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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
11/23/12 9:02:23 PM#21
Asheron's Call. In a game where speed and jump are actual skills and where damage types truly mean something, the bow character is really amazing to play. You have a slider with speed on one side and accuracy on the other, so you can control whether you want to rapid fire easy targets or ensure landing the shot on harder targets. There are just so many cool aspects to it that it is by far my favorite of all the ones I've played.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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11/23/12 9:08:15 PM#22
The original DAoC Scout was fun, and probably my favorite. Most bow classes have to do some melee or kite or something. The Scout was almost purely a bow class. Other than the popular use of a shield to stun your enemy to escape, everything pretty much relies on your bow. I say the Original, because the scout used to do insane amounts of damage with thier first shot. They had access to fairly slow, but extremely high damage longbow. Friends and myself used to sit on keep walls cooridinating attacks on attackers, pretty much killing them in 1 hit. Another thing that was fun about the Scout was you could change your damage type by changing the arrows you used. So you could theroetically have an advantage against any armor type, just switch out your arrows, like broadhead arrows did slashing damage. I never had as much fun as I did with my Scout.
"Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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11/23/12 9:15:36 PM#23
Ashersons Call and Shadowbane. While i don't play rogue alot, I remember having the most fun in these games and being a real tough cookies in shadowbane... I was heavily feared on my server, i think the hunting/cloaking in that game was hardcore intense
Regards, |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
11/23/12 9:19:22 PM#24
Originally posted by mikecackle Hunting down scouts, trangulating their position, and trying to spot them before they spot you was incredible in Shadowbane. I played a light armor rogue barbarian, and about the only thing I really feared were the scouts. Hunting someone that's also hunting you is pretty wild gameplay. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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11/23/12 9:26:24 PM#25
Originally posted by grimgryphon Quoted for truth. Finally got a play a non-pet Arrow class in GW2 with my warrior that doesn't have a pet and love the fire-arrrow effect. They do need more skill choices but I have no doubt that they will add more when they release more content/expansions. |
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11/23/12 9:31:39 PM#26
I, too, like ranger classes. Loved the ranger class in LOTRO, and WoW. Just made the ranger in GW2, it's kinda fun, but not the best by any means. I've enjoyed reading the other posters' comments. I think I may have to try Vanguard.
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11/23/12 9:34:00 PM#27
I liked the Archer/scout classes in Dark Age of Camelot. One of the few games in which they didn't just feel/play out like a caster with a bunch of instant cast abilities. Painful to level alone, but in groups and PvP they were fantastic to have around. |
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11/23/12 9:45:51 PM#28
DAoC archer classes could perma stealth which was cool. They also had poison arrows (in the very beginning and then again after like the 4th expansion...) which added another element. At one point midguard hunters could stealth and send their pet to engage the enemy while still remaining in stealth, which was cheap, but still fun as hell.
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11/24/12 3:34:17 AM#29
Good thread. I have not found the perfect bow class yet.
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11/24/12 3:44:28 AM#30
Originally posted by grimgryphon Yeah i would go with those two as well especially Vanguards ranger, think its the most realistic ranger ive played. |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
11/24/12 3:47:19 AM#31
Would have to be Asherons Call for me. The first time I was able to perch atop the walls at Ft. Teth and kill an Umbris Shadow (after 10 mins of combat) or successfully get to the bottom of Olthoi Chasm to perch atop the giant mushroom and kill the Olthoi Noble that spawned. It had a reset timer of about 30 mins but I would spend hours on end down there waiting for it to respwn. Back i nthe early days Pre-Aerlithe isle, Nobles and Umbris shadows were loot pinatas.
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11/24/12 5:50:38 AM#32
Originally posted by grimgryphon I too hate pets. But, with Rift ranged builds, you aren't forced to use them. I didn't even put the option in my toolbar. |
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Rift archers were ok. They do get props for all the variety they've added to the class.
Can someone explain to me what makes the Vanguard archer so enjoyable and realistic? I've never tried that MMO. |
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11/24/12 7:34:13 AM#34
Originally posted by jeeshadow You can do better than that, download the game for free and make a ranger. Vanguard is F2P now. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
11/24/12 4:15:00 PM#35
Originally posted by Rimmersman I'll second that. Try it out and see what you think. Foraging for arrow supplies, choosing between damage or distance based on your opponents, stealth and the usual ranger skills... it really is a fun class to play. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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11/25/12 8:08:51 PM#36
Grats jeeshadow! Your thread is in this week's spotlight! ;)
Michael "MikeB" Bitton |
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11/25/12 9:47:07 PM#37
The archer / rogue hybrid which include high speed, high crit, dodge tanking cripple effects and maybe traps.
This isn't a signature, you just think it is. |
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11/25/12 9:57:25 PM#38
I'll throw in an exotic answer for fun: Eve Online's Maelstrom Artillery fitted ship. While the analog is difficult to put into sci-fi terms Eve Online does in fact have paralells. There are in fact plenty of Bow and Arrow analog ships but Minmatar ships and Gallente (2 races in the game) use ammo. Artillery ships are usually flown as the Kiting style of bow and arrow play style. Why is the the best? To statisfy the analog between genres it has the most options for play style as ranged. While any ship really would be the "Bow and Arrow" class (since we don't actually have ramming ships for melee.... yet....) The Artie fits the analog compared to just a typical ranged weapon users. You can kite, evasion tank in smaller ships, and you even get pets in the form of drones. |
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11/29/12 2:56:42 PM#39
Definitely for me the greenkin archer from Warhammer online.. can't remember its name right now..
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