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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
11/27/12 1:43:07 AM#21
Originally posted by tiefighter25 I was one of those. No regrets. ![]() |
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11/27/12 1:54:07 AM#22
Originally posted by DeniZg Because a significant amount of staff was laid off just a couple months after release, when sub numbers had dwindled. The game itself wasn't so bad, as I really enjoyed the PVE storylines. If the game would have had another 6 months to a year who knows what it could have been. Features cut that comes to mind might have been: - Flora / fauna AI. Aka more life to cities and planets. Instead of the static lifeless zones we got now. - Weather system. - Better textures and graphics optimizations. - Better space content, instead of On Rails arcade garbage we got now. - Better, more tested and improved PVP.
The above are just some things that would have significantly improved the game, give it more persistent lifelike feel and overall more enjoyment. |
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11/27/12 2:41:31 AM#23
Originally posted by mmoDAD Agreed, along with other posters as well before this.. I was here years ago too when SWTOR was first announced and was excited that it might be the Star Wars IP to finally do the right thing.. But as the information leaked out, I kept saying this is nothing more then "Dragon Age" in a star wars skin.. (I never played KoTOR).. As I had feared, it played exactly like a single player RP game with online co-op features, or instanced lobby features.. There is absolutely no depth to SWTOR whatsoever.. EA might hold more blame at the end of development, but Bioware holds ALL the blame for the original design.. Shame on both of them for using the star wars IP as a quick money grab.. |
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11/27/12 3:28:45 AM#24
Rushed? They spent 4+ years and 200+ million. How the hell can it be rushed? LOL They tried to make KOTOR 4 and pass it off as SWTOR online mmorpg. Simple as that. Has 1/10th the features of your standard new age mmo and 1/100th of your older mmo's. The only thing they had going for it was the story line (which even a sandbox junkie like myself enjoyed), and the voice overs which i normaly just skipped anyways. Other than that it played and felt like a single player console rpg. They ruined it by not making a true and epic mmorpg.
SWG2 with better mechanics would ahve been a better thing to follow than KOTOR :) |
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11/27/12 3:36:05 AM#25
Originally posted by dotdotdash SOURCE!!!!!
This is a common misconception, as far as I saw. BioWare was interested in a KOTOR 3 game before EA, but thats about it.
SWTOR was announced publically only after EA took over.
Want a nice understanding of life? Try Spirit Science: "The Human History" |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
11/27/12 3:55:18 AM#26
Originally posted by Onomas If it was not rushed then why was half the game chopped down? It was rushed because EA wanted to get the game out before their compeitors, and had to chop stuff out to make it more viable for a quicker release. If they had more time, they could have made what they had in the game viable, without having to chop stuff out, and developers would not have cried They even hired many more devs to get the game done. The game was huge and needed way more than 5 or 6 years to do properly. If you are given 1 hour to level a char from 1-50 in SWTOR, you will fail as there is not enough time to do it all If you are given 1 hour to complete 1 space mission in SWTOR, will succeed with plenty of time left. The amount of time needed to create a game is proportionate to the size of the game, and SWTOR was MASSIVE, and became TOO BIG for them to handle. Usually when Bioware creates a game they release a game when it is ready, that is what has made all the games the best, but with EA, they did not have the time or patience and probably running ouyt of money for it too and had to push it out Star Trek Online - Best Free MMORPG of 2012 |
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11/27/12 4:05:12 AM#27
Originally posted by superniceguy Because if you havent noticed, majority of new released mmo's are chopped down lol. Half the content and features do not exist in new age mmo's that did in older games. And thats the reason many of these mmo's are failing. Instead os messing around with voice overs they should have put effort into the core of the game first. SWTOR wasnt massive it was eye candy and KOTOR 4 with voice over's. Nothing about SWTOR was massive at all. The maps were linear, the exploration was chopped, crafting was bad, space fighting/flight was chopped down. I felt like i was a dog being led around on a leash. New single player console rpg's offered more than SWTOR did. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
11/27/12 5:22:52 AM#28
Originally posted by Onomas Yes, all MMOs get chopped as they all get RUSHED for release, and SWTOR was no exception, especially with EA pushing it out. If they had more time, or Bioware did not have EA breathing down their necks as Bioware alone would have kept going until it was all ready as they have done on their previous games they have done alone, then I doubt they would have cut the game down Considering it made the "devs cry", the amount of content chopped must have been quite substantial / huge and had no intention of being added later. It was not massive because it was chopped down! KOTOR 4? What happened to 3? They said they had enough content to make KOTOR 3-9 and beyond in 2008, but it not all being there at launch was expected, but where it has now failed is that they have not been adding it constantly since release. STO was also RUSHED for release, with loads of stuff missing, but at least they added it all later, and mainly wanted to mould the game around what the players wanted than what they/Cryptic wanted (which is Biowares mentality for SWTOR), which they are mainly doing, and STO is evolving quite well. It is far from perfect but it is not staying stale like SWTOR is.
Star Trek Online - Best Free MMORPG of 2012 |
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11/27/12 9:21:02 AM#29
Originally posted by ImperialSun Well, TBH, most of SWTORs devs were fired. And i could tell you tales and tales of how common man solved stuff that "Top proffessionals" screwed up. Anyway, no words are needed, you have SWTOR as a proof lol |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
11/27/12 9:36:43 AM#30
Originally posted by ImperialSun So mmorpg.com forums should become mmorpgdevs.com or something? Only those qualified have permission to post? That'd make for a fun website :)
Blitz ![]() |
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11/28/12 3:33:04 PM#31
Originally posted by Karteli
True that SWTOR was publically announced under the EA banner, but it's not that hard to fill in the gaps with what we know today. What is known is that Bioware was already working on a by then unknown MMO at the time EA bought them. Since Bioware have only made one MMORPG (...I know, that can be debated lol) it can't be anything else but SWTOR. http://www.gamespot.com/news/qanda-bioware-on-the-ea-buyout-6180866
Regarding Bioware and KOTOR, I remember reading comments like not ever again working with a StarWars based IP again (e.g working with/for Lucas Arts). Not sure where that came from though, if it was just rumours or leaks from Bioware? I guess Lucas Arts made them an offer they couldn't refuse? I remember how surprised I was when it was announced that Bioware was already knee deep into the Sarlaac Pit of StarWars MMO development. I thought for myself back then "This will not end well!" and well here we are today with another failed StarWars MMO lol.
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
11/28/12 8:27:05 PM#32
Originally posted by mmoDAD Mostly this. I too joined SWTOR forums since day one in 2008 and said the same things. To no avail. I would say SWTOR did make the class stories good and some details. I dont think ALL is bad. But overall too many things not there and not made right. As you say, too less a world, no sense for explorarion asf.
So as usual, well said, mmoDAD! Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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11/28/12 8:39:27 PM#33
Probably not as rushed as other MMOs that launched, but nonetheless, it lacked a lot of refinement and polish. Ability delay and terrible framerate stuttering (even on a good machine) killed it for me.
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11/29/12 9:32:14 AM#34
Originally posted by TheHavok Ability delay still hasnt been fixed... |
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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
11/29/12 10:14:57 AM#35
SWG was a world, SWTOR is just a story.
The Law of Conservation of Stupidity: |