raid items, you don't raid, period, raid guilds do not accept people who play for free, none do.

 

F2P games are not free, you are limited in F2P games to what exactly is free, and in all games I played except one (street gears) you eventually need to pay money to get access to the rest of the game and to enjoy the game, and you end up spending more in a F2P game than you used to in a traditional P2P game.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 1992

If you see no good or you see no bad in a game, chances are you are bias.

11/29/12 5:55:09 PM#23
Wait... everquest 2 has been fine? Its been the most Pay To WIn game I've seen out there. DDO and LOTRO have at least in game methods to earn credits, EQ2 pretty much limits you on basics like spell ranks and much more. Its one of the WORST models I've seen. DDO has for me seemed to do the best with freemium but its primarily due to its design that it does so. Does give 'advantages' of sorts in what you can run for gear but if your doing that angle you can say the same about every Freemium game out there.
  Jaedor

Hard Core Member

Joined: 8/17/09
Posts: 519

11/29/12 6:04:47 PM#24

No idea why people think LOTRO is P2W. There isn't much you can spend money on that would make a difference at end game. And the game is doing well with a popular recent expansion.

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 3820

11/29/12 6:05:50 PM#25
I'm sorry OP but I disagree on your choices you gave as examples.  EQ2 to me is the worst of F2P options out there.  I played more when I had to sub then I do with it being F2P.  Charging me to wear gear is a big no no.  Plus I can't EARN my station cash in anyway via in game methods.  In LOTRO on the otherhand, I can earn everything via in game play and the only thing really needed to spend turbine points on is quest packs and expansions, which you can do when you get to them.  Much better option IMHO.  Dead, rofl!!! Riders of Rohan is one of the best expansions I've ever played and many servers are filled with tons of people talking and playing.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8760

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

11/29/12 6:12:30 PM#26
Originally posted by CalmOceans
Originally posted by Loktofeit
Originally posted by Vunak23
Originally posted by nariusseldon
Any PvE MMOs, since there is no "winning" in them.

Except when you dont get invited into Parties/Groups/Raids/Dungeons etc becaues you dont have the key items from the cashop that everyone else has. 

What MMOs is that happening in?

Every MMO?

In Vindictus if people don't have 14k ATK you don't get to play, without the cash shop you don't reach 14k, simple as that. Luckily I play with people I know, but don't say it doesn't happen, it happens in every MMO.

Same in Everquest1, while you can play for "free", if you don't get a subscription that unlocks your AA and raid items, you don't raid, period, raid guilds do not accept people who play for free, none do.

F2P games are not free, you are limited in F2P games to what exactly is free, and in all games I played except one (street gears) you eventually need to pay money to get access to the rest of the game and to enjoy the game, and you end up spending more in a F2P game than you used to in a traditional P2P game.

There's that pocket of elitist clowns in every MMO, sub or not. Look at GearScore in WOW. What you cite is the exception in F2P, not the norm, or are you also contesting the fact that only about 10% spend any money at all?

"In Vindictus if people don't have 14k ATK you don't get to play."

Don't get to play? Really now?

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8760

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

11/29/12 6:15:28 PM#27
Originally posted by TheScavenger

So really, I guess it just depends on the company and what they do when they convert from pay to play to freemium. SOE is probably among the best...possibly Aion (but I haven't looked)...and bad companies, like EAware, Funcom and especially Turbine, that have horrible freemiums.

Guess like pay to play MMOs, there is bad/good.

Agreed, although being  Turbine fanboi, seeing the side of the scale you have them on makes me sad in the pants. :(

 

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 917

11/29/12 6:20:14 PM#28

I think many people aren't understanding how Freemium works.

 

It has never been about increasing the player population and maintaining that level. The declining curve in population in most themepark mmos after content releases will always occur because of the game's design (developer created content vs player created content). 

 

ALL freemium does is maximize the potential for income with the exitisting player base and adds flexibility to how they do it. It gives ways for those willing to pay much much more than $15 a month to pay more and maximize new content $$$ return. Obviously many argue that this is more like turning over a banking system to loan sharks/mob rule rather than fixing the system itself.

 

Freemium is all about squeezing more money from the stone that is their player base rather than increasing the player base ... and as it turns out the player base is much more  juicy than many thought.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8760

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

11/29/12 6:26:32 PM#29
Originally posted by Tamanous

I think many people aren't understanding how Freemium works.

It has never been about increasing the player population and maintaining that level. The declining curve in population in most themepark mmos after content releases will always occur because of the game's design (developer created content vs player created content). 

ALL freemium does is maximize the potential for income with the exitisting player base and adds flexibility to how they do it. It gives ways for those willing to pay much much more than $15 a month to pay more and maximize new content $$$ return. Obviously many argue that this is more like turning over a banking system to loan sharks/mob rule rather than fixing the system itself.

Freemium is all about squeezing more money from the stone that is their player base rather than increasing the player base ... and as it turns out the player base is much more  juicy than many thought.

Freemium does work that way in some business models, however one of the primary advantages of Freemium with an MMO, or any social environment (ex: ladies drink free night at a bar) is to make for a more populated and lively environment, further reinforcing the subscription choice of those that are already paying.

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  CalmOceans

Advanced Member

Joined: 5/06/11
Posts: 1528

11/30/12 8:20:51 AM#30
Originally posted by Loktofeit
Originally posted by CalmOceans
Originally posted by Loktofeit
Originally posted by Vunak23
Originally posted by nariusseldon
Any PvE MMOs, since there is no "winning" in them.

Except when you dont get invited into Parties/Groups/Raids/Dungeons etc becaues you dont have the key items from the cashop that everyone else has. 

What MMOs is that happening in?

Every MMO?

In Vindictus if people don't have 14k ATK you don't get to play, without the cash shop you don't reach 14k, simple as that. Luckily I play with people I know, but don't say it doesn't happen, it happens in every MMO.

Same in Everquest1, while you can play for "free", if you don't get a subscription that unlocks your AA and raid items, you don't raid, period, raid guilds do not accept people who play for free, none do.

F2P games are not free, you are limited in F2P games to what exactly is free, and in all games I played except one (street gears) you eventually need to pay money to get access to the rest of the game and to enjoy the game, and you end up spending more in a F2P game than you used to in a traditional P2P game.

There's that pocket of elitist clowns in every MMO, sub or not. Look at GearScore in WOW. What you cite is the exception in F2P, not the norm, or are you also contesting the fact that only about 10% spend any money at all?

"In Vindictus if people don't have 14k ATK you don't get to play."

Don't get to play? Really now?

 

"pocket"? You seriously haven't played Vindictus.

In Season 2 you either have the ATK or you don't join a boat. The mobs have an amount of Defense and if you don't spend some money on NX you are literally useless on a boat, you get kicked out of the group.

Maybe you're thinking "oh I'll just go the free way and grind it out" no that's not how it works, the chance of you getting the ATK needed by grinding instead of spending the money is nihil, by the time you get it the "free" way the game will be shut down, not to mention many items are "cash shop" only.

In Everquest if you don't unlock AA with money, you do not join a raid guild, it is not "a pocket", there is not a single guild on any server that raids and accepts people who don't have their AA unlocked.

 

These games would be far far cheaper if they were simply P2P instead of F2P of Freemium. Spending money is not "optional" in these games, you'll quickly realise that.

F2P is nothing more than a scam.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 3029

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

11/30/12 12:01:54 PM#31
Originally posted by CalmOceans
Originally posted by Loktofeit
Originally posted by Vunak23
Originally posted by nariusseldon
Any PvE MMOs, since there is no "winning" in them.

Except when you dont get invited into Parties/Groups/Raids/Dungeons etc becaues you dont have the key items from the cashop that everyone else has. 

What MMOs is that happening in?

Every MMO?

In Vindictus if people don't have 14k ATK you don't get to play, without the cash shop you don't reach 14k, simple as that. Luckily I play with people I know, but don't say it doesn't happen, it happens in every MMO.

 

 

Same in Everquest1, while you can play for "free", if you don't get a subscription that unlocks your AA and raid items, you don't raid, period, raid guilds do not accept people who play for free, none do.

 

F2P games are not free, you are limited in F2P games to what exactly is free, and in all games I played except one (street gears) you eventually need to pay money to get access to the rest of the game and to enjoy the game, and you end up spending more in a F2P game than you used to in a traditional P2P game.

The guild in EQ2 I was in several of the leaders were f2p, had great gear (usually crafted by the guild) and raided all the time.  They got around the craft post/sell limit just by having other guild members post things or sell things. Was pretty easy to do. 

EQ1, never really raided so I can't comment.

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  SirFubar

Advanced Member

Joined: 7/21/11
Posts: 278

11/30/12 12:16:46 PM#32
After seeing how Aion introduced their cash shop, the game is more "Pay to Win" then most other F2P MMO's. You can buy comsumable that give you movement speed boost, flying boost and even some potions that gives back HP and MP.... I even saw something that gives "This title gives you +2% attack speed, +5% running speed, and +4% flight speed for 15 days." Sure it's not truly "Pay to Win" but its pretty bad if those can be used in PvP. Their cash shop is the closest thing to Pay to Win i've seen since games strated to get away from this bad model. I would say if you plan on playing Aion to try out the PvP, stay far far away from it, just look at their cash shop and you will understand.
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3071

Opportunist

11/30/12 12:42:50 PM#33
What P2P game has been a long term success and not end up pay to win?  Odd that people ask this question about F2P / freemium games while totally overlooking their p2p p2w cousins.
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