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One of the most important things that many players crave in an MMO is a high level of customization. Whether it's the way their character looks or the influences that have come to bear on their race or faction, choice matters. In our latest WildStar column, we take a look at the ways Carbine is making sure their players get what they want. Read on!
Read more of Suzie Ford's WildStar: It's All About Choice. Associate Editor: MMORPG.com |
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11/28/12 2:43:04 PM#2
It's really encouraging to hear that the team are putting so much thought into the "little things" like character customization. Wildstar MAY well turn out to be a really great game. It certainly sounds like it when you hear the Dev team talking. But unfortunately, the "vision" seldom makes it into the final product intact. I'll remain cautiously optimistic until I get to experience the actual gameplay. |
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11/28/12 10:29:02 PM#3
gonna be a 1 month throwaway unfortunately.
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11/28/12 11:45:27 PM#4
Originally posted by RoyalPhunk This Currently playing: FTB Ultimate Waiting for: Wildstar, ArcheAge, Class4. Dead and Buried: GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks! |
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11/29/12 12:04:13 AM#5
The game seems interesting from what I've read, but sadly, the screenshots make the game look horrible.
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Indrome
Novice Member
Joined: 5/03/12
This is like trying to drive straight through Schroedinger's minefield! |
11/29/12 2:53:01 AM#6
The quotes are reminiscent of a lot of stuff ArenaNet said about GW2s character creation functionality prior to launch (concerning both NPCs and PCs). I feel they fell just a LITTLE bit short of what was promised, at least talking about the Norn, Humans and Sylvari. Judging from what I've heard I am certain that GW2s and WildStars character creation will be pushed into heavy comparison from an early point on. Which is actually exciting for me. Personally, the way my character looks DIRECTLY influences whether I play him/her at all and how long my interest will last. In GW2 I find myself creating and recreating the same character until I find a look that fits and pleases my eyes. In WildStar it will be no different.
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11/29/12 9:09:13 AM#7
I'm impressed by the internal 'shaping' ideas, but I think the external facial structure and body type should also be determined by attributes and some skills, talents, abilities, etc. The make-up of the character is very important to me, and I believe if you have certain attributes, external-view-affecting-background portions, etc., it should set the base for how the character looks, and the range in which a player can adjust the appearance and size of the character, though they can't go outside that range without making some manner of characteristic change. I realize that sounds elitist and ultra-realistic, but if players are really looking to have characters who are a reflection of their background and stats, then this method might just fit.
As for my personal desire for my character... guy characters I don't care how good or bad they look, while I'm particular about female characters. I don't want a supermodel, necessarily, but I would like my vision of the character I have, initially, to come close to the stats and background of the character. But, then, I'm an old tabletop role-player, so that's the view I'm proceeding from. |
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11/29/12 9:17:02 AM#8
Originally posted by SpottyGekko Well, if it helps; the vision is much more likely to 'survive intact' with a company's first MMO. It's later on, an expansion, another title--that the devs historically completely jump the shark for the gleaming sellout of $$$ (or the bean-counters firmly override creative control). Oh, right--I'm supposed to recite "doom". Doom. Ignore the nattering of beldames, enjoy whatever you like. |
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11/29/12 10:54:17 AM#9
Originally posted by Icewhite Steady now... I did say "I'll remain cautiously optimistic". If you equate that with reciting "Doom", then I guess we have very diffirent standards. IF Wildstar delivers on the promises it will most likely become my favourite themebox MMO. That's saying a lot for someone who objects to "cartoony graphics" almost as a matter of principle :D |
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11/29/12 10:56:56 AM#10
Originally posted by SpottyGekko No no, just following the trend thus far in the thread. (sorry, that wasn't aimed at you or anything).
Ignore the nattering of beldames, enjoy whatever you like. |
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11/29/12 11:02:11 AM#11
They have a broad vision for this game, hopefully they take the time and expense to actually make it come to fruition and make a fantastic game, and then most importantly I hope they stay true to whatever philosophy and vision they have for the game post-launch unlike some other companies out there.
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