Trending Games | ArcheAge | Elder Scrolls Online | WildStar | EverQuest Next

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,794,617 Users Online:0
Games:723  Posts:6,194,991
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

PlanetSide 2

PlanetSide 2 

General Discussion  » HOLY DAMN PS2 F2P GAME OF TH YEAR!!!!!

3 Pages « 1 2 3 » Search
49 posts found
  User Deleted
11/25/12 2:24:04 AM#21
Originally posted by Kyleran
I dunno, anyone else read the OP and get zerg vs zerg out if it? Maybe it's really not quite like that.

yes lol .overhyped .anyone smell mountain dew in his drink ?

  tkoreaper

Hard Core Member

Joined: 6/03/09
Posts: 406

11/25/12 2:30:12 AM#22
Originally posted by romanator0
Originally posted by stealthbr
Originally posted by hfztt

It is kinda fun. But it does tend to feel quite pointless after a few days. I mean, capping, recapping, rinse, repeat.

That's the thing with pretty much every FPS. All of your victories really don't mean a damn thing, you just start a new game. FPS games have such high skill caps that you can play them for years and still find entertainment value because you are constantly getting better.

I have an issue with what you said here. In your average competitive FPS a match can last anywhere between 10-30 minutes sometimes even an hour or 2 if it goes on really long. During these matches everything you do matters because eventually the match will end in a win/loss scenario. Every base you take or lose, every flag you cap and every opponent you kill matters towards the end of that match. In your average FPS all of your objectives are there for you to work towards a win. Once that match is over a person will start another to try and win again. There is a purpose during each match that matters other than just pointing at your oppenents and clicking on them. The victory is what people work towards to and what they get satisfaction from, all the objectives are for people to attain that victory.

Planetside 2 has none of that. There is no end to Planetside 2, there is no win/loss scenario for people to work towards to. Because there is no victory conditions in PS2 there is ultimately no point in the objectives in the game. Oh you conquered half the bases on the map? Good for you, doesn't mean anything though because there is no win/loss scenario and you have nothing to work towards to. Base flipping in this game doesn't mean anything because there is no satisfying point for teams to attain.

If there was a win/loss scenario in the game such as whichever faction holds the most territory at the end of a given time period or whichever faction has the most points from holding bases then there would actually be a point in the objectives in the game. As it is now there is ultimately no point in doing anything within the game that can't be similarly done in another FPS.

What you just said about other fps games can be said about planetside only its on a much larger scale. There 7s a point... every piece of territory captured is a victory and every piece lost is a loss... theres no difference except planetside is persistent and the battle is constantly raging... the battle is always going on thoseother games too, but you just have to wait between maps and leading screens. Your point is flawed

  Kenze

Novice Member

Joined: 4/24/07
Posts: 1235

11/25/12 2:43:38 AM#23

its hardly game of the year worthy, but Im glad its liked by some.
SOE by every design has no interest in attracting those new to FPS's, thats obvious.
BYOG (bring your own group) or expect total willynillyness

Watch your thoughts; they become words.
Watch your words; they become actions.
Watch your actions; they become habits.
Watch your habits; they become character.
Watch your character; it becomes your destiny.
—Lao-Tze

  Lobotomist

Hard Core Member

Joined: 5/20/07
Posts: 4775

I got so much trouble on my mind Refuse to lose.

11/25/12 2:49:07 AM#24
Originally posted by hfztt

It is kinda fun. But it does tend to feel quite pointless after a few days. I mean, capping, recapping, rinse, repeat.

Its just like battlefield , but on hugely bigger scale (and more complex)

And last I remember battlefield is very popular ....

 

So I guess people are perfectly content doing that.

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

11/25/12 3:00:57 AM#25
Originally posted by tkoreaper
Originally posted by romanator0
Originally posted by stealthbr
Originally posted by hfztt

It is kinda fun. But it does tend to feel quite pointless after a few days. I mean, capping, recapping, rinse, repeat.

That's the thing with pretty much every FPS. All of your victories really don't mean a damn thing, you just start a new game. FPS games have such high skill caps that you can play them for years and still find entertainment value because you are constantly getting better.

I have an issue with what you said here. In your average competitive FPS a match can last anywhere between 10-30 minutes sometimes even an hour or 2 if it goes on really long. During these matches everything you do matters because eventually the match will end in a win/loss scenario. Every base you take or lose, every flag you cap and every opponent you kill matters towards the end of that match. In your average FPS all of your objectives are there for you to work towards a win. Once that match is over a person will start another to try and win again. There is a purpose during each match that matters other than just pointing at your oppenents and clicking on them. The victory is what people work towards to and what they get satisfaction from, all the objectives are for people to attain that victory.

Planetside 2 has none of that. There is no end to Planetside 2, there is no win/loss scenario for people to work towards to. Because there is no victory conditions in PS2 there is ultimately no point in the objectives in the game. Oh you conquered half the bases on the map? Good for you, doesn't mean anything though because there is no win/loss scenario and you have nothing to work towards to. Base flipping in this game doesn't mean anything because there is no satisfying point for teams to attain.

If there was a win/loss scenario in the game such as whichever faction holds the most territory at the end of a given time period or whichever faction has the most points from holding bases then there would actually be a point in the objectives in the game. As it is now there is ultimately no point in doing anything within the game that can't be similarly done in another FPS.

What you just said about other fps games can be said about planetside only its on a much larger scale. There 7s a point... every piece of territory captured is a victory and every piece lost is a loss... theres no difference except planetside is persistent and the battle is constantly raging... the battle is always going on thoseother games too, but you just have to wait between maps and leading screens. Your point is flawed

Not seeing it. In a conquest game mode in pretty much any other FPS you take over bases and bases to try and win. When the match ends, whether that be from capturing all the objectives or time running out, one team wins and one team loses. Both teams are striving to be that winner. There is an end to the conflict and both teams know it and both teams strive to be the one on top when the match does end. 

Capturing a base in PS2 is just like capturing a base in any other FPS, except for the fact that there is no inevitable end that pushes the teams to come out ahead of the others. Every objective captured can be seen as a victory in other shooters too, but having a win/loss scenario gives capturing and holding objectives an actual, tangible purpose. Without some sort of purpose like a win/loss scenario capturing and losing bases ultimately means nothing within the game because you can always go "meh, we can always retake it later, it doesn't actually count towards anything". Having and end to work towards to means that every base captured and every base lost actually has a meaning and a purpose within the game.

  Threatlevel0

Apprentice Member

Joined: 1/30/11
Posts: 165

11/25/12 3:15:47 AM#26

I've had a blast so far.   I've been playing mostly solo so far as well.  

 

Something about playing Light Assault and jetpacking around sowing destruction is immensly fun to me.  Darting around on rooftops picking people off or dropping grenades on enemy infantry in the middle of a huge battleground is a satisfaction I don't get from any other FPS.  

 

I'm not playing Planetside for any sort of progression; gear, territory, raid.   I'm playing it for all the "oh ****" moments, especially with friends, that can and will happen in Planetside.   Whether its a drop pod landing ontop of my friend out of nowhere, or running along a cliff managing to mow down 16 snipers then cliff jumping to safety, Planetside has more opportunities for epic moments than any other FPS game out there in my opinion.   And that is more fun to me than any match win in all the lobby based FPS games.  

  tkoreaper

Hard Core Member

Joined: 6/03/09
Posts: 406

11/25/12 4:26:16 AM#27
Originally posted by romanator0
Originally posted by tkoreaper
Originally posted by romanator0
Originally posted by stealthbr
Originally posted by hfztt

It is kinda fun. But it does tend to feel quite pointless after a few days. I mean, capping, recapping, rinse, repeat.

That's the thing with pretty much every FPS. All of your victories really don't mean a damn thing, you just start a new game. FPS games have such high skill caps that you can play them for years and still find entertainment value because you are constantly getting better.

I have an issue with what you said here. In your average competitive FPS a match can last anywhere between 10-30 minutes sometimes even an hour or 2 if it goes on really long. During these matches everything you do matters because eventually the match will end in a win/loss scenario. Every base you take or lose, every flag you cap and every opponent you kill matters towards the end of that match. In your average FPS all of your objectives are there for you to work towards a win. Once that match is over a person will start another to try and win again. There is a purpose during each match that matters other than just pointing at your oppenents and clicking on them. The victory is what people work towards to and what they get satisfaction from, all the objectives are for people to attain that victory.

Planetside 2 has none of that. There is no end to Planetside 2, there is no win/loss scenario for people to work towards to. Because there is no victory conditions in PS2 there is ultimately no point in the objectives in the game. Oh you conquered half the bases on the map? Good for you, doesn't mean anything though because there is no win/loss scenario and you have nothing to work towards to. Base flipping in this game doesn't mean anything because there is no satisfying point for teams to attain.

If there was a win/loss scenario in the game such as whichever faction holds the most territory at the end of a given time period or whichever faction has the most points from holding bases then there would actually be a point in the objectives in the game. As it is now there is ultimately no point in doing anything within the game that can't be similarly done in another FPS.

What you just said about other fps games can be said about planetside only its on a much larger scale. There 7s a point... every piece of territory captured is a victory and every piece lost is a loss... theres no difference except planetside is persistent and the battle is constantly raging... the battle is always going on thoseother games too, but you just have to wait between maps and leading screens. Your point is flawed

Not seeing it. In a conquest game mode in pretty much any other FPS you take over bases and bases to try and win. When the match ends, whether that be from capturing all the objectives or time running out, one team wins and one team loses. Both teams are striving to be that winner. There is an end to the conflict and both teams know it and both teams strive to be the one on top when the match does end. 

Capturing a base in PS2 is just like capturing a base in any other FPS, except for the fact that there is no inevitable end that pushes the teams to come out ahead of the others. Every objective captured can be seen as a victory in other shooters too, but having a win/loss scenario gives capturing and holding objectives an actual, tangible purpose. Without some sort of purpose like a win/loss scenario capturing and losing bases ultimately means nothing within the game because you can always go "meh, we can always retake it later, it doesn't actually count towards anything". Having and end to work towards to means that every base captured and every base lost actually has a meaning and a purpose within the game.

Again your basis that PS2 has no pupose to base capture mechnics makes no sense. You're so blinded by your own biased view that you bringing up issues that simply don't exist. If anything, base captures are more rewarding in PS2 because they stick... everything isn't just some part of temporary game... the other territories around the base influence the battle in ways not seen in other games because not only do you have to fight over the capture points within the base but you have to keep an eye on the other territory around you. Your empire's resources can be cut off resulting in very limited use of vehicles and other equipment. Bases themselves offer advantages and value to your empire (which you seem to know nothing about or just choose to ignore) such as the ability to deploy MBTs and Gunships, passive health regeneration, faster respawn times, act. 

 

I don't see how you think there is no winning... unless your version of winning requires a scoreboard and a complete map reset. The "tangible purpose" of capturing territory is explained above. I believe that you really haven't grasped the concept of how planetside works otherwise you'd know everything I've explained... theres A LOT more to Planetside than meets the eye.

  stealthbr

Novice Member

Joined: 5/07/06
Posts: 1058

11/25/12 9:44:24 AM#28
Originally posted by romanator0

I have an issue with what you said here. In your average competitive FPS a match can last anywhere between 10-30 minutes sometimes even an hour or 2 if it goes on really long. During these matches everything you do matters because eventually the match will end in a win/loss scenario. Every base you take or lose, every flag you cap and every opponent you kill matters towards the end of that match. In your average FPS all of your objectives are there for you to work towards a win. Once that match is over a person will start another to try and win again. There is a purpose during each match that matters other than just pointing at your oppenents and clicking on them. The victory is what people work towards to and what they get satisfaction from, all the objectives are for people to attain that victory.

Planetside 2 has none of that. There is no end to Planetside 2, there is no win/loss scenario for people to work towards to. Because there is no victory conditions in PS2 there is ultimately no point in the objectives in the game. Oh you conquered half the bases on the map? Good for you, doesn't mean anything though because there is no win/loss scenario and you have nothing to work towards to. Base flipping in this game doesn't mean anything because there is no satisfying point for teams to attain.

If there was a win/loss scenario in the game such as whichever faction holds the most territory at the end of a given time period or whichever faction has the most points from holding bases then there would actually be a point in the objectives in the game. As it is now there is ultimately no point in doing anything within the game that can't be similarly done in another FPS.

I disagree, these things are present in Planetside 2. Taking control of a facility in Planetside 2 is the equivalent of winning a match in your standard FPS. In order to capture the facility you have several objectives that must be completed. Doing so leads to victory. Once you take control of a facility, you move on to capture other facilities, just like starting a new round in an FPS game. In fact, the feeling of victory for capturing a facility is far more meaningful than winning a match in your average FPS game, since that capture actually affects the overall war effort, shifting the frontlines and changing influence values for nearby territories. I agree that in the overall scheme of things there most certainly is no win/lose scenario (However, just yesterday my empire got pushed all the way back to its warp gate in one of the continents, so we focused our efforts in another continent), the war is perpetual, but that's the case with every online FPS game.

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2166

11/25/12 9:50:25 AM#29


Originally posted by MeGaTronPower

SOE GOT A WINNER maasively massive battles hoooooooly crap.


You're about 10 years too late, PS1 was a bit more massive than PS2 is right now, I haven't been in a fight in PS2 as big as the ones I've been in PS1 yet, I recall during beta of PS1 and during the early days of release facing 300-400+ players in a single area- granted it got laggy but so does PS2 (at least on Connery). PS1 was overall a much better game than PS2.


I like PS2, I didn't buy alpha squad because I wasn't sure how much time I'd be spending playing this game, I don't regret not buying it but at least I still get my beta and veteran decals and titles and I paid a sub to it for the extra xp increase and I grabbed some double SC back on friday.


  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

11/25/12 9:59:30 AM#30
Originally posted by hfztt

It is kinda fun. But it does tend to feel quite pointless after a few days. I mean, capping, recapping, rinse, repeat.

It's all about personal experience. For you it's all about "capping, recapping" etc. For me:

~ sometimes I pick up engineer, get my APC and I park it under enemy base enjoying hundreds of soldiers spawning on it. Or I park near some hill. Few dozen players shoot to some enemies and I run around happy (exp going up fast like hell!) switching great from engineer (so I can repair my APC) to heavy (so I can attack tanks before they destroy my APC), medic (so I can review people that are dead nerby) or sniper (so I can take down campers with 12X scope).

~ sometimes I take light assault, rifle with silencer and I roam in enemy base killing people undetected. I take my time, I reposition myself very often. I hunt them when it's safe. More than once they organized quite big search party just to take me down. This keep enemies in the base while my folks attack :-)

~ sometimes I just take 12X scope and I hunt down enemy players from far far away. Even if they see me, unless it's a sniper they can't take my down. It's so much fun!. Especally in enemy base when I flank them and kill them using silcencer one by one starting from medics. More than once I sneak in, throw granade on bunch of people behind building scoring 5-10 kills!

~ sometimes I take biggest rifle I have as heavy assault and I just sit on frontlines killing and getting killed.

 

I do all stuff that one should do on battlefield but can't do in games like BF3, CS and other shooters because short rounds, small maps or score board that respec only amount of people you kill. Here I have no pressure that I must kill as much people as I can so I just PLAY :-)

I LOVE Planetside 2.

  tkoreaper

Hard Core Member

Joined: 6/03/09
Posts: 406

11/25/12 2:26:55 PM#31
Originally posted by TeknoBug

 


Originally posted by MeGaTronPower

SOE GOT A WINNER maasively massive battles hoooooooly crap.



You're about 10 years too late, PS1 was a bit more massive than PS2 is right now, I haven't been in a fight in PS2 as big as the ones I've been in PS1 yet, I recall during beta of PS1 and during the early days of release facing 300-400+ players in a single area- granted it got laggy but so does PS2 (at least on Connery). PS1 was overall a much better game than PS2.

 


I like PS2, I didn't buy alpha squad because I wasn't sure how much time I'd be spending playing this game, I don't regret not buying it but at least I still get my beta and veteran decals and titles and I paid a sub to it for the extra xp increase and I grabbed some double SC back on friday.

Can't argue that PS1 still has many aspect that are better than PS2, but I will disagree on is the size. PS1's max population was about 300 per continent... PS2's is 2000 per continent. Battles are noticibly bigger in PS2, and this is coming from a vet from back in the early days where battles were big. I was in the 666th and we wouldn't be able to zone in all our member to the continent in PS1. In PS2 we can and we're a force to be reckoned with.

  MadAce

Apprentice Member

Joined: 6/04/05
Posts: 2458

"The best argument against democracy is a 5-minute talk with the average voter." Winston Churchill

11/25/12 6:08:03 PM#32

One of the best mmo's in years. Also one of the best shooters in years.

Pretty much a game-changers PlanetSide 2 is.

 

 

The "no point" argument is bullshit of the highest order. In the least it has the same point any other shooter has. You can win or lose a match in the same way you can in COD or BF. Secondly you hav the continent-based objective, which is to conquer the continent. Lastly you have the objective of getting to conquer all continents on the server. Last but not least, the point could be progression of your character.

There's more a "point" to the game than any other shooter on the market right now.

 

The "less large battles than PS1" suggestion is complete and utter BS. There have been battes for a base that were larger than ALL PLAYERS of an entire PS1 continent.

 

The "it's a zerg" argument isn't true either. There's a shitload of Outfit-vs-outfit action going on that's highly coordinated and organized.

 

What makes this game amazing to be, is that it's an EMG. An Epic Moment Generator. That's something you can't find in any other game. Those scenesof complete and total war. ACTUAL war. Not make-believe. WAR.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/25/12 6:35:53 PM#33
Game of the year never mind f2p
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/25/12 6:37:41 PM#34
And this in a year with awesome competition like farcry 3, dishonoured, gw2, Xcom, Torchlight 2 & borderlands 2 (except for annoying day 1 dlc)
  squidinc

Apprentice Member

Joined: 3/28/07
Posts: 26

11/26/12 3:30:20 AM#35

Huge fight on woodman yesterday, never seen so many vehicles.

No idea who captured what, I didn't care. I sat in my skyguard lightning and set the sky on fire, it was glorious.

 

Pleasantly surprised by the teamwork too, engineers repair, medics heal etc. Always plenty of spawnpoints thanks to the sunderers pushing behind enemy lines, and i'm not even in an outfit yet.

  DSWBeef

Apprentice Member

Joined: 8/11/09
Posts: 759

11/26/12 4:11:02 AM#36
Not sure if serious but if you are, I disagree. PS2 wears off after a while, sure the massive battles are cool but it just becomes a game of follow the crowd from one base to another. Sure its fun for maybe an hour or 2 a day but its not OMGAMAZING!!!! Fix the bouncey ball grenades pls.

Playing: Archeage Alpha, War Thunder, World of Tanks
Waiting on: Archeage, Wild Star, Everquest Next and The Black Desert

  Undeadly

Advanced Member

Joined: 12/03/08
Posts: 50

11/26/12 4:16:17 AM#37
Originally posted by MeGaTronPower

Definately worth subbing to  planes are droppign bombs on bases, solderis marching, tanks rolling, troopers shhoting each other HOLY CRAP SOE GOT THIS RIGHT. PS2 puts cod and battlefield to shame. Whats dust 314?????

LOOOL

SOE GOT A WINNER maasively massive battles hoooooooly crap.

 

THOUSANds battlng it out, SOOO THIS IS WHAT IT FEELS like  epic combat fights :p

hot damn, and i thought 100 vs 100 was good but this thousands vs thosunds :p its endless haha.

AMAZING i give this 95%/ 100% score.

Agree, it is pretty amazing.  The only gripe I have is that it is sometimes difficult spotting enemies in a scrum.

It is a blast and definitely worth playing.  

  User Deleted
11/26/12 4:16:41 AM#38

It's actually insteresting that the average PS2 Player does what his class is supposed to do.

Snipers don't fight in the frontline.
Snipers of the sneaky sort avoid any direct combat.
Engineers don't rush into the fray they either repair or set up Turrets to add pressure and denial of area to enemies.
Medics actually try to be in the second line and not to be the first one to get shot.
Heavys hunt tanks or storm the *****.
Lights avoid direct confrontation and rather try to shoot from obscure points like roofs and try to flank the enemy.


  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/26/12 4:20:14 AM#39

Im just glad it gives that same epic feeling the original gave in its hey day

 

  StarI

Hard Core Member

Joined: 1/18/06
Posts: 787

11/26/12 5:19:39 AM#40
Originally posted by Kyleran
I dunno, anyone else read the OP and get zerg vs zerg out if it? Maybe it's really not quite like that.

 

Yes it's very much like that HOWEVER

if you dislike zerging, there's always dozens of smaller skirmish fights happening around the world.

3 Pages « 1 2 3 » Search