Trending Games | WildStar | Elder Scrolls Online | Guild Wars 2 | Ecol Tactics Online

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Darkfall Unholy Wars: User Interface Presentation

3 Pages « 1 2 3 » Search
54 posts found
  georgatos7

Novice Member

Joined: 11/15/12
Posts: 17

11/23/12 9:07:50 PM#21

My only minor concern on the new video is that an even more minimalistic look would look even better (smaller icons, slimmer tabs, etc).
Other than that it's an awesome update and i can't wait for the release.

 

Originally posted by DarthRaiden

...Am i right there was no specialization on trading skills (a short observation indicated this) ?  if so...then dumb...very dumb...so AVish...

 

They already stated in a blog that they are going to introduce crafting masteries ingame so i guess they'll be in.

So imo a tier limitation along with a bigger chance for failure will make sure the economy will be diverse and player driven enough.

But limiting crafting too much along with the absence of an Auction House at the release (as stated) will force players to log out if they are unable to find what they need to buy.

Like what happened in MO were individual players and small groups were afraid to venture out and fight because they wouldn't be able to replace some of their stuff in a case of death.

  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1052

11/23/12 9:27:19 PM#22
Originally posted by Kaminaxius
Originally posted by DarthRaiden
Originally posted by bingo69
Hmmm did they remove the  UO style of looting?

looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it...

yep looting was used to be  a tactical element , i guees now you can press "loot all"...

yeah cause dragging items from one box to the other involved hardcore tactical knowledge and skill..rofl

Go go loot script

  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1052

11/23/12 9:33:23 PM#23
Originally posted by Cecropia
Originally posted by Kaminaxius
Originally posted by DarthRaiden
Originally posted by bingo69
Hmmm did they remove the  UO style of looting?

looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it...

yep looting was used to be  a tactical element , i guees now you can press "loot all"...

yeah cause dragging items from one box to the other involved hardcore tactical knowledge and skill..rofl

Obviously you do not understand why looting was setup the way it was in DF. It made it so you were vulnerable if you wanted to loot everything from a killed NPC or player..

 

Only noobs manually dragged and dropped, it was a crap system which was easily exploited.  I'm all for any changes in UW that negate the "need" to macro/script.

  Consensus

Hard Core Member

Joined: 3/22/07
Posts: 2026

R.I.P Darkfall

11/23/12 9:42:13 PM#24
Originally posted by Kaminaxius
Originally posted by DarthRaiden
Originally posted by bingo69
Hmmm did they remove the  UO style of looting?

looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it...

yep looting was used to be  a tactical element , i guees now you can press "loot all"...

yeah cause dragging items from one box to the other involved hardcore tactical knowledge and skill..rofl

this this this

click and drag inventory was one of darkfalls worst features. its got nothing to do with mainstream it was simply retarded.

  odienman

Apprentice Member

Joined: 3/17/07
Posts: 33

11/23/12 10:48:02 PM#25
Cool looks promising...
  PWN_FACE

Spotlight Poster

Joined: 3/28/11
Posts: 342

11/24/12 12:43:03 AM#26
I'm so looking forward to 12-12-12...I hope they launch it, finally.

  raapnaap

Hard Core Member

Joined: 12/08/05
Posts: 218

11/24/12 1:21:45 AM#27
Originally posted by DarthRaiden
Originally posted by bingo69
Hmmm did they remove the  UO style of looting?

looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it...

yep looting was used to be  a tactical element , i guees now you can press "loot all"...

If you played the original Darkfall you will know people already used loot scripts for the same perpose. Most were just made using AutoHotkey and became an accepted form of looting in the player community, for the most part. When you played the game for over three years, manually looting each item becomes a pain. You can easily balance it by looting more fairly in PvP fights, and most clans had rules regarding looting (no "bag looting" an entire gear set off a grave).

 

That said, we don't know what the UW loot mechanic is. If it is manual, people will simply use scripts again, unless Aventurine bans the use of AutoHotkey and other keybind programs.

 

ANYWAY! GUI looks amazing, feat/achievement system was unexpected but a GREAT addition to replace quests for new players. And I like the 'hidden' information in the video a lot, such as the dodge roll, crafting skill names (engineering, wut!), and so on. Can't wait to play darkfall again.

  DAS1337

Elite Member

Joined: 11/28/07
Posts: 1905

11/24/12 1:53:58 AM#28
Originally posted by Cecropia
Originally posted by Kaminaxius
Originally posted by DarthRaiden
Originally posted by bingo69
Hmmm did they remove the  UO style of looting?

looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it...

yep looting was used to be  a tactical element , i guees now you can press "loot all"...

yeah cause dragging items from one box to the other involved hardcore tactical knowledge and skill..rofl

Obviously you do not understand why looting was setup the way it was in DF. It made it so you were vulnerable if you wanted to loot everything from a killed NPC or player. When you saw another player standing over a corpse/tombstone looking down, unless you came at them head on, all that would give you away was the sound that you made during your approach. 

It added more risk and more excitement. It worked very well and it would be shame if it was removed from DF:UW.

 

I honestly don't see much of a tactical or strategic advantage here.  When you compare the tactical part and the annoyance part, the annoyance part is far more troubling in my opinion.  I played Ultima Online and Darkfall, and it is a dated inventory system that is more annoying to deal with than anything else.  If anything, it reduces the need for scripts, which I believe was a main goal when looking at the GUI and how their systems operated.  

 

Don't fool yourself.  Scripts was a very large contributor to the newbies to veteran gap that was created.  In fact, it is nearly exclusively the reason.  Sure, AV not enforcing rules to stop macro'ers and scriptors didn't help.  The bugs and exploits not being fixed fast enough didn't help.  All the same, reducing the need or ability to cheat the system is a step forward in my book.  People are people, they will get whatever advantage that they can, even if they know it is wrong.

 

I don't see much cookie cutter or mainstream changes.  I see a few ideas to bridge the gap to the hardcore nature of Darkfall.  This almost always happens though, these conversations, it attracts the extremes in fans.  Some fans believe that anything deviating from the hardest of hardcore is complete carebear, and therefor trash.  Others believe the opposite.  I believe that Aventurine should have done this a long time ago.  They are now finally realizing that the only way to really succeed in this market is the soften up the learning curve, create a more user friendly combat system, and figure out a way to even the playing field a little bit.  

 

I don't see anything shallow about the reasoning behind the changes.  It takes some big balls to admit your failures.  And let's not gloss over that fact, they have been failures.  Under 10,000 active concurrent players in a MMO does not equal success.  I don't care how much money was spent on it or if it is targetting a niche market.

 

I don't think any of us could even begin to imagine the amount of time spent on making these decisions.

  Adhesive33

Hard Core Member

Joined: 5/21/08
Posts: 229

11/24/12 2:18:20 AM#29
Now that looks like a UI my 2560x1440 screen can appreciate. 
  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 1302

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

11/24/12 2:59:40 AM#30
Originally posted by DarthRaiden
Originally posted by bingo69
Hmmm did they remove the  UO style of looting?

looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it...

yep looting was used to be  a tactical element , i guees now you can press "loot all"...

 

because there's SO much "depth" to repetitive drag & drop fests

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Kshahdoo

Hard Core Member

Joined: 8/06/07
Posts: 544

11/24/12 6:58:40 AM#31


Originally posted by Kaminaxius

Originally posted by DarthRaiden

Originally posted by bingo69 Hmmm did they remove the  UO style of looting?
looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it... yep looting was used to be  a tactical element , i guees now you can press "loot all"...
yeah cause dragging items from one box to the other involved hardcore tactical knowledge and skill..rofl

Try to loot someone in combat - and you are as good as dead. But there always are some greedy idiots, so yes, it's about tactics.

  Betaguy

Elite Member

Joined: 12/31/04
Posts: 1577

The king and the pawn go back to the same box at the end of the day.

11/24/12 7:16:02 AM#32
They are doing it right this time around, can't wait to try.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16761

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

11/24/12 7:44:05 AM#33
The new UI does look pretty crisp and clean and a big reason why I'm going to give DF:UW a try this time around.

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  User Deleted
11/24/12 8:41:13 AM#34
Looks very promising.
  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1052

11/24/12 8:45:22 AM#35
Originally posted by Kshahdoo

 


Originally posted by Kaminaxius

Originally posted by DarthRaiden

Originally posted by bingo69 Hmmm did they remove the  UO style of looting?
looks like they going cookie cutter and mainstream now and dont care about the initial vision anymore. Just steal impressions with some shallow changes and nothing of substance behind it... yep looting was used to be  a tactical element , i guees now you can press "loot all"...
yeah cause dragging items from one box to the other involved hardcore tactical knowledge and skill..rofl

 

Try to loot someone in combat - and you are as good as dead. But there always are some greedy idiots, so yes, it's about tactics.

And how is that a tactic? I guess pulling my pants down before going to the bathroom would also be a tactic?   Looting during combat in any MMO (pve/PvP) is a no-no regardless of the system used.

Anyway, DFs system added nothing and only really impacted the noobs/bads.  If a system can be exploited to get an edge, it will be. 

  DarthRaiden

Hard Core Member

Joined: 11/20/05
Posts: 4308

i make art,
till someone dies.

Forum Terrorist

11/24/12 2:35:04 PM#36

Under which rock crowl suddenly so much Edie Zitrons ?  Darkfall had and still has with UW other problems then changing something that was working and almost epic, the drag and drop inventory...

Dunno if you all are aware then now with this inventrory you can see only a partial potion of your bag (limited to 14 items if i am not mistaken)..chew on that ...

About  looting in combat being a no no, the drag and drop helped to expose those who did it. More important i had the freedom to organize my backpacks how i liked them ...no freedom now ..like with everything else less and less and less sand in the box...

i cant believe AV gave in to Zitron working on things irrelevant to gameplay features like graphics, animations and backpacks...

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 1566

11/24/12 2:54:54 PM#37
Originally posted by DarthRaiden

Under which rock crowl suddenly so much Edie Zitrons ?  Darkfall had and still has with UW other problems then changing something that was working and almost epic, the drag and drop inventory...

Dunno if you all are aware then now with this inventrory you can see only a partial potion of your bag (limited to 14 items if i am not mistaken)..chew on that ...

About  looting in combat being a no no, the drag and drop helped to expose those who did it. More important i had the freedom to organize my backpacks how i liked them ...no freedom now ..like with everything else less and less and less sand in the box...

i cant believe AV gave in to Zitron working on things irrelevant to gameplay features like graphics, animations and backpacks...

do you want a game with population or do you want a dead game ala darkfall? alot of people dont like that older type of system BUt i didnt mind it  plus we dont know nothing about it yet drag and drop can still be in

  Aragon100

Elite Member

Joined: 2/06/08
Posts: 1885

11/24/12 8:33:37 PM#38
Looking good.
  Cocophish

Novice Member

Joined: 9/29/12
Posts: 10

11/25/12 1:23:41 PM#39
I loved the UO drag drop style inventory system. I'm sorry to see it go. It had it's issues but added a tactile element that did apeal to a fair amount of players. I'm not so much of a fan boi that I can't see the advantage of the change and not give it a chance before raging.
  Mykell

Apprentice Member

Joined: 4/30/06
Posts: 570

11/25/12 1:51:53 PM#40
At 2:17 in the video you can see an option to "Purchase Boosters" in the bottom left hand part of the UI. There seems to be four (4) stages to these booster. Is this some form of micro transaction or is that an in game gold price?
3 Pages « 1 2 3 » Search