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11/27/12 4:51:55 PM#41
The graphics in the screenshots dont look incredible.. but they dont look half bad either. Are they inaccurate to the graphics people seem to be talking about in the beta? Just wondering.. do people consider the graphics from a game like.. FF11 to be god awful now? These screenshots dont look quite as good as that, but from what I can see i'd make a minor comparison. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
11/27/12 4:54:48 PM#42
Read this massively preview for a much more balanced view of the game: http://massively.joystiq.com/2012/11/27/yup-youre-dead-hands-on-with-wizardry-online/ |
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11/27/12 5:23:15 PM#43
MAKE SOME FRIENDS !! go around town trying to make friends with people before you start to play this game is IMPOSSIBLE for soloer's
so if you want to solo do not play this game make some friends and ask for help...this game is VERY FUN when you actually play it correctly and make friends quickly it seems like a very lame game if you try to solo
but it is not lame at all...very deep game once you get into it hahah |
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11/27/12 7:22:19 PM#44
Originally posted by makii Not korean i beleive it was original a japanese game that SoE bought the publishing rights from. |
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11/27/12 7:26:51 PM#45
Originally posted by Yuui ^agree i know im one looking for a game that punishes death, i like EQ original death mechanics. I like the ideas on wizardry but it is a 10 year old game or somthing i just cant get into those games atm cause movment not very fluent which is why i cant go back to Everquest :( after playing the modern games byt the modern games are just rubbish atleast most of them are. Looking forward to Darkfall and hopefully EQ next later next year (well thats till we get to see first gameplay atleast at the fanfaire). so probaly early 2014 i would whink long wait :( |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
11/27/12 7:34:05 PM#46
I was kinda of surprised at the reaction here. These forums are flooded with posts about how graphics don't matter, dungeons should be harder, hand-holding is the bane of gaming, and group play needs to return. WO is a niche game so I didn't expect throngs of fans showering it with adulations but I really thought there'd be a much more positive reaction than this, especially considering what most of the complaints are. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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11/27/12 8:07:33 PM#47
i hate any game that got "always perma death" and "hardcore PvP looting", this is sadly another game to skip...
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11/27/12 8:08:37 PM#48
the game is absolutely horrid don't get your hopes up or even think about it as not only is it absolutely outdated, it tries to combine concepts that simply don't work in a MMORPG. i've played better mmorpgs on my smartphone or even facebook than this...
there's no excuse for the developer here, it's the worst product in years. not even exagerrating it. don't be surprised if it gets canceled before the release |
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11/27/12 9:07:39 PM#49
Some people just don't get it: WO isn't hated for the special attributes it's advertised with (perma death, pvp) it's just a crap game. Just because everyone is crying for permadeath and full loot pvp doesn't mean a game is automagically good just because it has this.
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11/27/12 9:08:17 PM#50
I play this game and have for about 2 weeks...here is what you can expect...Mages are a joke when it comes to pvp because the way they scale down damage in pvp vs pve...Mage can do say 900 points of damage to a mob...vs a player 30-50..Mages have the least defense and jokable hp...A lvl 17 warrior will have about 900 if done right mage 200. Combine this with horrible annimations for casting you add about a second to all cast. This combined with the fact that spells do not track and are dumb fire really makes being a mage a joke...However they are one of the only classes that can solo the rare dungeon bosses by kitting. Mages were not very thought out class in this game and to be honest feel more like an after thought. the only benfit a mage has is his ability to reduce armor as well as to lock an enemy in place...so once you get these abilities to a decent level You can class change over to a warrior or a thief and become a rather nasty. warriors are pretty much the end all be all in this game...shy of the rare purple bosses there is nothing these guys can not solo.With the right stats a warrior with a battle axe can plow through everything like it was nothing. Way over powered class. In pvp they rank second in deadliest. thief. Hard to play due thier squshy nature. In pve they can deal out damage fast but like the mage take a pounding cause they are up close. In pvp however they are responsible for more permadeaths then any other class. Priest are one of the most survivable classes. They have the most blessed armor meaning they dont get much perma death, and you cant steal it from them. Much like a warrior they can lay out good damage and survive it due to the nature of heavy armor. Healing really does help
Open pvp..like many feared there is serious ganking even in cbt. Whole guild or Unions will go down to lower level areas and just grief people left and right. Becoming red is rather simple and can happen on accident due to the nature of melee combat and really crappy targeting and attack systems. And if you kill a ganker and take from him guess what your now red and your fair game to any one.
Crafting. In this game is pretty much about boosting your items. This like most games means you can break the item. Which you can do at +2....
All in all its not a perfect game. It requires alot of paitence, practice, and dedication to become any where near good, and then your gong to be jumped by 6 people in a pk guild and robbed blind so always try to have back up gear. If Sony wants this game to be a hit they will need way more content then available in cbt, will need to fix mages all together. And will need to lessen the hardcore only concept of it so that the casual gamer will want to put money into the game...If not well it wont last that much. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
11/27/12 9:31:43 PM#51
Originally posted by Chivalry1978 Actually, your last sentence explains why mages are the way they are. They are glass cannons that can be beasts after multiclassing. Until then, trying to solo with them is insanely difficult, however the game isn't really balanced for solo play. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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11/27/12 10:48:11 PM#52
sounds like my kinda game, but permadeath still sounds iffy, I rather the good o old school way of death, losing a HUGE amount of experience gained than losing your toon completely. I also loved that idea that you can set up camps, and do a experience grinding party with other random player explorer whatever that can cause your party grief. This reminds me of my FFXI great times.
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11/27/12 11:20:50 PM#53
Piko took the words out of my mouth: Its not the permadeath or the unique aspects of the setting that make this a huge failure; its the fact that it is a monotonous grinder with subpar graphics and no real skill involved in pvp or pve. Do yourselves a favor, skip it.
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11/27/12 11:45:19 PM#54
I tried to like this, I really want to. But I found it almost impossible to do anything. Just trying to get out of town to go fight something, First I am drawn into a conversasion with some chick that takes literallly close to 10min and it will not let you escape from it. Then, after finally getting out of that I am told I must become an adventurer before I can leave town but finding where and how to do that will no doubt take another 10min long un-escapable conversation of text that I dont want to do...
So I decide to log out (very frustrated now) and come back later and try again, so I logout, but make the mistake of logging to charector select, at which point I discover you cant get out of the game from there so I have to log back in and then logout to desktop (exit game) and wait for the timer. Adding all of this to the very clunky controls, terrible camera system... I just dont think its for me.
Hope it does well though, I would like to see some new games with perma death and no health regen type things. www.90and9.net |
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11/28/12 12:05:16 AM#55
Originally posted by Yamota Interesting article but also quite a lot to read. I think their final conclusion pretty much hits the nail: "Wizardry Online is a compelling experiment in "hardcore" MMO gaming with tons of promise. Sadly, the whole thing is tripped up by sub-par level design, gimmicks that confuse or bore more often than they surprise, and some of the most nondescript dungeons I think I've seen in a modern online game. In a title that seeks to make its bones by offering the pure, unfiltered danger of permadeath, there just doesn't seem to be reward on par with the risk." |
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11/28/12 3:45:18 AM#56
the first mmo, where you can be a true bounty hunter :)
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11/28/12 3:47:10 AM#57
SOE's involved. Won't touch it.
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11/28/12 4:41:59 AM#58
Let us see for how long this game stays up. I have been hearing how there are 'millions' of old school MMO players waiting for something challenging with perma death. Time to see if they put their money where there mouth is. |
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11/28/12 5:07:17 AM#59
Originally posted by Whitebeards Old school mmorpg's did not have perma-death, so no idea why you associated this perma-death game with old school. |
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11/28/12 5:22:56 AM#60
Man could this game be worse than FFXIV's launch 2 years ago? After readiing these coments, its really making me think twice about getting the game. Guss the'll hafta redue it and realise it again 2 years from now to make it better...
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