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11/22/12 3:39:27 AM#81
Don't run your render setting at 100% if you are in the games settings Put in a rang of 75 to 85, and put all other gfx setting on medium. ATI just released some new drivers that help with PS2 and ATI cards. My experience with the game play is smooth and fast flowing and don't get a sense of it being sluggish. The game is CPU bound, so you'll get no problems there, just play with the render, and field of view settings and see how you feels with everything on medium. The game last night on EU seemed to be logging everybody into on one Cont making ithat Cont lag to hell, but the other two were fine, so don't mix that up with how the game really is. |
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11/22/12 3:51:06 AM#82
Originally posted by ignore_me It mostly shows how clueless MMORPG players are when it comes to shooters. Referencing BO2 in a positive way is pretty much the dumbest thing ever when you try to have any intelligent discussion about shooters. Any selfrespecting and competitive shooter player will stay away from any new CoD game as far and as long as possible, since they are shooters created to please the mainstream masses, who'd rather play shooter games on a console controller. Nothing wrong with liking it, but assuming you want to play on a more serious or competitive level, the CoD series is shit. Elitism? Perhaps, but also true. CoD 4 did a whole lot good for the shooter genre but after that the series stagnated to pulp, they became a series focussed on giving people an awesome CINEMATIC EXPERIENCE, rather then a game that created a challenging and competitive environnement. Sure its fun, but it lacks any form of depth. Online shooters, or any online game with some kind of competitive edge to it need to be interesting for multiple years, not come with a new one every year. PS2 at least offers a lot more promise, especially when you see thie number of serious outfits that migrated over from PS1. Anyone complaining about the lack of depth or zerginess of PS2 has not propperly played the game yet and probably do not have a clue about how the game works. Join an outfit or at least always join an active squad/platoon and you will see how the zerg will be absent and the game becomes very strategic. |
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11/22/12 3:57:54 AM#83
Originally posted by RDBeast The point is. That this game, just like Warhammer Online, needs heavy populated servers to make the game work. When people get tired of base flipping day after day after day.... and it will be sooner than you think. The population will start dropping, fights will be less and as result the game will be no longer any fun, when you have spend a lot of time just trying to find a single fight. Right now we are in the infamous "honeymoon" period with full servers... but in a couple weeks from now that will already change. /shrug Instead of releasing three of the same type continents, they should have sticked to one and focused on the other two being empty continents with player ownable bases and rare resources to fight over. This would have given this game instant longetivity it sorely needs to survive! As it needs heavy populated servers to survive. A PVE based MMO can survive, linger on with lower populated servers, as you can just do your own thing in PVE. With PlanetSide 2 being PVP only, it relies on having high population on each server. |
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11/22/12 3:59:38 AM#84
when you kids grow up, you'll realize that this is how FPS are supposed to be ;D
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Graveblade
Advanced Member
Joined: 11/26/04
"In the wheel of chance and fate, spinning as we watch and wait" |
11/22/12 4:08:13 AM#85
I do not think this is as much an issue as you make out. I believe they have a good enough game in the works to retain an established community for a good while. Maybe they will have to merge the servers sooner than they would think though but maybe not. Either way the game has enough going for it to stay and if they do have to merge servers that will only help keep the fight going. Also you can easily get into a fight from anywhere in the game so finding one is not an issue at all.
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
11/22/12 4:12:23 AM#86
I am of the opinion this title would of been a killer game if it was developed and marketed as a co-op FPS instead of an MMO.
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11/22/12 5:47:05 AM#87
... what? |
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11/22/12 5:51:03 AM#88
Originally posted by Thorbrand yea, unless you played it, and you'd know the network technology coulnd't handle half of planetside 1 :P it actually WAS ahead of it's time, sorry to tell ya ^^
but yes, they made some obvious design flaws in ps2 (taking points in a max, no doors, nothing real to hack...) Ps2 became more of a massive BF game than planetside unfortunately. has nothing to do with missing tech tho, the game is running quite fine this time. "I'll never grow up, never grow up, never grow up! Not me!" |
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11/22/12 8:45:36 AM#89
Originally posted by Drealgrin This. If anything, this thread is definitely an age detector. That or that they have been playing MMORPG's for so long that they are totally void of any other kind of VIDEO GAME experience and procede to discredit it like some sort of gaming zealot.
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11/22/12 8:56:48 AM#90
Originally posted by Drealgrin I agree Im sick of Manshoot13:More REal WAR action constant remakes for wannabe soldiers sat on their couches. These games are a series of boring cutscenese and corridors. but lately we got some decent FPS come out. Bulletstorm and Serious Sam 3 that bring back twitch / arcade style / getting in the zone FPS style action Farcry 3 which is excellent - Its to FPS what skyrim is to RPGs Planetside 2 which crappy EU servers aside is great fun and brings back MMO to the MMO genre following solo orientated games like SWTOR & TSW. |
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11/22/12 8:58:57 AM#91
Originally posted by Thane planetside 1 was massively ahead of its time. Broadband had only just got started back then, most people didnt have it. WOW released a couple of years later to really cash in on the broadband boom. |
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11/22/12 8:59:02 AM#92
Originally posted by bossalinie Wait wait wait, so is anyone who might disagree with you is just a kid, or senile? Ignore the nattering of beldames, enjoy whatever you like. |
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11/22/12 9:16:25 AM#93
Originally posted by Jimmyzzz
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11/22/12 9:21:13 AM#94
Originally posted by Icewhite Agreeing/Disagreeing with me is not reason I would consider a inexperience or ignorant, nor did my post state that, nor did the previous person. |
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11/23/12 10:49:13 AM#95
Originally posted by ShakyMo
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11/23/12 10:54:27 AM#96
Originally posted by Drealgrin
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11/23/12 11:03:49 AM#97
Originally posted by JeroKane I agree. While PS2 is an MMOFPS, it is not a sandbox by any stretch. There is no player created economy or items. No player created housing or time sinks. It is nothing more than a persistant world MMOFPS that operates on a glorified "capture and hold/capture the flag" principle common in FPS games since they went competitive and multplayer. The persistant world is the only thing that really separates it from Counter Strike and Team Fortress 2, in basic premise. |
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11/23/12 11:06:08 AM#98
Originally posted by bossalinie Well good, sounded suspiciously like you were preemptively labeling people... Ignore the nattering of beldames, enjoy whatever you like. |
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11/24/12 2:57:01 PM#99
Originally posted by Phry
Originally posted by TeknoBug I think you guys need to do your research. ps1 was only a few hundred concurrent players, good for the time but not massive like mmorpgs at the time, 200+ player servers are pretty common for shooters now. darkfall was 10k concurrent, ps2 is 2k. hence they are the only really MASSIVE multiplayer shooters, AFAIK. |
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11/24/12 6:35:39 PM#100
what the hell is an ATI HD Core? lol
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