| 62 posts found | |
|---|---|
|
Zekiah
Apprentice Member
Joined: 1/06/07
Hype (noun) |
11/29/12 10:03:52 AM#21
Originally posted by lizardbones Because space-on-rails doesn't belong in a Star Wars MMO, it belongs in Firefox. It's a disgrace and a slap in the face to Star Wars fans. If you like it, good for you. I happen to find it detestable and a disgrace. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
|
11/29/12 10:04:24 AM#22
I would like to see the idiot who decided to make space on rails, together with the idiots that designed it, to go clean the shoes of the X-Wing and Freespace II designers for a change....Then and only then would everyone realize the industry has learned anything if nothing at all!
Fully supporting STAR CITIZEN by the Legendary Grandmaster of the Space Game Genre, Chris Roberts.For Captain Eisen's memory.....For Squadron 42...For the Space Genre....For the PC....I pledge! |
|
|
erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
11/29/12 10:06:53 AM#23
space on rails is still a failure, no matter how you look at it. New mission who cares, give us JTL type of space combat and I might sub up, otherwise it is a waste of time.
|
|
11/29/12 10:11:44 AM#24
Its amazing the way the developers of SWTOR seem to be so out of touch with the potential player base (not the people still stuck in an abusive relationship with this game "it's not so bad, oh thank you for more of this Nintendo 64 rail shooter!"). The devs are very dumb, very stubborn, or some combination of the two. This is classic EA: Game design and customer service in a vacuum. You want to throw away your money developing something stupid, go ahead. |
|
|
McGamer
Elite Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
11/29/12 10:11:48 AM#25
This stuff belongs in an arcade cabinet, not an mmo.
|
|
11/29/12 10:12:00 AM#26
I can't wait!
|
|
|
11/29/12 10:16:19 AM#27
I understand not liking it. That makes perfect sense. People like and dislike things all the time. Expecting EA to spend millions of dollars on something because of you don't like it, with no evidence that the preference is shared by a significant number of people doesn't make sense. Let's go with space missions are horrible and people in general don't like them. The space missions were known to be on rails before the game launched. Almost three million people bought the game anyway. If the system was horrible, it obviously wasn't important enough to prevent people from buying the game, so it's not important enough for EA to spend the money changing it. Except the idea that space missions are horrible isn't shared by everyone. So we have the space missions are not that important, plus some people like them. It makes no sense to spend the resources to change them. Join the League For Gamers. |
|
|
11/29/12 10:25:40 AM#28
Originally posted by lizardbones People gave the game a chance, even with information that suggested it was bad. When it was confirmed that the game was bad and that this was at odds with the level of anticipation/excitement, there was an immediate reaction against further posturing by the company to keep promoting this game as a great experience. That they continue to promote the same bad features with ongoing development is an amazing piece of mendacity. Helping to promote this, even if you personally like those features, is a disservice to the community as a whole. You want to throw away your money developing something stupid, go ahead. |
|
|
11/29/12 10:27:15 AM#29
ok let's spell it out for EA since they just don't seem to have gotten the message: your space on rails sucks major donkey tail.Nobody likes it, and it's hands down the worst feature SWTOR ever came up with. period. THROWING MONEY AT IT WONT MAKE ANY MORE POPULAR. seriously! "on rail" space shooters were cool in 1990. now days it's just.... insulting, especially in an mmo. |
|
|
11/29/12 10:29:23 AM#30
Can people please stop to downtalk classic and modern on rail shooters? They all got more depth and gameplay systems than swtor's "thing" could dream off. For starters: * The big enemy ship /stations actually blows up when i shoot it to pieces.
|
|
|
Zekiah
Apprentice Member
Joined: 1/06/07
Hype (noun) |
11/29/12 10:30:40 AM#31
Originally posted by lizardbones Um, I don't see much support for space-on-rails in this thread other than you. The game has been failing since launch, even the *cough* free to play is failing. Perhaps a new and vibrant free-roam, Star Wars like system would rejuvenate the dying game. But whatever, they're not going to do that and instead add missions to the crappy system. At least one person will be happy with that decision. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
|
11/29/12 10:32:16 AM#32
Originally posted by Alphamojo There's a BIG BIG difference between fly-by-wire and fly-on-rails. |
|
|
11/29/12 10:41:34 AM#33
The first thing you can be sure of is: They WILL add more "heroic" space missions !
The second thing you can be sure of: The space game is always going to be a single-player "on-rails" shooter.
It will take a huge effort to develop a new free-form multiplayer space add-on to the existing game. The cost will never justify the returns. EA will gain far far more by spending that development time and money by expanding the "core" game. |
|
|
erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
11/29/12 10:54:19 AM#34
The problem I have with all this boils down to the statments we had durring beta, that seamed to have been a total lie. We have a lot of banked content ready to go, ummm yea where is it at. Insted he were updating space. |
|
11/29/12 11:24:52 AM#35
I don't even play the game. I haven't said anything about the space missions being good or bad, other than there are people who like the space missions. There are people who play and complete the space missions, or EA wouldn't spend any money on the space missions at all. They wouldn't bother with creating resources to upgrade the ships either. This is the company that wants to charge people for skill bars. They wouldn't spend the money on the current space missions if they didn't expect it to be worth it. ** edit ** It's not for lack of trying, mind you. I just can't get into the questing outside of the character story line. Join the League For Gamers. |
|
|
11/29/12 3:46:20 PM#36
Originally posted by Alphamojo Huh? It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever. |
|
|
Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
11/29/12 3:56:38 PM#37
Originally posted by Ozmodan Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL.
|
|
11/29/12 4:00:36 PM#38
Originally posted by Sevenstar61 lol. Looking at: The Repopulation |
|
|
11/29/12 6:10:28 PM#39
Originally posted by Ozmodan Basically. Makes me wonder what games they play and what kind of gamers are telling them that their game and this type of system in the game is any good. Cuz they need to stop listening to those customers, lol. Talk about out of touch, wow. |
|
|
11/29/12 11:34:55 PM#40
Originally posted by Jonoku Toooooooooo funny. I'm taking a shot of vodka every time I see a reference to a game being a WoW or Diablo clone. |
|