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Guild Wars 2

Guild Wars 2 

General Discussion  » Weapon Models or rather, the lack of them.....

3 Pages « 1 2 3 Search
57 posts found
  dimnikar

Novice Member

Joined: 11/06/12
Posts: 277

11/26/12 6:01:52 AM#41
Originally posted by evilastro
Originally posted by Corehaven

My highest toon is a level 73 thief. 

This is your problem.

The various appearance stuff doesnt really unlock until level 80.

That's a fun fact about a game supposedly meant to have no endgame grind (or the endgame being the entire game, start to "finish").

It's just so ridicoulously IRONIC. Putting it mildly...

http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615

  Djildjamesh

Apprentice Member

Joined: 12/09/11
Posts: 407

11/26/12 6:26:57 AM#42
Originally posted by dimnikar
Originally posted by evilastro
Originally posted by Corehaven

My highest toon is a level 73 thief. 

This is your problem.

The various appearance stuff doesnt really unlock until level 80.

That's a fun fact about a game supposedly meant to have no endgame grind (or the endgame being the entire game, start to "finish").

It's just so ridicoulously IRONIC. Putting it mildly...

End-game is about looks. Theyve always stated this, so what did you expect ?

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2459

MMO gamer since 1997

11/26/12 7:05:23 AM#43

Gear looks like garbage while leveling up.

Get to 80, check the gear vendors. 

Those armor and weapon skins look amazing. 

Playing: None

Waiting on: None

  oubers

Novice Member

Joined: 11/14/11
Posts: 889

11/26/12 7:13:17 AM#44

imho, it needs alot more different weapon models then it has now.......not everyone is 80 already (yeah, i am an altoholic).

 

  Fdzzaigl

Advanced Member

Joined: 8/22/09
Posts: 2160

11/26/12 7:32:33 AM#45

Yes, this is true.

Armor models are also recycled for the first 30 levels or so, after that it steadily gets better. But for my elementalist I kept using the same "Gandalf cane" wooden staff up until 80, no variety whatsoever. For my guardian I'm using the same basic dull sword up until max level as well, with a few rare exceptions.

When I replaced my yellow 80 staff with an exotic I ended up with a seashell on a stick, it was quite a though search to find a fitting model to transmute it. I did eventually find a good looking model btw, but they are hidding away a bit too much. Except of course the dungeon models, but many of those look rather shitty imo.

Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7647

11/26/12 7:38:29 AM#46
I made a thread about the lack of armor 1-79 a while back. My toon looked the same from 1-57 (I stop playing at 57). The lack of customization was a problem for me aswell. 
  DavisFlight

Apprentice Member

Joined: 9/25/12
Posts: 2594

11/26/12 7:44:45 AM#47
Originally posted by Zeus.CM
To get nicer looking weapons (i.e. exotics and legendaries) you'll have to work harder then just regular leveling. There's dungeon weapons, rare exotics, karma weapons, cultural weapons... The nicer the skin the more expensive the weapon.

Good MMOs have a large weapon variety without making you do legendaries.

DAoC had dozens and dozens of mundane sword models so that I wouldn't get bored just recycling the same model over and over.

  Smitt3k

Novice Member

Joined: 9/25/11
Posts: 21

11/26/12 8:31:19 AM#48

I have had numerous skins over the levels and at endgame and I have bought extra bank space to accomodate. I would suggest looking at one of the various GW2 databases out there that show images of the varieties and what they look like in game and finding something you like and how to acquire it.

 

One thing I have noticed repeatedly over the levels is that alot of times different styles will share the same icon. This frustrates me to no end and has led me to do what I previously mentioned quite often as I love playing dress up with my characters. Over all though I believe GW2 to have a good amount of variety. I wish the variety was on par with something like DCUO but we can't have our cake and eat it too, so they say...

 

Don't get me wrong there can always be more and I hope they continue to add to the catalog as time goes on.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

11/26/12 9:54:17 AM#49
Originally posted by Caliburn101
Originally posted by Zeus.CM
To get nicer looking weapons (i.e. exotics and legendaries) you'll have to work harder then just regular leveling. There's dungeon weapons, rare exotics, karma weapons, cultural weapons... The nicer the skin the more expensive the weapon.

Many of the legendaries look like reject prototypes from a manga cartoon. I don't want to bother getting Bifrost because it looks like something out of a 'my little unicorn' movie,a dn don't get me started on Metoerlogicus....

Such a pity.

I don't think there is a lack of weapon variation however - there is enough - except in certain cases, like 2 handed swords...

But for crafted items and non-extic dungeon drops the 'variation' is not as good as it should be.

I also feel that weapons should to a limited extent by dye-able. I for instance want the TA weapons to go with my TA armour. But I have dyed the set with bronze and oxblood - so lurid purple looks ridiculous. So I don't have the them.

This right here.

In MMORPGs, I always go the route of crafting my gear and relying on drops for my stash.  I never buy items from vendors as I am playing an adventurer starpped for cash.

To limit the skins to vendors to the extent it does is the stupidest thing I have ever seen.

Ironic.  Here you have a game with some brilliant design sitting alongside some of the stupidest.

 

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

11/26/12 9:55:24 AM#50
Originally posted by Djildjamesh
Originally posted by dimnikar
Originally posted by evilastro
Originally posted by Corehaven

My highest toon is a level 73 thief. 

This is your problem.

The various appearance stuff doesnt really unlock until level 80.

That's a fun fact about a game supposedly meant to have no endgame grind (or the endgame being the entire game, start to "finish").

It's just so ridicoulously IRONIC. Putting it mildly...

End-game is about looks. Theyve always stated this, so what did you expect ?

It's really great when they touted endgame starts at level 1!

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2824

We all breathe and we all die.

11/26/12 10:34:11 AM#51

Anybody else sensing irrelevant claims here.

 

I already know who's gonna say it's relevant but oh well.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

11/26/12 10:36:08 AM#52
Originally posted by Incomparable
Paul, I think that needs better explaining. One of the biggest problems anyone will have with gw2 is the new learning curve away from being familiar to WoW ones. Also when figuring things out and actually needing a guide since things are not intuitive enough to guess easily on how certain things work in gw2. Also it's a game with a cash shop. I'm guessing the cash shop when used allows for more customization. I don't know much about gw2, but I'm interested to know about their customization since when i tried it out I had the same feeling.

AHH - you don't need the CS for that - all items for the mystic forge cana be gotten in game. CS is a convenience is all.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Br3akingDawn

Apprentice Member

Joined: 2/01/11
Posts: 1330

11/29/12 7:54:35 PM#53
For a game thats skin>stats... there really isnt much skin choices....

  Silentstorm

Advanced Member

Joined: 9/29/06
Posts: 1158

11/29/12 8:01:47 PM#54

Weapon Skins

Hmm apparently you didn't google because they're alot out there. And its not so obvious to get some only come from faction choices. Other only come from actual quest choices. And most come from pvp and wvw followed by dungeons. Also map completion has a chance at rare skins as well. They don't just give it to you if that is really what your looking for it. Nope you gotta earn it so get it there. This link you can look at the skins and then google the where abouts of the skin easy enough.

  PaRoXiTiC

Elite Member

Joined: 3/11/08
Posts: 561

11/29/12 11:08:18 PM#55

There are a tons of weopons and armor skins out there and this is just the first 3 months of the game.

Wait until we are a year in or 5 years in. Can you imagine the amount of skins and different looks? I'll have a set of armor and weopons for every different map I go to.

  austriacus

Novice Member

Joined: 8/28/07
Posts: 626

11/29/12 11:57:46 PM#56
This thread has appeared like 3 or 4 times since release and every single time, someone comes with a link of all the skins available to prove them wrong. Then the thread just dies. At first it was funny, now it is just sad.
  DMKano

Elite Member

Joined: 6/17/11
Posts: 6405

11/30/12 11:19:20 PM#57
Originally posted by PaRoXiTiC

There are a tons of weopons and armor skins out there and this is just the first 3 months of the game.

Wait until we are a year in or 5 years in. Can you imagine the amount of skins and different looks? I'll have a set of armor and weopons for every different map I go to.

GW2 will most likely lose a lot of relevance in a year, I doubt that anybody here will be playing this in 5 years ( due to much better MMORPG technologies coming out, I think that most current mmo games will become irrelevant)

The lack of diversity of weapon models never bothered me as how I look in MMORPGs is of least importance to me, to me it's all about how many different activities can I partake in the virtual world.

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