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News & Features Discussion  » [Preview] Wizardry Online: Touring the Beta

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80 posts found
  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5865

11/28/12 6:17:04 AM#61
In other words, you basically have to level up all four classes to achieve a multi-class character.  I.E. another huge grind game, no thanks.
  Whitebeards

Advanced Member

Joined: 12/02/11
Posts: 477

11/28/12 6:53:44 AM#62
Originally posted by fenistil
Originally posted by Whitebeards

Let us see for how long this game stays up. I have been hearing how there are 'millions' of old school MMO players waiting for something challenging with perma death.

Time to see if they put their money where there mouth is.

Old school mmorpg's did not have perma-death, so no idea why you associated this perma-death game with old school.

I never attributed perma death with old school. I said something 'challenging' and if you ignore perma death in WO it is a very old school MMO. And yes these forums have been lately all about how MMOS should implement perma death and there are millions who will support these ideas over 'safe' and 'carebear' MMOS.

Let us see now.

  SlickShoes

Apprentice Member

Joined: 3/01/06
Posts: 1037

11/28/12 7:33:34 AM#63
Originally posted by Whitebeards

Let us see for how long this game stays up. I have been hearing how there are 'millions' of old school MMO players waiting for something challenging with perma death.

Time to see if they put their money where there mouth is.

I have been playing MMO's since 2004 and while i do enjoy the older games that no longer exist, and permadeath, this game sucks.

Let's not blame this games demise on the fact there are not enough players for this genre, it should be blamed squarely on the fact that the UI is trash, the scrolling quest text is horrible, the story is horrible, the character models and animations are shockingly bad, the world is uninspired and tawdry.

  picommander

Hard Core Member

Joined: 10/26/07
Posts: 193

11/28/12 8:59:39 AM#64
Originally posted by SlickShoes
Originally posted by Whitebeards

Let us see for how long this game stays up. I have been hearing how there are 'millions' of old school MMO players waiting for something challenging with perma death.

Time to see if they put their money where there mouth is.

I have been playing MMO's since 2004 and while i do enjoy the older games that no longer exist, and permadeath, this game sucks.

Let's not blame this games demise on the fact there are not enough players for this genre, it should be blamed squarely on the fact that the UI is trash, the scrolling quest text is horrible, the story is horrible, the character models and animations are shockingly bad, the world is uninspired and tawdry.

This. I'm one of those "million old school players" (lol) who wishes for a challenging MMO with permadeath. But this title is probably one of the biggest disappointments I've seen over the last few years. Whoever will play this crap I doubt you'll see many of the true old-schoolers there.

 
 
  serratedpigeon

Novice Member

Joined: 11/18/12
Posts: 7

11/28/12 9:20:44 AM#65
PermaDeath never lasts in MMO... give it a couple months and the rez chances will be substantially higher for less... until PD is gone and then people will be crying about that as well.
  versulas

Advanced Member

Joined: 8/14/09
Posts: 128

11/28/12 9:42:28 AM#66

dat bloom... Trying to cover up the bad graphics I suppose.

But really, the UI is terrible - as in worse than FFXIV kind of terrible that makes it damn near unplayable if you're used to modern games. 

  Yukmarc

Apprentice Member

Joined: 6/08/12
Posts: 58

11/28/12 10:18:05 AM#67
I'm not surprised by the difficulty of this game considering how HARD Bane of the Cosmic Forge and Crusaders of the Dark Savant were... glad to see an MMO sticking to the IP's difficutly rating. However, I will not play it for several reasons. It's free to play and it's not being created by Sir-Tech.
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8681

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

11/28/12 11:17:26 AM#68
Originally posted by Nonderyon
the first mmo, where you can be a true bounty hunter :)

If it releases before December 4th.

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Cypeq

Apprentice Member

Joined: 7/21/12
Posts: 59

11/28/12 12:05:08 PM#69

I don't like sugar coating and paid-to-be-good reviews this guy should be fired and this mmo won't ever see scores higher than 5/10. This is just example how to not make games and I honestly don't believe it's new made project it was probably laying somewhere half done for last 10 years because funding has ended.

 

Beside the big words and how awesome they sound this game is a horrible experience it might pass as free to play at times of lineage 2 glory but today... You just start off you see bad z-grade generic dialogue followed by blocky characters with stiff animations it was odyssey back in time to 2001 it wouldn't be a good game back there either.

You can't skip the cutscene so you have to bare reading this dialogue and it's bad and long all of this reminds you of NES JRPG it's like big flashback but nowhere near goodness of ff7, chrono trigger or golden sun. Yes yes you are awesome mega adventurer how original... you are going to save the world and shit. But there's a twist ! you cant use steps in middle of town until u level up that's the kind of idioticy that developers sneak in into this game.

Let's talk graphics since gameplay is nothing to talk about... there just forgot to include one.

First thing that strikes you is amazing green world around you and everything shines so hard that you can barely see unfortunately that's not temporary effect you were probably left to grow up in a cave and now you are seeing sunlight for the first time ever. Everything is greeny-brown and that's the color palete they use for the whole town. In the dungeons there is gray-brown for a change. Amounts of bloom... yes I've said bloom not like we have hdr and perfect looking shaders in games for couple years now.This is some kind of eye cataract simulator. This amounts of bloom are there for obvious reasons to hide bad model work and poor quality textures. Textures would require it's own paragraph but lets leave it at one comparison Gothic I.

To my surprise there is decent amout of polies to create the outside world but that just brings another issue... performance. So I've said the game looks bad uses bloom and low res texures with low poly models so it should run on top notch android or apple phone yes ? NO I have budget gaming PC but it's new runs yours typical BF 3 on ultra details 25+ fps and Skyrim 60+ guess what happens here drops to 20... keeps at 30-40 does even look close to WoW or L2 ?

I  had so much hopes for this game but when I saw first screenshots I was worried and now I am just sad that Wizardry name is pinned to this title. It will not fail no one will ever know about it beside few people.

  alloin

Advanced Member

Joined: 9/28/09
Posts: 65

11/28/12 1:06:22 PM#70

So fun when people only look at graphix and say no to the game (they are also the first to whine when their pc can't handle a nex-gen title).

Permadeath adds a whole new dimension to a game, I can't wait to beta test this game !

  Xepo

Elite Member

Joined: 2/08/08
Posts: 201

Try not!
Do or do not
There is not try.

11/28/12 4:20:15 PM#71

Something interesting today.... I hopped on over to MMOsite.com and read a few articles. I found this exact (and I mean exact) article on their site posted by author "Roger" 

http://news.mmosite.com/content/2012-11-27/preview_of_wizardry_onlines_closed_beta.shtml

Is this the same author as above poster or has someone laid claim to property that is not theirs ?

Blank-man

  Rilman

Novice Member

Joined: 8/18/12
Posts: 37

11/29/12 8:54:00 AM#72
Shame it looks like a pile of crap and the combat is dire, apart from that I liked the idea behind it, why does it have to be this shitty anime art style? its bloody horrible, this isn't Asia.
  Surfrider

MMORPG.COM Staff

Joined: 3/14/09
Posts: 303

11/29/12 10:46:01 AM#73
Originally posted by Xepo

Something interesting today.... I hopped on over to MMOsite.com and read a few articles. I found this exact (and I mean exact) article on their site posted by author "Roger" 

http://news.mmosite.com/content/2012-11-27/preview_of_wizardry_onlines_closed_beta.shtml

Is this the same author as above poster or has someone laid claim to property that is not theirs ?

 

Quote from the article:

Perma-death, player looting and open PvP, Wizardry Online is certainly a hardcore players dream, and not for the light hearted MMORPG players. At least, SOE sells it in this way. MORPG.com takes an deep look at this upcoming MMO: Wizardry Online, which is currently in closed beta, and has a discussion about their thoughts on the game so far.

 

Roger references that the article orginates from MMORPG.com.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6669

11/30/12 7:41:53 AM#74


Originally posted by Rilman
Shame it looks like a pile of crap and the combat is dire, apart from that I liked the idea behind it, why does it have to be this shitty anime art style? its bloody horrible, this isn't Asia.


It was written in Japan, released in Japan and has been running there for about a year. Dur.

I get a very strong vibe that this game is a skin over a PnP RPG. All the effort went into the game play, and less effort went into the graphics and animations.

Unless everyone wants games that are very close to Rift or GW2 in style and design, you're not going to get super great graphics on top of layered game play. It takes something like five times longer to develop graphic assets for today's graphics engines compared to the previous generation of graphics engines. That's for people who know what they're doing. For an indie developer who's just starting out, that "five times longer" may as well be "forever". If graphics and animations are a requirement, then something else will suffer, and that something else is game play mechanics. So pick one. You can't have both because it's too expensive to write that game and not enough people will buy it.

As far as the UI goes, I think that's just the difference between Japan and the U.S. in terms of what is functional. The game has been doing well in Japan, so the UI isn't a stumbling block there, so they didn't change it.

I just don't know if I could get into this game. It seems like TSW in that I really like the idea of the game, but playing it just isn't going to grab me. Meh, I suppose I'll find out at some point. :-)

Join the League For Gamers.

  Silok

Hard Core Member

Joined: 6/22/06
Posts: 731

11/30/12 10:29:06 AM#75
Originally posted by Kuuhn

The graphics in the screenshots dont look incredible.. but they dont look half bad either. Are they inaccurate to the graphics people seem to be talking about in the beta? 

Just wondering.. do people consider the graphics from a game like.. FF11 to be god awful now? These screenshots dont look quite as good as that, but from what I can see i'd make a minor comparison.

The graphics in the beta are the same has these scxreenshots, They are not so bad, the are outdated but not horrible like some people said.

For most people these days if you dont have Tera or GW2 graphics then its not good and these same people will uninstalled the game without trying it.

 
 
  RoadRebel

Novice Member

Joined: 4/22/06
Posts: 6

11/30/12 2:12:35 PM#76
No instanced dungeons means i wont be playing... had enough fighting for mobs in eq forever... I wish these games would make more solo/duo dungeon content... 
  Astrina

Novice Member

Joined: 3/06/04
Posts: 39

Don't tell me to "get a life," I am a gamer, I have lots of lives!

12/01/12 5:35:39 AM#77

I could care less if the graphics are good or bad, as long as the gameplay is great. But, I won't play in a griefer filled game, period. So, this one is a no-go for me. Won't even visit to check it out.

 

However, if someone does build a game like this but leaves the PK on the shelf, I would love to run around a world teaming up with friends and trying to overcome hard situations with the addictional challenges this style of perma-death would offer.   

 
  Theocritus

Advanced Member

Joined: 7/15/08
Posts: 2840

12/01/12 1:52:14 PM#78
    The graphics are passable but its just a bad game period.
  Uccisore

Novice Member

Joined: 1/16/07
Posts: 87

12/02/12 10:45:35 PM#79
Game aside, if you're working 3 jobs AND going to school, what the hell are you doing playing an MMO?  There is no "MMO for you" and it's ridiculous to judge a game by that kind of standard. MMOs are 'major time committment' games by design... there's plenty of other games to play if you fall in the "I'm too busy for this" camp. 
  dzoni87

Advanced Member

Joined: 10/23/08
Posts: 536

12/03/12 7:31:30 PM#80

Ye, this is nice and all...

Eh, will we get David W. Bradley working on this serial ever again? It seems that without him franchise went straight to high hell /sadface

Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online

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