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Anarchy Online

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Rubi-Ka Lounge (General)  » If we could skip the damned Shadowlands to get to 220 then I would love to return.

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50 posts found
  User Deleted
 
OP  11/14/12 11:00:50 PM#21

We all know how it went for AO after SL was released; straight downhill; it; AO was nearly killed instantly after SL. Those who were left like it, but the majority disliked it, even hated it like me.

Put any newb from any game into Shadowland and most of the will wonder if itæs made by programmer with some mental disorder; cause a worse nightmare of an expansion does not simply exists.

SL has nothing that even resembles a Sci-Fi setting as well as morbid places (in a negative way) where you have to search for exits of the zones for hrs upon hrs IF you are even then able to suceed without either dying from some ridiculously OP mob or from choking from some stpid gas where you are trapped in.

If I was a billionaire I would give FunCom 100 million nkr to tear SL out of AO then devlop something playable for the money.

I rate Shadowland 0/10; and I am even considered an "AO fanboi". Shadoland is just bad; TERRIBAD. When I get my toon to 220 I will NEVER set a foot back in Shadowland again. I just have no pleasure whatsoever in self-torturing me.

  OG_Zorvan

Apprentice Member

Joined: 8/31/12
Posts: 646

11/14/12 11:24:59 PM#22
Originally posted by Keylogger

 


Originally posted by kb4blu
Shadowlands killed AO for me.

 

It did not fit the lore.

It made most of the equipment from Rubi -Ka worthless.

Most of the people I knew in game tried it and hated it.  Then they left.

Some of the skills would not work in SL. ie Grid armor, Yalms.

SL seemed like a different game, like they were trying for Everquest ver 1.5.

Anyway those of you that liked it, you are welcome to it.

 


 

I think it literally was from another game - they basically ported the content straight over to reuse the assets after said game fell through.

You are correct. Gaute Godager salvaged what there was of their unreleased game "Midgard" and turned it into the Shadowlands expansion.

EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  User Deleted
 
OP  11/26/12 12:04:46 AM#23

I made a shameful "Please help me in Shadowland" add to my LFT status some days ago as I was on the brink of leaving AO yet again due to me unable to handle the Shadowlands, again. It is the smartest move I have ever done since I have tried comebacks since 2004 and failed due to Shadowlands:

2 lovely ladies sendt med ingame tell and wondered what I needed help for, and I said truthfully "everything; I need be carried. My character is a totally outdated toon and I really would love to get to 220 since I have tried numerous comebacks but failed miserably everytime and I love AO so much".

The 2 ladies picked me up, then took me to Penumbra where we (actually they lol) killed a boss that dropped the ring for the Penumbra zoning portal! Then they even gave me Hold Hell At Bay as well(!) No need tosay; I was speechless. After that they took me to the shortcurt from the alien area into Penumbra where ppl gather for Inferno missions and I saved there. These ladies help in a few hrs in the late night/early morning was more than I had achieved since 2004 after I started trying all these comebacks.

I used Maw of the Abyss then changed into dual wielding Alien pistols (also given by ladies to me),I regeared a bit + perk reset, and went from 6500HP to 11500HP too! My toon is now transformed from a pure laughingstock of a wimp to one who now can hold his"own" little ground that finally "packs some punch", and most important of all I am having fun soloing in Shadowlands (which I never thought could happen). I can even finish some  Alien Missions alone now; which I struggled with just killing the regular ones before and had NO chance finishing any!

Needless to say; I am extatic about what these 2 gorgeous ladies did for me and I will forever be in debt to those as long as I meet them ingame; they have saved AO for me!

On top of this I have become a member of a very friendly Organization that consists of mature, laidback players that are extremely kind & helpful. I have to underline that I am very humble that I have gotten all this help as I feel I have like "nothing" to contribute with other than pocket the Elysium Hecklers (which I really enjoy). Motivation is on top, things are going forward and I now have a real hope of becoming 220 for the first time ever :)

 

Please; if any of you have a good idea what I could do to show my gratitued to these 2 ladies and the Org, let me know. I really want and will show my gratitude for what they have done to me. I havent any gear or such to giv them that is anything other than old froob stuff, but if I could do something cool for them, a small RP'ish think, I might be lucky to make them smile a bit :)

 

Thank you for taking your time reading this.

 

 

  simmihi

Hard Core Member

Joined: 6/11/10
Posts: 514

11/26/12 12:30:07 AM#24
Originally posted by Mr_C

 

Please; if any of you have a good idea what I could do to show my gratitued to these 2 ladies and the Org, let me know. I really want and will show my gratitude for what they have done to me. I havent any gear or such to giv them that is anything other than old froob stuff, but if I could do something cool for them, a small RP'ish think, I might be lucky to make them smile a bit :)


 

AO used to be like that. I doubt the ladies would expect anything in return, this was common practice. Everyone helped, there were leveling teams in every heckler spot in Elysium and Adonis etc. In Inferno, in the Tuin place, you had to "queue" for a spot in the team. Yes, leveling was long (no idea how it is now), my first 220 took 18 months (learning the ropes took a few months only), but everything leveling-related was made in a group and every minute of it was a blessing. Have been in a great org though.

Of course Shadowlands would feel bad and weird for someone who goes solo. AO is a team (group) game, NOTHING shines in AO if you go solo. All those beautiful symbiants and the work you have to put in order to twink them in, the factions, the Pande raids, the Inferno key (Sanct key also) pattern gathering, the unique mobs to kill for patterns and rare drops, the runs for the Inf boots, the Pen glasses and the Pande ring, or the simple pattern runs, the SL class-specific armor ingredients gathering... lots of fun. Shadowlands was a great expansion back in its days. It somehow does not fit in the lore, that i agree,

 

Proud member of Riders of the Lost Org.

Omni-Tek Protects.

  User Deleted
 
OP  11/26/12 2:53:41 AM#25
Originally posted by simmihi
Originally posted by Mr_C

 

Please; if any of you have a good idea what I could do to show my gratitued to these 2 ladies and the Org, let me know. I really want and will show my gratitude for what they have done to me. I havent any gear or such to giv them that is anything other than old froob stuff, but if I could do something cool for them, a small RP'ish think, I might be lucky to make them smile a bit :)


 

AO used to be like that. I doubt the ladies would expect anything in return, this was common practice. Everyone helped, there were leveling teams in every heckler spot in Elysium and Adonis etc. In Inferno, in the Tuin place, you had to "queue" for a spot in the team. Yes, leveling was long (no idea how it is now), my first 220 took 18 months (learning the ropes took a few months only), but everything leveling-related was made in a group and every minute of it was a blessing. Have been in a great org though.

Of course Shadowlands would feel bad and weird for someone who goes solo. AO is a team (group) game, NOTHING shines in AO if you go solo. All those beautiful symbiants and the work you have to put in order to twink them in, the factions, the Pande raids, the Inferno key (Sanct key also) pattern gathering, the unique mobs to kill for patterns and rare drops, the runs for the Inf boots, the Pen glasses and the Pande ring, or the simple pattern runs, the SL class-specific armor ingredients gathering... lots of fun. Shadowlands was a great expansion back in its days. It somehow does not fit in the lore, that i agree,

 

Proud member of Riders of the Lost Org.

Omni-Tek Protects.

Thank goodnes it has kept those nice ladies ingame :)

I have no problems that you need team upp to get the goodies, my main problem with AO, en especially Shdaowlands is that you need to be in team. Now that AO has become extremely elitistic, the game is a hell for newbs and people who would like to enjoy the game a bit on their own, maybe just get some levels. That is just not possible when you get to a certain point without risking you sanity.

 

Still; I really would like some tips wo repay them ladies, in any cool way. I know thye don't want anything back but they have saved this MMO for me which I have loved since it's release. Without them I would dtill be jumping between lots of other MMO's but ALWAYS thinking that the "coolest thing would be to have a 220 in AO whatsoever".

  simmihi

Hard Core Member

Joined: 6/11/10
Posts: 514

11/26/12 3:14:27 AM#26
Originally posted by Mr_C

Thank goodnes it has kept those nice ladies ingame :)

I have no problems that you need team upp to get the goodies, my main problem with AO, en especially Shdaowlands is that you need to be in team. Now that AO has become extremely elitistic, the game is a hell for newbs and people who would like to enjoy the game a bit on their own, maybe just get some levels. That is just not possible when you get to a certain point without risking you sanity.

 

Still; I really would like some tips wo repay them ladies, in any cool way. I know thye don't want anything back but they have saved this MMO for me which I have loved since it's release. Without them I would dtill be jumping between lots of other MMO's but ALWAYS thinking that the "coolest thing would be to have a 220 in AO whatsoever".

Yes, your first paragraph is one of the reasons i'm not playing anymore (other ones being lacking motivation in doing anything, i've got "everything", did everything a million times, my friends aged and got caught in real life). Lots of old (most of them rejected) players turned into elitist pricks. They do not realise that, without supporting the new blood, their game will die. AO was designed so that you always are in team, unfortunately.

You already did repay the ladies by staying in the game and joining their org. Trust me, that's the most important thing for any nice and sane player out there. AO would die without guys like you who still want to be part of the crowd and appreciate this amazing game. Now i remember the moments when i used to set my alarm clock at 4AM to wake up, not to miss Beast or Tarasque... AO is truly an amazing game and you'll see that now, because you have what seems to be a strong org, new things will really open up for you. Unfortunately, the game is VERY newb-unfriendly, and lost lots of great players because of that - people reaching 60-100 on their own, then realising that they cannot do anything alone and giving up - it's a somehow normal attitude, with so many other games out there which have better graphics, smoother gameplay, being way more intuitive etc.

  User Deleted
 
OP  11/28/12 6:04:03 AM#27

My "goal" is to get me 1 level each week. If I can get that, then my motivation will be there until I get my 220 doc and can start be totally self sufficient (almost).

And yes, AO definately need be more newbie friendly cause it looses player day by day. Some do come back for short while cause they are fed up with all the brain dead MMO's outthere, but I bet they soon leave again, just because it is hard even for a 220 to find motivation alone in Anarchy Online. Such a shame, cause the game is brilliant and has such potential. I could care less about the GFX there, just give us more solo content and it would be a blast.

  User Deleted
11/28/12 6:32:26 AM#28
Originally posted by Mr_C , just give us more solo content and it would be a blast.

 

They allready did and it should be a blast for solo players right now.

Its not even possible to give more solo content ,close to everything is allready soloable.

Well next step is boost canisters that you can drink and while doing nothing your character gains 100 levels or 200 ,and the amazing thing is,those things are really coming.


It is like soloing v2.0 ,less you do,more you get.Ultimate MMORPG.

 

 

  User Deleted
 
OP  11/28/12 8:42:22 AM#29
Originally posted by ForumPvP
Originally posted by Mr_C , just give us more solo content and it would be a blast.

 

They allready did and it should be a blast for solo players right now.

Its not even possible to give more solo content ,close to everything is allready soloable.

Well next step is boost canisters that you can drink and while doing nothing your character gains 100 levels or 200 ,and the amazing thing is,those things are really coming.


It is like soloing v2.0 ,less you do,more you get.Ultimate MMORPG.

 

 

I wonder what's so "soloable" as you describe it? Not even the daily "soloable" missions they implemented are soloable. I have really no idea what you are talking about, but I would love to hear about all this solo content that you claim (and you alone) exist in AO.

You cannot really call an item shop for "solo content". That would be a void comment that does not exist in my head.

  User Deleted
 
OP  11/28/12 8:46:10 AM#30

AO's problem is not to get to 200, which is failry easy (problems start after 170ish I think), but the main problem is getting levels after 200.

If I could have bought me the levels I need to become 220 I would have, cause I am still "tired" of getting to 220 after all these years since I started on the journey in 2003.

  User Deleted
11/28/12 8:51:30 AM#31
Originally posted by Mr_C
Originally posted by ForumPvP
Originally posted by Mr_C , just give us more solo content and it would be a blast.

 

They allready did and it should be a blast for solo players right now.

Its not even possible to give more solo content ,close to everything is allready soloable.

Well next step is boost canisters that you can drink and while doing nothing your character gains 100 levels or 200 ,and the amazing thing is,those things are really coming.


It is like soloing v2.0 ,less you do,more you get.Ultimate MMORPG.

 

 

I wonder what's so "soloable" as you describe it? Not even the daily "soloable" missions they implemented are soloable. I have really no idea what you are talking about, but I would love to hear about all this solo content that you claim (and you alone) exist in AO.

You cannot really call an item shop for "solo content". That would be a void comment that does not exist in my head.

Roll crat ,solo everything,sorry for the spoilers.

Speak to people if you want confirmation.

  pauly6478

Novice Member

Joined: 8/18/05
Posts: 301

11/28/12 8:54:17 AM#32

No game will ever come close to being as good as Anarchy Online, No Game! I miss this game so much I can't belive no one will put money into making this game better. Skeleton crew FTL. 

People who say its not the best never put in the time to this game. This game invented "twinking" no game out there makes you smash ur head against the wall trying to equip armor while having to use a calculator to equip gear way above your level. Every other game is right click to equip which is so stupid.

Kite hill anyone? LOL. 

Grinding hecklars while meeting some really cool people priceless. 

Only downside of this game was having player controlled raid leader whos power tripping from his parents basement. We know who I am talking about lol.

O almost forgot best time I ever  had was as a Crat running around with my buddy who was a templar dressed up as carlo and people trying to gank me as he hit mongo rage and slice and dice ftw lol

  User Deleted
11/28/12 9:00:14 AM#33
Originally posted by pauly6478

No game will ever come close to being as good as Anarchy Online, No Game! I miss this game so much I can't belive no one will put money into making this game better. Skeleton crew FTL. 

People who say its not the best never put in the time to this game. This game invented "twinking" no game out there makes you smash ur head against the wall trying to equip armor while having to use a calculator to equip gear way above your level. Every other game is right click to equip which is so stupid.

Kite hill anyone? LOL. 

Grinding hecklars while meeting some really cool people priceless. 

Only downside of this game was having player controlled raid leader whos power tripping from his parents basement. We know who I am talking about lol.

O almost forgot best time I ever  had was as a Crat running around with my buddy who was a templar dressed up as carlo and people trying to gank me as he hit mongo rage and slice and dice ftw lol

I agree,one of the best games ever.

but theres some new guys whos been pulling the strings for a quite some time now,next they are going to remove player shops and that minigame is gone,Im not sure are they also going to remove persistent player cities too,that minigame gone,those are not even minigames,those are parts which made it AO in the first place.

 

  gambe1

Apprentice Member

Joined: 12/10/07
Posts: 125

11/28/12 9:03:38 AM#34

I really love shadowlands. Except inferno. I always liked sci-fi mixed with fantasy. Though i wish there would be more to those massive maps than farming hecks, missions and few rare mobs. I extremely enjoyed progress concept, where you need to do long quest lines and get certain items to be able to get full access to higher lvl zones. 

G

  gambe1

Apprentice Member

Joined: 12/10/07
Posts: 125

11/28/12 9:10:17 AM#35
Originally posted by Mr_C

AO's problem is not to get to 200, which is failry easy (problems start after 170ish I think), but the main problem is getting levels after 200.

If I could have bought me the levels I need to become 220 I would have, cause I am still "tired" of getting to 220 after all these years since I started on the journey in 2003.

 

They changed that. It used to be extremely hard to hit 220 from lvl 215 and above. Now it is quite easy. But hitting 220 used to be just cherry on the top. Leveling itself was the real beauty (and my twink fixer with grid armor, damn i miss that).

  pauly6478

Novice Member

Joined: 8/18/05
Posts: 301

11/28/12 9:10:40 AM#36

I miss when you put in the work to your character you could actually solo some bada#$ stuff. The drops were not the best on that stuff so u actually had to put work and time into getting the gear you needed.

Only thing I will never miss is how OP they made NT's. That never made sense to me

  User Deleted
 
OP  11/28/12 5:05:42 PM#37
Originally posted by ForumPvP
Originally posted by Mr_C
Originally posted by ForumPvP
Originally posted by Mr_C , just give us more solo content and it would be a blast.

 

They allready did and it should be a blast for solo players right now.

Its not even possible to give more solo content ,close to everything is allready soloable.

Well next step is boost canisters that you can drink and while doing nothing your character gains 100 levels or 200 ,and the amazing thing is,those things are really coming.


It is like soloing v2.0 ,less you do,more you get.Ultimate MMORPG.

 

 

I wonder what's so "soloable" as you describe it? Not even the daily "soloable" missions they implemented are soloable. I have really no idea what you are talking about, but I would love to hear about all this solo content that you claim (and you alone) exist in AO.

You cannot really call an item shop for "solo content". That would be a void comment that does not exist in my head.

Roll crat ,solo everything,sorry for the spoilers.

Speak to people if you want confirmation.

I know. But I am no "pet class" lover. Unfortunately. :(

  sanskrit

Novice Member

Joined: 1/15/04
Posts: 84

11/30/12 7:49:36 PM#38
Was with AO from early on and it is still my fondest MMO memory. Couldn't agree more with the SL haters. They had the makings of the best territory control world PvP game, and then flushed it all by going down the EQ treadmill route with SL. Game was never the same after. They should have expanded what they had instead of going in an unwise direction and this game could have been WoW before WoW. Too bad, so sad.
  ruzan

Novice Member

Joined: 4/13/05
Posts: 2

12/30/12 8:00:51 PM#39

 

Shadowlands killed my favorite game (in my opinion). RubiKa is so beautiful and mysterious and yet we get dumped into a multi-colored, ugly as sin, buggy as hell world where we kill rocks for hours on end and get two shotted by green mobs. Give me more tara and merc raids and less garbage. Lost Eden was great for pvp'ers and Alien Invasion was quite good once they tweaked a few things. 

I have resubbed a few times over the years (account created in 2001) and everytime I quit because I can't stand sitting in a garden for 10 hours begging for a team just to advance. I've been level 208 for years (my fault, I know). Give me more cave missions in the hills of EFP. Let me gain SK from an abandoned cyborg mission in Mort. Allow me to go to Home and roll a mission that I can spend a few hours in killing and looting and exploring. God dangit, I miss this game.

  quasar941

Novice Member

Joined: 9/30/04
Posts: 160

12/31/12 12:22:47 PM#40
Originally posted by Mr_C

AO's problem is not to get to 200, which is failry easy (problems start after 170ish I think), but the main problem is getting levels after 200.

If I could have bought me the levels I need to become 220 I would have, cause I am still "tired" of getting to 220 after all these years since I started on the journey in 2003.

^^ this is pretty much spot on.

The XP from dailies, DOJA chips, and solo content are enough to get you to 160-170 fairly quickly. It's somewhere around the 170 mark that the XP from dailes starts to barely put a dent in the amount that you need for the next level so you go from a level or two every day to a level once (or twice, if you're really dedicated) per week. There's no decent solable content at those levels so the only thing you can do is start leeching in Inferno mission teams until 210 or so, when you can (God willing) start to actually contribute something to those teams. 

 

This is one of AO's biggest problems IMO other than the grind, and that is the lack of rewarding, level-appropriate content at all levels.

 

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