| 68 posts found | |
|---|---|
|
I as a hardcore support/heal player am very disappointed with the trend MMOs go these days. Everyone can heal a bit and it is all about DPSing. I give a ***** shit about DPSING, i want to heal a real tank and my group. I want oldschool Health and Manabars and nothing else. Stop the experiments! Go hardcore and oldschool DEVS!
EQ1: Cleric EQ2: Templar WOW: Heal Pala |
|
|
11/27/12 5:21:45 PM#2
But it was so mindnumbingly boring! And its been done to death.
Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
|
|
11/27/12 5:43:04 PM#3
Originally posted by Quirhid look at the games she played, healing in those games was anythinb but boring, especially not raids the only thing I don't know about is WoW, but in EQ1 as a healer you were carried on rosepedals, people loved a good cleric clerics were also the best powerlevers because of their reverse damage shield |
|
|
11/27/12 5:45:24 PM#4
i like healing. but until they make it so it's not just staring at the ui boxes covering my screen i can do without it. i think developers are slowly going towards something more engaging. until they get there i'll be happy to let others heal themselves.
I think the prostitute mod corrupted your game files man. -elhefen |
|
|
Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
11/27/12 5:45:39 PM#5
Here in SWTOR we absolutely adore healers
|
|
Normandy7
Advanced Member
Joined: 3/17/07
"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus |
11/27/12 5:47:54 PM#6
Ran heals in FFXI for a few years, loved it. Being able to keep everyone alive in your group during big fights is an accomplishment to be proud of! ;)
|
|
11/27/12 5:50:37 PM#7
The problem was, healers were pretty much required in any game that had them. So the healers had a monopoly on parties and had the power to say I don't like X player, kick them or I leave. As a healer in those games, you probably didn't see any wait time for parties, but every other class had a 30 minute or more wait for a healer to appear in that last spot in the party. Give Wizardry Online a look. It has what you're asking for. |
|
|
11/27/12 5:52:17 PM#8
totally agree with main post. ive always been a hardcore healer and always will be but sadly im jumping from game to game these days looking to find that type of fun and challenge i used to have in eq and wow back in the days. i won't give up looking thats for sure but honestly im really disappointed by new games,the only one im looking forward to is FFXIV reborn. |
|
|
11/27/12 6:20:48 PM#9
Originally posted by Quirhid Don't play a healer then. There are those that feel DPS classes or tanking are mindnumbingly boring.
|
|
|
11/27/12 6:32:41 PM#10
Originally posted by Goatgod76 That's like treating a symptom not the disease. I'd much rather skip games with arcaic tank 'n' spank combat altogether. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
|
|
11/27/12 6:39:45 PM#11
I hate healers, they take away of the experience, make the fights less dramatic and are a requirement in any game they are in. If heals were optional i wouldnt mind but they are not. Im not a fan of DPS clases either, standing still spaming a skill for damage is as idiotic as standing still spaming a heal. I like tanks, buffers, debuffers, spikers, and everything in between. I do however appretiate healing skills in game where theres no real healer role, makes the ability to close wounds magically and cure diseases less mundane and gives it an strategic value. |
|
|
11/27/12 6:56:20 PM#12
I have no respect for the healer class, or the tank class. Individual people might do great in the role, but I've watched too many tanks blaming the healers, or the healers blaming the tanks and then people start dropping group... I don't like the idea of depending on anybody in a PUG, so defined roles like that just don't suit my preference anymore. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
|
|
11/27/12 7:03:44 PM#13
Originally posted by Quirhid You sound like one of those people who was forced to heal for the good of the guild but really didn't like it. IMO, a healer in a raid situation should been as busy doing his job as the tank and dpsers are at theirs. They shouldn't have time for DPS. |
|
|
11/27/12 7:08:23 PM#14
I used to love playing healers but recently, Ive been liking it less and less. I think that healers should be removed in combat situations or at least replace heals with buffs and leave the hp topping heals for out of combat.
''/\/\'' Posted using Iphone bunni |
|
|
11/27/12 7:08:35 PM#15
Originally posted by Quirhid The trinity isn't archaic, just an alternative. UO did the no trinity thing way before GW2. On topic - I'm not one to play healers, but FFXI I make an exception. Dancer let's me stay up front and DPS while spending my TP (rage as known in most games) to heal and support. |
|
|
11/27/12 7:23:36 PM#16
The problem is that the percentage of group spots that needed to be filled by healers tended to greatly exceed the percentage of players who were healers. That worked out pretty well for healers: if you wanted a group, there were people looking for you. But it didn't work out so well for everyone else, who had to spend much of his grouping time searching for a healer. Making grouping into a nuisance for a large majority of your playerbase is not good game design unless you want players to spend most of their time soloing.
|
|
|
11/27/12 7:30:27 PM#17
Although I have done a lot of time as a raid healer my favorite time was in WOW during BC. I was an Alliance druid healer in Alterac Valley. PVP healing was SO different from raid healing. I loved keeping my team alive while dodging all over the place. I must have played 3-4 hours a day and 12 hours a day on weekends and holidays. We certainly did not win all the time but, win or lose, I had a blast. But the OP is correct - nobody wants healers anymore - especially in pvp. Every mmo wants to be an action game now and there is no room for healers in those. Sigh. |
|
|
11/27/12 7:38:04 PM#18
Come to Planetside 2, we love our medics there!
|
|
|
11/27/12 7:40:59 PM#19
I'll pass. Playing the staring game with health bars doesn't get my rocks off. Not to say healing is bad, but yeah...
|
|
|
Helleri
Hard Core Member
Joined: 5/26/08
“If I had asked people what they wanted, they would have said faster horses.” |
11/27/12 8:43:23 PM#20
I think, If a game has a strait foward class system, as apposed to no class system or archetype building/cross classing....Then it shouldn't try to not blur the lines by giving the tanky warrior, or squishy mage what belongs to the realm of the cleric. It's counter-intuitive to the point of having different roles (which is needing to work together).
|