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11/22/12 10:49:01 AM#41
Originally posted by saurus123 You can only pay for weapons. You can't buy any other upgrades through the cash shop. |
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11/22/12 11:05:21 AM#42
I havent been reading that much about the game overall before the launch, and after playing it I still can say it's exactly what it was marketed being as. A massive multiplayer online firstperson shooter. It's mind boggling that some people get dissapointed here, you should already know if you like it or not since 100% of the game info was revealed before it released. There never were talk about any RPG features to be present in the game. |
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11/22/12 11:10:02 AM#43
Originally posted by Thebigthrill Damn...Im still laughing at "Map is much much smaller than I expected"!!! What a Comedian!! XD |
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11/22/12 12:15:24 PM#44
Originally posted by Whitebeards I agree. The maps are HUGE. You need vehicles or you have to walk for a long time. Thank god for instant spawning on many spawn points. |
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11/22/12 12:29:12 PM#45
PS2, I'll agree, is very shallow at this point. It feels like a basic version of the game was given out so they can work it from the ground up. Yet, honestly, I don't see any radical changes incoming for a LONG time (content-wise). Still, it's a game to log into for an hour or so every now and then when you're bored. |
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11/22/12 12:45:53 PM#46
I've been playing the hell of out this game, I really didn't expect to like it anywhere as much as I do. It plays a lot like BF3 and I never could really play that game for long periods of time before getting bored. With PS2 I think the big difference to me is the size of the maps and large avenues of approach that are possible when taking objectives, something that I hated with BF3 since most the maps were just funnels with very little room to improvise. I spent about 3 hours last night playing with a dedicated squad and a few random outfits numbering in the hundreds taking just one biolab and then defending it. I haven't had this much fun with a FPS in a long time, while I agree the idea of taking objective after objective without end can get tedious just the sheer amount of epicness of rolling with dozens of vehicles full to the brim with troops and assaulting fortified bases has blown me away. HEAVEN OR HELL |
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11/22/12 12:46:14 PM#47
Originally posted by Thebigthrill
Its an overglorified FPS games with bigger maps than most other FPS games and higher number of player. Why did you even expect a bigger world or a gmore grand game? It should have been obvious from the start how tiny PS2's world is and how limited the scope of gameplay is compared to an MMORPG. Its a shooter. A bigger shooter but just a shooter.
PS2 "continent" maps are barely 4 and rather 3 times the size of a generic zoned mmo map except there are only 3 of them in total while most zoned MMOs have dozen of them with dozen of themes. Its far from huge and vast. Plus the map design claim anyone what he wants is extremely repetitive and boring. Its like 3 basic themes over and over again all over the map. Spiked with the ever same few "base" buidlings every mile and only rarely some unique features. Plus the world feels even smaller since the points of interests are all of the same kind. That of an FPS. You dont visit the castle or a groove to battle a dragon and find a hidden chest and resque a little girl from a bear. At best you will shoot at the same people as 10 minutes before. Plus the world feels even smaller since in general your interaction with the world is very limited, much lower than in even most generic MMOs. Leave alone interation of a sandbox style game. In the end its just a map for a shooter.
'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
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11/22/12 12:49:56 PM#48
Originally posted by Sukiyaki That's quite a typical "I haven't tried it so I have no idea what I'm talking about" response. Waste of typing. 0___x "I'm afraid I can't do that, Dave". |
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11/22/12 12:55:13 PM#49
Originally posted by BizkitNL Seems like you cant refute it, yet where eager to deny it even if it had to be this waste of a response. 'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
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11/22/12 12:58:19 PM#50
Originally posted by Thebigthrill Lol, amount of stupidity I see in this post is beyond whatever I could think of. 1. Map is quite huge. Try to move on foot and see how long it will take to cross it. If you manage to cross it while being alive... 2. There is one safe zone - your own starting base. After that you have small safe zones around the map if you control a base (bulding with forcefields - spawn points). But once you loose that point, this place will not be safe. 3. You have huge map with camps, towers, bases, fortreses etc. What you would like to build there ? SWTOR, TERA and WOW are MMORPG. Planetside 2 my friend is MMOFPS. In other words it's a MULTIPLAYER SHOOTER. Like Battlefield series but with huge maps and no rounds - everything is permament. And it's a VERY good shooter. |
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11/22/12 12:58:51 PM#51
Originally posted by BizkitNL I have played it for a day now, and i agree with him. Just a glorified shooter. People need to stop trying to make things out better than they are. Im happy its just a shooter, but tired of people saying its the new best thing and its so superior than anything else. Its not, played game like this years ago. BF3, COD, and other shooters could make a persistant world also, its the same thing. Doesnt change, doesnt evolve, no alien life forms, just the basics. |
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Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
11/22/12 12:59:11 PM#52
Originally posted by darkmyth78 YEAH! Really got him there! That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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11/22/12 1:19:19 PM#53
You know what the best part about this thread is? When I get home from work today, I'll be playing PS2 and enjoying the hell out of it. If you don't see the point of playing a game where you overcome the opposition why did you even make this thread? As for your disappointment arguements. *You can literally see across BF3 maps - from one boundary to the other. Those maps are much smaller than expected or advertised. Perhaps this is the world of Planetside 2, I don't walk from place to place very often though. *MMOFPS not MMORPG. There are safe zones. *I constantly use resources to build tanks and aircraft. A lot like crafting in WoW - you go to the station and click the one you want to make and poof there it is. As for building structures - good luck with all the enemies attacking everything you're building. |
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11/22/12 2:18:07 PM#54
I've only played it through one session so far, but at it's core it seems the same as the first one. I'm not sure why anyone would have expected it to be like a traditional MMO with auction houses/quests. Assuming you played/knew about the first Planetside at the very least.. |
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11/22/12 2:20:13 PM#55
Originally posted by Thebigthrill Agreed on all points. They lable it a MMO and a sandbox when it's neither of those things. It's not even a decent shooter. http://thewordiz.wordpress.com/ |
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11/22/12 2:23:43 PM#56
WOW! you didn't do any research on this game before you tried it.
You want to throw away your money developing something stupid, go ahead. |
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11/22/12 2:30:48 PM#57
Originally posted by Vhaln Actually, I found Dust 514 and PS2 eerily similar. PS2 comes out on top with slightly better graphics, but the gameplay and setting are practically the same. Both games suck. Looking forward to Firefall as well. |
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11/22/12 2:33:00 PM#58
Originally posted by Thebigthrill
Then may I suggest that you take a step back and look at the differences in each game and factors involved. What SWTOR, tera, wow all have in common is that theyre basically MMORPGs who follow the classic style in systems and content. An MMORPG player may not like D3 because theyre a different genre, same reason why D2 players would dislike D3 because of its different approach towards online systems (a step towards an MMORPG, yet still very different).
Planetside 2 is an FPS at heart with strong emphasis on the MMO. A different mechanic and gameplay, i.e. people who enjoy WoW tab target macro combat may dislike FPS combat. A counter stikre player may find PS2 more attractive than MMORPGs, even more if he already disliked them. Maybe you prefer certain game types over others? Different games and genre, you cant compare them.
I dont play PS2, nor do I judge a game before fully testing it. From my limited beta impressions is that you should be part of a larger group to fully grasp and enjoy that experience. Playing solo sucks even more so in PS2 than in WoW, since most of the fights take place in group/ larger orientated scenarios. You cant do solo dailies such as in a typical MMORPG, and you cant be safe in a city from player attacks like you can in a pve Stormwind. Now do you still want to call PS2 a complete disaster? And from what point of view.
You would be much better off from here on to have an open mind when trying out new games as theres lots to discover, and it takes time to explore and master it. Should you pick up PS2 again I would suggest watching the official Basic Traning guides on youtube, theyre quite informative. |
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Salenger
Hard Core Member
Joined: 11/29/04
The true character of a man can be seen when they are given power. |
11/22/12 2:41:06 PM#59
For a F2P game its decent, i wouldnt sub or put money on the membership aspect of the game i just dont see the benefit, just too many game mechanics i dislike or maybe arent perfected yet. But its what I expected and can be a lot of fun, but at the same time can be frustration and unbearable in situations such as beign camped by enemy...or your own side, the distance travelled when your stuck on foot from one spot to another (I had to LOL at the small map comment, really? for an FPS its massive). The most ive seen on screen would probably be around 4-500 in one spot, was fairly epic. |
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11/22/12 3:55:15 PM#60
Originally posted by Thebigthrill Sounds like you had absolutely no clue what this game was going into it. It's more an MMO than most of the titles released in the last 8 years. And player owned stuff is going into the future. Judging from your post, you're used to just swallowing whatever devs give you and do the same kill 10 rats quest all day and call it "content". This is a game that gives back what you put in. If all you want to do is flip bases, then don't blame the game. |
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